GitHub Desktop 歷史版本列表 Page23

最新版本 FastReport.Net 2024.1.7

GitHub Desktop 歷史版本列表

GitHub Desktop 是一個無縫的方式來貢獻於 GitHub 和 GitHub Enterprise 上的項目。 GitHub Desktop 允許開發人員同步分支,克隆存儲庫等等。拉請求,合併按鈕,叉隊列,問題,頁面,維基:所有令人敬畏的功能,使共享更容易。但是,這些東西只有在您將代碼推送到 GitHub.GitHub Desktop 之後才會很好。功能:啟動一個項目 您會在側邊欄中找... GitHub Desktop 軟體介紹


Wirecast 12.1 查看版本資訊

更新時間:2019-05-01
更新細節:

What's new in this version:

NEW Features

NEW – Wirecast One
- New tier of Wirecast now available!
- Wirecast One is the most affordable way to get your first streams up and running while harnessing the power and ease of use Wirecast is known for. With a single camera input and easy streaming to your preferred destination, Wirecast One covers all the basics for your first stream and is powerful enough for your 1000th!
- Wirecast One can be used by beginner streamers all the way up to the veterans of live video, but it is perfect for streaming to social media websites like Facebook or Twitter, and all your live streams from casual events to the most professional productions.
- For a comprehensive comparison of One, Studio, and Pro, please visit our Buy page.

NEW – LinkedIn Live:
- Attention: LinkedIn Live is currently invite only, via LinkedIn. Link to LinkedIn application process can be found within Wirecast Output Settings with LinkedIn Live chosen as the destination. Alternatively, you can apply directly by clicking here.
- With LinkedIn’s new Live offering, you can now stream directly to your LinkedIn network. Your LinkedIn network will receive an alert when you go live.

NEW – Facebook Donation Button for Verified Pages:
- Now, Wirecast users with a verified page can enable the donation button for viewers of the stream.
- In Wirecast, simply go to the advanced section of the Facebook Live output settings, log in with credentials to a verified Facebook page, check “Show Donation Button”, and enter the Facebook Charity ID. For more details regarding Facebook Donation eligibility, read here.

Improvements:
- Add “Remind me later” option to the Wirecast Support Renewal nag page
- Implement preference for disabling unlicensed functionality

Fixes
– 404 returned when requesting help from the Encoder Presets window
– Add Patios for LinkedIn Live Broadcast has ended alert message
– Adding a VLC NDI source to the document causes a crash on Windows
– Alpha issues with TL4 via NDI in WC12
– Always allow change user option in Facebook log-in
– Audio artifacts in Blackmagic and Magewell sources
– Build In / Build Out elements don't move proportionally
– Cannot select Cut or Smooth from transitions dropdown menu after update
– Check mark icon does not show for options within the Matte drop down menu
– Clicking "Crosspost Settings" crashes Wirecast
– Entering a place prevents FB destination from recognizing verified pages
– Frozen video and synchronization problems when connecting to NDI sources in secondary documents
– Localization Mac OS: Stock Media Library download button cut off in localized versions
– Localization Windows OS: Stock Media Library cancel button cut off in localized versions
– Localization: "Primary Sound Driver" does not display properly.
– Memory leak/crash over time, ingesting 10 IP web streams
– Missing space on the Software Update Tab in Preferences
– NDI Sources remain in the add Source Dialog after being disconnected
– NDI buffer delay
– RTMPS output via Microsoft Azure destination does not work
– Removing an AVCapture source from the Rendezvous mix causes the audio to be removed from the Live Output mix if it is also in the Live Canvas
– Stock Media Library: Placeholder text shows when trying to select a folder to download Stock Media files to
– Titler Live NDI Shot events do not work
– Trademark not present beside "Wirecast" when licensed
– Two browser tabs are spawned when selecting "MIDI forum" from Preferences
– Unable to use 3D Plane transition in Wirecast 12.
– Web stream URI and Username input boxes appear as if they are the same input box
– Webstream HLS source video freezes after several hours
– Windows: Rendezvous Audio Mixer shows a blank drop down menu until an option is selected
– Wirecast Crashed when selecting a youtube event
– Wirecast EULA showing odd characters in section 2.6
– Wirecast Preferences do not save when computer language is set to Russian
– Wirecast crashed when editing changes in audio mixer

DS4Windows 1.7.7 (64-bit) 查看版本資訊

更新時間:2019-04-29
更新細節:

What's new in this version:

- Fixed Up-Left DPad direction for DS4 output device

DS4Windows 1.7.6 (64-bit) 查看版本資訊

更新時間:2019-04-27
更新細節:

What's new in this version:

- DualShock 4 controller emulation type has been added. ViGEmBus will emulate a DS4 v.1 when the option is enabled
- Updated ViGEmClient library to use notification queue for DS4 target
- Linked touchpad related delegates to class instance rather than linking to interface. Speed boost
- Added "Unload on trigger release" option for Load Profile special action
- Fixed issue with Gyro Toggle being used when not enabled in a profile
- Changed Welcome Dialog to use the new official ViGEm Bus Driver installer. The installer will install ViGEm Bus Driver version 1.16.112.0
- Fixed ViGEmBus driver check to work with ViGEmBus version 1.16.112.0 as well as 1.14.3.0
- Allow setting a custom Steam folder location
- Raised sixaxis dead zones

DS4Windows 1.7.5 (64-bit) 查看版本資訊

更新時間:2019-04-20
更新細節:

What's new in this version:

- Fixed force feedback notification queue for ViGEmClient library

DS4Windows 1.7.4 (64-bit) 查看版本資訊

更新時間:2019-04-19
更新細節:

What's new in this version:

- Re-enabled force feedback support
- Updated ViGEmClient library to include a queue for force feedback notifications. This should fix the stuck force feedback issue
- Use ref locals to curb array access for KB+M routines
- Added support for the PS4 Fun Controller
- Use wrapper method for MapVirtualKey when using older scan code option. Fixes issues with arrow keys not being interpreted correctly in some situations
- Tweaked sensitivity axis scaling to reach max values
- Allow Load Profile action key to be used without unload trigger. Allows multiple Load Profile special actions to work together
- Added brute force feedback timer fix implemented by mika-n. Should help with worst case scenario of the rumble getting stuck

Xojo 2019 Release 1 查看版本資訊

更新時間:2019-04-10
更新細節:

What's new in this version:

Major changes include:
- Xcode 10.2 compatibility
- Significant improvements to performance of Layout Editor, especially with web projects
- Improvements to URLConnection: SendSync now works with threads, added a new HTTPStatus property, URLConnection also now appears in Library for desktop projects
- Free Pi license now builds for Console or Desktop
- Spell checking now also supported in TextArea on Linux
- Dynamic Constants are now referred to as Localized Strings
- General AutoComplete improvements
- SQLite updated to 3.26.0

Capture One 12.0.3 查看版本資訊

更新時間:2019-04-09
更新細節:

DS4Windows 1.7.3 (64-bit) 查看版本資訊

更新時間:2019-04-04
更新細節:

What's new in this version:

- Disabled force feedback support for now
- Updated code to use newer stable ViGEm.NET client library
- Added runtime option for toggling touchpad movement. No longer edit profile setting and store old setting temporarily
- Now skip updater execution if new updater version could not be downloaded
- Added null check for Enable_Controls method
- Resolved crashing and stability issues with x86 build caused by ViGEm.NET client library

FinePrint 9.37 查看版本資訊

更新時間:2019-03-28
更新細節:

What's new in this version:

FinePrint 9.37
- Assorted bug fixes and performance improvements


FinePrint 9.36
- Assorted bug fixes and performance improvements


FinePrint 9.35
- Fixed a bug that sometimes caused pdfFactory to become unresponsive when the mouse was right-clicked
- Fixed a bug that caused extraneous white lines to appear in the onscreen preview
- Fixed display and scrolling bugs that sometimes happened when fine-zooming in thumbnail view (i.e. Ctrl+Alt+0, Ctrl Alt +, Ctrl Alt-)
- Fixed incorrect page numbering that sometimes happened when job separation is enabled


FinePrint 9.34
- display and performance improvements
- fixed a bug that sometimes caused bitmaps on rotated pages to be imaged incorrectly
- better usability when working with line and shape notes


FinePrint 9.33
- (Server Edition only) Fixed problems with deploying server-based settings to clients when UAC is enabled. Publish settings can now be done from any server admin account


FinePrint 9.32

- All executable files (*.exe, *.dll) and all driver files (*.cat) are now dual-signed with EV SHA-1 and SHA-256 code signing certificates. You can get more information here

Fixed incorrect page numbering that sometimes happened in the following cases:
- Booklets where the total number of pages is not a multiple of 4
- Repeated pages
- Job separation
- Letterheads that use the “Always apply all pages” option


FinePrint 9.31
- performance improvements
- rollup of various bug fixes


FinePrint 9.30
- The default app font is now larger (Calibri 9pt)
- The default app font can now be customized in the Settings dialog
- Keyboard users can now use the Tab key to navigate through the toolbar buttons
- You can now drag and drop snapshot selections from pdfFactory Pro to other apps (e.g. Windows Explorer, Google Maps)


