Construct 2 歷史版本列表
Construct 2 是一款專門為 2D 遊戲設計的功能強大的開創性的 HTML5 遊戲創作者。它允許任何人建立遊戲 - 無需編碼!使用 Construct 2 進入遊戲創作的世界。以有趣和引人入勝的方式教授編程原則。製作遊戲而不必學習困難的語言。快速創建模型和原型,或使用它作為編碼的更快的替代.Construct 2 特點:Quick& Easy讓你的工作在幾個小時甚至幾天而不是幾個星... Construct 2 軟體介紹更新時間:2020-02-26
更新細節:
What's new in this version:
Construct 2 R277
- Change log not available for this version
Construct 2 R273
Change:
- Updated third-party UI library to latest version
Bug Fix:
- Event sheet view: in some cases could fail to display search results after editing events
- Event sheet view: constant expressions involving raising to power could produce incorrect result
- Possible crash pressing Ctrl+W with tab menu open
- Debugger: object highlight not appearing in NW.js preview
- Platform: did not push out of obstacles properly when flipped/mirrored
- ShadowLight: shadows did not always extend all the way offscreen
Construct 2 R272
- Change log not available for this version
Construct 2 R271
Add:
- Touch: support for requesting device motion/orientation permission for iOS 13+
Change:
- Updated third-party library used by editor to latest version
Construct 2 R270
- Updating libraries
Construct 2 R269
- Change log not available for this version
Construct 2 R268
- UI library update
- Cordova updates
Construct 2 R267
- Bug fix: platform behavior: could sink in to jump-thru if landing exactly at peak of jump
Construct 2 R266
Change :
- Multiplayer: no longer considers ICE disconnection events as fatal
Bug Fix :
- Video: fix playback in iOS 12+ apps
- Letterbox integer scale may not have used full display on devices with non-integral device pixel ratio
- User Media: camera input not working on Safari/iOS 12
- Platform: adjusted to improve handling of rotating floor platforms
- Possible crash double-clicking Sprite edit animations link
Construct 2 R265
- Removed support for features that are deprecated or soon to be deprecated, as well as services that have shut down
- Added a workaround for some Android devices with potentially buggy WebGL 2 support
- Updated support for some features on modern browsers, e.g. Multiplayer on Safari 12
- Corrected requesting fullscreen 'Centered' actually doing 'Letterbox scale'. Note: if you previously depended on requesting fullscreen 'Centered' filling the screen, edit the action to use the 'Letterbox scale' mode instead.
- n instance of an object" error is encountered on attempt to register SQL Server 2005 instance
Construct 2 R262
Bug Fix:
- Regression in r261 caused by previous OR block fix
- Browser offline state triggers did not work in minified export
Construct 2 R261
- Bug fixes
Construct 2 R260
- Removed AppCache, bug fixes
Construct 2 R259
- This is a stable update to incorporate fixes from r256, r257 and r258. As noted previously, we are only maintaining Construct 2 with bug fixes at this point. New features will only be added to Construct 3
Since r255 the main improvements are:
- Better handling of video and audio autoplay. This includes updates to work around Chrome 66's changes to autoplay policy which can prevent audio playback in old content. If you find your old games are muted in Chrome, export them again with this update and they should play audio correctly once the user has interacted with the page (i.e. a click, touch or key press)
- Support for Xbox Live Achievements. This should allow games on the [email protected] programme to meet the publishing requirements
- In addition to that there are also a range of bug fixes, notably for a crash using savegames with Physics, and ensuring long-press on Android no longer triggers vibration
A note about Cordova exports:
- Last year there were some changes around how mobile exports work. We still regularly see questions about this, so to reiterate, in 2018 these are our recommended options for publishing Cordova apps from C2
- Use C3's mobile app build service to build C2 exports
- Use a third-party build service like PhoneGap Build
- Use the Cordova CLI. This is a free manual build tool that works offline. (This option is more appropriate for advanced users)
Construct 2 R258
Add:
- Xbox Live: support for Achievements
Bug Fix:
- Xbox Live: ensure high title IDs work correctly
- Possible error in preview/export with old iOS versions
- Event sheet search results involving groups did not always appear correctly
Construct 2 R257
- Update for media autoplay
- New NW.js features
- Bug fixes
Construct 2 R256
- Chnage log not available for this version
Construct 2 R255
- Chnage log not available for this version
Construct 2 R254
- Physics and video improvements
Construct 2 R253
- Bug fixes
Construct 2 R252
- Adjustments to build process to try to work around crash on startup issue
