Steam 歷史版本列表 Page7

最新版本 DS4Windows 2.0.14 (64-bit)

Steam 歷史版本列表

Steam 提供了超過 3500 個遊戲可供購買,下載,並從任何電腦播放。看看新的版本,獨立點擊,休閒的最愛,以及之間的一切。找人玩,與朋友見面,與興趣相投的團體聯繫,主持和加入聊天,比賽和錦標賽。看看你的朋友在線或玩遊戲,並輕鬆地一起參加相同的遊戲。與您的好友聊天,或使用您的麥克風在任何遊戲中進行交流。在 Steam,你的遊戲會自動更新自動更新。您可以從我們的網站上點擊免費下載按鈕,從 PC 下... Steam 軟體介紹


Colibri Browser 1.13.3 (32-bit) 查看版本資訊

更新時間:2019-07-17
更新細節:

What's new in this version:

Colibri Browser 1.13.3 (32-bit)
- Fix intermittent crash in the Web view


Colibri Browser 1.13.2 (32-bit)
- Fix cache size display in the Settings window


Colibri Browser 1.13.1 (32-bit)
- Fix scrolling issue


Colibri Browser 1.13.0 (32-bit)
- Upgrade Chromium to version 73
- Remove plugins


Colibri Browser 1.12.1 (32-bit)
- Fix Lists item editable input


Colibri Browser 1.11.2 (32-bit)
- Fix FileReader vulnerability


Colibri Browser 1.11.1 (32-bit)
- Improve compatibility for some websites


Colibri Browser 1.11.0 (32-bit)
- Improve security
- Fix rendering issue in the Feed view


Colibri Browser 1.10.2 (32-bit)
- Improve focus handling for the Web view


Colibri Browser 1.10.1 (32-bit)
- Fix Tab key handler
- Fix address input suggestion item click handler
- Optimize rendering performance


Colibri Browser 1.10.0 (32-bit)
- Improve toolbar with a new design
- Optimize rendering performance

DreamMail 6.1.6.78 查看版本資訊

更新時間:2019-07-17
更新細節:

Steam 16.07.2019 查看版本資訊

更新時間:2019-07-17
更新細節:

What's new in this version:




Steam 16.07.2019
General:
- Improve client logic used to choose and connect to download servers, which should yield better download rates for clients with download servers close to them on the network
- Improve connection logic in friends list initialization
- Fix screenshots in SteamVR Home
- Fixed a bug where a P2P connection would not properly migrate to another relay, if the active relay went offline.
- Fixed certain web page elements continuing to render in the Steam client when it is minimized or closed to the system tray
- Improved reliability of registry saving on Linux and macOS
- Fix the SteamVR dashboard obscuring transition overlays when launching a game.

Steam Input:
- Added mouse hover to action buttons in Configurator to display which physical buttons are related
- Rework the setting for enabling the Big Picture Mode overlay when using a Steam Input enabled controller from the desktop client. This setting now defaults to off and can be overridden on a per-game basis
- Improve handling of Switch Pro controllers when not universally opted into Steam Input - we will now toggle between DirectInput mode and the extended mode which includes gyro and rumble support depending on whether a game is using Steam Input
- Added the GetDeviceBindingRevision function, which allows developers of Steam Input API games to detect out of date user configurations. Configurations with out of date major revisions should be automatically updated by Steam to the latest official configuration, but configurations with out of date minor revisions will be left in-place.
- Added Change Player Slot binding to Steam Input. This allows a Steam Input binding to change the player’s x-input slot as seen by a game. This can be mapped to a chord for easy application across all games, and as with all bindings, be set to cycle through slots via an activator. Intended for fighting games and such where a larger set of controllers may need to be regularly and easily swapped across a limited number of player slots.
- Rework controller activity detection to require movement of joysticks/triggers instead of just deflection. Should fix wireless PS4/Switch controllers not turning off from inactivity when set down in a way that deflects the triggers or joysticks
- Fix an issue with Switch Pro controller joystick input sometimes pulling down when alt-tabbing
- Fix a rare crash when connecting a Switch Pro controller

Streaming / Steam Remote Play:
- Fix a crash when streaming non-Steam game with touch controls enabled
- Fix some other rare crash cases
- Fixed a crash when streaming a non-Steam game to the Steam Link app

Big Picture:
- Properly hide password entry text in the in-game on-screen keyboard
- Fix non-Steam Controllers receiving a Steam Controller configuration on the login screen
- Fix the “hide device” option in Controller Settings not being shown in some cases
- Fix the alignment of the Steam logo in several notifications

Shader Pre-Caching:
- More fixes to reduce the download size of Vulkan pipeline pre-caching data

SteamNetworkingSockets:
- Fix bug that would sometimes cause the app to hang


Steam 17.06.2019

General:
- Fixed Windows cursor sometimes showing as the incorrect type, most often in system tray menu
- After workshop updates, 'View News' on the download panel will now navigate to the list of subscribed items, rather than to news for the base game
- Fixed a bug causing Steam UI and some Steamworks games to have occasional performance hitches for users with large friends lists or large numbers of blocked friends

In-Game Overlay:
- Fixed a bug where the Big Picture in-game overlay could be abnormally pixelated for titles using the Vulkan graphics API
- Fixed mouse cursor intermittently disappearing while mousing over certain windows (e.g. full-screen videos) which caused mouse input to not work in the overlay until restarted
- Full-screen views in chat windows now render in the chat window rather than in a separate full-screen window on top of the game
- Fixed certain keyboard events being sent incorrectly when in a web browser window
- Fixed dark rendering of windows in the overlay in titles that use the Vulkan graphics API

In-Home Streaming (AKA Steam Remote Play):
- Steam In-Home Streaming is experimentally available outside the home, and is now known as Steam Remote Play. Your Steam clients can now stream games from each other wherever they are, as long as there is a good network connection on both sides and they are close to a Steam datacenter
- In-Home Streaming settings have been renamed Remote Play settings
- Paired Steam Link devices now show up in the Remote Play settings
- You can now remove all paired Steam Link devices
- Fixed the PC to PC streaming client hanging when you alt-tab away from it
- Added a network status icon to indicate that the network connection is slow

Steam Input:
- We will now download official Steam Input configurations during game installation for Steam Input users. This should fix the issue where Steam Input games would need to be run once before controllers worked in offline mode
- Joystick ranges are now saved for Switch controllers after performing controller calibration. This fixes joystick drift when first connecting the controller
- Reworked the Controller Options screen to better show device specific options
- Fixed a bug that could cause some game’s official configurations to not show up in the configuration browser
- Fixed a bug that could cause Steam to open Big Picture Mode immediately when connecting a Steam Controller via the wireless receiver
- Fixed some cases where Steam Input’s haptics or rumble could ignore the user’s enable/disable and intensity settings.
- Added support for the Astro C40 PS4 controller
- Improved rumble on Nintendo Switch controllers – there should now be a wider dynamic range of rumble values
- Fixed a case where glyphs shown through Steam Input API are incorrect when converting a configuration between controller types, ex: loading a Xbox controller configuration on a PS4 controller

Shader Pre-Caching:
- Re-worked the shader system to enable downloading and pre-compiling of the whole collection of Vulkan pipelines for a given game. As a result, some shader data downloads will now show in the Steam download manager. Pre-compiling will be enabled in a future Steam update
- Fixed some cases where shader depots could get downloaded even when the feature was disabled
- SteamNetworkingSockets"
- Fix bug causing P2P connections to sometimes fail to migrate to another relay when the relay became unavailable or shut down to apply an update.
- Fix bug causing repeated connections to the same relay to fail


Steam 29.04.2019
General:
- Fix Steam video player not streaming some free video content successfully

Steam Input:
- Fix an issue causing the “deregister” button to not show on the Controller Settings page
- Fix the “Cross-Gate” setting for controllers with a physical dpad


Steam 16.04.2019

General:
- Updated embedded Chromium build in Steam to 72.0.3626.121
- Fixed the Steam updater window intermittently displaying as a small transparent rectangle if it is shown when the main Steam window is closed.
- Fixed store trailer video playback on Windows when DPI scaling is active.
- Fixed audio artifacts in web audio / friends notification sounds / voice chat for users with certain headsets that create multiple devices and have mono/single-channel chat output devices
- Improved wizard that helps install SteamVR and related components (such as the Windows MR driver) when VR hardware is present
- Fixed an issue with the new Steam networking system where the datagram relay configuration would never become available to the application if it was the first run after starting the Steam client
- Updates to shared installer content will now be listed under “Steamworks Common Redistributables”
- Fixed black box covering much of the first page of the dialog when installing multiple games on Windows

Broadcasting:
- Reduced latency for 1 on 1 viewing of friend broadcasts to less than a second

Big Picture Mode:
- Added a Big Picture Mode library filter for local multiplayer games

Steam Input:
- Added a “Controller Connected” notification to the desktop client for Steam Input enabled controllers. This can be disabled under Steam->Settings->Controller
- Added a “Configuration Loaded” notification to the desktop client and Big Picture when launching a game with a Steam Input enabled controller
- Add action set layer visualization support to the controller HUD and the ability to bind beeps when applying/removing action set layers
- Fix some cases where the Steam Input Configurator could get stuck with a blank view when previewing configurations or when deleting action sets
- Fix some cases where adding/deleting action sets and action set layers could scramble which action set layer an “Apply Action Set Layer” binding points to
- Fixed modifier and volume keys not working properly as controller bindings on macOS
- Added a “Platformer” variant of the gamepad template for the Steam Link Mobile Touch Controller with pre-laid out on-screen controls
- Added filtering of unneeded template results in the configuration browser for controllers that don’t have touchpad or gyro inputs (ex: Xbox One, Xbox360, and Generic Gamepads)
- Added the ability to blacklist individual DirectInput and Xinput devices in the controller settings menu. This is intended to be used when a device either erroneously shows up as two devices or shows up as a controller but isn’t one

In-Home Streaming:
- Reduced packet loss and latency on high bandwidth streams
- Improved automatic bitrate algorithm to rapidly handle changes in available bandwidth

