GeoServer 歷史版本列表 Page8

最新版本 GeoServer 2.22.3

GeoServer 歷史版本列表

GeoServer 是一個基於 Java 的軟件服務器,允許用戶查看和編輯地理空間數據。使用開放地理空間聯盟(OGC)制定的開放標準,GeoServer 允許在地圖創建和數據共享方面具有極大的靈活性.打開和共享您的空間數據 GeoServer 可讓您向世界顯示空間信息。實施網絡地圖服務(WMS)標準,GeoServer 可以創建各種輸出格式的地圖。 OpenLayers,一個免費的地圖庫,被集成到... GeoServer 軟體介紹


Streamlabs OBS 0.17.1 Beta 查看版本資訊

更新時間:2019-08-22
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Node.js 12.9.0 (64-bit) 查看版本資訊

更新時間:2019-08-21
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What's new in this version:

Changes:
Crypto:
- Added an oaepHash option to asymmetric encryption which allows users to specify a hash function when using OAEP padding

Deps:
- Updated V8 to 7.6.303.29
- Improves the performance of various APIs such as JSON.parse and methods called on frozen arrays
- Adds the Promise.allSettled method
- Improves support of BigInt in Intl methods
- Updated libuv to 1.31.0
- UV_FS_O_FILEMAP has been added for faster access to memory mapped files on Windows
- uv_fs_mkdir() now returns UV_EINVAL for invalid filenames on Windows. It previously returned UV_ENOENT
- The uv_fs_statfs() API has been added
- The uv_os_environ() and uv_os_free_environ() APIs have been added

Fs:
- Added fs.writev, fs.writevSync and filehandle.writev (promise version) methods. They allow to write an array of ArrayBufferViews to a file descriptor

Http:
- Added three properties to OutgoingMessage.prototype: writableObjectMode, writableLength and writableHighWaterMark

Stream:
- Added an new property readableEnded to readable streams. Its value is set to true when the 'end' event is emitted
- Added an new property writableEnded to writable streams. Its value is set to true after writable.end() has been called

Streamlabs OBS 0.17.0 查看版本資訊

更新時間:2019-08-20
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Node.js 12.8.1 (64-bit) 查看版本資訊

更新時間:2019-08-16
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What's new in this version:

Fixed:
- “Data Dribble”: The attacker requests a large amount of data from a specified resource over multiple streams. They manipulate window size and stream priority to force the server to queue the data in 1-byte chunks. Depending on how efficiently this data is queued, this can consume excess CPU, memory, or both, potentially leading to a denial of service.
- “Ping Flood”: The attacker sends continual pings to an HTTP/2 peer, causing the peer to build an internal queue of responses. Depending on how efficiently this data is queued, this can consume excess CPU, memory, or both, potentially leading to a denial of service.
- “Resource Loop”: The attacker creates multiple request streams and continually shuffles the priority of the streams in a way that causes substantial churn to the priority tree. This can consume excess CPU, potentially leading to a denial of service.
- “Reset Flood”: The attacker opens a number of streams and sends an invalid request over each stream that should solicit a stream of RST_STREAM frames from the peer. Depending on how the peer queues the RST_STREAM frames, this can consume excess memory, CPU, or both, potentially leading to a denial of service.
- “Settings Flood”: The attacker sends a stream of SETTINGS frames to the peer. Since the RFC requires that the peer reply with one acknowledgement per SETTINGS frame, an empty SETTINGS frame is almost equivalent in behavior to a ping. Depending on how efficiently this data is queued, this can consume excess CPU, memory, or both, potentially leading to a denial of service.
- “0-Length Headers Leak”: The attacker sends a stream of headers with a 0-length header name and 0-length header value, optionally Huffman encoded into 1-byte or greater headers. Some implementations allocate memory for these headers and keep the allocation alive until the session dies. This can consume excess memory, potentially leading to a denial of service.
- “Internal Data Buffering”: The attacker opens the HTTP/2 window so the peer can send without constraint; however, they leave the TCP window closed so the peer cannot actually write (many of) the bytes on the wire. The attacker then sends a stream of requests for a large response object. Depending on how the servers queue the responses, this can consume excess memory, CPU, or both, potentially leading to a denial of service.
C- “Empty Frames Flood”: The attacker sends a stream of frames with an empty payload and without the end-of-stream flag. These frames can be DATA, HEADERS, CONTINUATION and/or PUSH_PROMISE. The peer spends time processing each frame disproportionate to attack bandwidth. This can consume excess CPU, potentially leading to a denial of service.

Node.js 12.8.0 (64-bit) 查看版本資訊

更新時間:2019-08-07
更新細節:

What's new in this version:

Assert:
- Legacy mode deprecation (DEP0089) is revoked

Crypto:
- The outputLength option is added to crypto.createHash
- The maxmem range is increased from 32 to 53 bits

N-api:
- Added APIs for per-instance state management

Report:
- Network interfaces get included in the report

Src:
- V8.getHeapCodeStatistics() is now exported

Node.js 12.7.0 (64-bit) 查看版本資訊

更新時間:2019-07-24
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Streamlabs OBS 0.16.3 Beta 查看版本資訊

更新時間:2019-07-24
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Streamlabs OBS 0.16.2 Beta 查看版本資訊

更新時間:2019-07-19
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LaunchBox 9.10 查看版本資訊

更新時間:2019-07-10
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What's new in this version:

New Feature:
- You can now specify platform-specific default images for boxes, 3D boxes, carts, and 3D carts. Do this under Tools > Manage Platforms in LaunchBox and add images under the respective categories. Then refresh your game images and any games with missing images will use the default images that you've specified
- Game-specific custom DOSBox versions can now be used for DOSBox games, instead of always using the version of DOSBox that is built-in to LaunchBox. You can find a new field for custom DOSBox version under the DOSBox tab when editing games, and it is also available in bulk edits

Improvement:
- New Japanese translation thanks to @k_kutsugi from the forums
- Added Viking's new Colorful 4K platform videos to the platform video downloader; they are highly recommended, give them a shot and then give Viking some thanks on the forums
- Added default emulator settings for Cemu, PPSSPP, and Redream
- The Enter key will now launch games in LaunchBox
- You can now bulk edit the Broken field on games
- When editing an emulator and making it the default emulator for a particular platform, LaunchBox will now ask you if you want to change all games in that platform to use that emulator.
- Double-clicking on the video in the game details sidebar in LaunchBox will now open the video fullscreen with VLC
- When auto-play videos is disabled in LaunchBox, the videos in the sidebar will now display a black background with a play icon instead of an empty space
- The Big Box startup sound should now do better at not hitching; some themes may still cause it to hitch, however, and some systems may still struggle
- The Add to Playlist menu on right-click in LaunchBox is now restricted to only manually-populated playlists
- RAM usage has been reduced in situations where the user happens to consistently have lots of images displayed in the game details sidebar (in LaunchBox)

Fixed:
- Various places in LaunchBox and Big Box were occasionally using the operating system's language/translation settings instead of the language specified in the LaunchBox options
- Potential threading issue with music
- LaunchBox was not staying on the list view after a restart for free users (the list view became available for free users when .Next was released)
- The LaunchBox list view was no longer sorting by the Sort Title field when clicking the column headers to sort by a particular column (it just used the Title field from that point)

Streamlabs OBS 0.16.0 Beta 查看版本資訊

更新時間:2019-07-09
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