Direct2D performance

相關問題 & 資訊整理

Direct2D performance

2020年10月11日 — Although Direct2D is hardware accelerated and is meant for high performance, you must use the features correctly to maximize throughput. ,2023年6月13日 — 由於Flush 方法會導致批次處理的轉譯命令進行處理,因此建議您不要使用它。 針對最常見的案例,請將資源管理保留為Direct2D。 點陣圖. ,2015年2月1日 — Direct2d is built on a feature level 10 device, and builds vertices in an internal buffer (only case where it uses instancing is to draw text). ,Although Direct2D is hardware accelerated and is meant for high performance, you must use the features correctly to maximize throughput. ,2023年5月2日 — OpenGL should rank the same as DirectX in any kind of performance comparison. They both cater to the same needs. The only real difference ... ,2023年5月23日 — Performance will, of course, be highly dependent on your CPU & GPU. That's just a single window. What if you have lots of windows at once? Good ... ,2023年7月16日 — The max framerate is just fine, but the low 1% drops drastically. A stall (x ms) occurs during the execution of Direct2D's API (DrawTextLayout, ... ,2012年11月8日 — As I understand from google, Direct2D performance depends on driver and hardware optimizations and you shouldn't expect the same speed on ... ,,2020年9月11日 — Measuring performance was easy: Simple with Direct2D 1.0 it is almost instantly (less than one second for 49 images as shown in the screen ...

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Direct2D performance 相關參考資料
Improving the performance of Direct2D apps - Win32 apps

2020年10月11日 — Although Direct2D is hardware accelerated and is meant for high performance, you must use the features correctly to maximize throughput.

https://learn.microsoft.com

改善Direct2D 應用程式的效能- Win32 apps

2023年6月13日 — 由於Flush 方法會導致批次處理的轉譯命令進行處理,因此建議您不要使用它。 針對最常見的案例,請將資源管理保留為Direct2D。 點陣圖.

https://learn.microsoft.com

Direct2D performance

2015年2月1日 — Direct2d is built on a feature level 10 device, and builds vertices in an internal buffer (only case where it uses instancing is to draw text).

https://stackoverflow.com

Improving the performance of Direct2D apps

Although Direct2D is hardware accelerated and is meant for high performance, you must use the features correctly to maximize throughput.

https://github.com

Comparison of Drawing Efficiency GDI, GDI Plus, Direct2D

2023年5月2日 — OpenGL should rank the same as DirectX in any kind of performance comparison. They both cater to the same needs. The only real difference ...

https://www.vbforums.com

Direct2D Part Deux : 2 Direct 2 Furious - Windows

2023年5月23日 — Performance will, of course, be highly dependent on your CPU & GPU. That's just a single window. What if you have lots of windows at once? Good ...

https://forum.juce.com

Performance of Direct2D is too low on RTX 40 series GPU

2023年7月16日 — The max framerate is just fine, but the low 1% drops drastically. A stall (x ms) occurs during the execution of Direct2D's API (DrawTextLayout, ...

https://forums.developer.nvidi

GDI versus Direct2D - c++

2012年11月8日 — As I understand from google, Direct2D performance depends on driver and hardware optimizations and you shouldn't expect the same speed on ...

https://stackoverflow.com

Achieving high performance 2D graphics with Direct2D

https://www.youtube.com

Direct2D 1.1 canvas much slower that Direct2D 1.0

2020年9月11日 — Measuring performance was easy: Simple with Direct2D 1.0 it is almost instantly (less than one second for 49 images as shown in the screen ...

https://en.delphipraxis.net