BlueStacks App Player 歷史版本列表
BlueStacks 是第一個可以讓你在 Windows PC 上使用你最喜歡的移動應用程序的軟件。您可以下載如 Angry Birds Space,Candy Crush Saga,Telegram,Temple Run 2,Evernote 或 Documents 等應用程序直接進入 BlueStack,或使用 BlueStacks Cloud Connect Android 應用程序同步手機... BlueStacks App Player 軟體介紹更新時間:2021-01-15
更新細節:
What's new in this version:
Features:
- Commandline option --save to save .tps file
- Updated Orx exporter with support for pivot points and animations
Fixed:
- Linux: Scaling problem on 4K displays
- macOS: Various minor issues on macOS Big Sur / Apple M1
- Rounding errors in scaling variants with "Force identical layout"
- Rare deadlock in command line tool
更新時間:2021-01-14
更新細節:
更新時間:2021-01-13
更新細節:
What's new in this version:
Enhancements:
- Query Builder: Added the ability to select the same column multiple times in the query
- RazorSQL Command Line Process: Added the ability to execute multiple commands per call using the -commandFile "command file path" option. The command file should contain one RazorSQL command line process command per line
- SQL Editor Tab right-click menu: Added a New Tab -> Share Connection menu item
- H2 Database Object Search: Added the ability to search for triggers
- HSQLDB Database Object Search: Added the ability to search for triggers
- H2 Database Browser: Added support for triggers
- HSQDLB Database Browser: Added support for triggers
Changes:
- BigQuery Database Browser: If project id entered in the connection does not come back from the driver meta data call, include it in the browser list anyway
- Updated H2 driver to version 1.4.199
- H2, HSQLDB, Derby, and SQLite Embedded: When closing a connection, some resources from the connection may not have been eligible for garbage collection
Fixed:
- SQL Editor: Single quotes inside of multi-line comments were not getting ignored when determining statement delimiter positioning
更新時間:2021-01-11
更新細節:
更新時間:2021-01-10
更新細節:
更新時間:2021-01-04
更新細節:
What's new in this version:
- Compiled effects are now cached to disk, so that subsequent loads can use the cached data to speed up loading significantly. By default the cache is stored in %TEMP%, so that it can be shared across all ReShade installations. To override the location, change the "IntermediateCachePath" option under "[GENERAL]" in ReShade.ini . There is a new button on the Settings tab to clear the cache (sometimes necessary to ensure changes to effect files are applied).
- Improved HLSL and GLSL loop code generation for simple condition expressions
- Improved general frame update performance slightly
- Changed editor window to support opening multiple tabs pointing to different files
- Changed logging to use Win32 API directly (to allow multiple editors to open the log simultaneously)
- Changed texture pooling to not share textures within the same effect file
- Renamed screenshot config section to "SCREENSHOT" instead of "SCREENSHOTS" (setup tool will update your config automatically)
- Renamed depth buffer detection related config options to all reside within a "DEPTH" section instead of separate "D3D9/10/11/12/OPENGL/VULKAN" sections
- Renamed all references to "shaders" to "effects"
- Cleaned up punctuation in log messages
Added:
- effect caching
- support for D3D12on7 (ReShade now works in Cyberpunk 2077 on Windows 7)
- depth buffer copy before clear in OpenGL (depth buffer detection now works in Minecraft)
- ReShade FX support for rectangular matrices and integer matrix multiplication
- error to log when trying to capture screenshot for 16-bit back buffer (which is not supported)
- option to move all techniques from an effect file simultaneously in the UI technique list by pressing the shift key
- text logging for some common back buffer formats
- debug names to D3D11 and D3D12 objects in release builds to simplify debugging with the debug layers
- option to filter application list in setup tool using custom search terms (start typing into the text box at the bottom of the application list to filter it)
- warning message box to setup tool when enabling global Vulkan layer
Fixed:
- local network traffic (on localhost) counting towards the network detection heuristic
- This means that depth buffer detection is no longer blocked in games that run local servers in single player, like in Minecraft
- mouse cursor being locked in a small portion of the screen in some games
- corrupted depth data in D3D12 apps (e.g. Cyberpunk 2077)
- ReShade not showing up in D3D9 apps that do not have an override window set for presentation (e.g. MPC-HC)
- progress bar for compiling effects not actually showing any progress
- enabling an effect not auto-selecting the relevant tab in the variable list if the tab UI is used instead of the tree UI
- disabling "Load only enabled effects" option not reloading skipped effects
- potential crash when an INI file is loaded while effects are still being loaded
- OpenGL context creation using incorrect profile flags when game is using OpenGL 3.0 or 3.1
- OpenGL compatibility flag not being set in some cases for legacy contexts
- global app config options being read from wrong section in DXGI
- D3D11 texture description not being overwritten for "ID3D11Device3::CreateTexture2D1" calls
- "vkDestroyDevice" hook not being called
- hook error logged on Windows 7 when "CreateDXGIFactory2" is called
- it being possible to move variable editor splitter outside window area
- preprocessor hanging when encountering macro with an unterminated argument list
- duplicate sample and storage references in effect passes
- crash if an invalid sampler or storage is referenced in effect pass
- setup tool exception when extracting repository without a dedicated "Textures" directory
更新時間:2020-12-30
更新細節:
What's new in this version:
- This Deck, and This layer shortcuts disappear after some time, switching decks, or adding layers
- Shortcut mapping group columns selects multiple columns
更新時間:2020-12-28
更新細節:
What's new in this version:
- Portuguese added
- Recover data from Desktop, Recycle Bin, and a specified folder
- Fully support exFAT partitions in Data Recovery
- More bug fixes and improvements
更新時間:2020-12-27
更新細節:
What's new in this version:
- Fixed problem reading some partitions
- Misc fixes
更新時間:2020-12-24
更新細節: