Pale Moon (64-bit) 歷史版本列表 Page59

最新版本 Pale Moon 32.3.1 (64-bit)

Pale Moon (64-bit) 歷史版本列表

蒼白的 64 位是一個開源的,基於 Goanna 的網絡瀏覽器,可用於 Microsoft Windows 和 Linux(其他操作系統正在開發),重點在於效率和易用性。確保充分利用您的瀏覽器!Pale Moon 為您提供瀏覽體驗,完全由自己開發的瀏覽器完全構建,源自 Firefox / Mozilla 代碼,並通過精心挑選的功能和優化來改進瀏覽器的速度,資源使用,穩定性和用戶體驗,同時提供完整的... Pale Moon (64-bit) 軟體介紹


ImageGlass 6.0.12.29 查看版本資訊

更新時間:2018-12-29
更新細節:

What's new in this version:

Changed:
Removed the feature Set as Lock screen image for MSI builds. After installing, to enable it, you need to copy these files (from Portable version) to the installed folder:
- igcmdWin10.exe
- System.Runtime.WindowsRuntime.dll
- Windows.winmd

Bug fixes:
- Cannot check for update
- The Flip Horizontal/Vertical menu are untranslated

vMix 21.0.0.60 查看版本資訊

更新時間:2018-12-27
更新細節:

What's new in this version:

vMix 21.0.0.60
- Added support for alpha channel when using XSplit VCam
- Improved performance when using API to update multiple text fields


vMix 21.0.0.59
- Added support for alpha channel when using XSplit VCam
- Improved performance when using API to update multiple text fields


vMix 21.0.0.58
- Fixed GPU render time issue when using the List input after a long period of time


vMix 21.0.0.57
- Fixed login issue with Twitch
- Added workaround for issue with codecs that don't correctly support more than 4GB of memory
- Fixed frame offset issue during Replay transitions
- Fixed ColourCorrectionReset shortcut not correctly resetting Gamma
- Fixed issue with VST3 plugins that have duplicate names
- Fixed issue with FFMPEG recording 29.97p in EU
- Fixed vMix Social issue when Windows region set to Turkey


vMix 21.0.0.56
- Fixed issue with ButtonPress activator on the APC Mini
- Fixed List tab not refreshing when saving Video Delay clips to a list
- Added error messages describing when Camera or Microphone access is disabled in Windows Privacy settings
- Improved compatibility with new NDI support in Skype


vMix 21.0.0.55

- Recalibrated skin tone line in Vectorscope for better accuracy
- Added new recommended Periscope streaming quality presets

Fixed some issues with new Kona HDMI card and added support for the following modes:
- Up to 4K60 on Input 1 + 2x HD on Input 3 and 4
- Up to 4K60 on Input 1 + 4K30 on Input
- Up to HD60 on Inputs 1,2,3 and 4


vMix 21.0.0.53
- Fixed support for streaming to Facebook Groups
- Fixed auto creation of Facebook streams when description was left bank


vMix 21.0.0.51
- Fixed issue logging in to Facebook with Two Factor Authentication in some countries
- Updated Facebook permissions to support latest security requirements for Groups
- Fixed issue where vMix Call return video freezes or becomes garbled when changing sources
- Fixed rare error that may occur when closing vMix on slower systems


vMix 21.0.0.50
- Improved recording quality in Replay when using 1080p sources
- To enable, select 200 Mbps as the bitrate before adding the replay session to vMix
- Previously 200 Mbps would only have an effect on Interlaced sources
- Relaxed video format restrictions with AJA capture devices

New rules are as follows:
- All outputs must be in the same "clock family". (29.97/59.94 or 50/25)
- Port 1 must be in same clock family as outputs if used as an input channel
- Ports 2+ will accept any input format
- Fixed some rare issues with AVI codecs


vMix 21.0.0.49
- Change log not available for this version


vMix 21.0.0.47
- vMix Diagnostics is now included with install and can be found from the "hamburger" menu in vMix or in the start menu
- Detects any background applications that may interfere with the graphics card causing errors, flickering and performance issues
- Fixed replay bug when trying to play back incomplete events
- Fixed issue where PTZ Optics ZCAM provider did not appear in PTZ dropdown list


vMix 21.0.0.45
- Fixed issue with SetAudioFade when used with List input
- Improved CPU usage accuracy
- CPU/GPU warnings are now disabled by default
- Can be enabled under Settings -> Performance.
- When disabled, will still be reported in the logs to help assist our support team


vMix 21.0.0.44
- Additional bug fixes for Sony BRC series VISCA over IP support
- Will now no longer attempt to reconnect to Facebook streams that have expired


vMix 21.0.0.43
- Improved performance of local desktop capture on desktop PCs
- Added support for Sony BRC series PTZ cameras using VISCA over IP
- Fixed issue with audio only NDI outputs not appearing


vMix 21.0.0.42
- Fixed memory issue with VST3 plugins, especially with latest Windows 10 update
- Video frame delay now supported on NDI and VLC inputs
- Added "Custom Multi-Bitrate" dropdown option in streaming destinations.
- This allows custom URLs and Stream Keys for each stream without using separate streaming instances for each which may cause problems with some CDNs
- Fixed issue in vMix Social where Overlay was sometimes triggered before content in title had been updated

