Skype 歷史版本列表 Page53

最新版本 Firefox Developer Edition 124.0b2 (64-bit)

Skype 歷史版本列表

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GDevelop 5.0.0 Beta 133 查看版本資訊

更新時間:2022-05-20
更新細節:

What's new in this version:

Improved:
- Introduce the "Wait X seconds" action
- This action allow to wait for a few seconds before continuing to run the next actions and sub-events.
- It is perfect to create cut scenes, advanced logic or just run things progressively without relying on timers. In a lot of cases, it's simpler and faster to use this new action.
- The action remembers the picked objects: it works like an usual event, but run the actions (and sub-events) a bit later in time. While the action wait, other events continue to run as usual.

Improvements of editor screens:
Redesign of the variables editor:
- Each row should be easier to read in a glance
- You can now collapse collection variables for a better readability
- Reorder and move of variables is now available with drag n drop
- You can now undo and redo changes
- Paste one or more variables at any level of depth you want
- Search in the names and values of each variables with a filter effect

Remove slowing aspects of points and collision masks editors:
- Make coordinates inputs more user friendly
- Removal of unnecessary decimal places
- Do not replace empty value with 0 to allow whole value erasing
- Better understanding of which point is which
- Add possibility to select a point in the list so that it is highlighted in the preview (same for hovered points)
- Allow drag n drop for custom collision mask to reorder points
- Open image preview at a zoom factor that is adapted to the sprite size so that one doesn't have to zoom at each opening

Improve the effects list:
- Effects are applied in order and different orders may give different results, so ordering them is important. You can now do it with drag n drop.
- Also, when renaming effects, a few checks are now done in order to prevent unexpected results

UI/UX improvements:
- Add gallery in the asset store to better understand available asset packs
- Improve design of the alerts/messages and make margins consistent in the app
- Add tutorials in app
- Added dismissable tutorials in events sheet, variable editors and object variable tab, add object dialog, sprite animations tab, export game for web tab, add new extension dialog
- Added a tutorial button
- Make anchor behavior more intuitive
- Anchor an edge of an object to set its distance from the window edges. Single anchor will not stretch the object anymore; you will need to set anchors to object's opposite edges for this effect.
- Add a button to switch between legacy and new behavior
- Display all autocompletions in the expression editor when listing them
- The list is not truncated anymore so you can scroll or use the arrow keys to browse all the completions (useful to see everything: objects, expressions, but also the available easing for tweens, etc...)

New extension: Multitouch joystick and buttons:
- This is a major improvement to implement Multitouch Joystick in your game
- It has support for "Simulated touch" actions to simplify mouse and gamepad controls
- It has a floating joystick option
- Virtual joystick and the Platformer example are now using this extension

Update of the new Platformer template based on users feedbacks:
- Changed camera limits to use boundary objects (users can simply move these to change the size of the level)
- Added HelperObjects group and hide them at the beginning of scene (so users will see them in scene editor)
- Cleaned up various part of the project
- Replaced touchscreen buttons with a (multi-touch) joystick
- Added support for gamepads
- Made the game responsive to any resolution

- [Gamepad 0.3.0] Add the new options "Any" directions for the condition Stick pushed in a direction
- [Noise 2.1.0] Added helper function for 1D noise (using 2D noise with a static value for one dimension)
- [Draw pathfinding 0.1.2] Automatic creation of shape painter object and enforce absolute position
- Add the new pack Brawler Series by Chasersgaming
- Add a new pack Darkvinter Thumbstick
- Add new asset pack Xbox 360 controller buttons by GDquest
- Add news assets Xbox 360 buttons by Zaphgames
- Add new assets for Virtual Joystick by hannemann
- Add Achievement system example
- Add a new scene in Infinitely Scrolling Background example with another method to get an infinite background

Fixed:
- Fix not setting authors correctly when publishing to Liluo.io
- Also fix project being correctly saved
- And disabled the fields while publishing
- Prevent users to type a game slug longer than the limit
- Encode thumbnail URL before sending it to the GDevelop services
- This prevents a bug where the thumbnail would not work when the filename has non-conventional characters

Other fixes:
- Fix range of volume on fade sound/music action
- ⚠️ This action was introduced with a buggy range (0 to 1 instead of 0 to 100). If you happen to use it, please update the range of volume used once the GDevelop new version is installed
- Align image frame and full-size collision mask in collision mask editor
- Fix parameters of extensions actions/conditions made in the editor not having a default proper name
- This was creating a crash, because of infinite warnings, if clicking on a parameter with an empty name and then clicking on another parameter also having an empty name.
- Fix web-app recent files wrongly containing URLs to examples
- Fix history not working well on the Events Sheet
- Fix changes not being detected for history when editing an event Inline
- Fix losing focus when switching tabs

Opera GX 86.0.4363.64 (64-bit) 查看版本資訊

更新時間:2022-05-19
更新細節:

Opera GX 85.0.4341.79 (64-bit) 查看版本資訊

更新時間:2022-05-12
更新細節:

pgAdmin 4 6.90 查看版本資訊

更新時間:2022-05-12
更新細節:

What's new in this version:

New features:
- Added status bar to the Query Tool
- Ensure that row numbers should be visible in view when scrolling horizontally
- Relocate GIS Viewer Button to the Left Side of the Results Table
- Added capability to deploy PostgreSQL servers on EDB BigAnimal
- Added options ‘Ignore owner’ and ‘Ignore whitespace’ to the schema diff panel
- Added support for Azure AD OAUTH2 authentication

Housekeeping:
- Port query tool to React
- Improve the Kerberos Documentation
- Ensure the database and schema restriction controls are not shown as a drop-down
- Port data filter dialog to React

Fixed:
- Fixed an issue where the Query tool opens on minimum size if the user opens multiple query tool Window quickly
- Only set permissions on the storage directory upon creation
- Fixed an issue where the Browser panel is not completely viewable
- Improvement to the Geometry Viewer popup to change the size of the result tables when column names are quite long
- Fixed an issue where the downloaded ERD diagram was 0 bytes
- Fixed an issue where the connection bar is not visible
- Don’t strip binaries when packaging them in the server RPM as this might break cpython modules
- Ensure that Columns should always be visible in the import/export dialog
- Fixed an issue where an Empty message popup after running a query
- Ensure that Autocomplete should work after changing the connection
- Fixed an issue where the copy and paste row does not work if the first column contains no data
- Ensure that after deleting multiple objects from the properties panel, the browser tree should be refreshed
- Fixed sorting issue in the statistics panel
- Fixed an issue where the Dashboard Server Activity was showing old queries as active
- Fixed an issue where the table showed duplicate columns when creating multiple sequences on the same column
- Ensure that sorting should be preserved on refresh for Server Activity
- Fixed an issue while creating a new database throwing an error that failed to retrieve data
- Fixed an issue where the drag and drop table in ERD throws an error
- Ensure that the Dashboard column sort order should be remembered when the refresh button is clicked

XnView MP 1.00.0 (64-bit) 查看版本資訊

更新時間:2022-05-04
更新細節:

What's new in this version:

New:
- QOI format read support
- LibjpegTurbo 2.1.3
- HEIF 1.12.0
- OpenJPEG 2.4.0
- Archive (ZIP, RAR, CAB, 7-Zip, ...) support
- XMP fields in 'Labels'
- Sharpen setting in view mode
- Settings to customize little toolbar
- 'View as' mode as cmd
- Import: Companions correctly should be correctly imported
- "replace only if original value is empty" for Edit XMP
- Batch convert: film simulation
- Change timestamp: Independant date/time control
- Menu item to toggle high zoom quality
- Tag face: Add region
- Shift+Wheel to scroll
- Write settings dialog when saving
- Batch rename: History for 'from'/'with' replace field
- 'Show hidden files' as cmd_
- Batch convert: Beep
- Fullscreen hide mouse setting
- Compare: Show CRC setting

Fixed:
- Duplicate categories
- Quick Search is case sensitive on categories
- DDS crash
- Face tag & EXIF orientation
- Unicode & AVIF
- Folder's thumbnail, RAW orientation
- Resize dialog: DPI change
- Crop size in cm
- Preview panel tabified & update
- PNG tRNS & 24bits
- HiDPI scaling & 100%
- MacOS: Unresponsive when browsing network share
- Batch rename: rating & color label
- MacOS: Tabbar grows instead of showing buttons
- 'Open container folder' when show in subfolder
- WebP for thumbnail cache & RGBA thumbnail
- 'Automatically apply parent keywords'
- Rename category & Shortcut
- Relative zoom value
- Next/previous file does not work for svg files
- WebP 1.2.2
- Thumbnail processing stopped when last file is selected
- Slow info loading from catalog (edit mode or detail view mode)
- RAW & thumbnail orientation
- Zoom selection problem on RAW
- Batch convert: ICC convert crash
- Delay when expanding folder tree
- New file is not crrectly selected
- Background color setting in Paint dialog
- HEIC save corrupted file
- HEIC saving problem
- Image moves when selecting to/from right and/or bottom window edges
- Fullscreen from browser {File Index} include folders
- "reset auto image size with next/previous file"
- Canvas resize - restore default
- Bookmarks must follow order of bookmark.ini
- Info shows 8bits for RGB 16bits file (targa)
- EXIF ImgDirection as float
- JPEGXL greyscale output
- Problem to load TIFF 16bits float
- ICC can't be disable for WebP
- Compare: Crash with recursive files
- Delete last item show item not filtered
- DNG greyscale crash
- Issue when moving category
- Linux: Companion & batch rename
- Category Sets not correctly updated
- Quick filter & new files
- CLTR+Wheel open context menu
- JPEG as companion file
- Compare & results from filter panel
- Shift+Del doesn't delete companion files
- Bad thumbnail of changed file
- Multiselection wrong preview
- Resize not correct when using percent
- File type colors problem
- Edit IPTC: merge datas
- APNG
- 'Thumbnails view only'
- Batch rename: Duplicate suffix
- XMP fields not updated after 'Edit XMP'
- {DPI} bad value after 'Edit XMP'
- XCF compositing
- Sidecar not loaded for tooltips
- RAW saving
- Edit IPTC: 'Clear fields' doesn't clear country code
- Tooltips {Annotation} not updated after editing
- Portrait RAW files are shown in landscape orientation when categorized
- DPX grey
- Edit IPTC/XMP: / instead of
- Tag face UI
- Wrong index/count in titlebar
- DNG resolution
- Mac: 'open in finder' dont select/focus file