- Changed icon management when "Don't show unique icons" is set in Preferences, to try to work around a recent Windows performance regression
- Facebook plugin: remove name, caption, description and parameters from 'Prompt to share' actions since they were removed from the Facebook API
- Fixed error loading savegame if an instance variable was set to NaN
- Fixed Xbox Live: possible error signing in twice
Construct 2 R250
- Very large projects could sometimes fail to load in preview
- Fixed video playback on iOS 11 and on case-sensitive file systems
- Better support for audio playback in cross-origin iframes, and improved handling of autoplay restrictions
- Fixes and improvements to various behaviors
Construct 2 R244
- WebGL 2 support which allows better-quality graphics in some circumstances and makes power-of-two sizing irrelevant
- New offline triggers that fire as the offline status updates
- Moved to new standardised pointer events in Chrome
- Ability to unload audio from memory
更新時間:2020-02-26
更新細節:
更新時間:2020-02-26
更新細節:
What's new in this version:
- Fixed "will-navigate" event not being emitted for sandboxed contents
- Fixed Electron apps getting rejected to Mac App Store
- Fixed session.setSpellCheckerDictionaryDownloadURL to append the dictionary name at the end of requests instead of requesting the same URL for all dictionaries
- Fixed an issue where TypeError occurred on initializing CrashReporter
- Fixed an issue with safeDialog preferences not being passed properly
- Fixed issue where navigating with the mouse buttons 4/5 would result in full page loads instead of in-page popstate navigations
- Removed unneccessary breakpad_symbols directory from the dsym zip file
更新時間:2020-02-26
更新細節:
What's new in this version:
Nik Collection 2.5.0
- Change log not available for this version
Nik Collection 2.0.8
- Change log not available for this version
Nik Collection 2.0.6
- Change log not available for this version
Nik Collection 2.0.4
- Nik Collection 2 includes 150 creative filters, local adjustments on RAW files, support for HiDPI displays, and DxO’s advanced optical correction tools
更新時間:2020-02-26
更新細節:
What's new in this version:
Usability:
Ultimaker Marketplace sync:
- Plugins and print profiles downloaded from the Ultimaker Marketplace will now become associated with your Ultimaker account when logged in. If changes are detected in your installation after logging in, an option to sync a list of available packages will become available. You can also add packages to your installation using the web-based Ultimaker Marketplace.
Layer preview number:
- The layer slider number in preview mode is now at the top, instead of on the left, for a neater fit next to the settings panel.
Project name in window title:
- In the same way your browser shows the page title next to the name of the application, Cura now shows the name of the loaded file in the title bar.
Slicing enhancements:
Fuzzy skin outside only:
- When enabled, this option prevents fuzzy skin inside holes. This way you can still fit your prints around other things – useful for printing grips or similar applications.
Brim distance:
- This new setting contributed by smartavionics allows you to define a gap between the brim and the model for easier brim removal and reduced chance of leaving a mark on the finished piece.
'Skin Edge Support' settings:
- It’s now possible to add an extra line inside your infill that supports the edge of the skin better. Two new settings contributed by smartavionics control this feature: ‘Skin Edge Support Thickness’ and ‘Skin Edge Support Layers’. Find these under ‘Infill settings’.
Bridge over low density infill:
- smartavionics has contributed a new setting that determines if the infill density in a location is lower than the specified infill density, skin and walls above it should be treated as bridging.
Shared heater:
- A new ‘Shared heater’ checkbox has been added to the machine settings page to support printers that have one nozzle and one heater, but multiple feeders. When enabled, heating and pre-heating procedures act differently so that the nozzle doesn’t cool down for the stand-by temperature or the initial/final printing temperatures. Contributed by smartavionics.
Material mixing:
- A new post-processing script can be used to mix materials if you have a mixing nozzle. Mix materials of different colors in order to print in a different color than either of your currently loaded materials. Contributed by Hrybmo.
Infill mesh planning:
- Another contribution from smartavionics optimizes the order in which infill meshes print their parts. It now takes the previous location into account instead of always the starting location.
Automatic extruder values:
- Automatic extruder values are now added for dual extrusion when slicing via the command line.