ImageGlass 6.0.12.27 查看版本資訊

更新時間:2018-12-26
更新細節:

What's new in this version:

Breaking changes:
- App settings are no longer saved in registry (Installer version), but igconfig.xml file, located in configuration folder instead
- The configuration folder contains these folders: Themes, Temp
- To open the configuration folder, go to Settings > General tab

New:
- Color management settings
- Set Lock screen image for Windows 10
- Flip vertical (CTRL + ;) and Flip horizontal (CTRL + ')
- Full-screen mode (toggle menu)
- Open the last seen picture on startup
- Center toolbar buttons horizontally
- Display navigation arrow buttons on right & left edge
- Display checkerboard only in the image region
- Added support for drag-and-drop of multiple folders in the same session to view image files

Improvements:
- Upgraded Magick.NET lib to v7.9.2.0 to fix the application freezes issue caused by nVidia drivers + OpenCL
- Improved launch performance
- Improved overall performance by using asynchronous loading
- Improved "Check for update" logic
- Portable / Moon version will not include igconfig.xml file to avoid overriding user settings
- Used HTTPS protocol to access https://imageglass.org
- The Shortcut text for Next/Previous buttons split out in language files, allowing them to be translated
- Rename dialog box is now re-sizable
- Show the current displayed image name in task bar
- Portable mode: removed absolute paths to Language, Theme
- Toolbar tooltip does not close after being clicked
- Re-apply image zoom after modification (rotate, flip; thumbnail bar resize change)
- Auto-center the image when changing Zoom mode, opening new file
- Standardized and removed the message box from command line executable files: igcmd.exe, igtasks.exe

Bug fixes:
- cannot get the current style for Set desktop background
- failure to load images if folder ends in "alternate space"
- height of horizontal thumbnail bar
- potential crash from missing theme image
- Images downloaded via browser would not be seen by file watcher
- Vertical Thumbnail view causes crash on program restart
- problems with network paths
- potential resource leaks
- playback issues for certain GIFs on Windows 7
- crash when invoking ImageGlass a second time when "Allow multi-instance" is off
- CTRL + = and CTRL + - keys could zoom twice
- exception from Install / Remove theme on invalid folder
- Image list would only load from a sub-folder if the current image was in a sub-folder and list sort - order changed

UltraMixer 6.1.1 (64-bit) 查看版本資訊

更新時間:2018-12-20
更新細節:

What's new in this version:

Fixed:
- Missing exclamation mark
- UltraMixer 6 Basic skins are not shown sometimes
- Widget sizes changes after restart
- Sometimes wrong positioning of the video mix widget
- General layout correction
- The waveform does not correspond to the file ins seldom cases
- Multiple editing of ID3 Tags

GameMaker Studio 2.2.1 Build 375 查看版本資訊

更新時間:2018-12-06
更新細節:

What's new in this version:

Release Notes:

Beta Channel:
- Added a new Preference to opt-in to the beta release programme
- For more info, see this FAQ

Updated macOS IDE's Mono version:
- The installer will now try to download and use v5.10.1.57 - if you have to install Mono manually, please install this version first
- Fixes a number of issues with building large projects in the Mac IDE - please note that we are aware these large projects currently build very slowly using the Mac IDE
- Also stops Mojave warnings that GMS2 is not optimised for Mojave and/or uses old components
- Note: Asset compiler errors are no longer shown as a dialog, now an .saencryptedreport file is written to a location specified in your Output Window - attach this to a Helpdesk ticket instead

Systems for avoiding project-saving issues:
- Changed the way saving is done, so we now save to a temporary location, then attempt to modify/remove the old files (a few times, if required), only throwing an error if the files continue to be locked externally
- Note: Reduces likelihood of issues for users who have agressive antivirus/anti-malware software or still continue to use OneDrive/Dropbox/Google, etc., folders for working on their projects
- Note: Also means if saving does fail it will only be the temp new files which are affected and your originals are still there, with the recent changes still in memory, so you can try saving again
- Fixed a number of project-saving and stability issues with the resource tree, especially if you had created custom tree views in your projects
- Added a new system to detect projects which have been corrupted by this issue and GMS2 will now offer to fix the project for you during a project load
- Note: We would suggest choosing "No", then immediately closing GMS2 and taking a backup of the project first, then load the project again and say "Yes"
- Added extra logging into ui.log for when your machine has access permissions issues with GMS2's files/folders or if tools have been lost from your GMS2 installation

