SFML shape
SFML provides a set of classes that represent simple shape entities. Each type of shape is a separate class, but they all derive from the same base class so ... ,Base class for textured shapes with outline. sf::Shape is a drawable class that allows to define and display a custom convex shape on a render target. It's only ... ,The sf::ConvexShape class is the ultimate shape class: It allows you to define any convex shape. SFML is unable to draw concave shapes. If you need to draw a ... ,Shapes. Introduction. SFML provides a set of classes that represent simple shape entities. Each type of shape is a separate class, but they all derive ... ,Shapes. Introduction. SFML provides a set of classes that represent simple shape entities. Each type of shape is a separate class, but they all derive ... ,To build a custom shape with SFML, you have to use the sf::Shape class. A shape is basically a convex polygon, in which each point can have its own position ... ,Shapes. Introduction. SFML provides a set of classes that represent simple shape entities. Each type of shape is a separate class, but they all derive ... ,Shapes. Introduction. SFML provides a set of classes that represent simple shape entities. Each type of shape is a separate class, but they all derive ... ,Set the sub-rectangle of the texture that the shape will display. More... void, setFillColor (const Color &color). Set the fill color of the shape. More. ,All SFML classes (sprites, text, shapes) use the same interface for transformations: ... 'entity' can be a sf::Sprite, a sf::Text, a sf::Shape or any other ...
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SFML shape 相關參考資料
Shapes (SFML Learn 2.0 Tutorials)
SFML provides a set of classes that represent simple shape entities. Each type of shape is a separate class, but they all derive from the same base class so ... https://www.sfml-dev.org Shape Class Reference (SFML Learn 2.5.1 Documentation)
Base class for textured shapes with outline. sf::Shape is a drawable class that allows to define and display a custom convex shape on a render target. It's only ... https://www.sfml-dev.org Shapes - 2.5 Tutorials - SFML
The sf::ConvexShape class is the ultimate shape class: It allows you to define any convex shape. SFML is unable to draw concave shapes. If you need to draw a ... https://www.sfml-dev.org Shapes (SFML Learn 2.1 Tutorials)
Shapes. Introduction. SFML provides a set of classes that represent simple shape entities. Each type of shape is a separate class, but they all derive ... https://www.sfml-dev.org Shapes (SFML Learn 2.4 Tutorials)
Shapes. Introduction. SFML provides a set of classes that represent simple shape entities. Each type of shape is a separate class, but they all derive ... https://www.sfml-dev.org Drawing simple shapes - 1.6 Tutorials - SFML
To build a custom shape with SFML, you have to use the sf::Shape class. A shape is basically a convex polygon, in which each point can have its own position ... https://www.sfml-dev.org Shapes - 2.2 Tutorials - SFML
Shapes. Introduction. SFML provides a set of classes that represent simple shape entities. Each type of shape is a separate class, but they all derive ... https://www.sfml-dev.org Shapes (SFML Learn 2.3 Tutorials)
Shapes. Introduction. SFML provides a set of classes that represent simple shape entities. Each type of shape is a separate class, but they all derive ... https://www.sfml-dev.org sf::RectangleShape Class Reference (SFML Learn 2.5.1 ...
Set the sub-rectangle of the texture that the shape will display. More... void, setFillColor (const Color &color). Set the fill color of the shape. More. https://www.sfml-dev.org Position, rotation, scale: Transforming entities - SFML
All SFML classes (sprites, text, shapes) use the same interface for transformations: ... 'entity' can be a sf::Sprite, a sf::Text, a sf::Shape or any other ... https://www.sfml-dev.org |