Vulkan:
- Enabled Vulkan pipeline dumping and collection if Shader Pre-Caching is enabled

Steam Networking Sockets:
- Fixed issues with P2P connections sending too many keepalives on an idle connection


Steam 18.02.2019

General:
- Re-enabled IPv6 content downloads with automatic fallback to IPv4
- Fixed regression in content update scheduler
- Fixed broadcast changed encoding notification to close

Big Picture Mode:
- Fixed crash opening web pages in some cases


Steam 01.02.2019

General:
- Support using ipv6 for connections to download servers
- Fixed multiple issues in tracking Steam window and chat window position and size when adjusted by the user or automatically through DPI and screen size changes
- Fixed downloading unnecessary updates for games that self-update after initial install
- Fixed a crash related to SteamVR

Desktop Overlay:
- Added "Force Quit" button to the desktop client overlay, matching existing Big Picture functionality. Force-quitting a game can result in loss of unsaved data
- Added “Edit Controller Configuration”, which will open the current Steam Input configuration in a new window

Steam Input:
- Allow the On-screen Keyboard to spawn on secondary monitors
- Fixed a bug that could require you to hit the “Summon On-screen Keyboard” button twice before it launched

Fixed Mouse region bindings in windowed games running without the Big Picture Overlay:
- Fixed an issue where frequent rumble commands from games could cause input stuttering for PS4 controllers
- Fixed some cases where Steam Controller rumble emulation could get stuck on
- Added support for HORI Battle Pad
- Added support for HORI Wireless Switch Pad
- Added support for PDP Wired Fight Pad Pro
- Added support for PDP Faceoff Wired Pro Controller

Big Picture Mode:
- Fixed race condition in Big Picture chat panel that would intermittently cause some controller actions to not respond
- Fixed issue in Big Picture overlay that was causing it to fail to render screen updates in a timely manner
- Fixed Control-A/Control-B sending enter and backspace respectively on Windows when in web browser and chat panels


Steam 04.01.2019

General:
- Improved Steam client responsiveness while downloading games
- Fixed some places where recently played games list was truncated to 5 items
- Fixed a rare crash if getting local network address failed on a local network connection
- Fixed an issue where trying to buy or sell items in the overlay could result in an empty browser window when Family View was active

Windows:
- Improved automatic discovery of HTTP proxies on some types of restrictive networks, which will allow users on those networks to download game content and other HTTP content while using the Steam client

Steam Input:
- Added support for PowerA wired/wireless GameCube Style controllers and PowerA Enhanced Wireless Controller
- Added support for PDP Faceoff Wired Pro Controller

Big Picture Mode:
- The Steam community header is now hidden when in Big Picture chat


Steam 08.11.2018

General:
- Fixed friends chat and other UI being visible when authorizing an in-game mictransaction

New Steam Chat:
- Unread messages or active voice chats will now update your Steam tray/taskbar icons to indicate these states
- When displaying a Steam store link in a chat window, extra information about the game, such as screenshots, video and price, are now displayed in the chat history

Steam Input:
- Added the ability to change controller type in the “Define Layout” screen. This only affects the glyphs and configurations recommended for the device and the limits of whatever low-level API the controller is read through still apply. For example if a PS4 controller is currently treated as an Xbox controller because of a driver or non-Steam Input remapping software presenting the device over Xinput reclassifying it to a PS4 controller will only correct the glyphs and the gyro/trackpad will not work.
- Fixed an issue with devices with digital triggers and buttons bound to trigger outputs
- Added Steam Input per-game settings to the desktop client’s game properties page

In-Home Streaming:
- Streaming from Mac OS X Mojave is currently disabled

Big Picture Mode:
- Added the new chat functionality to Big Picture Mode. If you’re using a custom Big Picture Mode controller configuration please update to the new recommended configuration under Settings->Base Configurations->Big Picture Mode. Hit X/Square to browse configurations and apply the recommended configuration.
- Added "Invite to Game" action to Big Picture chat
- Chat scaling is now done automatically based on whether Big Picture is running on a large monitor (>40" diagonal) or running in VR with the option to override regular and VR scaling settings individually

Default chat controller bindings for Steam Controller/Xbox are:
- Right Trackpad/Stick: Mouse cursor, press to show/hide the on-screen keyboard
- X: Accept game invite from friend
- Y: Start/end voice chat
- B: Exit chat panel
- A: Select item under cursor
- Start: Submit entered text
- Back: Open emoticon list
- Left Bumper: Switch to web browser
- Right Bumper: Return to main menu
- Left Trigger: Open context menu under cursor
- Right Trigger: Click/double click at cursor
- Left Trackpad/Stick: Scroll the UI, press to show/hide the friends list

Long press of joystick/D-pad press:
- Up: Invite currently selected chat friend to game
- Down: Close the current chat tab
- Left/Right: Switch between chat tabs

VR:
- The VR overlay keyboard is now opened when the Show Keyboard button is activated
- Added a Back button to the left of the Show Keyboard button that shows while running in VR


Steam 12.10.2018
- Change log not available for this version

Steam 10.10.2018

General:
- Updated embedded Chromium version in Steam to Chromium 68
- Added Vietnamese and Latin American Spanish as Steam client UI languages
- Allow language selection before game install if current Steam UI language isn’t supported

New Steam Chat:
- Added ability to test your microphone in Friends Voice settings dialog
- Added support for mute on/off toggle hot-key setting when using Open Mic voice transmission mode
- Don’t try to start chat or open the friends list if Steam is started in offline mode
- Chat tabs are now scrollable using the mouse wheel
- Fixed a bug where if you are offline for Friends & Chat clicking Friends & Chat in the overlay would activate the desktop friends window
- Fixed a bug causing duplicate sounds for friends coming online or going in-game

Steam Link:
- You can play local co-op by streaming to multiple devices simultaneously (high quality 5 GHz WiFi network required)
- You can use your Android phone as a touch controller for games by tapping to disable audio and video in the Steam Link app
- Fixed stopping streaming from the in-game Big Picture overlay
- The streaming protocol now uses UDP ports 27031-27036

Big Picture:
- Fixed loading custom controller layouts from the Big Picture Mode “Define Layout” screen
- Fixed displaying numbers in the Family View PIN entry screen
- Fixed using controllers and keyboards on the Manage DLC screen
- Prevent exit of Big Picture Mode while games using its overlay for controller support, friends list integration, or other Steamworks API features are running

Steam Input:
- Added the ability to switch controller order for XInput controllers in the in-game Big Picture overlay
- Fixed intermittent crash occurring when controllers are rapidly connected and disconnected
- Fix an issue with Generic Gamepads that have digital triggers where the trigger could get stuck on
- Fix an issue with Nintendo Switch Pro Controllers that could cause loss of input while rumbling
- Fix an issue where applying a configuration in the in-game overlay would open in the main Big Picture window instead of the overlay
- Fix an issue on Linux that could cause gamepad emulation to break when using Steam Input for generic gamepads
- Fix previewing configurations for non-Steam Games. Note - you will still not be able to apply the configuration unless you have a matching shortcut in your library.
- Fix some cases where inputs would be misaligned when previewing configurations
- Fix some 3rd party PS4 controllers showing up as having low batteries when connected over USB
- Fix an initialization issue with the Nintendo Switch Pro controller over USB


Steam 08.09.2018

New Steam Chat:
- Decreased resource usage when chat windows are open in the in-game overlay but overlay is hidden
- Reduced strength of window snapping while moving chat windows along a monitor or taskbar edge on Windows to reduce feeling of the window being stuck to the edge
- Fixed missing tool-tips for users on 64bit versions of Windows
- Fixed "Cannot read property 'scrollHeight' of undefined" error
- Fixed images sometimes displaying bbcode ("[img url=...]") instead of the actual image

General:
- Fixed multiple issues in Steam window handling where the Steam window would be position partially offscreen when changing DPI settings or modifying the location or size of the taskbar in Windows while the Steam window is maximized

Big Picture Mode:
- Fixed a bug where Big Picture Mode could get stuck consuming excess CPU

In-game Overlay:
- Fixed a crash in Vulkan applications when GPU device memory is full
- Fixed a crash in DX12 multi-GPU applications on Windows 10 Redstone 5 (RS5)
- Fixed incorrect rendering for OpenGL applications in Big Picture Mode on Windows

Steam Input:
- Fixed a bug where quitting a game with the desktop overlay with the configurator running could open a unresponsive full screen window
- Fixed Xbox controller bindings being incorrect after plugging in a PS4 controller
- Added support for the Razer Panthera Arcade Stick
- Fixed rumble and lightbar colors on Bluetooth PS4 controllers connected to Linux or Steam Link
- Fixed a bug where 8BitDo controllers in Switch Pro mode would temporarily become unresponsive when switching between controller configurations

Steam Link:
- Added the ability to set icons for touch control bindings


Steam 02.06.2018


General:
- Fixed back/forward buttons in the main steam window and all web views

Windows:
- Fixed launch focus issues with some fullscreen games on Windows build 1803

Steam Input:
- Fixed a case on macOS where the focused game window would not be detected. Note: for some games you may start getting the recommended configuration instead of the desktop configuration. Not all games on macOS support Steam Input gamepads so if your controller stops working please try changing your configuration to mouse/kb.
- Added a new Steam Controller Bluetooth firmware image. A second Bluetooth pairing slot and been added and the startup gestures for switching slots in both Bluetooth and Wireless Receiver modes have been simplified. To swap which device you want to connect to use Steam+Back in Wireless Receiver Mode and Steam+Start in Bluetooth mode. To obtain the FW update you’ll need to plug into usb and follow the same process as with the previous release.
- Momentum velocity has been tweaked to be more accurate and decelerate more smoothly
- Fixed a bug which could cause the right stick to lose input on certain controller types in native Steam Input applications (such as camera controls in Prey)
- Fixed an issue with PS4 controllers that caused them to stop working with DirectInput after a few minutes
- Additional fixes for opted out PS4 Controllers
- Fixed Nintendo Switch Pro Controller detection and initialization on Windows 7
- Added note to Switch configuration description clarifying possible issues with using controllers outside of Steam
- Improved Switch Pro functionality in Big Picture when Switch configuration support is disabled
- Fixed incorrect controller slot LED being lit on Switch Pro controller when plugging in to USB while already connected via Bluetooth

In-Home Streaming:
- Fixed black screen when hardware encoding with iGPU and streaming to Android devices
- Fixed wireless Steam Controllers showing up as unknown controllers in Big Picture
- Fixed bad input and disconnects from Switch Pro controllers connected via Steam Link - vibration was causing disconnects and has been temporarily disabled


Steam 16.05.2018
General:
- Updated internal web views to Chromium v65.0.3325.181
- Improved responsiveness of the Steam client window when navigating the Library pane
- Fixed some cases where friend tags could disappear until a client restart
- Fixed several crash bugs found via automated crash reporting

Big Picture:
- Fixed an issue where multiple button presses were required to back out of a Settings page
- Fixed the clock bug which caused the time to appear truncated on som...