Gamma correction for lithopanes:
- Loading an image file into Cura creates a heightmap that can be used to make lithopanes. BagelOrb has altered the method of calculating this to apply gamma correction, so that the lightness of the pane is more truthful to the original lightness.
Support for alpha channels in ImageReader:
- Added support for images with transparency, such as PNGs. When using an image with transparency, the contours of the transparent layer will be followed. Contributed by BagelOrb.
Performance improvements:
Speed up plugin loading:
- fieldOfview has contributed a code optimization to load plugins faster on start. Mileage may vary, but Cura’s startup speed should see a marked improvement.
Crash logging:
- We switched to a more robust provider for crash analytics, so we can develop a more stable product for you. We also added some extra datapoints to crash reports.
Scene re-rendering:
- A new performance enhancement that limits re-rendering of the application interface from ‘constant’ to ‘only-when-necessary’
HTTP request handling:
- Previous versions used different ways of handling HTTP requests. This version uses a unified method, for better performance
Jobnames less sensitive to being touched:
- A contribution from fieldOfview has fixed an issue where the jobname in the bottom-left of the scene is no longer made static by clicking on it. If you load a model and change to another printer, the prefix is now correctly updated.
Property checks on instance containers:
- A new speed optimization for reading setting values from profiles
New printer definitions:
- Native support has been added for the following third-party printers. Find them in the ‘Add printer’ list.
- BeamUp S - Contributed by BeamUp 3D
- Anet3D - Contributed by springtiger
- Lotmaxx - Contributed by sm3dp
- eMotionTech - KOUBeMT has contributed updates to eMotionTech materials and the Strateo3D printer
- HMS434 - Updates contributed by maukcc
- 3D Tech - Contributed by dvdsouza
- Skriware 2 - Contributed by skriDude
- Leapfrog Bolt - Contributed by VincentRiemens
- Makeblock mCreate- Contributed by pkz0313
- Voron2- Contributed by Fulg
Bug fixes:
Application not starting (Windows):
- After a lot of sleuthing, we managed to fix a major bug for this release. The application was getting stuck on trying to load "qgif.dll", which is required to load the PNG file for the splash screen. In other cases, it was caused by trying to load a DLL file from the Intel graphics driver for OpenGL. Thanks to the community for the help and feedback to solve this one. Send logs!
Round interpolated z values:
- When spiralizing, the interpolated z values are rounded to the nearest micron
S-line build plate temp limit:
- Values over 125C will turn the setting input box orange for safety reasons. It’s still possible to print above these temperatures, though.
Apple keyboard delete button:
- Fixed an issue where pressing the delete button on an Apple keyboard wouldn’t delete things
Added “all” setting visibility:
- Fixed an issue where selecting ‘all settings’ visibility in custom mode would override a custom selection of settings when switching back
Min x/y distance on sloped walls:
- Contribution from smartavionics that uses minimum x/y distance when the layer below protrudes beyond current layer (i.e. sloped walls)
Large polygon ordering:
- Another contribution from smartavionics. This one speeds up the ordering of large numbers of polygons when using the combed travel distances.
Surface mode:
- Don't combine overlapping. Fixed an issue where overlapping volumes interfered with each other when in surface mode. Contributed by BagelOrb.
Time lapse post processing script:
- Fixed a wrong extrusion move between the last x/y position and the ‘park head to take a photo’ position.
Window size:
- Fixed an issue where window sizes weren’t saved when closing Ultimaker Cura. Contributed by fieldOfview.
Prime tower duplicate brim:
- Fixed an issue where a duplicate brim was created when adhesion and a prime tower was enabled at the same time. Contributed by smartavionics.
Different printer losing settings:
- Previous versions would lose modified settings when switching to a print group with printers of different types, e.g. adding an Ultimaker 3, modifying the infill settings from the default profile, and then switching to an Ultimaker S5 would change infill settings back to the default profile value. This version has fixed it.
One-at-a-time slice overlapping models:
- Fixed an issue where one-at-a-time mode was marking models as unprintable even though they were. This occurred a lot with Creality printers, due to print head definition issues.
Huge extrusions after bridging:
- Fixed an issue where there was a huge extrusion move after bridge wall lines
Minimum support area eating into parts:
- Setting ‘Minimum Support Interface Area’ or minimum ‘Support area’ to a non-zero value larger than the area of a model’s layer would cause support material to eat into features of the model. This has been fixed by smartavionics.