GDevelop 5.0.0 Beta 132 查看版本資訊

更新時間:2022-04-29
更新細節:

What's new in this version:

Liluo.io Games Platform:
- The URL of your game can now be verified and changed right before publishing it
- As a GDevelop user, you now have a user page on Liluo. For example

UX/UI Improvements:
- Improve wording consistency across event names
- Improve objects and groups lists
- Use same drag and drop effect for both lists
- Add possibility to duplicate group
- Add possibility to move multiple objects at once
- Don't allow picking image URLs that will fail when building the game on the web application
- targeting specifically images with failed CORS
- Polish the wording of particle emitter actions, conditions and expressions

Engine and Events:
New touch conditions:
- It allows extensions to handle touch events without conflicting with the scene event sheets
- Existing conditions continue to work and can be used alongside new ones without any issue
- Add expressions to specify decimal place where to round, floor and ceil
- Add (new) conditions and expressions to compare the number of instances picked or living on the scene
- Add PickedInstancesCount and SceneInstancesCount expressions, to replace Count. These expressions don't do any "picking" of instances, so they are safe to use anywhere without "weird" side effects.
- Equivalent conditions are available for all objects. These conditions allow to check at any point in your events the number of instances living on the scene or picked by actions/conditions.
- This is useful to check if enough objects are picked by a condition before launching an action
- Because this condition does not change the already picked objects, it's safe to use anywhere without any side effect
- Add action to change image for particle emitter using project resources
- Add an action to fade a sound or a music on a channel to a new volume

Examples:
- Add a brand new Platformer example, replacing the old one
- The assets are also available in the store for you to use

Assets:
- Add GDevelop logos to the asset store, useful for crediting it in your game if you wish
- Add Pixel Effects pack

Extensions:
New Extensions:
Pixel Perfect Movement:
- Allows objects using the platformer and top-down behaviors to always stop their movement on a grid of pixels
- Example aded to show how to seamlessly align on a grid a top-down character using the "pixel-perfect" extension

Recolorize:
- Allows tuning existing assets to a new set of colors:
- Example available to understand how to use it:

Platformer trajectory:
- Allows to evaluate and draw Platformer jump trajectories
- Example added showing how to setup the platformer character jump height and predict its trajectory

Extensions updated:
- Smooth Camera
- Fix the "follow on X" action which was not following the right axis
- Pathfinder
- Force it to NOT use diagonals
- Draggable Slider
- Fix parameters
- Cursor Type
- Actions moved under the Input group in the action list
- Add string list parameter for behavior
- Fix variables names to fit convention of naming

Fixed:
- Save project after creation on Desktop app
- This should avoid a known issue where a game created from an example could not be registered, because it was still identified from the ID of the example
- Fix the input checkboxes "Playable with [...]" randomly checked when publishing a game for the first time
- Merge game management buttons in games dashboard to avoid having buttons overflowing
- Fix crash when an empty effect is added to a layer

CareUEyes 2.2.0.0 查看版本資訊

更新時間:2022-04-29
更新細節:

What's new in this version:

- New: CareUEyes interface supports dark mode
- New: Added French support

iLok License Manager 5.5.2 (64-bit) 查看版本資訊

更新時間:2022-04-22
更新細節:

Final Draft 12.0.5 Build 82.1 查看版本資訊

更新時間:2022-04-20
更新細節:

Bitwig Studio 4.2.3 查看版本資訊

更新時間:2022-04-19
更新細節:

What's new in this version:

Improvements:
- Reworked MIDI clock master, especially for song position when looping

Fixed:
- Fixed an audio engine crash in the wavetable oscillator with extreme table index modulations (this was happening when loading some factory presets; a regression)
- Saving particular project after deleting modulator leads to error message
- Stretch modes were unavailable in Bitwig Studio 8-Track while not online (regression)
- Was erroneously possible to select time on Arranger timeline before time 0 (regression)