Unity

最新版本 Unity 2020.1.8

Unity 2020.1.8

Unity 2020.1.8
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

ScreenShot

軟體資訊
檔案版本 Unity 2020.1.8

檔案名稱 UnityDownloadAssistant-2020.1.8f1.exe
檔案大小 409.6 KB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2020-10-07
更新日誌

What's new in this version:

Fixes:
- Asset Import: Fixed an issue throwing errors in the console when changing Rig settings of multiple models at once
- Build Pipeline: Fixed regression crash with serialized PropertyName field
- Editor: Fixed materials not getting reverted back when performing drag along with other asset types using ProBuilder face selection
- Editor: Fixed MinMaxCurve and MinMaxGradient dropdown style to match other dropdown styles(bigger icon)
- Editor: Fixed new input system mouse coordinate scaling in editor play mode on Linux
- Editor: Fixed the issue with an infinite loop while loading editor layout
- Editor: Fixed to allow multithreaded graphics in the Linux editor when using Vulkan
- GI: Fixed a synchronization issue that caused GI bakes to never complete when using the GPU lightmapper on MacOS
- GI: Fixed Sphere.IsInside
- Graphics: Improved objects sorting when scene contains both GameObject & Hybrid rendered entities
- iOS: Fixed crash on UnityPause/UnityIsPaused when called with unity runtime not inited
- iOS: Fixed memory corruption under rare circumstances
- iOS: Fixed rare osver/device dependent crash on exit, when [UIViewController viewWillTransitionToSize:withTransitionCoordinator:] is called on killing unity view
- Kernel: Fixed player connection to PS4 when using it IP
- Nintendo Switch: Fixed DateTime stamp appearing incorrectly when taking a Memory Profiler snapshot on Nintendo Switch
- Package Manager: Fixed preview packages from Scoped Registries to no longer be filtered out
- Particles: Improved performance when using Rigidbody velocity mode. Previously a search for a valid Rigidbody was made every update, we now only perform the search once and cache the result
- Physics: Fixed editor crash on AnchoredJoint2D::ConfigureAnchors when opening a scene containing GameObject with Joints but without Rigidbody
- Serialization: Improved performance applying Prefab changes to TileMap
- Shaders: Fixed "pos == inputBuffer.size()" errors when fetching compute shader data from accelerator server
- XR: Fixed SRP batcher activation with XR multipass rendering
- XR: Improved Vulkan memory usage with offscreen swapchains

Changes:
- Android: Bumped Android Logcat verified version to 1.2.0

Unity 2020.1.8 相關參考資料
Download Archive - Unity

Unity 2020.1.8. 7 Oct, 2020. Release notes. Downloads (Mac). Unity Installer · Unity Editor · Built in shaders · Unity Accelerator · Torrent download (Win+Mac).

https://unity3d.com

What's new in Unity 2020.1.8

Unity 2020.1.8. Install this version with Unity Hub. Additional downloads. Select the runtime platforms of your choice from the list below (the desktop ...

https://unity3d.com

What's new in Unity 2020.1.8 - Unity

Unity 2020.1.8. Install this version with Unity Hub. Additional downloads. Select the runtime platforms of your choice from the list below (the ...

https://unity3d.com