FFmpeg 歷史版本列表
FFmpeg 是領先的多媒體框架,能夠解碼,編碼,轉碼,多路復用,解復用,流,過濾器,並發揮人類和機器創造的任何東西。它支持最尖端的古代格式。無論是由某個標準委員會,社區或企業設計的.8997423 選擇版本:FFmpeg 3.4.1(32 位)FFmpeg 3.4.1(64 位) FFmpeg 軟體介紹FFmpeg (32-bit)FFmpeg (64-bit)
更新時間:2021-10-04
更新細節:
What's new in this version:
Fixed:
- Browser Source transparency issue
- an issue where the main window could not be resized for smaller monitors
- hotkeys failing sometimes when the program was in focus
- an issue where the Bandwidth Test checkbox for Twitch would be incorrectly disabled
- an issue where the Bandwidth Test was unavailable for YouTube in the Auto Configuration wizard
- a crash when opening the Auto Configuration dialog with a linked YouTube account
更新時間:2021-09-29
更新細節:
What's new in this version:
Hotfix:
- Fixed an issue that caused an incorrect deployment of 27.1 on Windows, causing the Display Capture Source to look washed out
New Features and Additions:
- Added YouTube integration
- Allows the ability to connect your YouTube account without using a stream key
- Adds various features when setting up your stream that allows you to set settings for each stream: your stream title, description, privacy settings, scheduling streams, and more
- YouTube streams are created and managed via a new “Manage Broadcast” button next to “Start Streaming”
- Also features a chat dock for public and unlisted broadcasts (currently read-only)
- Bandwidth testing is now supported in the Auto-Configuration wizard when logged in
- Special thanks to the developers at YouTube for working with us directly on the initial implementation of this feature and helping to make it a reality
- Added an 18-scene multiview option
- Added a “Mask Only” option to the stinger track matte
- Added a feature to browser sources to allow limited control over OBS, which must be explicitly granted by the user
- Added an option to draw safe areas in the preview (same as the safe areas in the multiview)
Tweaks:
- Added performance fixes for Windows 11 and Windows 10 Insider builds
- Names for displays on macOS Display capture are now human readable names [Developer-Ecosystem-Engineering]
- Auto-Remux now works with Replay Buffer
- Optimized the media source, reducing unnecessary CPU usage
- The missing files dialog will now detect missing files for stingers as well
- Remove “Enter Fullscreen” from the menu on macOS because macOS already has a builtin fullscreen mode interface option
- Sources that are invisible/hidden will now have their text dimmed as well in the source list
- Added a “Missing Files Check” menu item to the “Scene Collections” menu
- Added source icons to the source toolbar
- Image sources that use gif files now will animate in preview when using studio mode
- Enabled Alpha option in the Freetype 2 Text Source’s Font dialog
- Added the ability to disable the Missing Files dialog using a startup flag
- Added Ctrl+R on Linux and Cmd+R on macOS to reload browser panels
- Re-enabled drag & drop for scenes & sources on Linux
- Minor UI improvements to various areas, including Source Toolbar, Transform dialog and more
- Improved internal behaviour in the game capture source to avoid unnecessary re-hooking
- Wayland capture sources are now available without having to pass custom parameters to OBS from the command line
Fixed:
- a bug on Wayland on Linux where the cursor would capture slightly mispositioned
- a bug with Dynamic Bitrate that would cause it to malfunction when used with hardware encoders [R1CH]
- a bug on Wayland where capture methods (ie window/desktop) that weren’t fully supported would appear anyway
- a variety of colour-related bugs in window capture and browser source
- a bug where track matte stingers would flash previous frames sometimes
- an issue where the projectors would list incorrect resolutions for DPI-scaled monitors
- a crash on exit that could occur when using 3rd party plugins that hold references to sources with audio monitoring enabled
- a bug where the Game Capture source would occasionally still capture overlays with the “Capture third-party overlays” option disabled
- a bug where keyboard interaction did not work correctly on macOS
- a bug where the replay buffer could crash when plugins interact with it
- an issue where the mask/blend filter looked incorrect on version 27
- a bug where deleting a scene that’s used as a source wouldn’t Undo/Redo properly
- a bug where the Auto-Remux would pop up blank sometimes
- a bug where performing a redo for creating sources would cause sources to be created in the wrong scene