In-Game Overlay:
- Fixed an issue which caused the web browser to stop working in certain games
- Fixed screenshots for games built with Unreal Engine 4 in OpenGL mode
- Fixed some OpenGL API errors triggered by the Steam In-Game Overlay
- Fixed a crash in some Vulkan apps when hiding the overlay or resizing windows

Steam Input:
- Enabled the Steam Controller BLE FW Update
- Added Switch Pro Controller Support
- Of note with Switch Pro bindings – you should use the global Nintendo Layout setting to determine your preferred layout rather than manually moving the face buttons around. This will make it easier to share configurations with other users who prefer a reversed A/B layout.
- Added support for the NACON Revolution Pro 2 PS4 controller
- Modified Steam Input to take hardware update rate of specific controllers into account when checking for input. Other improvements to the polling loop also reduce jitter and improve mouse emulation.
- PS4 Controllers which are plugged in while already being connected wirelessly will now be ignored
- Fixed input lag when starting Big Picture or starting streaming
- Fixed a second controller showing up briefly in games when hot-plugging a controller
- Changed the layout of the Polish On-screen Keyboard based on user feedback - the Polish Programmer’s keyboard layout is now used instead of the standard Polish keyboard.
- Fixed areas of the Steam Input Configurator where the length of the Polish localized text would cause settings to overflow past the visible portion of the screen.
- Updated the Steam Input API button glyph images
- Improved behavior of joystick auto-calibration
- Improved handling of controller configuration when the Steam Overlay is disabled
- Improved software gyro drift correction
- Added Gyro Enable Button Toggle. The button assigned to enable the gyro can now act as a toggle to the state rather than a hold
- Added button for calibrating gyro only without doing joystick calibration
- Fixed a bug where newly added modes didn't always have their default settings set properly to reflect their device or placement
- Fixed cached controller configurations sometimes getting used on an incorrect controller when controllers were being removed and added
- Fixed Gyro Enable Button dropdown having appropriate options for each controller type
- Fixed Generic Direct Input controllers which had no guide button assigned automatically using the Back/Select button

Windows:
- Fixed corrupted graphics when running on Windows 10 with desktop scaling set to 225% or higher

Steam Link and In-Home Streaming:
- Added support for connecting to locked Windows computers, as long as Steam is running and you have access to a keyboard.
- Added support for interrupting a remote desktop session. Connecting will show the login screen when an RDP session is active, and logging in will disconnect RDP and start streaming the desktop normally.
- Removed the splash animation when launching Big Picture via Steam Link
- Re-added Restart/Suspend/Shutdown menu options when streaming to Steam Link
- Fixed black/green video for games using Unreal Engine 4 in OpenGL mode
- Fixed upside-down video for some OpenGL titles
- Changed behavior to remain in Big Picture mode if streaming is disconnected while a game is still playing


Steam 04.05.2018
General:
- Fixed bugs preventing workshop items or newly installed DLC from showing up on the downloads page
- Fixed some rare crash-on-start bugs reported via support tickets

Windows:
- Fixed low-quality library grid images under Windows 8.1 and previous operating systems
- Fixed incorrect mouse cursors when resizing windows in the overlay

Steam Input:
- Allowed the use of touch/radial menus in native-controller-support games without going into Advanced settings
- Added support for displaying Mouse Regions in the Big Picture Mode Controller HUD for all input sources. The regions are either circular or rectangular matching the input source.
- Fixed issues where layers would have incorrect settings or UI in native-controller-support games
- Fixed an issue where an erroneous dialog would prompt the user to migrate configurations


Steam 02.04.2018
General:
- Fixed bugs preventing workshop items or newly installed DLC from showing up on the downloads page
- Fixed some rare crash-on-start bugs reported via support tickets

Windows:
- Fixed low-quality library grid images under Windows 8.1 and previous operating systems
- Fixed incorrect mouse cursors when resizing windows in the overlay

Steam Input:
- Allowed the use of touch/radial menus in native-controller-support games without going into Advanced settings
- Added support for displaying Mouse Regions in the Big Picture Mode Controller HUD for all input sources. The regions are either circular or rectangular matching the input source.
- Fixed issues where layers would have incorrect settings or UI in native-controller-support games
- Fixed an issue where an erroneous dialog would prompt the user to migrate configurations


Steam 26.03.2018
- Additional fixes


Steam 15.12.2017
- Additional fixes for newly reported issues


Steam 13.12.2017

General:
-New feature: Shader Pre-Caching. Whenever possible, depending on hardware and driver support, Steam can download pre-compiled shaders for your specific video card. This reduces load times and in-game stuttering during the first few launches of OpenGL- and Vulkan-based games on supported hardware. This feature may use a small amount of additional bandwidth as Steam uploads and analyzes a shader usage report after each run of the game. The feature can be disabled via a new entry in the Settings dialog.
-Fixed issues with full-screen mode not scaling video content correctly in the Steam Client
-Fixed a UI issue that made it difficult to install new games if a previous installation dialog box was still active
-Fixed several rare crashes and hangs reported by customers
-Updated web views to Chromium v62.0.3202.62

Windows:
- Fixed an issue where the Windows Mixed Reality for SteamVR drivers would sometimes not install correctly
- Fixed a bug where launching a game could cause the primary monitor to switch as if Big Picture mode were active, even though it is not

macOS:
- Fixed a crash on startup that could occur if a different application was previously set to autostart, and then did not clean up its autostart entry correctly

Linux:
- Fixed creating desktop and application menu shortcuts
- Added detection and a workaround for certain titles that shipped with broken Steamworks SDK libraries

SteamVR:
- Fixed the occasional brief appearance of a blank console window when starting Steam or launching a VR game

Steam Input:
- Changed Per-Game Steam Input opt-out setting to allow Force On or Force Off per game in addition to the global controller type based settings. This means you can turn on configuration for a single game while globally leaving configuration settings off.
- Added “Launcher Mode” for controllers which are not opted in to Steam Input Configuration. If we detect that the game is in a launcher, the right stick and right trigger will act as a mouse/trigger respectively, allowing the user to navigate the launch with a controller until they get into the game proper. This feature can be disabled by selecting the “Force Off” option in controller settings for the game in the Big Picture controls.
- Added "Always On" binding for setting bindings to take effect when an action set or layer is enabled. This can be used to set up modifier keys that are always active in a layer, changing LED brightness or color based on a set or layer, etc. and can also interact with activators to do start press behavior or turbo, for example.
- Added new tab in Configuration Browser for configs exported by your Steam Friends. These configs will now also show up in the community tab even if they would otherwise not qualify to be shown when ranked by votes or playtime. Note that only exported configs will show up, not personal configs.
- Added an "Empty Binding" binding action intended for use in layers. Essentially this is a special binding that does absolutely nothing, so bindings can be removed from a layer, as the default state of layering "nothing" means use whatever is below that layer. This special binding can also be detected by radial menus and will eliminate that item from being available in the menu.
- Added a “Remove Icon” option to the radial/touch menu icon selection screen.
- Added a binding to set LED color according to Xinput slot
- Reworked detection of windows requiring Lizard Mode for the Steam Controller. Also added a bindable Lizard Mode toggle action.
- Added support for several dozen Xbox-compatible controllers via data collected from users. These controllers are now treated as Xbox controllers instead of generic gamepads.
- Added support for several PS4 controllers: HORI TAC4, HORI TAC PRO, Hitbox PS4 Arcade Stick, and Venom PS4 Arcade Stick
- Fixed a configuration UI error where native actions could be selected in non-native games
- Fixed a bug where source-specific default changes weren't propagated correctly through layers
- Fixed game actions buttons being able to navigate off of their own list of actions
- Fixed some issues with typing accented and other non-english characters via the On-Screen Keyboard
- Fixed on-screen keyboard becoming stuck on-screen when controller is disconnected
- Fixed many UI focus and flow issues when configuring or personalizing a controller
- Fixed a bug with the dialog for first time config selection when a game doesn’t have a recommended config.
- Fixed several save bugs involving configurations with deleted action sets
- Fixed a bug where new developer configurations would show no buttons available to be bound.
- Fixed a bug where layers of native mode types could stack incorrectly with other layers
- Fixed Big Picture configurations not accepting changes to the Face Button assignments
- Fixed Big Picture Parental PIN Pad not responding properly to controller input


Steam 31.10.2017
- Fixed unexpected D-pad right button events when other directions are rapidly tapped


Steam 25.10.2017
- The client was re-released on October 25 with additional fixes for reported crashes and other minor issues


Steam 17.10.2017
- Fixes for issues present in the original October 11 release, including a fix for black/non-responsive Store and Community pages


Steam 11.10.2017

General:
- Improved stability based on top crash reports and support tickets
- Reduced CPU usage and battery impact when Steam is running in the background
- Removed notification popups when friends are using software from the "Tools" category

Windows:
- Fixed excessive blurriness in Big Picture mode on high-DPI monitors under Windows 10
- Improved in-game overlay compatibility with the latest Insider builds of Windows 10
- Added DPI-based scaling for text and basic UI elements in the in-game overlay

