Ashampoo Snap 歷史版本列表
Ashampoo Snap 是截圖和視頻捕捉的高端軟件解決方案!圖像和視頻比單純的文本更快速,更親切和更簡潔地傳達信息。使用 Ashampoo Snap 創建圖像和視頻,精確地展示你的意思告訴! Ashampoo Snap 使用戶能夠捕捉像素的完美準確性,編輯和共享屏幕內容作為單個圖像或視頻。該應用程序具有強大的圖像編輯功能。下載 Ashampoo Snap 離線安裝程序設置!Ashampoo S... Ashampoo Snap 軟體介紹更新時間:2023-02-01
更新細節:
What's new in this version:
- Building Projects: real() can now convert hexadecimal strings larger than 32bit, stops the compile error you would get in earlier releases
- Building Projects: [YYC] show_debug_message() using a optional arg no longer causes a compile fail
- Building Projects: [macOS] Fixed an issue where doing repeated builds without pressing the stop button yourself in between could give "Unable to obtain permission to execute" errors on some builds
- Building Projects: [macOS YYC] In previous releases the IAP entitlement was always included in the project files, so "Personal Team" Apple accounts could not build projects without having to edit the Xcode project manually each time - now, the entitlement is only added by the IAPs extension
- Building Projects: [Ubuntu YYC] Compiling from Windows/Mac IDEs to Ubuntu no longer fails on an error in the "unshare" command towards the end of your build
- Building Projects: [Xbox GDK] Game Options values for Service Manifest for Event-Based Stats are now applied correctly
- Building Projects: [Android] When updating Gradle during your build (if this is required), it is now the smaller "gradle-7.4-bin" package GameMaker requests instead of "gradle-7.4-all", so the download and install sizes are smaller
- Code Editor (Visual): Search & Replace no longer fails to Find All if you pass in a GML Code string (and so in previous releases you had to repeat the search to find more matches) [see the explanation higher up]
- Command Line Builds: HTML5 no longer fails due to an incorrect webserver path
- Command Line Builds: Opera GX runs no longer fail because Igor is unable to handle a Preferences key used during the build
- Debugger: [Mac IDE] Now displays the correct memory usage of a game again (rather than always saying 4GB is in use, as it did in 2022.11)
- Debugger: Fixed an issue where hovering over some local vars in paused code windows could cause a game crash
- File Watcher: Can now detect Included Files that have been deleted while the project was closed
- Game Options: Radiobox gadgets no longer shift position after hovering the mouse over one of its radio buttons (e.g. Android's "Launchscreen fill" setting)
- Image Editor: "Center Fit" button now works correctly after rotating the image 90 degrees
- Included Files: Duplicate entries are no longer written to the project .yyp file and any existing duplicates will be cleaned up
- Included Files: Fixed a GM crash when editing/moving any file which lacks a file extension outside GameMaker if "Open in Explorer" button was used to open that file
- Included Files: Fixed a GM crash when using Microsoft Excel to save changes to a .csv Included File
- Inspector: [Objects and Rooms] Fixed that when using the default layout some of the Physics section’s values appeared clipped
- Inspector: [Rooms] Copying and pasting instances from one layer to another now works reliably
- Inspector: [Objects] Fixed a GM crash when adding a new event to an object via the Inspector’s context menu if that object is also already open in its own editor within the workspace
- Layouts: [Inspector] Reopening the Room Inspector from the Window menu after closing it manually will now reopen it with its Layers View panel always shown
- Object Editor: Dragging an asset into the Variable Definitions window for a child object which overrides its parent no longer overwrites its parent's default value also
- Preferences: [Redefine Keys] Fixed a number of missing spaces in the labels for some "Errors" keys
- Preferences: DPI values are now reset along with all the other values when clicking the Restore Defaults button on that General page
- Preferences: New lines are no longer repeatedly added to the end of the Object Editor’s "default event content" textfield
- Project Load: Fixed an issue where if a project layout has an open Included Files window and the project has lots of Included Files it needs to show, then loading that project could stall in 2022.11
- Project Save: Fixed an issue where GM soft locks and takes longer than necessary when saving changes to a sprite after importing a large number of big images at once [see the explanation higher up]
- Room Editor: Fixed that certain effects applied to child-layers would be drawn incorrectly on the canvas if the main layer also had an effect applied to it
- Sequence Editor: Fixed a GM crash when pressing Shift+Home/End whilst a track is selected in the Track Panel
- Sequence Editor: Fixed a GM hang when adding a function from the moment editor if source control is also enabled at the time
- Sequence Editor: Can now expand the duration of 1-frame tracks on the Dope Sheet when the Preference "Automatically stretch new assets" has been disabled
- Sequence Editor: Fixed that embedded animcurves had their points’ "v" field values clipped
- Sprite Editor: Resizing a newly-duplicated sprite will now apply the new size correctly on the first attempt
- Start Page: The "all/official/user" filter dropdown value on the New Project page is now remembered for future visits to the Start Page
- Startup: Fixed a GM unstable when a computer wakes up from sleep, due to an MQTT error in the ui.log
- Startup: Copyright date has now been updated to say “2023”
