iTunes for Windows (64-bit) 歷史版本列表
iTunes for Windows 64 位是組織和欣賞已有音樂,電影和電視節目的最佳方式,併購買你想要的。您甚至可以通過 iTunes Radio 收聽免費的流媒體電台。 iTunes 可在 Mac,PC,iPad,iPhone,iPod touch 和 Apple TV 上使用.iTunes 功能:您的個人音樂遊樂場 iTunes 是享受和擴大您對音樂的熱愛的地方。這是你聽歌曲,藝術家和專輯... iTunes for Windows (64-bit) 軟體介紹更新時間:2021-09-24
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更新時間:2021-09-21
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What's new in this version:
New:
- Added effect "Remove background" (x64 version only). Applies to video file and webcam sources only
- Added effect "Blur background" (x64 version only). Applies to video file and webcam sources only
- Added effect "Dynamic contrast"
- Submenus added to context menus
- New capture source: Video playlist. Add several video files which are to be played consecutively
- New capture source: Audio playlist. Add several audio files which are to be played consecutively
- You can control playback and edit a playlist in a separate windows: click the "..." (for video playlist) or "Gear" (for audio playlist) button and select the "Playlist" command
- Added MJPEG support into DirectShow capture
- Added pause source on space key. (VideoFileSource, SlideshowSource)
Updated:
- Chromakey filters group renamed to Background
- Background processing filteres are all moved to the Background group
- Filter names and parameters prepared for translation to other human languages
- In the "Add new source layer" menu: display sharing commands moved to "Share display" submenu
- In the "Add new source layer" menu: audio source capture commands moved to "Audio Source" submenu
- The Effects dialog is not movable. Click-and-drag in any space uncovered by other controls to move it
- When a checkbox state is changed show/hide controls associated with it. This is currently used in Chromakey effect when enabling/disabling automatic key color selection
- Color picker of a color control is now automatically disabled as soon as a color is selected. To keep the color picker active hold down Alt key on the keyboard when making a selection
- Reworked audio mixer and a new implementation of audio/video synchronization in stream is done for now. Known problems: the stream is not stable - audio/video packets seem to gradually divert in their PTS values which causes stream reinitialization on the receiving side, also the audio track changes tempo and plays back either faster or slower every next few seconds
- Audio/video synchronization in stream is greatly enhanced
- Audio/video frame rate is now more accurate
- Video driver updated to support 60 fps output
- Better support for 60 fps scenes
- Some filters performance enhanced by moving code execution to GPU
- Only automatically show About dialog when a newer version is run for the first time
Fixed:
- Fixed bug with LUT loading from project
- Fixed bugs with adding video into audio playlist
- Fixed color palette not being updated with a picked color in Color Control UI elements
- Fixed crash when opening Add Webcam dialog when some webcam models are connected to computer
- Fixed switching scenes with the same webcam on each of them
- Fixed GIF-loader for IP-camera preload
- Fixed errors with handling file paths containing international symbols
- Safely handle international symbols during Skin Smoother initialization
- Added missing shader files to setup file
- Create file path before actually saving a file
- Fixed crash on fast effect parameters change
更新時間:2021-09-21
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更新時間:2021-09-21
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更新時間:2021-09-21
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更新時間:2021-09-21
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What's new in this version:
- 2.3.4 changes a lot of the underlying systems for input/output and how the IDE is rendered, allowing us to fix some longstanding differences Windows IDE vs Mac IDE and also to better support modern input devices and new OSes going forward. You may not notice much change and this might look like a small release, but there have been a lot of changes, fixes and improvements made throughout the IDE.
- There is also an overhaul in the versions of Visual Studio now required. Almost all platforms which used VS2015 before now require Visual Studio 2019, so please ensure you install this if you haven't already and also check your GMS2 Preferences paths are now correct, otherwise you will have errors when building YYC platforms/UWP/consoles. More information and a link to the Required SDKs can be found further down this page or on the Help menu inside GMS2 itself.
- We also squeezed in two new console exports - Microsoft Xbox Series X/S and Sony PlayStation 5! If you are already approved for consoles these will appear in Target Manager as normal
- There are of course also a number of important bug fixes, so please do read the release notes carefully. See below for IDE changes/fixes and check the Runtime Release Notes for in-game changes/fixes.
更新時間:2021-09-21
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更新時間:2021-09-21
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更新時間:2021-09-14
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更新時間:2021-09-10
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