Steam Input:
- Added Action Set Layers feature
- Action Sets can now have layers nested within them. These act like Photoshop Layers on an image. Layers allow for quick modifications both big and small of an existing action set
- Each layer can draw from the actions that are defined by that action set
- Layers can be stacked arbitrarily deep
- Each layer can modify settings or replace modes/bindings of the action set or layers below it in the stack.
- Changes made to the base Action Set are treated as the "default" for a layer, so modifications to a setting of the Action Set will be reflected in the layer unless it specifically modifies that setting itself. Settings within the layer that are "reset to default" will use the setting of the base action set.
- Action Set Layers will be available as an option to developers creating Native Steam Input API games in a future SDK.
- Transitions across action sets, layers, and mode shifts will now maintain state if applicable. As an example, if the same action/output is bound across the boundaries of these sets, rather than being un-pressed and immediately pressed on this transition, it will continue to be held if bound to a pressed button in both sets.
- Activators which have matching Activators across action set/layer/mode shift boundaries will also carry over state, so if the same activator exists across these boundaries, a "long press" which has been pressed but not yet activated will maintain timing information. Likewise, if an output is already active coming from a previous set, a long press/double press/start press etc. which would fire the same output won't be restarted across those boundaries.
- Action set/layer activation binding now fires on the activation, rather than deactivation of the input it's attached to. The old behavior helped to prevent feedback loops of action set/layer changes, but was not in line with other input. This may be a breaking change for certain configurations, as activators like long presses will engage the action set change when the activator activates instead of when the button is released after activating, but it also matches behavior of all other bindings and fixes a number of issues with regards to various activation types. Prevention of feedback loops is now handled automatically, buttons which share action set changes on the same input will not fire when entering the new set/layer.
- Fixed using On-Screen Keyboard on desktop Steam Login Screen
- Fixed DS4 Gyro when streaming over a Steam Link
- Fixed modeshifts not properly reconciling held bindings
- Fixed incorrect battery readings from third-party controllers
- Fixed activators from different inputs being able to interrupt each other
- Fixed missing Calibrate button under Steam controller settings when multiple controllers are plugged in
- Fixed a few cases where Xbox 360 origins would not show for games using the Native API to get glyphs and text descriptions
- Fixed an issue when combining gyro input with trackpad or joystick input on Linux
- Added A/B/X/Y buttons as options for enabling gyro input
- Fixed an issue where disconnected Steam Controllers that had been connected via the wireless receiver could continue to show up as connected
- On Windows, Xbox controllers not present in our current USB VID/PID Whitelist will now be detected as Xbox controllers and will fall back to using the “Xbox Configuration Support” checkbox instead of “Generic Gamepad Support”. The list of officially support Xbox and PS4 controllers can be found here on our support website. If you have a controller that is missing from this list please report it in the Steam Controller bug reports forum


Steam 04.10.2017
- Fixed color distortion issue when recording from an ultra-wide monitor


Steam 27.09.2017
- Re-released with additional software compatibility fixes for Windows users on September 27


Steam 07.09.2017

General:
- Skip showing additional command line parameters if game is launched via local 3rd party tool
- Fixed forwarding command line options to running game (eg to connect to lobbies or show items)

Steam Video:
- Fix download of additional components required to playback encrypted content


Steam 28.08.2017

General:
- Updated Web views to using CEF/Chrome version 60.0.3112.40
- Fixed an unintentional issue where Steam clients could experience sluggish frame rate if the Steam Web Helper process could not connect to our error- and crash-reporting servers
- Optimized logic for selecting the best local server to connect to on initial Steam connection or reconnect after a disconnect
- Steam will now use library folders on other drives to download game updates if the primary drive doesn ™t have enough space left
- Fixed some cases where the Steam UI would not notify users about the availability of a new Steam client update as promptly as it should
- Fixed web views that pop out in new windows sometimes failing to render
- Improved startup behavior of web views on slower machines
- Fixed a crash when launching games via steam:// links
- Fixed allowing non-Steam games to be added to Family Games if they were selected as part of a multi-selection

Big Picture:
- Fixed a bug where if you had set Big Picture to use a monitor that is no longer connected to your computer it may fail to start

In-Home Streaming:
- Added streaming audio drivers for microphone support and seamless 5.1 surround sound on Windows 8.1 and Windows 10 (a reboot after update may be required to activate driver installation feature)
- Added command line option -skipstreamingdrivers to skip audio driver checks if needed
- Fixed black screen or client crash when streaming from PC with NVIDIA hardware encoding to a Mac

Steam Input:
- Added Mode level Haptic Override setting to ABXY and DPad modes which can either defer haptic settings to the activators or override the setting for all activators in that mode
- Fixed a bug when adding an action set when working from a community workshop file not showing up until the configurator had be exited and re-entered
- Fixed controller detection in Final Fantasy XIII and other games
- Fixed a bug where PS4 controllers connected via streaming would be ignored due to a local instance of DS4Windows or Inputmapper
- Fixed Edit Controller Configuration option appearing for controllers which weren't opted into configuration support in desktop Steam
- Fixed a bug where natively supported games could appear to have an x-input controller connected if unused x-input bindings were in their configuration
- Fixed a bug where rumble in native SCAPI games did not respect the per game rumble settings
- Fixed a bug where some Direct Input controllers would disappear after defining their layout for the first time
- Fixed bug where controller templates for non-Steam Controllers would be duplicated in the template list
- Fixed some cases where a "Configuration disabled for unknown controller" message would be shown when trying to edit a controller configuration
- Fixed Launchers in Steam games not using the Desktop Configuration
- Fixed a bug with controller configuration conversion from one controller type to another where some modes such as DPad wouldn ™t be active after conversion
- Added support for the Desktop Configurator for when a game asks for the Configurator but the user has disabled the overlay or Big Picture overlay
- Fixed bug with On-screen Keyboard in Big Picture Mode ™s web browser losing input
- Fixed stability issue with multiple Steam Controllers being connected concurrently
- Fixed Steam Controllers staying in Lizard mode after exiting Big Picture Mode
- Fixed Lizard mode not working with Steam Controllers after pairing to a Wireless Receiver
- Fixed issue w/ Steam Controllers staying in lizard mode when reconnecting wirelessly
- Fixed some cases where Steam Controllers would not turn off due to inactivity
- Fixed bug where PS4 controllers using Bluetooth would not apply personalization or rumble
- Fixed Joystick Move mode for the PS4 gyro


Steam 17.07.2017
- Fixed multiple issues where the Steam client could hang or crash on startup


Steam 13.07.2017
- Fixed an issue where Store and Community pages could forget your Steam language settings after a while (July 13)


Steam 11.07.2017
- Fixed a crash when handling steam:// URLs launched from a browser
- Added detection and workaround for crashes on startup caused by certain antivirus/anti-malware programs


Steam 10.07.2017

General:
- Updated web control to CEF v60.0.3112.10
- Removed requirement of having a saved credit card when purchasing in-game recurring subscriptions
- Fixed missing game names for users with large Steam libraries
- Fixed custom launch arguments not applying when launching 3rd-party Half-Life or Half-Life 2 mods
- Fixed games failing in offline mode with errors such as "servers are too busy" or "currently no licenses available"
- Decreased latency for some network operations in the Steam Client
- Improved Steam client connectivity on networks where custom UDP/TCP ports are blocked

Steam Input:
- Added Enhance Small Movement Precision setting to Mouse Joystick Mode. This allows for a fine tuning of low end movements so you can balance between fine grain control and minimum speed cutoff, resulting in a smoother response and less jumpy movement at slow speeds. Should be used in tandem with Minimum X/Y Output. This feature is enabled by default, but previous behavior can be restored by setting to the minimum value
- Added Custom Curve setting to Mouse Joystick Mode. This allows for compensation for game joystick response curves to more accurately dial in Mouse Joystick feel on a per-game basis
- Reworked the first time controller setup process for games without a recommended config provided by the publisher. We will now suggest the top community config if it meets the required confidence threshold
- Re-enabled layout definition of DirectInput controllers. The new interface uses the Define Layout button in the Controller Settings Page
- Added battery level indication for Xinput and PS4 controllers. When the battery is below 25% a low battery indicator will show in the Big Picture main menu. Clicking this indicator will rumble or play an identify chime on the low battery controller
- Fixed a bug where controllers using Xinput could have rumble output swapped
- Fixed a bug where controller configs would be applied to the last used controller instead of the selected one
- Fixed available offline personal and template bindings not appearing in the config browser when offline
- Improved XBox One default deadzone
- Removed Toast stating Using Configurations for [X] when the user was opted out for said controller
- When changing XInput slots for a controller which isn ™t registered, show the controller type rather than trying to use a name
- Added Overlap Region setting to 8-Way and Analog Emulation D-Pad modes. This region specifies what proportion the diagonal overlapping region takes up relative to the cardinal directions
- Improved gyro precision and stability over time
- PS4 Controller Gyro now uses hardware calibration instead of software calibration. This should improve general drift performance and no longer requires the Calibration step in Steam
- Added check for InputMapper and DS4Windows on connection of PS4 Controllers. If either program is running Steam will ignore the controller until it is reconnected
- Fixed a bug where configurations might not be applied if a controller went from being wireless to wired or vice-versa within a single session
- Fixed a bug where configurations wouldn ™t be saved if controller identity couldn ™t be established properly
- Fixed bug in Big Picture Overlay which prevented users from switching between which controller was being configured when multiple controllers were connected
- Fixed bug in Big Picture Login Screen where On-Screen Keyboards would lose touchpad input on the password entry screen
- Fixed bug where only Mouse/KB prompts were shown in the Desktop Client ™s Controller Configurator
- Fixed bug where PS4 Controller registrations would not carry over from MacOS to Windows or Linux and vice-versa
- Fixed several bugs with settings and configuration UI

Steam Link and In-Home Streaming:
- Fixed Rumble when streaming using a PS4 controller which is opted out of Steam Controller Support
- Fixed Guide Button not always working properly to engage the overlay

Video Playback:
- Fixed "initializing video decoder" error that occurred on first playback of a video
- Added a prompt to install the 360 video player when watching a 360 video for the first time


