Cocos2d sound

相關問題 & 資訊整理

Cocos2d sound

mp3, true); // set the background music and play it just once. audio->playBackgroundMusic(mymusic.mp3, false);. Play a sound effect. Play a ... ,#include SimpleAudioEngine.h using namespace CocosDenshion; auto audio ... pause background music. audio->pauseBackgroundMusic(); // pause a sound effect. ,Play Audio. Audio loading method: Audio Resource. Use AudioSource component. Create an empty node on the Node Tree; Select the empty node and click Add ... ,Music and effect. Play Audio · AudioSource Reference · Compatibility. results matching . No results matching . Prev: Animation Component Reference Next: ... ,选择相对应的节点,在属性检查器最下方点击添加组件-> 用户脚本组件-> 用户脚本,即可添加脚本组件。然后将带有AudioSource 组件的节点拖拽到脚本组件中的Audio Source ... ,获取当前的音频播放时间。 meta, description. 返回, Number. 定义于, cocos2d/audio/CCAudioEngine.js:252. 参数 ... ,mp3, true); // set the background music and play it just once. audio->playBackgroundMusic(mymusic.mp3, false);. Play a sound effect. Play a ... ,Your game will surely need sound! Cocos2d-x provides two audio engines. One API called SimpleAudioEngine and a more advanced API called AudioEngine . ,Getting Started. Your game will surely need sound! Cocos2d-x provides an audio engine called SimpleAudioEngine . It can be used to play background music as ... ,2015年11月23日 — The audio formats supported by Cocos2D-x depend entirely on what platform you run on. The primary thing to be aware of is the ogg format is the ...

相關軟體 Cocos Creator 資訊

Cocos Creator
Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台. 我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並... Cocos Creator 軟體介紹

Cocos2d sound 相關參考資料
Playing Sound · GitBook - Cocos Creator

mp3, true); // set the background music and play it just once. audio->playBackgroundMusic(mymusic.mp3, false);. Play a sound effect. Play a ...

https://docs.cocos.com

声音控制

#include SimpleAudioEngine.h using namespace CocosDenshion; auto audio ... pause background music. audio->pauseBackgroundMusic(); // pause a sound effect.

https://docs.cocos.com

Play Audio - Cocos Creator

Play Audio. Audio loading method: Audio Resource. Use AudioSource component. Create an empty node on the Node Tree; Select the empty node and click Add ...

https://docs.cocos.com

Audio - Cocos Creator

Music and effect. Play Audio · AudioSource Reference · Compatibility. results matching . No results matching . Prev: Animation Component Reference Next: ...

https://docs.cocos.com

音频播放

选择相对应的节点,在属性检查器最下方点击添加组件-> 用户脚本组件-> 用户脚本,即可添加脚本组件。然后将带有AudioSource 组件的节点拖拽到脚本组件中的Audio Source ...

https://docs.cocos.com

audioEngine 类型 - Cocos Creator

获取当前的音频播放时间。 meta, description. 返回, Number. 定义于, cocos2d/audio/CCAudioEngine.js:252. 参数 ...

https://docs.cocos.com

Playing Sound · GitBook - Cocos2d-x v4 Docs

mp3, true); // set the background music and play it just once. audio->playBackgroundMusic(mymusic.mp3, false);. Play a sound effect. Play a ...

https://docs.cocos2d-x.org

Audio · GitBook - Cocos2d-x v4 Docs

Your game will surely need sound! Cocos2d-x provides two audio engines. One API called SimpleAudioEngine and a more advanced API called AudioEngine .

https://docs.cocos2d-x.org

Getting Started · GitBook - Cocos2d-x v4 Docs

Getting Started. Your game will surely need sound! Cocos2d-x provides an audio engine called SimpleAudioEngine . It can be used to play background music as ...

https://docs.cocos2d-x.org

Cocos2D-X Tutorial Series: Playing Sound Effects and Music

2015年11月23日 — The audio formats supported by Cocos2D-x depend entirely on what platform you run on. The primary thing to be aware of is the ogg format is the ...

https://gamefromscratch.com