Opengl shading language specification

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Opengl shading language specification

2010年3月11日 — Previous versions of the OpenGL Shading Language deprecated some features. These are clearly called out in this specification as ... ,2010年7月24日 — Previous versions of the OpenGL Shading Language deprecated some features. These are clearly called out in this specification as ... ,All OpenGL ES Graphics System Specification references in this specification are to version 3.1. 1.1. Changes. This specification is derived from GLSL ES ... ,2019年7月10日 — Clarified that this specification completely defines the OpenGL ES Shading Language. Normatively reference C++ only for the preprocessor. ,2011年12月12日 — Specification, Version 4.2, for details on what language versions are supported. Previous versions of the OpenGL Shading Language, ... ,2013年2月7日 — Specification, Version 4.3, for details on what language versions are supported. Previous versions of the OpenGL Shading Language, ... ,2014年6月16日 — Specification, Version 4.4, for details on what language versions are supported. Previous versions of the OpenGL Shading Language, ... ,2017年5月9日 — Specification, Version 4.5, for details on what language versions are supported. Previous versions of the OpenGL Shading Language, ... ,2019年7月10日 — While this specification and the OpenGL Specification are normative for OpenGL Shading. Language, for SPIR-V generation it is still the ...

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OpenGL Extension Viewer
OpenGL Extension Viewer 是可靠的 Windows 程序,它顯示供應商名稱,實現的版本,渲染器名稱和當前 OpenGL 3D 加速器的擴展。許多 OpenGL 擴展以及諸如 GLU,GLX 和 WGL 等相關 API 的擴展已由供應商和供應商組定義。擴展註冊表由 SGI 維護,包含所有已知擴展的規範,作為相應規範文檔的修改。註冊管理機構還定義了命名約定,創建新擴展的指導原則和... OpenGL Extension Viewer 軟體介紹

Opengl shading language specification 相關參考資料
GLSLangSpec.3.30.pdf - Khronos Group

2010年3月11日 — Previous versions of the OpenGL Shading Language deprecated some features. These are clearly called out in this specification as ...

https://www.khronos.org

GLSLangSpec.4.00.pdf - Khronos Group

2010年7月24日 — Previous versions of the OpenGL Shading Language deprecated some features. These are clearly called out in this specification as ...

https://www.khronos.org

The OpenGL ES Shading Language - Khronos Group

All OpenGL ES Graphics System Specification references in this specification are to version 3.1. 1.1. Changes. This specification is derived from GLSL ES ...

https://www.khronos.org

The OpenGL ES® Shading Language, Version 3.20.6

2019年7月10日 — Clarified that this specification completely defines the OpenGL ES Shading Language. Normatively reference C++ only for the preprocessor.

https://www.khronos.org

The OpenGL Shading Language - Khronos Group

2011年12月12日 — Specification, Version 4.2, for details on what language versions are supported. Previous versions of the OpenGL Shading Language, ...

https://www.khronos.org

The OpenGL Shading Language 4.3 - Khronos Group

2013年2月7日 — Specification, Version 4.3, for details on what language versions are supported. Previous versions of the OpenGL Shading Language, ...

https://www.khronos.org

The OpenGL Shading Language 4.4 - Khronos Group

2014年6月16日 — Specification, Version 4.4, for details on what language versions are supported. Previous versions of the OpenGL Shading Language, ...

https://www.khronos.org

The OpenGL Shading Language 4.5 - Khronos Group

2017年5月9日 — Specification, Version 4.5, for details on what language versions are supported. Previous versions of the OpenGL Shading Language, ...

https://www.khronos.org

The OpenGL® Shading Language, Version 4.60.7 - Khronos ...

2019年7月10日 — While this specification and the OpenGL Specification are normative for OpenGL Shading. Language, for SPIR-V generation it is still the ...

https://www.khronos.org