Steam 07.06.2017

- Fixed installing games from multiple retail discs
- Fixed optional DLC automatically being installed
- Fixed some dedicated gameservers being unable to log in with certain game-specific parameters


Steam 01.06.2017

General:
- Updated web control to CEF v58.0.3029.81
- Improved launch error messaging in case the OS failed to create the game process

Steam Input:
- All Controllers types now can assign Guide Chord actions when opted out of further controller support. Similar to the Guide + Trigger for screenshot, additional actions can be bound or reassigned to Guide + Button via the Controller Settings. Additional options include mouse and keyboard support, changing volume or other media keys, turning off the controller (on supported hardware), and so forth
- Fixed PS4 Controllers showing inappropriate art and text in the button diamond
- Fixed XBox controllers potentially having a second phantom controller when not opted into Steam Configuration support
- Fixed a crash when closing a game after previewing a controller config
- Added Desktop Settings panel for configuring controller settings and editing base configurations
- Fixed a case where native games requesting the configuration screen wouldn't work
- Opting in to Steam Configuration Support for 3rd Party Controllers is now set for the user rather than the Steam Install. Users who have opted in to 3rd party Steam Controller Configurator Support will have to opt back in for their specific controllers
- Fixed long-press activator toggle option not functioning properly
- Fixed a case where closing the on-screen keyboard in Big Picture would not return to the proper controls
- Manual registration in Big Picture is no longer required for new controllers. Personalization and changes to registration can still be made via the Controller Settings in Big Picture
- Games which use the Steam Configurator natively for 3rd Party Controllers can now opt those controllers into support without the user having to manually do so
- Fix for a case where a cache for offline configurations could be corrupted
- 3rd Party Controllers no longer have to be disconnected and reconnected when opting into/out of Steam Configuration support. Games can still be individually opted out of support via the game's controller settings panel
- Fix for In-Home Streaming from Linux PC to Steam Link or another Linux PC with Steam Controller Wireless Receivers connected to both devices
- Fixed Linux mouse button assignments for Forward and Backwards
- Fixed On-Screen Keyboard being disabled in windowed non-Steam Games
- Fixed Non-Steam game configs not being applied if controller is power cycled
- Fixed unexpected input when importing Gyro configs for devices without Gyro
- Simplified UI for DPad mode on DS4 Dpad
- Changed "Add a Steam Controller" button to only appear when a Wireless Receiver is present
- Added "Recover Steam Controller Firmware" button to walk users through recovering a device via mass storage update
- Fixed configuration showing incorrect controller type of the configuration being previewed (or presenting an error message in some cases)
- Fixed a case where previewing a configuration with a mode shift could make inputs editable
- Fixed non-Steam shortcuts not respecting the per-game opt-out of Configuration setting
- Fixed configurations not being saved properly in offline mode
- Fixed controllers not registering in offline mode if the account didn't match its existing registration
- Removed online-only configuration browser categories when loading or saving configurations when in offline mode

Steam Link:
- Fixed Sony PS3 Controllers acting incorrectly via streaming

Linux:
- Desktop view support for SteamVR dashboard
- Fixed overlay not working for Vulkan applications

SteamVR:
- Enabled Microtransation confirmation dialog from VR applications


Steam 24.04.2017

General:
- Fixed video content not playing correctly (black screen or corrupt image)
- Fixed an issue with some older games which resulted in a cloud file conflict immediately after installation
- Improved detection and recovery after receiving corrupt file data from a download server

Windows:
- Fixed a chat-related crash that could be triggered by malicious users
- Fixed blank screens when running from a folder-mounted partition which does not have a traditional DOS drive letter
- Improved font rendering for Unicode chat text to better match with other platforms

Steam Controller:
- Fixed non-Steam Shortcuts displaying incorrect configuration when accessed via the Game Details page
- Added desktop mode Detail View Link to edit Controller Configuration if a controller is connected
- Added time-stamp to personal configurations in the configuration browser
- Improved precision of Gyro
- Fixed a bug with localized Title and Description of official configurations
- Fixed Select Cursor Position helper screen appearing opaque when used in-game
- Fixed Analog Trigger range being incorrect
- Fixed crash that occurred when creating an entirely empty touch menu or radial menu
- Fixed PS4 Glyphs in Big Picture appearing incorrectly in SteamOS/Linux
- A copy to the link to the configuration is now automatically copied to clipboard when uploading a community configuration
- Fixed mouse joystick visualization resetting to default pad rotation when selecting it
- Fix for pairing controllers sometimes failing to be able to enter their code properly when multiple controllers were attached
- Fixed a bug where if the configurator was open in the browser, time wouldn't be accumulated towards being able to save a configuration
- Changed the time limit before posting a configuration down to 5 minutes
- Fix for button presses and other inputs leaking through to big picture when using a Guide-Chord combo. This primarily showed up as a Turn Off Controller action resulting in launching a game
- Fixes for unique/shared configurations not always being set properly
- Fixed a bug during controller registration where network hiccups could cause no configurations to be received until Steam was restarted
- Fix for Shortcuts to Non-Steam Games whose names were entirely blank or composed of only path unfriendly characters resulting in bad configurations or a crash
- Fix for conflict between stick and touchpad when using on-screen keyboard with a PS4 controller
- Made on-screen keyboard exclusive to a single controller, so whichever controller initiated the invocation will be used
- Fixed autosave behavior not being immediately reflected when leaving/re-entering the configurator when a response from the backend isn't received quickly
- Fixed saves not showing immediately in the configuration browser

SteamVR:
- Fixed an issue where you could continue to be marked "in game" after closing all VR applications
- Internal changes for forthcoming SteamVR 360 video playback

Big Picture:
- Fixed broken icons for In Library and OSVR headset support


Steam 30.03.2017
- Fixed video playback issues resulting in a black screen or corrupt graphics in the Steam client


Steam 22.03.2017


General:
- Fixed a bug preventing non-Steam game shortcuts from being saved across restarts
- Fixed several rare crashes and hangs

Controller:
- Fixed a bug with multiple Xbox controllers where one controller could register double-input and the other would register no input

In-Home Streaming:
- Reduced stutter and delay when streaming from a computer with a Gigabit network interface to a computer with a 100 Mbit interface
- Added support for hotplugging headphones on the streaming client computer
- Added support for the third-party VB-CABLE virtual audio driver for improved 5.1 surround streaming
- Fixed a source of occasional frame stutter when capturing video from the host computer
- Fixed limiting the video framerate when using the Steam Link just to stream audio or for remote input


Steam 09.03.2017

General:
- Added a setting to disable group event and announcement notifications
- Removed sign-on notifications for friends who are already online/in-game when you first sign-in
- Fixed several reported crashes and hangs
- Fixed an issue where some workshop items would be downloaded repeatedly
- Fixed an issue with recently played games missing from the task-bar menu
- Fixed an issue with recently played games appearing in the wrong order
- Fixed scheduled future game updates being invisible on the Download page
- Fixed install dialog getting stuck while preallocating disk space
- Fixed Windows taskbar showing pending progress even when there are no updates available
- Fixed video player failing to start for Windows users with non-ASCII user names
- Improved error handling when game files are locked by other programs during updates
- Improved library sort order for games that start with punctuation or Unicode characters
- Updated Web con

NTLite 1.8.0.7070 (64-bit) 查看版本資訊

更新時間:2019-07-17
更新細節:

What's new in this version:

NTLite 1.8.0.7070 (64-bit)
Upgrade:
- Upgrade-Components: ‘Adobe Flash’ 32-bit component split
- Upgrade-Components: OOBE and Autopilot unlocked for image removal in a fully unattended scenario

Fix:
- Components: ‘OneNote’ app removal had a start menu shortcut leftover
- Components: ‘Internet Explorer’ removal could cause iernonce.dll popup on login
- Components: ‘Telemetry Client’ removal was breaking the online .NET 3.5 install without the CAB package
- Components-Win7: ‘Windows Firewall’ removal could break folder sharing
- Components-Win7: ‘Remote Desktop Server’ removal could cause black screen on logon
- Components-Win7: Driver removals could cause driver reinstall prompt after logon
- Components-Win8.1: ‘Sami Extended Norway’ keyboard removal
- Settings: Disabling ‘Automatic installation of sponsored apps’ could break some GPOs


NTLite 1.8.0.7046 (64-bit)
Fixed:
- General: GPO using Workspaces may have access denied error after certain changes, permissions fixed
- Components: ‘Remove Returns’ tool could break update compatibility on cleanup
- Components: ‘Fax’ and ‘Internet Printing’ post-removal detection


NTLite 1.8.0.7036 (64-bit)
Upgrade:
- Update cache directory location now supports relative folder [NTLITEDIR]
- UI-Translation: Thanks for French (tistou77), Turkish (SALiH DRD)

Fix:
- Updates: .NET 3.5 Feature on Demand reference was blocking .NET 3.5 package insertion
- Updates: Improved 1903 cumulative update support after removing disabled features
-Features: Features if upgraded might have been missing from the configuration list


NTLite 1.8.0.7025 (64-bit)
Upgrade:
- Components: ‘COM+ API’ 32 and 64 bit split from ‘COM+’
- Components: ‘Virtual WiFi’ split from ‘WLAN’
- Updates: Clean updates method ‘DISM (ResetBase)’ split from ‘DISM (Compatible)’
- UI-Translation: Thanks for French (tistou77), Turkish (SALiH DRD), Chinese Simplified (Gskening), Farsi (Mona mon)

Fix:
- Components: ‘Azure Active Directory’ removal causing OOBEIDPS error in Win10 1809
- Components: ‘Mobile Device Management (MDM)’ removal was crashing Settings-Accounts-Access work
- Components: ‘Telemetry Client’ removal was breaking Troubleshooting wizards
- Components: ‘Insider Hub’ removal breaking Win10 1903 Search tray popup
- Components: ‘Fax’ removal could break Win10 1903 CU install
- Components: Live removals and ‘Remove Returns’ could have leftover start menu icons
- Components-Win8.1: ‘Text Prediction’ removal breaking Explorer Search box
- Components-Win8.1: ‘Telemetry Client’ removal breaking Windows setup
- Components-Win8.1: IEFrame 64 bit component detection
- Components-Win8.1: removal compatibility improvements
- Components-Win7: Non-English language pack causing removal crash
- Components-Win7: Win7 Embedded removal compatibility improvements
- General-Win7: Extreme memory usage during ‘Preparing Data’ on 99%
- Source: Potential crash on Forget image