- Startup: Fixed an issue only in 2022.11 where GameMaker did starts up for the first time using your chosen language if you had selected either Brazilian Portuguese or Chinese during the installer
- Startup: Fixed a silent exception which wrote out the ui.log because a NetworkProxy was being incorrectly sent an empty string
- Startup: [Ubuntu IDE] Runtime Modules dialog no longer has the macOS module disabled in the selection list
- Texture Groups: The preview window is now refreshed/cleared when changing the selected group
- UI/UX: Undocking and Redocking a dock-able window no longer has the potential to cause all Workspace UI to become unresponsive
- UI/UX: [Light Skin] Overridden instance variable "name" and "type" values in the Inspector and Room Editor are no longer light-text-on-a-white-background
- Workspaces: Fixed the ability to drag assets from the Asset Browser to the workspace and open their editor that way
更新時間:2023-01-24
更新細節:
What's new in this version:
New:
- Synchronization method for music files is added to Cloud Library Sync settings on MY PAGE
Fixed:
- On macOS Ventura, potential crash would occur when starting rekordbox
- On macOS Ventura, unable to open/select the master database on a device formatted with FAT32 or exFAT
- On macOS Ventura, unable to transfer the master database to a device formatted with FAT32 or exFAT
- On Mac, Split screen may not display correctly
- A user authentication error dialog may appear when starting rekordbox offline
- Potential crash when loading or playing Beatport/Beatsource tracks
- Unable to backup files properly when the library size exceeds 4 GB
- Unable to display GOBO correctly on some Moving Heads lighting fixture in LIGHTING mode
- Improved stability and fixes for other minor issues
更新時間:2023-01-18
更新細節:
更新時間:2023-01-14
更新細節:
What's new in this version:
- Fix the VHD(x) boot issue introduced in 1.0.87
- Add more options for Windows command line mode. Notes
- VentoyPlguson: Fix VTOY_WIN11_BYPASS_CHECK option web page display issue
- Fix that workaround #2 not working for Legacy BIOS access limit
- Fix a syntax error in F4 localboot
- Show file checksum menu title according to the existence of checksum value
- Automatically switch to en_US when use text mode
- Add unsupported tip message for 4k native disk
- languages.json update
更新時間:2023-01-08
更新細節:
What's new in this version:
Added:
- Add return to previous menu in secondary boot menu for convenience
- Add max value for screen resolution option in theme plugin
- Add support for Lenovo Product Recovery iso file
- Add support for Dell PER ISO. (#2113)
- Add new menu languages
Fixed:
- Fix the bug when F2 browse and boot VHD/VHDX files in an extend logic partition
- Fix the menu title of F5 Tools ---> Power ---> $VTLANG_POWER_REBOOT_EFIFW
- Support BSD style for .md5/.sha1/.sh256/.sha512 checksum file
- Support VENTOY_CHECKSUM file for checksum value match
- Disable Fn hotkeys in autoinstall/persistence/wim select menu
- Fix the blank item in the last of Language select menu
- Fix the menu display issue when use persistence (VTLANG_NO_PERSISTENCE)
- grub2 mode supports Porteus ISO file
- Fix the file path when file checksum in F2 browse mode
- languages.json update
更新時間:2022-12-25
更新細節:
What's new in this version:
- Add F5 Tools ---> Temporary Control Settings menu
- Ventoy2Disk.exe now supports command line mode
- Add VTOY_WIN11_BYPASS_NRO option in global control plugin to bypass online account requirement when intall Windows 11
- Enable VTOY_WIN11_BYPASS_CHECK and VTOY_WIN11_BYPASS_NRO by default
- Add resolution_fit option in theme plugin
- Change the MBR partition type to 0xC if user selects FAT32 when intall Ventoy
- VentoyPlugson: Add duplicate file path check in different lower/upper cases
- Change egrep to grep -E for some scripts
- Add new menu languages
- languages.json update
更新時間:2022-12-19
更新細節:
What's new in this version:
- Fix the format failure when install Ventoy
- Auto memdisk plugin support some IMA/IMG files
- Optimization for booting memtest86-usb.img
- Grub2 mode supports KNOPPIX
- Fix the issue when booting Peux distro iso files
- Add new menu languages
- languages.json update
更新時間:2022-12-15
更新細節:
更新時間:2022-12-04
更新細節:
What's new in this version:
- Multi-Language supported for Ventoy boot menu
- Add L hotkey to choose language
- Change F1 hotkey from memdisk mode to help information
- Add Ctrl+d hotkey for memdisk mode
- Add VTOY_MENU_LANGUAGE option in Global Control Plugin for default menu language
- Remove VTOY_HELP_TXT_LANGUAGE option, use VTOY_MENU_LANGUAGE option uniformly
- Ventoy2Disk.exe: Add Cluster Size option for Ventoy install
- Ventoy2Disk.exe: Support FAT32 for 32GB+ disk
- Ventoy2Disk.exe: Fix the format failure when install Ventoy in some WinPE/Lite Windows
- Ventoy2Disk.exe: Change the lock icon for secure boot option to a yellow picture
- Ventoy2Disk.exe: Show a tip message for cluster size when the mouse hover on the file system string
- Ventoy2Disk.exe: Add UDF file system for Ventoy install
- VentoyPlugson.exe: Fix the garbled characters when preview json which contains unicode characters
- Add VentoyPlugson_X64.exe for convenience when used in WinPE
- Update Shim/Mokmanager efi files
- languages.json update
更新時間:2022-12-01
更新細節:
What's new in this version:
New:
- The ability to display an optimized Information screen for each user has now been implemented
- macOS Ventura is now supported
Improved:
- MEMORY/HOT CUE/INFO panels could be disabled in EXPORT mode after DVS ABSOLUTE mode is selected in PERFORMANCE mode
- Improved stability and fixes for other minor issues