FreeCAD 歷史版本列表 Page17

最新版本 FreeCAD 0.21.1 Build 1

FreeCAD 歷史版本列表

FreeCAD 是具有高級運動模擬功能的基本 3D CAD。它適用於任何有興趣在使用更複雜的軟件包之前免費學習 3D CAD 和運動模擬的人。教育工作者,學生和新工程師將會發現它是理想的幾何學,運動學,動力學,振動,機構,連桿機構,凸輪,機械設計和物理學的教學和學習選擇版本:FreeCAD 0.16 Build 6704(32 位) FreeCAD 0.16 Build 6712(64 位) FreeCAD 軟體介紹

FreeCAD (32-bit)FreeCAD (64-bit)


FireAlpaca 2.1.20 (64-bit) 查看版本資訊

更新時間:2019-05-27
更新細節:

FreeCAD 0.18.2 Build 16117 (64-bit) 查看版本資訊

更新時間:2019-05-27
更新細節:

TagScanner 6.0.35 查看版本資訊

更新時間:2019-05-24
更新細節:

What's new in this version:

- Improved layout of some interface elements for hiDpi modes
- Fixed: Memory leak while tagging OGG files
- Fixed: Support for WMA files
- Updated OpenSSL libs
- Translation: German

RetroArch 1.7.7 (64-bit) 查看版本資訊

更新時間:2019-05-07
更新細節:

What's new in this version:

- 3DS: Add unique IDs to prevent cores overwriting each other
- 3DS: Fix screen tearing when running 50Hz content
- ANDROID: We now target API level 26 (minimum is still API level 9)
- ANDROID: Add option to vibrate on touch (works in menu or overlay)
- ANDROID: Add device vibration option for cores that support rumble
- ANDROID: Add gamepad vibration support for cores that support rumble
- ANDROID: Allow stylus/pen to move mouse without pressing down
- AUDIO: Avoid deadlocks in certain audio drivers when toggling menu sounds on
- BLISS-BOX: Support PSX Jogcon (requires firmware 3.0)
- CHEEVOS: Fix crash when reading memory that is out of range
- CHEEVOS: New Cheevos implementation enabled by default
- CHEEVOS: Pop-up badges when an achievement is triggered
- CRT: Dynamic super resolution support
- DISCORD: Fix potential crash when username is empty and discord is disabled
- DISCORD: Ask to join support for Linux
- INPUT/ANDROID: Add “Input Block Timeout” option
- COMMON: For platforms without HAVE_THREADS, don’t automatically resume content when saving/loading state
- COMMON: Make playlist sorting optional and consistent
- COMMON: Fix sorting of playlists with blank labels
- COMMON: Fix content scanner creating false positive playlist entries that also have wrong label and crc32
- COMMON: Add some MMX-optimized pixel conversion routines
- COMMON: Fix typo preventing some SSE2-optimized pixel conversions from being used
- COMMON: Add option to track how long content has been running over time
- COMMON: Fix buffer overflows in system information
- COMMON: Add option to change screen orientation via the windowing system (Android, Windows, X11)
- COMMON: Show CPU model name in log
- COMMON: Add “Help -> Send Debug Info” option (and F10 hotkey) to send diagnostic info to the RetroArch team for help with problems
- COMMON: Show GPU device name/version in log
- COMMON: Add menu option to write log info to a file
- COMMON: Add subsystem support for playlists. Subsystem info is automatically saved to the history playlist for easy relaunching
- GL: Add new “gl1” OpenGL 1.1 compliant video driver for legacy GPUs and software renderer
- GL: Add a new “glcore” driver with slang support (requires GL 3.2+ or GLES3)
- GL: Draw OSD on top of overlay
- GONG: Add savestate support
- GONG: Add video refresh rate core options
- GONG: Two player support via core option
- GUI: Fix text alignment when using stb_unicode
- GUI: Fix text display issues when using Japanese (and other unicode-dependent language) text with stb_unicode
- GUI: Set language on first startup to the user’s preferred OS language (Windows, *nix and Android)
- INPUT: Add (scaled radial) analog deadzone and sensitivity options
- LIBRETRO: Add Turkish language support
- LIBRETRO: Allow non-accelerated video to rotate the display
- LOCALIZATION: Update Chinese (Simplified) translation
- LOCALIZATION: Update Chinese (Traditional) translation
- LOCALIZATION: Update Dutch translation
- LOCALIZATION: Update French translation
- LOCALIZATION: Update German translation
- LOCALIZATION: Update Japanese translation
- LOCALIZATION: Update Polish translation
- LOCALIZATION: Update Russian translation
- LOCALIZATION: Update Spanish translation
- LOCALIZATION: Add new Turkish translation
- MIDI: Fix startup crash in midi driver
- MENU: Bugfix – you can no longer get stuck in Online Updater -> Update Core screen when toggling between ingame and menu
- MENU: Selectively hide ‘Take Screenshot’ for video drivers that don’t support taking screenshots
- MENU: Framerate independent menu rendering. MaterialUI/Ozone/XMB/RGUI can now run at higher framerates
- MENU: Thumbnails work in history list
- MENU: Menu widgets
- MENU: Add memory statistics support to more context drivers
- MENU: Enable ozone driver for UWP builds
- MENU: Add optional “looping” menu text ticker with configurable speed
- MENU: Fix core video rendering when using ozone with GL cores that implement the scissor test
- MENU: Add optional playlist sublabels (associated core + play time, where available)
- MENU: Dropdown list settings now apply immediately
- MENU: Add setting to require pressing the “Exit RetroArch” hotkey twice to confirm
- MENU: Now able to run at higher refresh rates than 60Hz
- MENU: Enable “Add to Favorites” without loading a core
- MENU: Allow core name to be hidden on history/favorites playlists
- MENU: Populate crc32 and db_name fields when adding history/favourites playlist entries
- MENU: Fix TTF files not showing in OSD/menu font selection screen
- MENU: Fix audio/video filters not showing in file browser
- MENU/MaterialUI: Add subsystem support
- MENU/MaterialUI: Add currently selected entry in dropdown menus
- MENU/OZONE: Add mouse support on entries (no sidebar yet)
- MENU/OZONE: Allow collapsing the sidebar
- MENU/OZONE: Add thumbnail support
- MENU/OZONE: Battery notifications
- MENU/OZONE: Add wifi icon for network entries
- MENU/QT/WIMP: Add git version and build date to Help->About window
- MENU/QT/WIMP: Fix content loading via the file browser
- MENU/QT/WIMP: Add new settings window to control all RetroArch settings
- MENU/RGUI: Improve playlist titles
- MENU/RGUI: Add option to hide associated cores in playlists
- MENU/RGUI: Add internal upscaling option
- MENU/RGUI: Add subsystem support
- MENU/RGUI: Add menu sublabel support
- MENU/RGUI: Re-enable “Load Core” option when content is loaded
- MENU/RGUI: Add optional “Collections” entry to main menu
- MENU/RGUI: Add “Lock Menu Aspect Ratio” option
- MENU/RGUI: Add “full width” layout option
- MENU/RGUI: Ensure menu color theme is applied immediately
- MENU/RGUI: Fix “Lock Menu Aspect Ratio” option when using custom viewports
- MENU/RGUI: Add widescreen support
- MENU/RGUI: Allow text to be centred when selecting widescreen layouts
- MENU/RGUI: Add inline playlist thumbnail support
- MENU/RGUI: Add optional shadow effects
- MENU/RGUI: Performance optimizations
- MENU/RGUI: Add optional extended ASCII support
- MENU/RGUI: Add optional delay when loading thumbnails
- MENU/RGUI: Add on-screen keyboard
- MENU/RGUI: Battery notifications
- MENU/XMB: Prevent crashes when resizing to a tiny window
- MENU/XMB: XMB honors the ‘show menu sublabels’ setting now – was previously RGUI onl
- NETPLAY: Fix stall-out causing total disconnection with >2 players
- NETPLAY: Different (more intuitive?) default netplay share policy
- NETPLAY: Add hotkey option to toggle hosting on/off
- NETWORKING: Encode URLs to allow for spaces in directory names
- OSX: Prevent crash on exit
- OSX: Metal is now the default video driver for the RetroArch Metal build
- OSX: Enable CoreAudio v3 driver for Metal
- OSX/MACOS/IOS: Now uses the STB Unicode font driver
- PS2: CDFS support
- PS2: Implemented analog support for ps2 controllers
- PS2: Fix audio freeze after restarting core
- PS2: Fix issues with load state and the font driver
- PS2: File I/O now works for USB and network host
- PS2: Support cores with extra padding in their frame buffers
- SCANNER: New option ‘Scan without core match’. When this is enabled
-upported extensions by all installed cores are not checked, and instea
-t will add all content it finds to a playlist. This way, you can install the core you need later on after scanning. Not enabled by default
- SHADERS: Don’t alphabetize shader presets
- SWITCH: Add rumble support
- SWITCH: Add USB keyboard support
- VITA: Add bluetooth mouse and keyboard support
- VULKAN: Fix color issues with RGBA8888 swapchains in readback (screenshots)
- WII: Don’t init overlay when RAM is beyond 72MB
- WII: Skip CRC calculation on content load, can improve load times of larger games by several seconds
- WINDOWS: Fall back to gl1 driver if accelerated GPU driver is unavailable
- WINDOWS: Allow winraw and xinput to work without dinput (needed for WinRT)
- WINDOWS: Add MSVC2017 ARM desktop support
- UWP: Fix rewind by opting for slower codepath
- UWP: Fix relative path name issues when loading shaders
- UWP: Optimizations for VFS system