NTLite 1.8.0.6996 (64-bit)
Upgrade:
- Components: ‘Speech API’ split from ‘Speech Recognition’
- Components: ‘Push Notifications System Service’ split from ‘Push Notifications’
- Components: ‘Cloud Notifications’ split from ‘Push Notifications’
- Components: ‘Start Menu Experience Host’ removal unlocked
- UI-Translation: Thanks for Turkish (SALiH DRD)

Fix:
- Components: ‘OpenSSH’ leftovers
- Components: Improved cumulative update compatibility after removals
- Updates: ‘Clean updates (Complete)’ Flash update handling


NTLite 1.8.0.6976 (64-bit)
New:
- Source: Windows 10 20H1 18912 support
- Settings: Search (Taskbar) option
- Settings: ‘Dark mode for Windows’ option
- Unattended: ‘Full Name’ entry, can be used with Computer Name * for prefixed random computer name

Upgrade:
- UI-Translation: Thanks for Chinese Traditional (Matt), Turkish (SALiH DRD)

Fix:
- Components: App live removal could cause default app change Settings crash in 1903 (TWINUI entry)
- Components: ‘Accessibility tools’ removal could break cumulative update for 1903 Home image
- Components: Certain app removals could break Search tray popup in 1903
- Unattended: Disk template default EFI size increased to 260 MB due to 4KB-sector drives
- Features: Non-English image ‘Feature on Demand’ names could be missing in certain situations


NTLite 1.8.0.6962 (64-bit)
New:
- Source: ‘Remove Reinstalls’ tool, useful for cleaning Win10 1903 cumulative update-returned component parts

Upgrade:
- Installer: Chinese Simplified translation
- Components: ‘Unified Telemetry Client (Asimov)’ renamed to ‘Telemetry Client’
- UI-Translation: Thanks for French (tistou77)

Fix:
- Components: ‘Windows Media Player 32-bit’ removal could cause errors when WMP 64 is opening videos from File Explorer
- Components: ‘Unified Telemetry Client’ removal could break Search tray UI in Win10 1903 image
- Components: ‘Unified Telemetry Client’ removal could break ‘Program Compatibility Assistant Service’ in Win10 1903 image


NTLite 1.8.0.6942 (64-bit)

Upgrade:
- Update-Installer: Binaries signed by the official certificate

Fix:
- Components: Windows Remote Management (WS-Management) breaking 1903 CU install on reboot 98%
- Components: 1809 removed components were returning on CU install (1903 still does, by Windows design, post-cleanup will be implemented)
- Updates: 1903(.30) Clean Updates (Complete) could break CU install (same for DISM full reset base, that one is by Windows design)
- Updates: 1809v2(.379) Clean Updates (Complete) could cause BSOD on latest CU install
- Features: Already installed Feature On Demand uncheck/recheck was unnecessarily prompting for packages


NTLite 1.8.0.6930 (64-bit)

New:
- Features: ‘Features On Demand (Capabilities)’ adding and removing support on the Features page

Upgrade:
- UI-Translation: Thanks for Chinese Simplified (Gskening), Turkish (SALiH DRD)

Fix:
- Components: ‘Internet Explorer’ removal could break setting the default browser
- Components: ‘Windows Media Player’ feature disabling would make it undetectable for removal
- Components: ‘RDP Client’ removal in Win10 1903 Home could break a cumulative update install


NTLite 1.7.5.6842 (64-bit)

New:
- Source: Windows RT (ARM 32-bit) basic loading support (no official support)
- Components: ‘Netflix’ compatibility option

Upgrade:
- Settings: Toggling Settings and Unattended page values with a single click, with color state indicators
- Source: AOMEI Backupper load boot.wim support
- Components-1903: CDPUser and Error Reporting services removal does not need live lock any more
- UI-Translation: Thanks for Dutch (René)

Fix:
- UI: Checking for updates no longer blocks UI
- UI: Source page UI lists weren’t properly refreshing in certain multimonitor scaling situations
- Updates: update.mum (extracted CAB) integration handling
- Components: ‘Gaming Peripherals’ and ‘Input Processors’ leftovers
- Components: Win8.1 ‘Unified Telemetry Client’ leftovers after the latest rollups
- Source: Export/image file structure optimization was skipped if only non-deletable editions were on the image


NTLite 1.7.4.6790 (64-bit)

New:
- Downloader: Proxy support, enter credentials in File-Settings

Upgrade:
- Source: Architecture handling rewritten, enables test ARM64 support preview
- Source: Loading image edition directly that needs to be converted will keep all editions
- UI: Yes and No to all options for components checking prompts (instead of just Skip all)
- UI-Translation: Thanks for Korean (Redrabbit), Farsi (Mona mon)

Fix:
- Source: Propagating tasks from boot.wim to install.esd could crash the tool
- Source: Expand state remembered for unmounted install images
- Components: ‘Diagnostics’ removal was breaking directory ownership popup in Explorer
- Components: ‘Media Player’ preset loading could recheck it
- Components: TaskHostW could be crashing after a specific removal combination
- Unattended: Autofill selects first available image language if the host language is absent
- Post-setup: Error messages with % sign could cause a crash


NTLite 1.7.3.6761 (64-bit)
- General: Temporarily removed expired tool certificate (blocked by admin popup)


NTLite 1.7.3.6760 (64-bit)
New:
- Source: Windows 10 Preview 20H1 build 18336 support
- Source: Unload all mounted images in a folder option
- Unattended: Disable mode, to remove any unattended settings from the image
- Unattended: Autofill ‘Windows PE’ sub-option, sets only the boot segment with host choices
- Components: ‘Text Services Framework (MSCTF)’ – 64 and 32 bit
- Components: ‘Microsoft Edge’ compatibility option
- Settings: ‘Action Center’
- Settings: ‘Typing insights’

Upgrade:
- Components: ‘Windows Performance Recorder’ split from ‘Performance Counters’
- UI: Preset file operations unlocked during processing and loading
- UI-Translation: Thanks for Turkish (SALiH DRD), Spanish (Oleada), Russian (Den-s),
- Portuguese-Brasil (Igor), Italian (gabritb01), French (tistou77), Dutch (René),
- Chinese Traditional (Matt), Chinese Simplified (Gskening), Arabic (thamermousa)

Fix:
- Source: Host Refresh crash if using ESD image
- Components: Win10 1803 IE removal breaking ms-settings shortcuts after a CU update
- Components: Win10 1903 ‘Display Policy Service’ removal Settings – Display crash
- Components: DISM full Rebase had issues after some removals
- Components: ‘UAC’ and ‘Input Service’ 64 bit removal could break 1809 setup
- Components: VMware Guest compatibility removed (not necessary at this point)
- Updates: .NET 3.5 template 32 bit detection
- UI: boot.wim Settings applying in certain situations not going to 100%


NTLite 1.7.2.6717 (64-bit)
New:
- Source: Windows 10 Preview 1903 build 18329 support

Upgrade:
- Components: ‘VMware Guest’ compatibility option
- Components: ‘Push Notifications Service’ removes more
- Components: Removed ‘UAC’ from ‘Store’ and ‘OOBE’ compatibilities
- Components: Removed ‘Radio Management’ from ‘WLAN’ compatibility
- UI-Translation: Thanks for French (tistou77), Turkish (SALiH DRD)

Fixed:
- Components: Various SFC errors after removals
- Components: Better cumulative update support after removals for a DISM rebased image


NTLite 1.7.2.6703 (64-bit)
New:
- Source: Windows 10 Preview 1903 build 18323 support

Upgrade:
- Updates: Allowing ‘Get Latest Updates’ on secondary instances of this tool
- General: Settings are now applied before Update Cleanup (enables DISM full rebase if set)
- Components: ‘Windows Update’ moved under ‘WinSxS Database’, for more flexibility in trimming ‘WinSxS’
- UI-Translation: Thanks for French (tistou77), Turkish (SALiH)

Fix:
- UI: Host Refresh wizard could stop after making the ISO, before the actual setup initialization
- Updates: Update cleanup had leftovers, now improved while maintaining the better cumulative update compatibility
- Components: Cumulative Update compatibility improved on refreshed lite ISOs (e.g. 1809.107)
- Components: Minor SFC scannow fixes
- Components: ‘Spell Checking’ removal was breaking the Group Policy editor filter
- Components: ‘Enterprise Data Protection’ removal could hang ‘Preparing Windows’ on Win10 1511


NTLite 1.7.2.6680 (64-bit)
Upgrade:
- Components: ‘Connected Devices Platform User Service’ split from ‘CDPSVC’
- Components: ‘Problem Reports and Solutions Control Panel Support’ split from ‘Windows Error Reporting’
- UI: Existing ISO file overwrite warning added to the Apply preview
- UI: Allowing adding latest online updates during a Host Refresh session
- UI-Translation: Thanks for French (tistou77), Russian (Den-s), Arabic (thamermousa), Chinese Simplified (Gskening), Greek (Soulimiotis)

Fix:
- Components: RuntimeBroker errors after some removals (mostly 19H1 Preview)
- Components: ‘People’ app removal wasn’t hiding the tray option
- Components: ‘Store’ live removal was leaving an empty stuck taskbar shortcut
- Components: ‘Remote Desktop Server’ removal breaking live cumulative update post-reboot
- Components: Apps could be crashing if IE and Edge both were removed
- Source: boot.wim loading could hang
- Registry: Integration of a unicode REG file support


NTLite 1.7.2.6650 (64-bit)
- Change log not available for this version


NTLite 1.7.1.6630 (64-bit)
- Post-setup: Duplicate entries in some situations


NTLite 1.7.1.6627 (64-bit)
- Change log not available for this version


NTLite 1.7.1.6623 (64-bit)

