Traktor DJ software 歷史版本列表
Traktor Pro 是一款綜合性 DJ 混音器,具有演播室品質的均衡器和濾波器,靈活的演奏效果,自動節拍匹配和直觀的控制功能,適應各種風格和經驗水平的 DJ。下載 Traktor Offline Installer Setup for PC!Traktor 是頂級 DJ 信賴的專業平台,Traktor Pro 帶有 Remix Deck 技術是 Traktor 有史以來最先進的版本。在多達四個... Traktor DJ software 軟體介紹更新時間:2022-11-28
更新細節:
What's new in this version:
Fixed:
- System.setProperty() in BugDialog throws if the value is null
- Fixed incorrect properties file path, which prevents working on translations
- Dereference symbolic link to executable before attemping to find install dir
- Prevent clearing the tile cache when a module is open
- Closing a reopenable Map should not close game
- Global Option List Preferences not initialising Global Property correctly
- Broken links to and within Reference Manual
- Closing game should reset multiplayer flag for console
- Display translated Basic Piece/Basic Name in Scrollable lists in Game Piece Palette
- Cancel key in Multi-Piece Editor (Edit all contained pieces) correctly backs out with no changes
- Piece dropped into incorrect position in the stack when dragging within a stack to a lower position
- Piece "disappears" when dragged to grid space with an existing stack and "snap to defined point"
- Updated Opt-in version of the 'Leading Zeros in Integers' handing
- Safer GKC Configurer for Fixed # From Deck
Other improvements:
- Added Chinese translation
- Added Polish translation
- Updated bundled Java to 19 for Windows and MacOS
- Added Place Marker editor hotkeys
- Irregular Grid editor - add region with Insert or Ctrl+Right Click
- Added support for Open Recent... submenu
- Player context menus: Show keyboard shortcuts right-aligned and with symbols
- Update Module Extension window, add missing description
- Prevent Notes windows always starting open at very last character of note
- Auto-select contents of Edit boxes when they get focus
- Default dialog-closing button behaviors for Enter/Esc; Key shortcuts added to Piece Definer (see Game Piece help); Piece Definer list boxes jump to entry starting with that letter; Key shortcuts added editing Layer trait (see Layer help); Most text fields support Ctrl/Cmd+Z for undo/redo
- Description of Prototype will auto-include any BasicName
- Add hotkey to start specific chess clock
- Add Open all Contained Pieces option
- Option to 'always use format' on text label (even if label is blank)
- BoundsTracker - Track bounds and repaint just for the regions of added pieces; rather than the whole map
- TurnTracker Forward Only Toggle: Allow module designers to disable the backwards TurnTracker button
- Don't play sounds while fast-forwarding a log
更新時間:2022-11-03
更新細節:
What's new in this version:
- TRAKTOR PRO 3.6.2 is a bug fix update dedicated to resolving the unresponsiveness of the CDJ-3000 jog wheel to slow pitch bends
Fixed:
Unresponsiveness of CDJ-3000 Jog Wheel:
- The responsiveness of the CDJ-3000 jog wheel to slow pitch bends introduced with the 3.6.1 update has been fully restored
更新時間:2022-09-08
更新細節:
更新時間:2022-06-04
更新細節:
What's new in this version:
Fixed:
- DoActionButton claims its icon in remove-unused-images
- Fix Ctrl key with Does Not Stack trait
- Don't show image scale option for panels inside Chart Windows
- Correctly draw hex coordinates for odd-numbered columns spanning tile boundaries
- Delayed Notes from subsequent saves displayed out of order
- Leading zeros handling in Set Dynamic Property
- Match expanded Inventory nodes by entry value, not by display text
- Inventory should not reveal face down deck images
- Prevent Undo from triggering Deck Empty Hotkey
- Ensure that the pivot point is used for rotating Cargo
- Invisible Pieces belonging to another player can still stack together
Other improvements:
- Removed obsolete option from startup script
- Show a dialog when connection to the game server is lost
- Tweak version number display in online window (numbers at end, grayed out)
- Improved version mismatch messaging
- Make columns in Delayed Notes table sortable
- Allow Calculated properties to set Game Piece Layer
- SetupStack can match literal grid names even if Zone only reports Zone name (e.g., uses
as Location Format)
- Documented that Mats w/ cargo can't go in decks
