Splash 歷史版本列表
隨著 Splash(免費精簡版)觀看高清電影,攝像機剪輯和數字電視(DVB-T)。享受最好的視頻質量和獨特的用戶體驗。 Splash 是緊湊,時尚,用戶友好和令人難以置信的快速(可能是最快的播放器打開,並開始播放相關的高清視頻文件)。享受最好的視頻質量和獨特的用戶體驗!Splash 功能:為 HD 設計和優化!播放所有高清晰度 MPEG- 2 和 AVC / H.264 攝像機剪輯和電影,速度快,... Splash 軟體介紹更新時間:2019-01-29
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更新時間:2019-01-27
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What's new in this version:
- Implemented FILE_ATTRIBUTE_TEMPORARY use when opening DS4 device
- Changed some missed routines to use 128 as stick axis midpoint
- HidGuardian v.1 support added back in. A new executable is bundled with DS4Windows to manage whitelist entry
更新時間:2019-01-24
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更新時間:2019-01-20
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更新時間:2019-01-18
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What's new in this version:
- Removed old call for low latency garbage collection. Not needed with server mode GC. Improves application performance
- Changed DS4Color to use IEquatable interface. Allows for a faster Equals method
- Fixed issue with old headphone volume values being used when sending timeout output reports. Make sure to pull current value with each timeout
- Increased mouse stick offset value slightly. Changes to the base seem to have allowed for it
- Start using 128 as proper axis midpoint for sticks. Changed some mapping routines
更新時間:2019-01-18
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更新時間:2019-01-13
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What's new in this version:
- Changed how haptic state changes happen. No longer rely on array iteration and struct field merging. Only consider test rumble state and current pushed haptic state
更新時間:2019-01-10
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What's new in this version:
- Minimize influence of stopwatch for output report routine
更新時間:2019-01-10
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What's new in this version:
- Changed output routine to send at least one output packet every 4 seconds. Works around DS4 hardware shutting down rumble motors
- Changed thread priorities of some threads
- Changed thread affinity of some timer objects
- Added log notifications when using Load Profile special action
- Changed x64 download of updater to use base name again
更新時間:2019-01-09
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