Fixed:
- Components: Improved 1809 Windows Update compatibility after removals
- Components: .NET Cache component removal leftovers
- Components: ‘Printing’ removal in some cases breaking image installation
- Components: ‘Internet Explorer’ removal breaking Edge
- Components: ‘Photo Codec’ removal breaking desktop and tray icons
- Components: ‘Windows Connection Manager’ breaking Settings – Network Center
- Components: Win7 ‘Sound Themes’ removal if default sounds kept
- Unattended: Post-setup page and SetupComplete are now allowing duplicate lines
- UI: File-Settings was disabled after processing


NTLite 1.7.1.6593 (64-bit)

Upgrade:
- Components: Win 8.1 ‘Windows Store’ split from ‘Core Metro Support’
- Components: ‘Remote Desktop Services ActiveX Client’ split back from ‘Remote Desktop Client’, needed for HyperV
- UI-Translation: Thanks for German (KrX), Italian (gabritb01), Arabic (thamermousa), Chinese Simplified (Gskening), Korean (Redrabbit)

Fix:
- Components: ‘Mobile PC’ removal breaking ‘Windows Connection Manager’
- Components: ‘SMB Server Common’ removal was breaking ‘HyperV’
- Components: ‘Telemetry Client’ removal was breaking Store-updated ‘Mail’
- Components: ‘HyperV’ removal could break Visual Studio setup
- Components: Win 8.1 ‘Windows Search’ removal was breaking ‘Shell Search’
- UI: Blue text more readable in a dark theme


NTLite 1.7.1.6572 (64-bit)

New:
- Unattended: Optional ‘Computer name’ prompt during setup, select or type [Prompt] to enable it

Upgrade:
- UI: ‘Removed files’ counter and image sizes now show hard links
- UI: Max number of tool instances increased to 2x of CPU threads
- UI-Translation: Thanks for French (tistou), Turkish (SALiH)

Fix:
- Components: 1809’s new PSFX update format compatibility after removals (error 0x800f0982)
- Components: ‘Bitlocker’ removal breaking 1809 Cumulative Update install
- UI: Startup delay while checking temp folder permissions
- UI: Various minor UI fixes


NTLite 1.7.0.6522 (64-bit)
- Change log not available for this version


NTLite 1.7.0.6510 (64-bit)

New:
- Source: Win10 RS5 (1809) Build 17763 support (also many existing components were not detected)
- Source: Win10 Preview Build 18237 support
- Components: ‘Remote Desktop Licensing’

Upgrade:
- Components: ‘Encrypting File System (EFS)’ Feature split from the service (needed for RS5)
- UI-Language: Thanks for Korean (Redrabbit)

Fix:
- Components: Unchecking ‘EVR’ fixed and reduced popups for tied components
- Components-Win10: ‘MobilePC Location’ component detection on RS4+


NTLite 1.7.0.6500 (64-bit)

New:
- Tweaks: Cortana – Activity recommendations when switching devices
- Tweaks: Cortana – Use my signed-in devices history
- Components: ‘Recovery Reset support’ compatibility option
- Components: ‘Nvidia driver setup installer’ compatibility option
- Components: ‘Spotify’ compatibility option

Upgrade:
- Source: Windows 10 build 17755 RS5 preview support
- Components: Dynamic depenency linking among Apps
- Components: SMBv2 split into the Client and Server
- UI-Components: Unchecking master component will prompt before unchecking far dependees

Fix:
- Components: ‘Mixed Reality’ removal was breaking ‘Sensor Data Service’
- Components: ‘Store’ removal was breaking ‘Sticky Notes’
- Components: ‘LockApp’ removal could break Start menu
- UI: Unattended-Join network could select both radio buttons at once
- UI: Minimized error prompt blocking view


NTLite 1.6.3.6440 (64-bit)
- Change log not available for this version


NTLite 1.6.3.6400 (64-bit)

New:
- Tweaks: ‘Command Prompt in directory context menus’
- Tweaks: ‘Remote access to administrative shares’
- Tweaks: ‘Show People on the taskbar’
- Components: Manual option to permanently protect components in the settings.xml ‘LockComponents’

Update:
- Components: Disabling the Explorer warning “Indexing service not running” if Search is removed
- UI: Thanks for French (tistou), Chinese Simplified (Gskening)

Fix:
- Components: ‘Tablet PC’ and ‘Telemetry Client’ removals were breaking the ‘Sticky Notes’ app
- Components: Driver removal better separates multiple versions of the same driver


NTLite 1.6.3.6373 (64-bit)
- Change log not available for this version


NTLite 1.6.3.6240 (64-bit)

New:
- Source: Win10 RS5 17686 support
- Source: Load preset Overwrite/Append options

Update:
- UI-Translation: Thanks for French (tistou)

Fix:
- UI: Cancelling a second instance of the tool would crash on closing


NTLite 1.6.2.6220 (64-bit)

New:
- Updates: ‘Clean update backup’ split into modes (DISM, Compatible and Complete)
- Components: VPN support compatibility option

Update:
- UI: Light theme updated for more contrast
- UI-Translation: Thanks for French (tistou), Italian (gabritb01)

Fix:
- Updates-1803: Error 87 could happen in some environments when integrating a cumulative update with configuring Features
- Updates-Win7: Platform update integration order improvement, solves some extra Windows Update detection
- Components-1083: ‘ICS’ removal could cause OOBE setup reboot
- Components-Win7: ‘DWM’ removal could cause a ‘dwmapi.dll’ setup error
- Components-Win7: Search removal was breaking Shell search


NTLite 1.6.1.6190 (64-bit)

New:
- Source: Edit image edition Name and Description in the context menu
- Updates: .NET Framework 3.5 template option (Add-Template)

Update:
- UI-Translation: Thanks for Italian Installer (bovirus)

Fix:
- Source: Delete edition was temporarily hanging the UI
- Components: Defender removal could remove the empty Run key, now protected for compatibility


NTLite 1.6.0.6174 (64-bit)

Fix:
- Updates-1803: Integration error 32 when combining KB4135051 and .NET CAB
- Components: ‘Spell Checking’ and ‘Windows Update’ removals were causing Settings Language Options crash
- Components: ‘Mail’ removal could break the time tray Calendar popup
- Components: ‘Storage Service’ removal was breaking the Settings Apps list
- Components: ‘Skype’ app had no calling sound after some removals
- Components: ‘User Data Storage’ removal could crash the Mail app
- Components: ‘TPM’ removal could break the Firewall and Defender control panels
- Components-1607: ‘Hyper-V Guest’ removal could break a cumulative update install

Update:
- UI-Translation: Arabic and Chinese Simplified


NTLite 1.6.0.6146 (64-bit)

New:
- Settings-1709+: ‘Reopen my apps after an update or restart’
- Settings-1803: ‘Fullscreen optimizations’

Upgrade:
- UI-Translation: Thanks for French (tistou), Chinese Traditional (Matt), Russian (Den-s)

Fix:
- Updates: 1803 CU KB4100375 could popup an error after integration if used together with Adobe Flash update
- Unattended: Duplicate commands on repeat preset load could cause setup error
- Components-1803: Various leftovers
- Source: ESD compression now uses a number of cores instead of threads, for stability
- General: Multi-instance stability improvements in extreme scenarios


NTLite 1.6.0.6122 (64-bit)

Upgrade:
- UI-Translation: Thanks for Arabic (thamermousa), Farsi (Mona mon), Italian (gabritb01)

Fix:
- Source: 1803 RS4 Enterprise edition crucial package not detected message
- UI: Export progress during ESD to WIM conversion


NTLite 1.5.0.6105 (64-bit)

New:
- Settings: ‘Accent Color (LogonUI)’

Upgrade:
- Source: Win10 RS4 17128 support
- Components: ‘Storage Service’ in Win10 polished and unlocked as safer to remove

Fix:
- Components: Photos could autoclose after being removed and reinstalled from Store
- Components: LTSB image Windows Store detection
- Components: SFC removal was breaking VC-runtimes in Windows 7
- Components: EventLog removal could cause an OOBE loop in Win10 14393
- Components: ‘Language Pack setup’ removal made live only, breaks Settings-search if removed from image
- Components: Scanner drivers were protected from removal if Printing kept
- Settings: ‘Accent Color’ on images, Windows setup resets the value
- UI: Export progress bar could show incorrect values when multiple images were processed in sequence
- UI: Image Tasks checkboxes were not set correctly initially


NTLite 1.5.0.6080 (64-bit)

Upgrade:
- UI: Preset list header clickable for sorting by name
- UI: Better progress bar behavior when exporting multiple editions and preparing data

Fix:
- Post-setup: There could be command reordering mismatches after reloading previously edited image
- Components: Snapping tool removal was breaking OneNote (Desktop Experience missing message)
- Components: Removing Maps or Printing were breaking the Photos app
- Components: MiracastView removal could cause a long lasting blank screen on logon after 1607 CU install
- Components: Now allowing printer drivers removal if Printing and Windows Update kept (updating support balancing)
- Components: Containers removal could break Sysprep
- UI: Windows versions listed like before, in pre-RS4 (e.g. Windows 10 Pro instead of Windows Professional)


NTLite 1.5.0.6025 (64-bit)

New:
- Settings: ‘Display the lock screen’
- Settings: ‘Display last user name in logon screen’
- Settings: ‘Use classic logon’
- Components: ‘Volume Shadow Service API’

Upgrade:
- Source: Win10 RS4 17093 support
- UI-Translation: Thanks for French (tistou), Korean (Redrabbit), Chinese Traditional (Matt), Farsi (Mona mon),
- Portugues-Brasil (Igor), Spanish (Oleada), Arabic (thamermousa), Chinese Simplified (Gskening and jockeysoft),
- Dutch (Rene), Italian (gabritb01)

Fix:
- Components: Bluetooth removal was breaking Windows Mobile Hotspot Service
- Components: Bitlocker removal could break cumulative update in some cases
- Unattended: CopyProfile option was set in the wrong stage, non-functional
- Source: Crash could happen after saving the image


NTLite 1.5.0.5955 (64-bit)