- the “Deactivate when not showing” option in the Decklink source not working properly
- a bug where themes were unable to use previously defined palette variables
- log viewer taking up unnecessary extra memory when closed
- a crash that could occur when exiting OBS with decklink output active
- an issue where saving screenshots or the replay buffer would fail if the output filename format contained a directory path
- a crash that could occur when a connection was dropped during the Auto-Configuration Wizard’s bandwidth-testing stage
- Disabled "Network Optimizations" when using RTMPS because of incompatibility
- an issue where setting a zero second auto reconnect delay would cause OBS to stop responding if disconnected
更新時間:2021-06-12
更新細節:
What's new in this version:
Fixed:
- 16bpp PNGs rendering brighter than version 26
- blue chroma key value not keying correctly
- a bug where various sources, including game capture, would get stuck on a black screen sometimes
- a context bar crash introduced by a 27.0 change
- a bug where you could generate invalid undo/redo actions by clicking “Move Up” or “Move down” without having any source selected
- an issue where Psycho Visual Tuning would cause NVENC to fail to load when enabled for certain devices. Instead, they will now load without it if it’s unavailable
- various settings (like lossless) for NVENC that could cause load failure
- a bug where “Delete Scene” undo/redo action was not being translated
- filter changes not generating undo/redo actions
- an issue that could result in lag for people dragging and dropping sources to reorder
- a case on macOS where the VideoToolbox encoder would cause an encoder error when upgrading from 26 to 27.0
- Audio sources and scenes without filters will no longer have the “Copy Filters” option enabled
- Added “Apply alpha in linear space” option to the media source which treats alpha as linear rather than non-linear (basically if you don’t know what that means, leave it alone)
更新時間:2021-06-01
更新細節:
What's new in this version:
New Features and Additions:
- Added Undo/Redo
- Added a new capture method for Display Capture, allowing the ability to capture displays cross-GPU. This fixes the black screen issues on laptops in particular (Requires Windows 10, 1903 or newer)
- For users who have previously switched the “default” GPU to the integrated GPU, it is recommended to remove the override and instead use the new toggle in the Display Capture source
- Added a missing files warning when loading scene collections
- Also allows for bulk-update when folders have been moved (such as between computers)
- Third party plugins will need to add support for this capability manually
- Added source visibility transitions, which allow you to set a transition for a source when showing or hiding it
- Added service integration and browser dock support to macOS and Linux
- Added support for Wayland on Linux. This includes a new PipeWire capture source when using Wayland (for Ubuntu users, 20.10 or newer is required for PipeWire capture)
- (Windows only) Added support for NVIDIA Noise Removal in the Noise Suppression filter (requires the NVIDIA Audio Effects SDK and a compatible GPU)
- Added a Track Matte mode to stinger transitions, which supports a scene mask to display parts of the previous & current scene at the same time
- Added support for SRGB texture formats, applying color operations in linear space
Improvements/Tweaks:
- When saving a file, the saved file path will be shown in the status bar
- Media Sources & Stingers now support hardware decoding on macOS
- Added an interact button to the source toolbar for the browser source
- You can now refresh a browser dock in the right-click context menu
- Re-enabled Python scripting support on macOS by adding support for Python 3.8 and above
- Added presets for 1080p and 4K in the macOS Video Capture Device source
- Added a virtual camera toggle to the system tray menu
- Automatic rotation on Video Capture Devices can now be manually disabled
- Added launch parameter to disable high-DPI scaling (--disable-high-dpi-scaling)
- Added Edit Script button to the script dialog
- Added auto reset option to v4l2 source to handle dropouts with certain devices
- Added frontend API functions for the virtual camera, value of the t-bar, and to reset video
- Improved startup time on Windows by not attempting to load plugin dependencies as OBS plugins
- Improved performance when capturing OpenGL games with Game Capture on Windows
