Cocos2d sound
mp3, true); // set the background music and play it just once. audio->playBackgroundMusic(mymusic.mp3, false);. Play a sound effect. Play a ... ,#include SimpleAudioEngine.h using namespace CocosDenshion; auto audio ... pause background music. audio->pauseBackgroundMusic(); // pause a sound effect. ,Play Audio. Audio loading method: Audio Resource. Use AudioSource component. Create an empty node on the Node Tree; Select the empty node and click Add ... ,Music and effect. Play Audio · AudioSource Reference · Compatibility. results matching . No results matching . Prev: Animation Component Reference Next: ... ,选择相对应的节点,在属性检查器最下方点击添加组件-> 用户脚本组件-> 用户脚本,即可添加脚本组件。然后将带有AudioSource 组件的节点拖拽到脚本组件中的Audio Source ... ,获取当前的音频播放时间。 meta, description. 返回, Number. 定义于, cocos2d/audio/CCAudioEngine.js:252. 参数 ... ,mp3, true); // set the background music and play it just once. audio->playBackgroundMusic(mymusic.mp3, false);. Play a sound effect. Play a ... ,Your game will surely need sound! Cocos2d-x provides two audio engines. One API called SimpleAudioEngine and a more advanced API called AudioEngine . ,Getting Started. Your game will surely need sound! Cocos2d-x provides an audio engine called SimpleAudioEngine . It can be used to play background music as ... ,2015年11月23日 — The audio formats supported by Cocos2D-x depend entirely on what platform you run on. The primary thing to be aware of is the ogg format is the ...
相關軟體 Cocos Creator 資訊 | |
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Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台. 我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並... Cocos Creator 軟體介紹
Cocos2d sound 相關參考資料
Playing Sound · GitBook - Cocos Creator
mp3, true); // set the background music and play it just once. audio->playBackgroundMusic(mymusic.mp3, false);. Play a sound effect. Play a ... https://docs.cocos.com 声音控制
#include SimpleAudioEngine.h using namespace CocosDenshion; auto audio ... pause background music. audio->pauseBackgroundMusic(); // pause a sound effect. https://docs.cocos.com Play Audio - Cocos Creator
Play Audio. Audio loading method: Audio Resource. Use AudioSource component. Create an empty node on the Node Tree; Select the empty node and click Add ... https://docs.cocos.com Audio - Cocos Creator
Music and effect. Play Audio · AudioSource Reference · Compatibility. results matching . No results matching . Prev: Animation Component Reference Next: ... https://docs.cocos.com 音频播放
选择相对应的节点,在属性检查器最下方点击添加组件-> 用户脚本组件-> 用户脚本,即可添加脚本组件。然后将带有AudioSource 组件的节点拖拽到脚本组件中的Audio Source ... https://docs.cocos.com audioEngine 类型 - Cocos Creator
获取当前的音频播放时间。 meta, description. 返回, Number. 定义于, cocos2d/audio/CCAudioEngine.js:252. 参数 ... https://docs.cocos.com Playing Sound · GitBook - Cocos2d-x v4 Docs
mp3, true); // set the background music and play it just once. audio->playBackgroundMusic(mymusic.mp3, false);. Play a sound effect. Play a ... https://docs.cocos2d-x.org Audio · GitBook - Cocos2d-x v4 Docs
Your game will surely need sound! Cocos2d-x provides two audio engines. One API called SimpleAudioEngine and a more advanced API called AudioEngine . https://docs.cocos2d-x.org Getting Started · GitBook - Cocos2d-x v4 Docs
Getting Started. Your game will surely need sound! Cocos2d-x provides an audio engine called SimpleAudioEngine . It can be used to play background music as ... https://docs.cocos2d-x.org Cocos2D-X Tutorial Series: Playing Sound Effects and Music
2015年11月23日 — The audio formats supported by Cocos2D-x depend entirely on what platform you run on. The primary thing to be aware of is the ogg format is the ... https://gamefromscratch.com |