- Polygon Editor improvements (move whole shape, tab between points)
- Update bundled Java to 18
- Allow .toString() to be called properly on property names in Beanshell
更新時間:2022-03-30
更新細節:
What's new in this version:
Fixed:
- Fix Action Button not working after refreshing pre-defined setups
- Implement the missing Play Sound trait 'Send sound to other players' functionality
- Show correct Turn Tracker tooltip
- Fixed link typo in GamePieceImageDefinitions page of Reference Manual
- Fix ConcurrentExecutionException in Game Refresher with Mats
- Scale tiled images to target size rather than by scale factor
- Tiler dialog doesn't cancel tiling when Cancel button is clicked
- Catch InvalidDnDOperation exceptions when inappropriate drag-and-drops attempted
- Fix NPE when copying vertices from a zone with no vertices
- Stop edit of table when TableInfo is closed
- Copy/Paste conversions fixed for Zone Properties to/from Global and Map Properties
- DoActionButton hotkeys were not found by search
Other improvements:
- Preference to control drag-at-edge scroll rate; per module defaults for edge scrolling
- Don't copy out unused images on removal
- Don't block the EDT when clearing the tile cache
- Strip leading and trailing whitespace from module names and versions
- Improved Setup Stack descriptions in editor
- Module "other" strings displayed in About screen
- Place Marker (and Replace With Other) include name of added piece in summary
- Editor now remembers its most recent image-picking (and sound) directories separately from its memory of last save/load of games and logs
- New BasicName trait defaults to Prototype's name; Changing Prototype's name changes BasicName trait's, if identical; At-Start Stack with no name displays name of first contained piece or folder in editor
- Added a preference for the tiler max heap; tiler will retry up to that limit
- Updated downloads URL to the one for our download page
- Enable Sum and Count in GKC Report Expressions
- UI Cleanup: don't scroll-at-edge the map if a file or link is being dragged instead of a piece
- Allow 'Select All Regions' when defining them; right click to delete now works for single unselected region
- Improved version number checking
更新時間:2022-02-11
更新細節:
What's new in this version:
New features:
- Console supports up-arrow / down-arrow for command history
- Console can show/set properties of selected piece
- Log files can be fast-forwarded and appended to
Fixed:
- Grid Editor incorrectly changes some grid settings on Cancel
- Game Refresher should not refresh stacks not on maps
- Disable load and edit actions for null modules
- Chart Windows display their names properly in their window titles
- Turn Tracker does not display a spurious blank line if its report format is left empty
- Prevent At-Start Stacks from creating additional spurious pieces on main map
- Games incorrectly load normally during 'Load Continuation'
- Use heuristic value for tiler max heap, retry with 50% more on failure
- Capture tiling error messages Java incorrectly writes to stdout
- Deal-to-Other key in Mask Trait now recognized in Search
- Fixed Discord console drag-and-drop bug
- Don't throw exception if there's a drive letter in a filename
- Fix problem where undo wasn't allowed when starting a new game with logging turned on
- Fixed NPE in NamedHotKeyConfigurer.setValue()
- Fix ClassCastException due to Zone properties not accounting for folders
- LOS Range incorrect when thread is not snapped to hex centres
- Fix NPE when duplicating GamePieceImage
- Added missing Editor.SendToLocation.getSendLocation translation key
- Remove "duplicate this item" option from Game Piece Image
- Deduce the existence of localized image directories which lack ZIP entries
- Exclude GamePieceLayout image names from unused image list
- Image directories for i18n were not found in 3.6.4
- Write text files in UTF-8, not the default encoding
- Prevent GameRefresher from changing visual order of pieces
Other improvements
- Inventory has checkbox to enable zoom (defaults off)
- Global Options settings for (a) Inventory Security, and (b) Send-to-Location generating move trails. Inventory now defaults to "old behavior" on seeing private windows, but can be turned to secure.
