Grammarly for Windows 歷史版本列表
Grammarly for Windows 桌面將確保您的郵件,文檔和社交媒體帖子清晰,無錯誤且有影響力。提高你的寫作風格吧!立即下載適用於電腦的語法!Grammarly 功能: 方便地通過 Windows 應用程序訪問只需將您想校對的文件拖動到語法自動更新,確保您始終擁有最新版本注意:演示版本中的功能有限. Grammarly for Windows 軟體介紹更新時間:2023-07-29
更新細節:
更新時間:2023-07-26
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What's new in this version:
Changed:
- Removed the warning when playing while ripping
- Updated Czech translation
- Put the playing album at the top during a shuffle albums
- New: Added a "+Play" button to the rip dialog to play and rip at once
- Fixed: Seeking with JRVR could result in some playback glitches since 31.0.35
更新時間:2023-07-22
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更新時間:2023-07-22
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更新時間:2023-07-21
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What's new in this version:
- doc: add atlowChemi to collaborators
- (SEMVER-MINOR) events: allow safely adding listener to abortSignal
- fs: add a fast-path for readFileSync utf-8
- (SEMVER-MINOR) test_runner: add shards support
更新時間:2023-07-20
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What's new in this version:
Fixed:
- SplitCam virtual web camera is not working
- DirectShow capture sources stopped working
- Addressed issues with program crash. Fix is not confirmed yet
更新時間:2023-07-20
更新細節:
What's new in this version:
- Fixed: Logging the playback information could lead to crashes in some cases
- New: Added "Shuffle Albums" to the shuffle menu to keep albums in track order but shuffle the collection of albums
- Changed: DSP Studio will be closed when shutting the program down to server mode
- Changed: More tuning of the Swap and Unswap expressions
更新時間:2023-07-20
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更新時間:2023-07-18
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What's new in this version:
New:
- FullHD resolution is now the default resolution in SplitCam. New projects will be created with 1920x1080 scenes, sources will use 1920x1080 size whenever possible, and recommended settings for live streams are also default to FullHD resolution. Existing projects will still be using the settings saved with those projects. The new defaults will apply only to newly created projects or newly added capture sources
- Added support for capturing more Games, including those having anti-cheat protection
- New setting: Enable/Disable WMF Frame Server. The option is located in SplitCam Settings dialog on the Additional tab.
- Game capture sources are now saved with the project
- Restore capture of Game sources after the game or SplitCam is restarted
- Added partial support for H264 webcam format. This format is not fully supported yet
Updated:
- Dim instead of hide layers when editing tip notifications
- When a full screen capture source is added to a scene try to restore the capture in case the monitor is disconnected and then reconnected again
- Window capture source has a new option in layer's settings dialog: "Respect window opacity", which is enabled by default. With this option enabled those windows that have transparent or semi-transparent user interface will be correctly shown on the SplitCam scene
- Make sure to syncronize settings of all sources referencing the same webcam
- Correctly process XRGB image format
- Avoid dead locks when reinitializing webcams
- Reuse active webcams in the 'Add a webcam' dialog. This speeds up the appearance of the dialog
Fixed:
- Saved window capture source has a black screen right after SplitCam is started
- Some lottie animations had missing or incorrectly displayed elements
- IP-Camera preload image had incorrect zoom factor applied
- Make sure to display actualized information about current webcam source settings in the layer's Settings dialog
- Address SplitCam crash when relocating object collections in memory
- Fixed bug with game capture reinitialization when game window size or game texture size changed
- Minor bug fixes
更新時間:2023-07-18
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