Upgrade:
- UI-Translation: Thanks for Italian (gabritb01), Czech (Tom)

Fix:
- Updates: Language package integration wasn’t applied to boot.wim
- Source: boot.wim image edition deletion protection with ‘Manual setup’ kept unlocked for optional removal


NTLite 1.5.0.5930 (64-bit)

Upgrade:
- Source: Win10 RS4 17074 support
- Components: ‘Recovery Agent’ split from ‘Windows Recovery’ (needed for Bitlocker/TPM and UEFI/dual boot menus)
- Components: ISO image components, those outside of a WIM, grouped in their own section
- Components: Improved Feature configuration support after removals, use Windows Update compatibility option
- Components: Improved cumulative update component removal cleanup

Fix:
- Components-Win10: ‘MicrosoftStickyNotes’ removal was breaking ‘Edge’ PDF functionality
- Components-Win10: ‘Mixed Reality’ and ‘Media Streaming’ detection in N-editions
- Components: ‘IE Engine’ removal was breaking some portable apps
- Components-Win7: ‘Accessibility’ removal was breaking ‘Accessibility On-Screen Keyboard’
- Unattended-Win7: Localized images Administrator enabling
- UI-Translation: French, Russian, Italian, Dutch, Spanish, Farsi, Arabic, Chinese Simplified, Chinese Traditional, Portugues-Brasil


NTLite 1.5.0.5855 (64-bit)

Upgrade:
- Settings: Added Expand/Collapse buttons

Fix:
- Components: Win7 Shell Search removal was breaking Libraries
- Components: Loading preset after opening compatibilities was crashing
- Drivers: Inserting drivers from a directory named windows* would not show anything
- Post-setup: Adding second Command through the UI would do nothing, false duplicate detection
- UI: Tool visual style was not properly saved between restarts


NTLite 1.5.0.5840 (64-bit)

Upgrade:
- Source: Windows 10 RS4 17046 support
- Source: O&O Bluecon v15 boot.wim support
- Components: WinSxS Component Store removal includes update packages

Fix:
- Post-Setup: Command sorting could be mixed on some preset loads
- Post-Setup: Command applying would not indicate progress in identical commands with different parameters
- Components: Win10 1607 ‘Firewall’ and ‘Performance counters’ removals were breaking Metro UI
- Components: Win7 Search removal was breaking library shortcuts

IntelliJ IDEA 2019.1.3 查看版本資訊

更新時間:2019-07-17
更新細節:

What's new in this version:

IntelliJ IDEA 2019.1.3 Build 191.7479.19
- Change log not available for this version


IntelliJ IDEA 2019.1.2 Build 191.7141.44

This update comes with a bunch of notable fixes:
- Fixed several major Gradle issues
- The “Open Recent” menu can now display the path to a project
- The terminal tabs can now be reordered with Ctrl+Shift+Left/Right on Windows / Linux, and cmd+Shift+Left/Right on macOS
- It’s now possible to build a Groovy project using the Groovy-Eclipse compiler
- The Recent Locations popup now opens all the selected locations
- The Run Anything popup shows the correct list of Maven goals, and shows correct suggestions on the first run

We’ve also updated JBR 11 to v11.0.2+9-b159.56:
- Fixed incorrect font on v2019.1 on Ubuntu
- Force IDE-managed HiDPI on Linux for fractional scales
- Support for LCD text on macOS
- The font rendering on macOS is restored and it’s now the same as it was in v2018.3.3
- Double quote doesn’t add a special character on macOS anymore


IntelliJ IDEA 2019.1.1 Build 191.6707.61
- Change log not available for this versio


IntelliJ IDEA 2019.1 Build 191.6183.87
- Change log not available for this version


IntelliJ IDEA 2018.3.6 Build 183.6156.11
- Change log not available for this version


IntelliJ IDEA 2018.3.5 Build 183.5912.21
- Change log not available for this version


IntelliJ IDEA 2018.3.4 Build 183.5429.30
- Change log not available for this version


IntelliJ IDEA 2018.3.3 Build 183.5153.38
- Change log not available for this version


IntelliJ IDEA 2018.3.2 Build 183.4886.37

- Creating live template containing annotation with value generates code with syntax error
- intellij idea 2018.3 does not finish scanning files to index
- InspectionElement should be public/otherwise usable, or GotoInspectionModel should not be public
- IDEA sometimes hangs when clicking on gutter with coverage information
- Exclude test sources from module sources in artifact output layout
- Build fails if the paths contain symlinks
- Library index not updated when jars are replaced
- IllegalStateException from objectMirror
- sa-jdwp: All object arrays contain only null values
- UnalignedAddressException during read only attach
- Docker: Auto-expose the unknown port if added in runtime at PortBinding tab
- backspace doesn't work in completion popup
- Code completion list is blinking after typing non-ASCII text
- Live Template Context in Java type declarations
- Adding Inlay leads to code lens invalidity
- Wrong caret position after up/down movements in presence of both inline and block inlays
- java.lang.ArithmeticException at deleting after calling completion
- Adobe Air debug on Android device seems to always uninstall first
- IntelliJ 2018.3 stopped supporting Gradle Java module configuration with src and resource folder in the same folder
- Gradle test runner unable to find test task with type extended from `org.gradle.api.tasks.testing.Test`
- Intellij gradle plugin issue with gradle 5, groovy and spock projects
- Optimize Imports functionality deletes org.gradle.util.GradleVersion import
- High CPU load by "DisconnectableInputStream source reader" threads when debugging gradle task
- Update gradle icon for run configuration and for projects nodes in gradle tool window
- Performance issue with code editor on a Grails project
- Groovydoc reports illegal character for space and coma
- WARN - ge.ExternalProjectsDataStorage java.lang.NullPointerException
- Hang during UnindexedFilesUpdater working
- Generate links to third-party libraries in JSON format
- Autocomplete doesn't show interface public methods on its private-package implementation
- IDEA fails to resolve a Java module when it's .jar file is listed twice in project roots
- suppress fallthrough wrongly considered redundant
- "NullableProblems"-inspection gives incorrect warning on a getter that returns other field
- "Replace with StandardCharsets.UTF_8" produces uncompilable source
- Extract Field is not finished yet
- WildFly: support https connection to the management interface
- Regression: Local Jetty run configuration JVM parameters are placed at wrong location in the final command line executed by IntelliJ
- JPS from IntelliJ IDEA 183 branch fails to compile project because of missing class org.apache.maven.model.InputLocationTracker
- NPE caused by NonClasspathClassFinder constructor leaking "this"
- Don't show 'Version must be specified' error in plugin.xml files for plugins developed via gradle-intellij-plugin
- QuickDoc shown on mouse move changes position or disappears after clicking on link it contains
- Opening external documentation for OpenJFX 11 libraries does not work
- Quick Documentation popup is sometimes placed off screen
- QuickDoc popup is not focused on the second "Ctrl+Q" if it was opened from autocomplete or Project View
- Autocomplete list moves up when opening/closing QuickDoc Tool Window
- View | ExternalDocumentation doesn't work for decompiled classes opened in Editor
- Spring Boot: resolve classes from "Provided" Scope in config file value
- Spring MVC not support resolution of views written as not-inlined strings
- "Open Task" dialog with empty "Create changelist" field
- After phpStorm upgrade when opening task it doesn't strip "[" when generates branch name causing not valid branch name error
- FreeMarker FTL // Support Code block folding
- FreeMarker plugin: built-in 'first' is not applicable to 'Sequence'
- Problem with formatting FreeMarker macros
- Blank terminal
- Kotlin + Thymeleaf th:each problem
- Lens mode doesn't show last line
- IDE hangs when searching in Hebrew+English
- Help | Submit a Bug Report does not work for AppCode / CLion / DataGrip
- Editor Search/Replace and Find/Replace in Path: font for text input fields is too small
- ParameterInfo is now wedged in completion settings area
- Modernize Maven Run/Debug Configuration icon
- NullPointerException occurs on opening a second/new project in the same window
- Extension point to alter "No {0} found" text in Search everywhere contributor
- Project update over SSH fails if there are many repositories
- Indexing is suspended during the cherry-pick process
- IllegalArgumentException occurs on attempt to fetch changes from remote git repository if repository is not set
- XmlLikeFileType.isCaseSensitive has wrong name
- Prettier: plugin does not format code with 1.5.2 prettier version
- node module locals are styled as globals
-

DVDFab 11.0.3.9 (64-bit) 查看版本資訊

更新時間:2019-07-11
更新細節:

What's new in this version:

New:
- Added the support for some new Java protections

Fix:
- A problem that the output file contains two audio tracks despite only one is selected if the Copy Audio option is ticked at the Advanced Settings panel when converting 4K Ultra HD Blu-rays containing Dolby Vision content with the Dolby Vision relevant profiles
- A problem that DVDFab cannot correctly calculates the size of certain DVD ISO files

DVDFab 11.0.3.8 (64-bit) 查看版本資訊

更新時間:2019-07-05
更新細節:

What's new in this version:

New:
- Added the support for some new Java protections.
- Added the support to remove the Cinavia watermarks found on the Blu-ray 2D & 3D versions of Resident Evil: The Final Chapter (2016).
- Some minor improvements on GUI and UE

DVDFab 11.0.3.7 (64-bit) 查看版本資訊

更新時間:2019-06-26
更新細節:

What's new in this version:

New:
- Added the support for some new Java protections
- Added the H.265 codec support at the Advanced Settings panel when converting HDR content to SDR in the Ripper and Video Converter modules

Fix:
- Improved the YouTube to MP3 and Video Downloader utility tools to better analyze URLs

DreamMail 6.1.6.75 查看版本資訊

更新時間:2019-06-21
更新細節:

DVDFab 11.0.3.6 (64-bit) 查看版本資訊

更新時間:2019-06-20
更新細節:

What's new in this version:

New:
- Added the support for some new Java protections
- Added the support to choose different Dolby Versions at the Advanced Settings panel of Dolby Vision relevant conversion profiles

Fix:
- A problem that users who purchased only Hi-Fi Audio Converter cannot use the product
- Improved the user experience for 8K relevant conversion profiles