Plagiarism Checker X 歷史版本列表
Plagiarism Checker X 幫助您在您的研究論文,博客,作業和網站中發現抄襲。憑藉更高的速度和準確性,您可以在幾秒鐘內輕鬆檢查文檔的真實性.Plagiarism Checker X 通過檢查作業和論文中的重複問題來幫助學生。你可以很容易地檢查剽竊,找到原始來源,正確引用,從而獲得更好的成績。作為一名教師,你可以使用 Plagiarism Checker X 來檢查你自己的研究論文和你... Plagiarism Checker X 軟體介紹更新時間:2020-11-24
更新細節:
What's new in this version:
Fixed:
- Tiles in last row, column of boards with colored backgrounds and no image render too large
- Reversed boards with grids fail to display
- IndexOutOfBoundsException in AbstractTiledOpImpl.getTile() via GridOp
- NullPointerException in AbstractTiledOpImpl.getTileOp() via GridOp
更新時間:2020-11-23
更新細節:
What's new in this version:
- Fixed timeout errors when accessing flash drives
- Fixed problems with file sizes in APFS volumes
更新時間:2020-11-21
更新細節:
What's new in this version:
Fixed:
- Grid caching interferes with drawing zone highlighters
- AbstractBuildable.getAllDescendantComponentsOf() does not recurse properly
- NPE in Map.placeAt()
- Java reports incorrect amount of RAM on Linux ARM systems
- Grids fail to display in grid editor
- NPE in MassPieceLoader.MassLoaderDialog.load()
- IndexOutOfBoundsException when drawing grids over SVG
更新時間:2020-11-08
更新細節:
What's new in this version:
Bug fixes:
- Stacks properly restore their visual 'layer' level when saved/restored
- Fix reporting on oldXXXXXX properties in ReportState
- Beanshell count function not working with $$ variables in Restrict Commands property match
- Put backup in better location when writing to module fails and ensure Editor is not left in a bad state
- Don't register mouse listeners from ActionButton.draw()
- Inventory window remains open when the game is closed in the Player
- Mass Piece Loader - Decrease key now loads correctly
- Mass Piece Loader - Layers are no longer loaded Activated
Other improvements:
- Stop converting preferences last written by 3.2.7 or earlier
- Hitting Enter in Editor expands or edits nodes
- Cache grid and grid numbering painting for better performance
- Mass Piece Loader - Base Image can now be loaded into layers
- Hitting Enter on Module Manager opens the module
更新時間:2020-11-05
更新細節:
更新時間:2020-10-26
更新細節:
What's new in this version:
Fixed:
- Don't raise a bug dialog on failure to read an MP3
- Change backup Resource directory from temp folder to base folder
- Interaction between Move Fixed Distance and Rotate traits has changed between 3.2.17 and 3.4.6
- Macs now use Command as modifier key for grid-resizing, setup-stack-moving in Editor
- HFS+ stores filenames in NFD, so must check for that variant when loading
- Masked card dragged from Player Hand reports differently between 3.2.17 and 3.4.6
- Made Command+Click the select/deselect combo for Macs (and Command+Wheel to zoom)
- Pieces scaled incorrectly during drags on HiDPI screens on Windows
更新時間:2020-10-12
更新細節:
What's new in this version:
Bug fixes:
- NPE in GamePieceOpImpl.getTileIndices()
- Dragging a card/piece off the top of a deck should not also band-select
- At-Start Stacks and Decks in board appear in wrong place if map padding specified
- Edited modules containing HTML img elements can't be saved on Windows
- At-Start Stack using Grid Location uses Location on first board, not chosen board (additional fix for 12576)
更新時間:2020-10-07
更新細節:
What's new in this version:
Fixed:
- Module Manager "Show Error Log" doesn't
更新時間:2020-10-06
更新細節:
What's new in this version:
Bug fixes:
- Backspacing in NamedHotKeyConfigurer will no longer shift focus
- Using BeanShell string functions in Calculated Property crashes Editor
- Always initialise Deck on New/Load game
- Reinstate behavior of floating point expression evaluation
- ClassCastException in SetPersistentPropertyCommand.execute()
- NegativeArraySizeException when receiving first private message
更新時間:2020-09-24
更新細節:
What's new in this version:
Bug fixes:
- Bundle Java 15 with Windows and Mac packages
- Add button for toggling password visibility
- Multiple scaling or rotation of SVG images failed to compound
- NPE in BoardPicker.getSelectedBoardNames() when changing owning Board of an At-Start Stack
- Allow Module Managers from different versions to run simultaneously
- "Bad Module Data" messages with less-than symbols misinterpreted as HTML when HTML turned on in module
- Clarify deprecation messages
- OBSCURED_BY_OTHERS property now returns null instead of a value in face down decks when tested using GKCs
- Pieces move too fast while "Repositioning stack" in HDPI monitors
- Cannot add or edit items when editing an Extension on Linux or Macs
- Use better color picker on Linux
- Player creates saveGame twice in a row when starting a log file
- Background transparency in Text Labels not working
- Improved error message for NoSuchElementException in Decorator.mergeState()