FreeCAD 0.18 Build 16110 (32-bit) 查看版本資訊

更新時間:2019-04-13
更新細節:

FreeCAD 0.18.1 Build 16110 (32-bit) 查看版本資訊

更新時間:2019-04-13
更新細節:

FreeCAD 0.18.1 Build 16110 (64-bit) 查看版本資訊

更新時間:2019-04-13
更新細節:

RetroArch 1.7.6 (64-bit) 查看版本資訊

更新時間:2019-03-21
更新細節:

TagScanner 6.0.34 查看版本資訊

更新時間:2019-03-20
更新細節:

What's new in this version:

Improved:
- 'Remixed by' internal field are now may be mapped to REMIXEDBY or MIXARTIST (Traktor Pro) tag field
- 'Open file location' command works more clearly and don't create additional explorer.exe instances

Fixed:
- Calculation of duration for files with several ID3v2 tags
- Not all placeholders available in Export scripts
- Case change feature failed on some locales

Translation:
- Bulgarian

TagScanner 6.0.33 查看版本資訊

更新時間:2019-02-06
更新細節:

What's new in this version:

- Improved: Autonumbering wizard are now saves settings
- Improved: MEDIATYPE field now imported from online services
- Improved: All previews are now updated in real time on Transformations selection
- Fixed: Memory leak in scripting engine cause "Out of memory" error
- Starting work to make program more friendly for screen readers
- Updated playbak engine
- Translation: Japanese, Bulgarian, German, Norwegian, Czech