- Improved Polygon Editor (cut/paste vertices, delete polygon) & Improved Region Editor (drag-at-edge works again, move regions inside of zone)
- Better auto-description for Translatable Message trait and BasicPiece
- The errorlog console command is available at all times
- Upgrade bundled Java to 17.0.2+8
- Prompt to save/discard/cancel before loading the new game
- Permit hyphens and periods in GamePieceImage names
- Warn if Decks or Stacks defined before [Map Boards]
- Screenshot "typo" fix for Turn Tracker's global hotkey
更新時間:2022-01-18
更新細節:
What's new in this version:
New features:
- Main window & map accept Drag-and-Drop for loading saves and logs
- List Key Commands tool for Editor
Fixed:
- Fix situation where Send-to-Location throws exceptions when it can't find target counters
- Fix crash in Load Deck when an invalid deck file selected in file picker
- Fix NPE in SetupStack.isOwningBoardActive()
- Improved error handling when a temp file can't be created
- Fix problem on Windows where a click at edge made it slowly scroll all the way in that direction
- Fixes to various Toolbar Buttons that weren't respecting the "disable-on-global-property" settings
- Don't attempt to send to already-hung-up connection
- Suppress Empty Deck Hotkeys when refreshing game
- Inventory windows respond to hide-if-property-true
- Display Loaded message instead of Cancelled when refreshing Predefined Setups
- Allow 'Use Same Boards' option on Private Map to be removed
- Turn Tracker List configure box missing labels
- Guard against ClassCastException when MultiActionButtons change property values
- Communicating with tiler over socket fails for some users; use stdout instead
- Don't display lock option for P2P rooms, which aren't lockable
- Fixed typo in DiceButton docs
Other improvements:
- Editor's search function (and List Key Commands) will now "find" the keys for Undo & Step Forward
- Support Send-to-Location source/target matching with $...$ expressions
- Documentation updates for DrawingMouseover / DrawingMouseover Index
- Right Click menu added to Show Error Log window in Module Manager
- Don't let old versions of PoG load and crash
更新時間:2021-12-30
更新細節:
What's new in this version:
Fixed:
- Prevent URLConnection cache from holding edited modules open on Windows
- Fix ArrayIndexOutOfBoundsException in StringEnumConfigurer
- Fixed bad tile message; added plea for help with TileNotFoundExceptions
- Editor: Don't close window when moving Map or other components relative to Map
- Fix NPE in SpecialDiceButton.getAttributeValueString() after deleting tooltip
- Reset save dialog filename after close of game
- Fix bad Inventory.Counter.equals()
- Reinstate AbstractBuildable.getComponents()
- Prevent Save Game from clobbering log being replayed
- Fix problem where rotated pieces did not move-fixed-distance in correct direction
- Fix Refresh of Pieces in Decks, remove old pieces completely
- Fix Deal-to-Side Mask bug - Finish evaluating expression properly
- Fix stack overflow infinite loop if invalid property name put in blank
- Collect diagnostic information for an SSLHandshakeException
- Fix NPE in TurnLevel
- Fix NPE in SendToLocation
- Repaint the background in the SetupStack editor
- Fix NPE in KeyCommand.makeMenuText()
Other improvements:
- Use heuristic value for initial tiler heap; use 3/4 physical RAM as max heap
更新時間:2021-12-10
更新細節:
What's new in this version:
Fixed:
- Turn Tracker Button can never be size 0
- Undo of Send To Location sent to bottom card of deck returns the card to the top of the Deck
- Fix NPE when using Send Back in SendToLocation
- Disabled Toolbar Buttons on Map Windows didn't initialize starting state properly
- Show an error dialog if reading a corrupted prefs file
- Stacking units placed by At-Start stacks didn't allow Action Buttons on said pieces to function until the piece was moved
- Unchecking Cycle Message box in a Report trait clears the fields
- Show the player window before the welcome wizard
- Warn about movement trails inside of rotates only when editing module
- Fix NPE: RandomTextButton raw rolls/counts support
- Pieces in decks were not being updated during Refresh Counters
- Added diagnostic to determine what is trying to add stacks to stacks
- Wasn't possible to click add to add an Action Button trait to a piece
Other improvements:
- Use '/usr/bin/env bash' in VASSAL.sh for greater portability on Unix
更新時間:2021-12-04
更新細節:
What's new in this version:
New features:
- Dice Button raw result and counts reporting
Fixed:
- Remove unwanted nulls from Inventory
- Display proper name for Set Global Property and Place Marker in Editor
- Inventory shouldn't show pictures/text for pieces in private windows not currently accessible
- Polygon read from coordinates list should never be null
Other improvements:
- Create HintTextFields lazily