LogMeIn Pro 歷史版本列表
LogMeIn Pro 是一款非常適合 PC 用戶的遠程訪問工具,適合那些隨時隨地都在尋找廉價的辦公室電腦的人士。借助 LogMeIn Pro,您可以像瀏覽電腦前一樣,通過瀏覽器,台式機和移動設備輕鬆快捷地訪問您的 PC 或 Mac。自由地同時在兩個地方!除了遠程訪問,像文件傳輸,文件共享,遠程打印和遠程聲音等高級功能可以幫助您保持連接和生產力,無論你走到哪裡。訪問所有文件並使用 LogMeIn ... LogMeIn Pro 軟體介紹更新時間:2020-11-13
更新細節:
What's new in this version:
Fixed:
- Crash Increasing Audio buffer size with EQ VST on composition
- Crash right clicking on clip while deck still loading
- Crash trying to render clip with missing tracks
- Crash trying to add fixture to copied v6 fixtures
- Crash on render when antivirus blocks Resolume access to rendering folder
- Crash changing NDI resolution
- Popups & menus getting stuck sometimes
- UI stops responding on clip transition with lots of video routers/effect clips
- UI hangs with many Video routers when I crank the composition speed
- Renders of BPM synced loops are jumpy, first/last frames of file is a duplicate of the second/last but one
- Playing motion jpeg at odd resolution shows skewed
- Files with apostrophe and & in name are not reconnected loading a collected composition
- Undoing effect move can leave param assigned to dashboard where effect was moved from
- Paste effects leaves clip position and dashboard assignments for params disconnected
- Soft edge parameters are not reloaded properly on restart
- Soft edge Black level compensation is applied when Soft edge is off
- Removing a clip in Alley sets list position below playing clip
- Don't convert custom OSC Output Address to lowercase
- Add Save and Quit option to quit confirmation
- Audio effect renaming
- Copy new factory (default) presets to Documents folder
- Reveal In Finder for Envelope and Color Palette presets in Preset Manager Window not working
- Layer mixer parameters don't reconnect to Transition phase and dashboard on composition open
更新時間:2020-10-20
更新細節:
What's new in this version:
- Fix Repeat Last Effect bug
更新時間:2020-10-20
更新細節:
What's new in this version:
- Update German Translation
- Mixer Continues to play when device list changes
更新時間:2020-10-03
更新細節:
What's new in this version:
- Improve stability on update device list
更新時間:2020-09-29
更新細節:
What's new in this version:
- Fix Cut/Copy/Paste on save dialog (macOS)
- Fix high latency issue on PulseAudio (Linux)
- Fix crash when using ocenaudio in some languages (macOS)
更新時間:2020-09-26
更新細節:
What's new in this version:
- Fix OSX Mountain Lion bug
更新時間:2020-09-23
更新細節:
What's new in this version:
- Add 'Keep Files Link After Close'
- Add Support to VST Shell (WAVES Plugins now supported)
- Add toolbar button to Sound Preferences
- Improve VST support
- Improve AudioUnits support
- Fix bug when audio devices are removed/turned off
- Minor UI changes
更新時間:2020-08-27
更新細節:
What's new in this version:
- Fix MP4 files issue
- Fix capture/playback issue in some conditions
更新時間:2020-08-26
更新細節:
What's new in this version:
- New VST plugin manager
- New silence selection feature
- UI updates
- Improved usability of canvas zoom buttons
更新時間:2020-07-21
更新細節:
What's new in this version:
Fixed:
- Clip with ProRes 4444 + alpha reverts alpha type setting
- This ProRes clip with alpha displays differently on mac and windows with premultiplied alpha
- Playing h264 in random can crash
- Position field on Clip playhead doesn't show selecting paused clip again
- Scaling / sampling in the Advanced output lets pixels bleed
- Slice transform in mask mode lags a lot after ASS changes
- Long fixture names overlap a lot in Advanced output
- Crash waking the machine from sleep with NDI clip loaded
- renaming Fixture parameter to same name as another one, renaming it again changes different channel name
- Crash clearing capture clips
- 7.2.0 can hang with advanced output open on windows
- Moving group below itself, layer order can change in group
- Can't move group below a layer below
- Alpha channel support for HD-SDI outputs with BMD capture cards
- Multiple inputs on AJA Kona 4 show glitchy
- DataPath boards not loading
- Popups & menus getting stuck sometimes
- Alley, Crash trying to convert with an unsupported file in the list
- Rendering a paused clip, the render gets the first clip frame instead the one at the paused position