Android Adaptive Icons Support:
- Added Game Options > Android > Adaptive Icons for generating new icons or importing existing ones
- Use the foreground/background pickers and the Generate button at the top of the page to create icons and view them in the mask preview area
- Scroll down the page if you want to import existing icons instead, then they will appear in the mask preview area too
- Note that this feature requires you to be using a 2.2.1+ runtime also, otherwise the icons won't end up in your .apk

Fixes for Ctrl+Shift+F:
- Fixed a variety of bugs with this tool
- Added the ability to select text in output windows, the debugger, etc., and Ctrl+Shift+F will use this string
- Fixed Ctrl+F so it moves the cursor to the first match after the current caret location, not the first match in the file

Misc:
- Preferences: Added new Workspace background stretch mode - Screen Stretch. Resizing left/right docks won't cause your wallpaper to move also. Is now the default if you have not set this Preference previously
- Game Options: Changed Main > Game Speed to default to 60fps in new projects, not 30
- Game Options: Removed the checkbox for MOGA Gamepads from Android, as this is no longer relevant in 2.2.1+ runtimes, as we have changed the gamepad integration
- Game Options: Added a checkbox into iOS > Social for whether you want Push Notification support included in your game or not
- Game Options: Added a checkbox into iOS to control whether you want the iPhone X home bar to require a double-tap to wake, rather than a single-tap
- Game Options: Removed the architectures for MIPS and ARMv5 from Android, as these are no longer supported by Google in their current build tools
- Object Editor: Can now press Delete on an event to remove it
- Object Editor: Fixed an issue with some inherited instance variable values not being shown correctly when in the room editor
- Code Editor: Added new DnD nodes for "Get Draw Font" and "Get Text Alignment"
- Resource Tree: Fixed an issue which could cause the tree to be locked in "reorder mode" when clicking off a resource to confirm a rename
- Resource Tree: Fixed an issue where cloning the Default view would leave the resource tree blank

Bugs:
- There are a lot of bugs fixed in the IDE and the runner for this release, so we would strongly recommend you check the change log pages and be aware of anything which applies to your project(s)
- See the bug database's Change Log for the list of public issues fixed in this version
- Known Issues can be found on the bug database also - for the current IDE headline list see this page

Pale Moon 28.2.2 (64-bit) 查看版本資訊

更新時間:2018-12-06
更新細節:

What's new in this version:

- Changed the about:feeds icon for external applications to a generic icon, since that kind of access to executables is no longer allowed for security reasons
- Fixed issues with copying/pasting bookmarks in the Library View
- Fixed a crash occurring when using HTTP pipelining over some (broken) proxies
- Fixed several issues with animated WebP display (animations stopping, corrupted frames on lossy images, etc.)
- Fixed an issue with the display of truncated GIF images
- Fixed an issue with deleting recent history not working properly
- Fixed incorrect duplicate compatibility mode preferences in about:config

Pale Moon 28.2.1 (64-bit) 查看版本資訊

更新時間:2018-11-16
更新細節:

What's new in this version:

- This is a bugfix release to address critical usability issues with the bookmarks/history window

Pale Moon 28.2.0 (64-bit) 查看版本資訊

更新時間:2018-11-14
更新細節:

What's new in this version:

- Fixed a major performance issue with web workers
- Fixed a rare crash on local networks with HTTP basic auth and unsupported cipher suites
- Fixed a performance/timer issue when leaving the browser idle
- Fixed an issue causing an empty dialog when launching executable files from the browser
- Fixed an issue preventing making entries to disallow sites to store data for off-line use
- Removed code to prevent extensions with binary components
- Fixed an issue with common dialogs being sized incorrectly for their content
- Fixed an issue with event handling on the tab bar that would cause frustrating behavior when trying to open/close tabs in rapid succession
- Switched default behavior for scrolling when a context or pop-up menu is open to allow scrolling, like in v27. This also affects scrolling in very long menus, e.g. bookmarks
- Added experimental Asynchronous Panning and Zooming (APZ) for desktop use
- Re-enabled the use and parsing of ICC v4 color profiles
- Removed telemetry code from the caching subsystem
- Improved full-screen detection for suppressing status messages
- Made all arguments passed to Init*Event() optional except the first for parity with other browsers
- Cleaned up some internal installer code
- Fixed making caret width configurable when dealing with CJK characters (regression)
- Fixed drawing of table borders consistently when zooming a page (regression)
- Exposed the "Save download location per site" pref in about:config
- Improved media handling (ongoing)
- Added experimental support for AV1 in WebM videos (disabled by default)
- Note: this is for WebM only for now, so MP4 and MSE AV1 streams (e.g. YouTube) will not (yet) play
- Removed the (defunct and incomplete) in-browser translation code
- Fixed an issue with CSS Grid layouts unnecessarily shrinking element blocks
- Fixed notification settings menu entry (opes about:permissions with relevant data now)
- Fixed the launching of an undesirable background content process for capturing page thumbnails
- Fixed a focus issue in the bookmark properties dialog
- Changed the setting for reporting CSS errors to the console to false by default, to prevent unnecessary performance loss for recording this data
- Added control mechanisms for Opportunistic Encryption (both for alternative services and upgrade-insecure-requests) in preferences, and disabled this by default due to potential security and privacy issues with this transitional technology
- Updated the default reported Firefox version in Firefox Compatibility Mode to prevent "too old Firefox" complaints on websites
- Updated libnestegg, ffvpx, reader view components and several other modules from upstream
- Implemented security fixes for CVE-2018-12381, CVE-2017-7797, a better fix for CVE-2018-12386 (DiD), CVE-2018-12401 (DiD), CVE-2018-12398, CVE-2018-12392, several Skia bugs, and several crashes and memory safety hazards that do not have a CVE number