- The transitions menu will now be disabled when currently in the middle of a transition
Bug Fixes:
- Fixed an issue when importing a Scene Collection that has special characters, causing the import to silently fail
- Fixed a bug where DX12 games on Windows would capture game frames out-of-order
- Fixed an issue where Media Source wouldn’t reconnect to remote streams
- Fixed an issue that would cause silent audio across all sources when a media source reaches max buffering
- Fixed VirtualCam crashing clients when using a custom placeholder image
- Fixed VST paths on Linux
- Fixed an issue with on High-DPI displays where the Canvas Resolution would be set to the scaled resolution in Settings and Auto-Config
- Fixed an issue where Video Settings would not be saved when using “Resize output (source size)”
- Fixed a crash with Window Capture on Windows that could occur if the window was destroyed
- Fixed an issue where resizing sources within groups would not correctly resize the group
- Fixed an issue where drag and drop would require ignore uppercase file extensions
- Fixed an issue with key modifiers in the Interact dialog for browser sources on Windows
- Fixed a crash on macOS when updating, caused by VirtualCam signature changes
- Fixed a hang when attempting to reconnect to an RTMP server while streaming
- Fixed a crash that would happen on Linux when audio backends are disabled
- Fixed bframes=0 not working with QSV encoder
- Fixed a potential deadlock when dragging sources to reorder
- Fixed Window Capture on Windows being stuck on the last frame when a window no longer exists
- Fixed a crash related to changing the “Capture Cursor”
- Fixed a scene collections not importing correctly from other operating systems
- Fixed a minor performance bug with the decklink output
更新時間:2021-04-20
更新細節:
What's new in this version:
Fixed:
- Shift+Rectangular Marquee doesn't start Square Aspect
- reference layers cannot be moved/resized t/8755
- "Simple Crosshair" cursor when switching to Eraser tool
更新時間:2021-04-20
更新細節:
What's new in this version:
- MacCaption demuxer
- PGX decoder
- chromanr video filter
- VDPAU accelerated HEVC 10/12bit decoding
- ADPCM IMA Ubisoft APM encoder
- Rayman 2 APM muxer
- AV1 encoding support SVT-AV1
- Cineform HD encoder
- ADPCM Argonaut Games encoder
- Argonaut Games ASF muxer
- AV1 Low overhead bitstream format demuxer
- RPZA video encoder
- ADPCM IMA MOFLEX decoder
- MobiClip FastAudio decoder
- MobiClip video decoder
- MOFLEX demuxer
- MODS demuxer
- PhotoCD decoder
- MCA demuxer
- AV1 decoder (Hardware acceleration used only)
- SVS demuxer
- Argonaut Games BRP demuxer
- DAT demuxer
- aax demuxer
- IPU decoder, parser and demuxer
- Intel QSV-accelerated AV1 decoding
- Argonaut Games Video decoder
- libwavpack encoder removed
- ACE demuxer
- AVS3 demuxer
- AVS3 video decoder via libuavs3d
- Cintel RAW decoder
- VDPAU accelerated VP9 10/12bit decoding
- afreqshift and aphaseshift filters
- High Voltage Software ADPCM encoder
- LEGO Racers ALP (.tun & .pcm) muxer
- AV1 VAAPI decoder
- adenorm filter
- ADPCM IMA AMV encoder
- AMV muxer
- NVDEC AV1 hwaccel
- DXVA2/D3D11VA hardware accelerated AV1 decoding
- speechnorm filter
- SpeedHQ encoder
- asupercut filter
- asubcut filter
- Microsoft Paint (MSP) version 2 decoder
- Microsoft Paint (MSP) demuxer
- AV1 monochrome encoding support via libaom >= 2.0.1
- asuperpass and asuperstop filter
- shufflepixels filter
- tmidequalizer filter
- estdif filter
- epx filter
- Dolby E parser
- shear filter
- kirsch filter
- colortemperature filter
- colorcontrast filter
- PFM encoder
- colorcorrect filter
- binka demuxer
- XBM parser
- xbm_pipe demuxer
- colorize filter
- CRI parser
- aexciter audio filter
- exposure video filter
- monochrome video filter
- setts bitstream filter
- vif video filter
- OpenEXR image encoder
- Simbiosis IMX decoder
- Simbiosis IMX demuxer
- Digital Pictures SGA demuxer and decoders
- TTML subtitle encoder and muxer
- identity video filter
- msad video filter
- gophers protocol
- RIST protocol via librist
更新時間:2021-02-02
更新細節:
更新時間:2020-07-29
更新細節:
更新時間:2020-07-29
更新細節:
更新時間:2020-07-29
更新細節:
What's new in this version:
Fixes:
- Fix: remove unnecessary corner mask overriding to increase window resize performance
- Fixed an issue where VoiceOver was unable to navigate from the top-level window back into the web contents
- Protocol response streams are now destroyed if the request is aborted
Changes:
- Improved the performance of sending JS primitives over the context bridge