5KPlayer 歷史版本列表 Page11

最新版本 5KPlayer 6.5

5KPlayer 歷史版本列表

5KPlayer,內置 AirPlay 接收器,可以幫助您免費從 iPhone,iPad,iPod 和 Apple Watch 到 Mac OS X 和 Windows PC 的流媒體(音頻和視頻)。它也是一個 AirPlay 發件人免費從 iMac,MacBook 和 Windows 10/8/ 7 到 Apple TV,AirPlay 揚聲器等免費流 MP4,MOV,M4V,MP3 和 AAC... 5KPlayer 軟體介紹


5KPlayer 5.0 查看版本資訊

更新時間:2018-06-13
更新細節:

What's new in this version:

New Features:

Add DLNA-Certified Media Streaming, turn your PC as a:
- DLNA controller: stream media wirelessly from your PC to DLNA-compatible devices, play media on TV, Xbox, PS4, etc
- DLNA server: enable media sharing, other DLNA-compatible device can access and play media in 5KPlayer's DLNA Share List
- DLNA renderer: receive and play media beamed from Android and other DLNA server

Improvement of Function:
- Extended support for Non-standard subtitles encoding
- Improved file association rules, significantly reduced numbers of interruptions for better user experience

Bug Fixes:
- Fixed the problem that software crashes for AirPlay mirroring on iOS 11.3 and later
- Some other error fixes

GameMaker Studio 2.1.4 Build 295 查看版本資訊

更新時間:2018-06-04
更新細節:

What's new in this version:

- GMS2 now allows you to work with the IDE in French, German, or Spanish! Install using one of these languages and GMS2 will download the manual in that language also
- Stacks of bugs have been fixed, we've also made improvements to the initial startup sequence, increased performance when working on large projects, and the resource tree now has a visual helper when reordering items. There are also a few new runtime features, such as config support in #macro defines and support for IPv6 in the networking functions - see the Runtime release notes for more info
- Please note 2.1.4 is mandatory as we have fixed a licensing bug and are also preparing for General Data Protection Regulation changes. Accordingly, you will get "license is invalid" the first run after updating from 2.1.3 - please just login again once to fix

GameMaker Studio 2.1.4 Build 288 查看版本資訊

更新時間:2018-04-12
更新細節:

What's new in this version:

Hotfix v288+:
- Fixed a keyboard input crash when using Chinese or Japanese keyboard layouts
- Fixed instance variables overriding parent values properly
- Fixed changing an instance variable to a Boolean and then running game makes GMS2 unstable if you don't edit the Boolean tickbox first

French, German and Spanish Language Support:
- Choose which language you would like to use during the installer, this choice will carry through into the IDE and the corresponding manual will be downloaded during the first run of the IDE
- If you want to change your language after install this is still possible via 'Preferences -> General Settings'

User login performance/stability fixes:
- The initial startup sequence for network connectivity checks and user-login has been improved, so you should no longer see long stalls during startup
- However, if you are still having issues please contact the Helpdesk for further support

Resource Tree improvements:
- Resource reordering is now easier and clearer to understand, thanks to a new visual indicator as you drag resources in the tree
- Further optimisations have been made for all tree views to improve the performance of the IDE when editing large projects

Per-configuration #macro support:
- Added the ability to override macro definitions in different configs using the syntax #macro CONFIGNAME:MACRONAME
- E.g, #macro MOVESPEED 10 could be overidden on the next line by #macro WINDOWS:MOVESPEED 12 or #macro GOOGLE:MOVESPEED 6

Misc IDE Changes:
- Android Options > 'Build Settings' now has a drop-down which populates with your current Android SDK installation information
- Added support for additional iOS splash screens for iPhones SE, 7, 8 and X

Known Issues:
- It should be fixed now, but if you still get Windows Defender giving false-positives and blocking runtime downloads in 2.1.4+, please tell the Helpdesk
- Explorer file dialogs can sometimes fail to open. This is a Windows 10 Creators Update issue and has been seen failing in other applications
- Runtime download/activation has been seen to crash the IDE occasionally during subsequent startup
- Dead instances of Window's RuntimeBroker application can block attempts to use the manual in the IDE - just get a white page

Internet Download Accelerator 6.16.1.1597 查看版本資訊

更新時間:2018-04-12
更新細節:

What's new in this version:

- Improved integration into browsers
- Improved download from video-services
- Added interception of links from videoservices in the clipboard
- Added SOCKS-proxy support for HTTPS
- Added option for a playlist and channels monitoring (autoupdate) and automatic downloading new video
- Added ability to choose available format for video and audio when downloading from video services
- Improved playlists download
- Fixed form duplicate bug while simultaneously adding a large number of downloads (FileInfoForm_1)
- Minor bugs fixed

GameMaker Studio 2.1.4 Build 285 查看版本資訊

更新時間:2018-04-06
更新細節:

What's new in this version:

French, German and Spanish Language Support:
- Choose which language you would like to use during the installer, this choice will carry through into the IDE and the corresponding manual will be downloaded during the first run of the IDE
- If you want to change your language after install this is still possible via 'Preferences -> General Settings'

User login performance/stability fixes:
- The initial startup sequence for network connectivity checks and user-login has been improved, so you should no longer see long stalls during startup
- However, if you are still having issues please contact the Helpdesk for further support

Resource Tree improvements:
- Resource reordering is now easier and clearer to understand, thanks to a new visual indicator as you drag resources in the tree
- Further optimisations have been made for all tree views to improve the performance of the IDE when editing large projects