CX_Freeze needs LD_LIBRARY_PATH:
- An issue caused by different Qt versions shipped with older versions of Cura would take a wrong instance which resulted in broken libraries. This has been fixed by smartavionics.
Retraction Min Travel broken:
- We recently discovered this was broken since version 4.0. Luckily it was fixed by smartavionics
Mirror + Lay Flat behaves the other way:
- Fixed some broken behavior with mirror + lay flat settings when used together
Cura splash screen loading indicator doesn’t always spin:
- During some load phases, the spinner stops spinning, which could give the impression of a crash. This has been fixed.
UI elements get obscured on small screens:
- In preview mode, the horizontal layer progress bar could be obscured by the print action panel on smaller screens. The frontend behavior has been modified to not do this.
Brim extruder does not get used by all models:
- Fixed an issue where the specified extruder for brims would not extrude for every brim when working with multiple models in print-one-at-a-time mode
Intent UI in dark theme:
- Fixed style inconsistencies when using dark mode
Pause at height pauses too late:
- Fixed an issue where the ‘Pause at height’ post processing script would ignore specified values
Material volume between wipes:
- Fixed an issue where this setting would ignore specified values
Start/End G-code comments:
- Fixed an issue where comments were stripped out of G-code in start/end G-code fields
Manage materials for some printers not updating:
- Fixed an issue where changes did not show up when creating, deleting, renaming, or duplicating print profiles for some printers
Upgrade Script for machine duplication issue:
- Added a script to clean up hidden printers that were slowing down Cura's performance in the background
ZeroConf - slow Cura:
- The listening service for network printers could sometimes cause reduced performance, even when networked printers weren’t used. This has been fixed.
Merge Tree Support Wall Line Count into Support Wall Line Count:
- The ‘Support wall line count’ setting now has influence over tree support wall lines. Fixes a bug where custom support models weren’t being printed.
Crash loading project files:
- Fixed random crashes when loading project files for custom FFF printers
Duplicated PLA different properties:
- Fixed an issue where a duplicated profile would assign values in the wrong fields
Fix concentric skin:
- Fixed an issue where large areas of concentric skin would accumulate small approximation differences and not be roughly concentric any more towards the center
更新時間:2020-02-24
更新細節:
What's new in this version:
- DNA-83528 UnpackTest.CanUnpackTarXzFile test fails on OSX 10.15+
- DNA-83568 Add test driver perftests
- DNA-84439 Opera extensions update requests are sent to chrome instead of opera servers
更新時間:2020-02-21
更新細節:
What's new in this version:
- Fix BrowserWindow.setFocusable(true) not working on Windows
Fixed:
- a crash that would occur when Notifications were closed in concert with app termination
- a potential issue with active Menu garbage collection
- an issue that could prevent communication between a sandboxed child window opened with nativeWindowOpen: false and an unsandboxed parent window. Also fixed document.visibilityState not working in sandboxed <webview>
- an issue where window.print() only worked once on a single BrowserWindow
- crash when restoring minimized hidden window on Windows
- fuzzy font rendering when hot-plugging displays on macOS Catalina
- incorrect button highlighting when defaultId is passed for dialog message boxes
- memory leak when using javascript generator functions
- Removed unneccessary breakpad_symbols directory from the dsym zip file
更新時間:2020-02-18
更新細節:
What's new in this version:
Fixes:
- Fixed webRequest API not working with WebSockets
- Fixed a crash in webContents.print() with custom print margins
- Fixed a potential issue with active Menu garbage collection
- Fixed an issue where undefined was printed from console.log on Window when no arguments were passed
- Removed unneccessary breakpad_symbols directory from the dsym zip file
Changes:
- Fixed a potential crash on faulty deviceNames in webContents.print()
更新時間:2020-02-14
更新細節:
更新時間:2020-02-14
更新細節:
What's new in this version:
Fixed:
- webRequest API not working with WebSockets
- a crash in webContents.print() with custom print margins
- a crash that could occur when visiting HTTPS sites with invalid certificates
- an issue where undefined was printed from console.log on Window when no arguments were passed
- bug that occurred when using trafficLightPosition API in RTL mode
- flash plugin not working
- issue where renderers could crash during GC when using the contextBridge module
- Use system default printer if none is provided