GameMaker Studio 2.2.0 Build 343 查看版本資訊

更新時間:2018-10-03
更新細節:

What's new in this version:

Switch Changes:
- See this FAQ for a summary of the changes from 2.1.5 to 2.2.0
- Note: This link will only work if you have the Switch license

Logout-on-Shutdown System:
- Added a new Preference to automatically log users out when closing GMS2
- Note that this is off by default, as it's really only intended for educational users who want extra clean-up to happen between sessions - for most people, unticking "Remember Me" on the login dialog will do the trick
- See this FAQ for more information

Android Build System Changes:
- We've changed the Android NDK build process to fix issues building YYC on API 23 devices when using a newer version of the NDK, such as 17c or higher
- This change also fixes the issue users were seeing with the error "Unable to find library for armv7l"
- NOTE: This change also raises the minimum API level you must set in game options to 16 (up from 9)

Misc IDE Fixes:
- Fixed the runtime installation process so it uses fewer temporary drive mappings, which should stop "Z:manifest" errors
- Note: If your Windows user is not allowed to use subst due to permission/policy restrictions you will always need to resolve this yourself before attempting to install/update
- Fixed issues where projects got an asset compiler error and couldn't build because a resource had no audiogroup or texturegroup set
- Fixed the macOS Finder dialog so it now adds the correct file extension onto the filename chosen when exporting files from the Mac IDE
- Fixed an IDE crash in the DnD Editor if you tried to drag a Else node onto a If node inside that Else block
- Fixed an issue where for some users with corrupt installations the sound editor would not open when opening or creating sound resources
- Note: The change here is to simply allow the sound editor to open - you still won't be able to play the sound, and instead you will get a dialog informing of the corrupt install

Bugs:
- See the bug database's Change Log for the list of public issues fixed in this version
- Known Issues can be found on the bug database also - for the current IDE headline list see this page

GameMaker Studio 2.2.0 Build 341 查看版本資訊

更新時間:2018-10-02
更新細節:

What's new in this version:

Switch Changes:
- See this FAQ for a summary of the changes from 2.1.5 to 2.2.0
- Note: This link will only work if you have the Switch license!

Logout-on-Shutdown System:
- Added a new Preference to automatically log users out when closing GMS2
- Note that this is off by default, as it's really only intended for educational users who want extra clean-up to happen between sessions - for most people, unticking "Remember Me" on the login dialog will do the trick
- See this FAQ for more information

Android Build System Changes:
- We've changed how the Android NDK build process is done which caused issues with building YYC on specific devices namely API 23 devices when using a newer version of the NDK such as 17b or higher
- This change also fixes the issue users were seeing with the error "Unable to find library for armv7l"
- NOTE: This change also raises the minimum API level you must set in game options to 16 (up from 9)

Misc IDE Fixes:
- Fixed the runtime installation process so it uses fewer temporary drive mappings, which should stop "Z:manifest" errors
- Note: If your Windows user is not allowed to use subst due to permission/policy restrictions you will always need to resolve this yourself before attempting to install/update
- Fixed issues where projects got an asset compiler error and couldn't build because a resource had no audiogroup or texturegroup set
- Fixed the macOS Finder dialog so it now adds the correct file extension onto the filename chosen when exporting files from the Mac IDE
- Fixed an IDE crash in the DnD Editor if you tried to drag a Else node onto a If node inside that Else block
- Fixed an issue where for some users with corrupt installations the sound editor would not open when opening or creating sound resources
- Note: The change here is to simply allow the sound editor to open - you still won't be able to play the sound, and instead you will get a dialog informing of the corrupt install