FinePrint 9.25
- Resizing thumbnails by dragging the grab handle in the lower right corner of a thumbnail page now shows real-time feedback
- Resizing the main window or the pane divider now shows real-time feedback
- Thumbnails now automatically snap to “best fit” sizes when they are resized. Holding down the Ctrl key overrides this behavior and allows total control over thumbnail sizes.
- Performance improvements, particularly with large documents
- Fixed problems imaging large bitmaps (e.g. photos, scans) that were broken up into separate pieces when printed by the application
- Bug fixes and performance improvements when imaging bitmaps and line art that use transparency
- Ctrl+A (Select All) now works correctly in edit controls on the Layout tab
- Fixed a crash that sometimes occurred when the print job contained a ‘%’ character
- The simulated punch holes that are drawn when gutters are enabled now conform to accepted standards for both English and Metric paper sizes
- New and improved keyboard shortcuts for zooming: Ctrl + (Zoom In), Ctrl – (Zoom Out), Ctrl 0 (Fit Page), Ctrl Alt + (Zoom In, small amount), Ctrl Alt – (Zoom Out, small amount), Ctrl Alt 0 (Thumbnail view), F11 (enter/exit Full Screen)

更新時間:2019-03-27
更新細節:

What's new in this version:

Offline GPU Rendering with AMD’s Radeon™ Pro Render:
- AMD’s GPU accelerated path-tracer, the Radeon Pro Render, is now part of Modo’s collection of powerful rendering options and the beginning of increased rendering flexibility and improved APIs in Modo. In its first iteration for Modo 13.0, this hardware-agnostic, offline rendering solution gives artists the option of leveraging hardware that was once limited to real-time viewports
- AMD’s powerful denoising technology has also been added in 13.0. This provides users with additional options to reduce render times by accessing one of two options available: Bilateral and Median. Much like Radeon Pro Render, AMD’s denoiser is not vendor-specific and further expands the rendering options available to all users on Windows and OSX

MeshFusion adds Kit Fusing:
- Modo’s direct modeling toolset remains the most intuitive experience for 3D artists with new features including Relax Edge and Find Shortest Path Selection to enhance and accelerate creation workflows
- Building on our award-winning MeshFusion toolset, Modo 13.0 introduces Kit Fusing, allowing artists the ability to define only a portion of a mesh to be used for creating boolean operations. This powerful enhancement makes it easier to leverage complex meshes and allows for holes to create the impression of complex negative forms like fan grills with mechanical components that are visible inside a surface

Elevated Animation Workflows with Layering Systems:
- The world’s leading riggers and character artists use Modo for games, film, and TV. Using their feedback and driving Modo in production environments, we’ve been able to engineer solutions that target animation workflows. Modo’s 12 Series included huge advancements to the schematic viewport, providing a cleaner and easier-to-manage artistic experience with features such as Notes to enhance collaborative pipelines. Modo 13 adds non-destructive editing of specific actions through the new Animation Layers feature, where each layer can be controlled to override or apply additively in a top-down format
- Masking with the new Animation Layer system allows for individual aspects of an animation to be isolated and uniquely defined

Arrays Elevate Modo’s Procedural Modeling Capabilities:
- Modo is unique in how it enables users to create customized workflows tailored to the needs of an artist or project. Arrays are a new addition to Modo’s rigging system that allows for advanced storage, manipulation, and output of data in a variety of forms, further enabling what technical artists can engineer in Modo. Arrays help you construct complex relationships that can be leveraged across Modo’s many systems including, rigging, procedural modeling, particles, and more to create the specific tools and behaviors you need to realize your creative vision, whether it’s a custom modeling tool or an advanced motion graphics system

Modo Bridge adds Unity Support:
- Modo Bridge for Unity adds similar functionality that was present in the Unreal Bridge, now through a shared interface to streamline interaction with real-time scene creation. Users can transfer Meshes, Instances, Textures, Materials, and Cameras between Modo and Unity with bilateral communication, allowing artists to move items back and forth between either application

UV Enhancements:
- The UV toolset in Modo 13.0 has been further simplified to dramatically reduce the time required to generate clean UV maps. The new UV Cut Map allows artists to define sets of selections that are color-coded and displayed on the model in the 3D viewport. Enhancements to the UV Split, Wireframe Display, Packing, and the Edge and Vertex Slide bolster the Modo UV arsenal, allowing more control of the unwrapping and utilization of complex UV maps