Opera (64-bit)

最新版本 Godot Engine 4.1.2 (64-bit)

Godot Engine 4.1.2 (64-bit)

Godot Engine 4.1.2 (64-bit)
適用於 Windows 電腦的 Opera 64 位為您提供了瀏覽網頁的快速,高效和個性化的方式。它配備了一個流暢的界面,可自定義的快速撥號,發現功能,它可以幫助您找到新的網頁內容,數據保存 Opera Turbo 模式,可視化書籤,超過 1000 個擴展。在一個快速的瀏覽器上在網上做更多!您可以通過點擊免費下載按鈕,從我們的網站下載 Opera 離線安裝程序.



State in sync
輕鬆地從您的設備上繼續瀏覽。只需登錄您的 Opera 帳戶即可訪問您的計算機或移動設備上的書籤並在 Opera 中打開標籤。請記住為您的手機和平板電腦獲得 64 位 Opera 瀏覽器!

通過 web
OperaSpeed 團隊添加了許多改進,使 Opera 成為一個快速的瀏覽器。例如,由於內置的視頻支持,視頻啟動速度更快。而且,如果您的網絡連接速度較慢,Opera Turbo 可以壓縮頁面以加快瀏覽速度.

個性化您的瀏覽器
擁有 1000 多個擴展程序,可以很容易地自定義 Opera 並根據您的習慣進行定制。從 Opera 附加組件目錄下載您喜歡的擴展程序和主題,為您添加個性化觸摸並獲得最佳的瀏覽器體驗.

保持簡單
使用 Opera 直觀的組合地址和搜索欄,輕鬆搜索和瀏覽網頁。選擇一個預先安裝的搜索引擎,如穀歌,雅虎!或維基百科,或添加一個自定義搜索引擎。您還可以自定義鍵盤快捷鍵和鼠標手勢。下載 Opera Offline Installer 安裝程序!

更安全更安全
Opera 可以讓您瀏覽安全,所以您可以專注於內容。安全的瀏覽器可以防止已知的惡意網站。歌劇的欺詐和惡意軟件保護將提醒你,如果一個網站試圖欺騙你,竊取你的密碼或安裝病毒.

獲取更多完成
最近關閉標籤,標籤騎自行車一次與多個頁面玩耍的人,和其他小的改進節省您的時間在線。此外,如果使用可視化書籤,默認情況下在任何其他瀏覽器中都不可用,則可以快速返回到有趣的網站。你甚至可以與你的朋友分享書籤。下載用於 Windows 的 Opera Offline Installer 安裝程序!

發現更多的內容
想要留在最新消息的循環? Opera 的 Discover 功能將您的瀏覽器帶到您所在地區的各種主題的最新內容中.

也可用:下載 Opera for Mac

ScreenShot

軟體資訊
檔案版本 Godot Engine 4.1.2 (64-bit)

檔案名稱 Godot_v4.1.2-stable_win64.exe.zip
檔案大小
系統 Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 免費軟體
作者 Opera Software
官網 http://www.opera.com/computer/windows
更新日期 2023-10-04
更新日誌

What's new in this version:

