Notepad++ (64-bit) 歷史版本列表
記事本 ++ 64 位是一個免費的源代碼編輯器和記事本替換,支持多種語言。在 MS Windows 環境下運行,其使用受 GPL 許可證管理. Notepad ++ 是一個功能強大的編輯組件 Scintilla,使用 C ++ 語言編寫,使用純 Win32 API 和 STL,確保更高的執行速度和更小的程序大小。 Notepad ++ 通過優化盡可能多的程序而不損失用戶友好性,正在努力減少世界二氧... Notepad++ (64-bit) 軟體介紹更新時間:2021-10-15
更新細節:
更新時間:2021-10-15
更新細節:
What's new in this version:
Breaking:
- Removed IronPython and Batch game script support
- Twitch integration is no longer supported, use Amazon Games integration instead
New:
- Completely reworked emulation support (already imported games/emulators are not affected/broken by this update and will work as before)
- New add-on browser (all existing extension/theme management and settings have been moved there as well from the old settings menu)
- Audio feedback and background sound support in Fullscreen mode
- Improved mouse and keyboard navigation in Fullscreen mode
- Plaform, AgeRating, Region and Series fields can hold multiple values
- Completion status is now fully customizable
- Many improvements and new features in SDK
- Improvements to startup speed (library load times)
- Option to switch to Fullscreen from tray menu
- Option to install add-ons via Playnite URI
- Configurable buttons on top panel
- Option to cancel library update in Fullscreen mode
- URI command to open on specific game details
- Support for game variables in game manual field
- Show images dimensions in metadata comparison window
- Scroll behaviour and layout options for Grid view
- Playnite API and game object accessible in game scripts
- Option to swap X/A button on main FS screen
- Option to specify monospaced font (used by some text fields like scripts)
- Option to save filter presets
- Option to reset application settings to default
- Option to not minimize Fullscreen app after starting a game
- Option to keep main menu on top panel if sidebar is visible
- Option to change play time tracking mode
- Option to change font sizes in Fullscreen mode
- Option to hide some items from Fullscreen main menu
- Option to hide mouse cursor in Fullscreen mode
- Option to show software tools on Sidebar
- Option to force Fullscreen mode to always use primary display
- Option to enable async image loading in Fullscreen mode
- Option to disable XInput support in Fullscreen mode
- Option to assign partial release dates
- Image rendering quality/performance scaling options
- Game groups on Grid view
- Button to test game scripts
- Allow multiple Play actions
- Import exclusions are stored in the game library files
- Support to search for specific resolutions during google image searches and added resolution presets
- Show address bar on WebView windows
- Game scripts now share one runtime instance allowing them to share data between various events
Fixed:
- Playnite's library data are now stored in less files and they are locked while Playnite is running. This should fix data corruption issues when syncing Playnite's files via could storage solutions.
- Mouse scrolling doesn't work properly in FS mode
- Sorting name is ignored when grouping by name
- Prevent updating game library entries during library update when no data has changed
- Game menu not visible fully under some circumstances
- Don't prevent wake events when suspending/hibernating Windows from Playnite
- "Recently played" tab in Fullscreen Mode doesn't update after launching game
- Race condition during addon installation
更新時間:2021-10-14
更新細節:
What's new in this version:
- The goal of Release 8.1.6 is fix 2 long time critical issues (several tries for fixing them but failed though): NUL file-corruption & losing session problem while power cuts or Windows auto-restart PC for updating. In order to remedy these 2 problems, the file saving API is changed from POSIX IO functions to Win32 native IO API.
- A good news for dark themes users who edit Markdown files regularly: Markdown syntax highlighting will fit any dark/light theme. Make sure you’re using the new Markdown UDL files come with the new release.
更新時間:2021-10-14
更新細節:
What's new in this version:
Fixed:
- Drum Machine device: PDC issue with internal returns
- Note editor GUI could be out of sync with audio playback
- Note playback visualization in note editor was not correctly delay-compensated
- Selecting all tracks inside a group track would also select the group's output track
- Turning off automation write did not return parameters to current value (until a new automation point was reached)
- Deactivating a device by [SHIFT] clicking its power button would lose the current state of any contained plug-ins
- Rare crash when opening and quickly closing a project
- Crash when loading Drumfunk 170bpm clip from the Anti-Loops pack
- Controller API: A track bank created with a flattened track list could return the effect tracks and master tracks multiple times
更新時間:2021-10-14
更新細節:
更新時間:2021-10-14
更新細節:
What's new in this version:
- Fix crash
更新時間:2021-10-11
更新細節:
What's new in this version:
- Main: Fixed a crash that could occur when copying the test log to the clipboard
- Ui: Fixed the Core graph color for the OCCT Skin
- Enterprise: Fixed a rare NullReferenceException within OCCT Command-line
更新時間:2021-10-07
更新細節:
更新時間:2021-10-06
更新細節:
What's new in this version:
- New Discord Server
- Remove Extension folder from mpv.net
- Replace obsolete vs.get_core() with vs.core
Updated tools:
- MediaInfo v21.09
- VapourSynth R54 [back due to compatibility issues]
更新時間:2021-10-06
更新細節:
What's new in this version:
Fixed:
- ALS Import: Now treats send levels below -70 dB as -∞ dB
- ALS Import: Tracks routing to the parent track weren't imported correctly
- Some WAV samples couldn't be imported
- Hardware CV Instrument device: Axes were getting painted over
- Oscilloscope Grid module (Display): Would paint outside the bounds when reopening Grid editor
- Crash when using arrow keys after switching to Project Panel via keyboard shortcut
- Undoing deletion of a plug-in that had a modulated parameter could recall the wrong parameter value
- Monitoring via track input routing from a multi-out VST chain created one buffer latency in the monitoring track
- In some situations, the application could crash when activating from demo mode, etc
- Crash when loading some beta projects