Id2d1factory1

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Id2d1factory1

2022年7月26日 — The ID2D1Factory1 interface is used to create devices, register and unregister effects, and enumerate effects properties. Effects are registered ... ,建立ID2D1Device 物件。,The ID2D1Factory1 interface is the starting point for using Direct2D; use an ID2D1Factory1 to create Direct2D resources. When you create a factory, you ... ,Returns the raw COM interface pointer. The resulting pointer continues to be owned by the Interface implementation. §. fn into_raw ...,Retrieves the properties of an effect. GetEffectProperties. GetEffectProperties method [Direct2D]. GetEffectProperties method [Direct2D]. ID2D1Factory1 ... ,2022年8月21日 — Microsoft::WRL::ComPtr<ID2D1Factory> m_pFactory; HRESULT hres = D2D1CreateFactory( D2D1_FACTORY_TYPE_SINGLE_THREADED, __uuidof( ID2D1Factory1 ), ... ,2017年12月5日 — [PATCH 3/4] d2d1: Implement ID2D1Factory1. Henri Verbeet hverbeet at codeweavers.com. Tue Dec 5 13:06:53 CST 2017. ,[Tracking Requested - why for this release]: In early 35.0 data this is the #7 crash at 0.86%. That's a relatively low percentage, but as a persistent ...,Public Member Functions. WRT_DECLARE_UNKNOWN (ID2D1Factory1). wrt_result (WRT_ABI *ReloadSystemMetrics)(ID2D1Factory1 *This). ,Direct2D.Factoryから継承されます。 Public メソッド, CreateDevice, HRESULT ID2D1Factory1::CreateDevice([In] IDXGIDevice* dxgiDevice,[Out, Fast] ID2D1Device ...

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Id2d1factory1 相關參考資料
ID2D1Factory1 interface (d2d1_1.h) - Win32 apps

2022年7月26日 — The ID2D1Factory1 interface is used to create devices, register and unregister effects, and enumerate effects properties. Effects are registered ...

https://learn.microsoft.com

ID2D1Factory1::CreateDevice (d2d1_1.h) - Win32 apps

建立ID2D1Device 物件。

https://learn.microsoft.com

direct2d-quickstart-with-device-context.md

The ID2D1Factory1 interface is the starting point for using Direct2D; use an ID2D1Factory1 to create Direct2D resources. When you create a factory, you ...

https://github.com

ID2D1Factory1 in windows::Win32::Graphics::Direct2D - Rust

Returns the raw COM interface pointer. The resulting pointer continues to be owned by the Interface implementation. §. fn into_raw ...

https://microsoft.github.io

ID2D1Factory1::GetEffectProperties - MicrosoftDocssdk-api

Retrieves the properties of an effect. GetEffectProperties. GetEffectProperties method [Direct2D]. GetEffectProperties method [Direct2D]. ID2D1Factory1 ...

https://github.com

How to create ID2D1Factory from IDXGIFactory1?

2022年8月21日 — Microsoft::WRL::ComPtr&lt;ID2D1Factory&gt; m_pFactory; HRESULT hres = D2D1CreateFactory( D2D1_FACTORY_TYPE_SINGLE_THREADED, __uuidof( ID2D1Factory1 ), ...

https://www.gamedev.net

[PATCH 34] d2d1: Implement ID2D1Factory1.

2017年12月5日 — [PATCH 3/4] d2d1: Implement ID2D1Factory1. Henri Verbeet hverbeet at codeweavers.com. Tue Dec 5 13:06:53 CST 2017.

https://www.winehq.org

Startup crash in IUnknown::QueryInterface&lt;ID2D1Factory1 ...

[Tracking Requested - why for this release]: In early 35.0 data this is the #7 crash at 0.86%. That's a relatively low percentage, but as a persistent ...

https://bugzilla.mozilla.org

GATE: ID2D1Factory1_vtbl Struct Reference - OpenGATE

Public Member Functions. WRT_DECLARE_UNKNOWN (ID2D1Factory1). wrt_result (WRT_ABI *ReloadSystemMetrics)(ID2D1Factory1 *This).

https://www.opengate.at

Factory1 クラス メソッド

Direct2D.Factoryから継承されます。 Public メソッド, CreateDevice, HRESULT ID2D1Factory1::CreateDevice([In] IDXGIDevice* dxgiDevice,[Out, Fast] ID2D1Device ...

https://docs.mescius.jp