- 2D: Fix Camera2D crash when edited scene root is null
- 2D: Fix CanvasModulate logic for modulating the canvas
- 3D: Fix VoxelGI saving VoxelGIData as a built-in file when prompted to save to an external file
- 3D: Change property hint range for camera attributes exposure multiplier
- 3D: Fix Curve3D baking up vectors for nontrivial curves
- Animation: Fix Animation::subtract_variant for affine transforms
- Animation: Fix AnimationNodeTransition with negative time scale
- Animation: Remove animation tracks with correct indices
- Audio: Fix audio stream generators getting freed accidentally
- Buildsystem: Allow unbundling OpenXR (for Linux distros)
- Buildsystem: Disable C++ exception handling (off by default in 4.1)
- Buildsystem: macOS: Fix builds with XCode 15
- Buildsystem: MSVC: Pass build options configuration to Visual Studio projects
- Buildsystem: MSVC: Make incremental linking optional
- Buildsystem: MSVC: Enable /WX on LINKFLAGS with werror=yes
- C#: Fix deserialization of delegates that are 0-parameter overloads
- C#: Add missing useModelFront parameter to GodotSharp Basis and Transform
- C#: Hide hostfxr not found error
- C#: Fix compatibility with Visual Studio 2022 for macOS
- Core: Fix range error for Array.slice
- Core: Fix byte to float color conversion in DisplayServerWindows::screen_get_pixel
- Core: Fix recursion level check for array stringification
- Core: Fix global transform validity for Node2D and Control
- Core: Fix recursion level check for VariantWriter::write() with objects
- Core: Fix string conversion for -0.0 float values
- Editor: Fix history mismatch
- Editor: Improve resolution of script type icons
- Editor: Don’t use splash minimum display time in editor
- Editor: Automatically add path to built-in scripts
- Editor: Use ui_text_submit instead of ui_accept to confirm and close text prompts
- Export: Fix Windows console wrapper and icon being swapped
- GDExtension: Fix version check for GDExtension
- GDExtension: Fix overriding _export_begin, _export_file and _export_end from GDExtension
- GDScript: Fix conflict between property and group names
- GDScript: Properly track extents of constants
- GDScript: Fix POT generator crash on assignee with index
- GUI: Fix Tree performance regression by using cache
- GUI: Fix root_node_layout_direction project setting being incorrectly exposed as a range
- GUI: Fix CodeEdit completion being very slow in certain cases
- GUI: RTL: Improve performance by using list iterators for item/paragraph removal
- GUI: Enable transparent background for GUI tooltips
- Import: Use image index instead of texture index for source_images
- Input: Prevent double input events on gamepad when running through Steam Input
- Input: Android: Set echo property for the physical keyboard events
- Navigation: Fix NavigationObstacle2D debug position
- Navigation: Fix NavMesh map_update_id returning 0 results in errors
- Network: Prevent crash when accessing Node Multiplayer from thread
- Network: ENet: Better handle truncated socket messages
- Network: ENet: Properly set transfer flags when using custom channels
- Network: Web: Always return -1 as body length in HTTPClientWeb
- Particles: Add motion vector support for GPU 3D Particles
- Porting: Fix file permissions for the web platform (affects every Unix-like platform)
- Porting: macOS: Fix uncapped frame rate for windows in the non-active workspaces
- Porting: Web: Fix JavaScriptBridge.eval() never returning PackedByteArray
- Rendering: Enable depth writes during shadow pass and depth pass, disable during color pass
- Rendering: Fix motion vectors being corrupted when using precision=double
- Rendering: Remove GPU readback from NoiseTexture3D.get_format()
- Rendering: Clamp Volumetric Fog Length property to prevent rendering issues
- Rendering: Propagate error correctly when max texture size for lightmaps is too small
- Rendering: Add half-pixel offset to lightmapper rasterization
- Rendering: GLES3: Reset anisotropic filtering when changing texture filtering mode
- Rendering: GLES3: Fix multimesh rendering when using colors or custom data
- Rendering: GLES3: Fix memory access error for MultiMesh
- Rendering: Vulkan: Fix texture update
- Rendering: Vulkan: Fix crash with many Omni/SpotLights, Decals or ReflectionProbes
- Shaders: Allow more hint types for uniform arrays
- Shaders: Fix shader type detection
- Shaders: Fix Shader and ShaderInclude resource loading
- XR: Fix issue with accessing hand tracking without timing info
- XR: Ensure OpenXR classes are declared properly
- Thirdparty: FreeType 2.13.2, ICU4C 73.2, libpng 1.6.40, libwebp 1.3.2, mbedtls 2.28.4, miniupnpc 2.2.5, openxr 1.0.28, tinyexr 1.0.7
- As well as many improvements to the documentation

Godot Engine 4.1.2 (64-bit) 相關參考資料
Download Godot 2.0.4.1 (stable)

Download Godot Engine version 2.0.4.1 (stable) for Linux, macOS, Windows, or ... Show all downloads. Linux - Standard (x86_64) 64 bit. Linux - Standard (x86) ...

https://godotengine.org

Download Godot 4 for Windows

2023年12月12日 — Download the latest stable version of the Godot Engine for Windows. ... Make sure to export 64-bit .NET binaries for your 64-bit target platforms.

https://godotengine.org

Download Godot 4.1 (rc2)

Download Godot Engine version 4.1 (rc2) for Linux, macOS, Windows, or Android.

https://godotengine.org

Download Godot 4.1.2 (rc1)

2023年9月22日 — Download Godot Engine version 4.1.2 (rc1) for Linux, macOS, Windows, or Android. ... Linux - .NET - Standard (x86_64) 64 bit · C# support. Linux ...

https://godotengine.org

Download Godot 4.1.2 (stable)

2023年10月4日 — Download Godot Engine version 4.1.2 (stable) for Linux, macOS, Windows, or Android. ... Linux - .NET - Standard (x86_64) 64 bit · C# support.

https://godotengine.org

Download Godot preview builds

Download the latest preview version of the Godot Engine 3 and Godot Engine 4 for Linux, macOS, Windows, or Android. ... Linux - Standard (ARM64) ARM64 · 64 bit.

https://godotengine.org

Downloading Godot Engine 4.1.2 (64-bit) from FileHorse.com

Godot Engine 64bit is an advanced, feature-packed, multi-platform 2D and 3D open-source game engine for Windows PC! Godot provides a huge set of common ...

https://www.filehorse.com

Godot Engine 4.2.1 (64-bit) Download for Windows Old ...

Godot Engine (64-bit). December, 13th 2023 - 46.3 MB - Open Source. Free Download. Security Status ... Godot Engine 4.1.2 (64-bit). Date released: 04 Oct ...

https://www.filehorse.com

Older versions of Godot Engine (Windows)

Download older versions of Godot Engine for Windows. All of the older versions of Godot Engine have no viruses and are totally free on Uptodown.

https://godot-engine.en.uptodo

Releases · godotenginegodot

Godot 4.2.1 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with ...

https://github.com