Per-configuration #macro support:
- Added the ability to override macro definitions in different configs using the syntax #macro CONFIGNAME:MACRONAME
- E.g, #macro MOVESPEED 10 could be overidden on the next line by #macro WINDOWS:MOVESPEED 12 or #macro GOOGLE:MOVESPEED 6

Misc IDE Changes:
- Android Options > 'Build Settings' now has a drop-down which populates with your current Android SDK installation information
- Added support for additional iOS splash screens for iPhones SE, 7, 8 and X

Known Issues:
- It should be fixed now, but if you still get Windows Defender giving false-positives and blocking runtime downloads in 2.1.4+, please tell the Helpdesk
- Explorer file dialogs can sometimes fail to open. This is a Windows 10 Creators Update issue and has been seen failing in other applications
- Runtime download/activation has been seen to crash the IDE occasionally during subsequent startup
- Dead instances of Window's RuntimeBroker application can block attempts to use the manual in the IDE - just get a white page

5KPlayer 4.9 查看版本資訊

更新時間:2018-02-06
更新細節:

What's new in this version:

- Improved DXVA2, QSV, NVIDIA H/W acceleration performance
- Upgrade the default built-in codec performance
- Optimized the Settings interface and replaced some uncertain terms with intuitive terms [VOC and Bug Fixes]
- Interface bounce back to the screen automatically when dragging the window to the screen edge
- Miscellaneous corrections and changes

5KPlayer 4.8 查看版本資訊

更新時間:2018-01-25
更新細節:

What's new in this version:

Enhanced Playback Performance:
- Added QSV, NVIDIA H/W decoding regarding H.264 videos, reduced CPU usage when playback H.264 videos
- Added video ratio options
- Enhanced the support for subtitle auto matching

Function Improvements:
- Added DVD disk file opening modes, now supporting opening with UDF and ISO
- Improved video preview efficiency
- Optimized Library center, less time needed to load Library data than before

VOC and Bug Fixes:
- Fixed large video rotating problem
- Other bug fixes

GameMaker Studio 2.1.3 Build 273 查看版本資訊

更新時間:2017-12-15
更新細節:

What's new in this version:

Hotfix (v272+):
- Fixed instance variables which override defaults not overriding if you also have instance creation code
- Fixed editing the variable list for an object at the same time as editing variables for an instance of that object caused the instance's variables to override incorrectly
- Fixed the object window to allow using macros and enums without this resulting in a compiler error
- Fixed the manual saying that variables added via the new object variables system used 32bit doubles instead of the normal 64bit
- Fixed base64_decode() affecting chr() and causing HTML5 games to fail to load if you used this function

Object Variables:
- The object editor now has a new 'Variables' section
- This editor allows you to define variables and their default values, and these will be automatically set upon creation
- These default values can then be overridden for specific instances by opening the same variables window when in the room editor

Inherited Parent Events:
- The object editor's Events list now shows "ghosted" events inherited from a parent object
- This makes it easy to view all events available to an object in one place
- You can quickly open, inherit or override a parent event via its right-click context menu

Amazon Fire:
- Fixed an issue where some users got "Unable to obtain permission to execute" when running projects
- Fixed Device Manager's Test Connection button appeared to do nothing if you had the above issue

iOS:
- Added support for required new iOS icons, fixes game submission fails
- NOTE: You will be prompted (once) on opening an out-of-date project to update its iOS images
- Fixed an issue which meant Push Notification support was always being included in builds

Ubuntu and Mac 64bit games:
- Ubuntu support has now shifted to 64bit, rather than 32bit
- NOTE: You need to clean your project cache for Ubuntu if you get an error about already being connected when trying to build
- Mac now includes 64bit and 32bit binaries in its packages in order to comply with submission requirements, so builds will take a little longer now

Misc IDE Changes:
- Code Editor: Now uses "standard" text editor behaviour for home/end keys
- Debugger: Graph now shows more accurate fps_real values rather than a mean of a few frames
- Preferences: Android/Amazon keystore Import, Generate, and Show Hash buttons will show the output Window so you can see messages
- Resource Tree: Optimisations to speed up the IDE when large projects are open
- Target Manager: Currently-selected target is saved per-project when you close your projects

Fixed Bugs:
- Extension Editor: Removing proxy files with matching name can cause extension files to be deleted
- Code Editor: Multi select gets removed if you backspace more than once
- Code Editor: display_set_gui_maximise() should allow support for the US equivalent display_set_gui_maximize()
- Code Editor: Reopening projects with open code editors, not all of the code is coloured correctly until editor is focused
- Code Editor: Autocomplete suggests previously used incomplete variable
- Code Editor: Unstable error if you do a replace whilst selection only is enabled, delete some text then type in the search field
- Sound Editor: Short sounds are not played completely in preview
- DnD Editor: Missing a context menu entry for Expand All
- DnD Editor: Live Preview doesn't get focused if already open and contents have changed
- DnD Editor: Context menu is missing the entries for Go To Object and Add/Open Event
- DnD Editor: Context menu is missing keyboard shortcuts
- DnD Editor: Can't Cut/Copy/Paste using keyboard shortcuts using macOS IDE
- Image Editor: Shift selecting frames can cause Shift key to become locked
- Image Editor: Blend Mode 'Multiply' will not use destination alpha
- Image Editor: Dropping any non-image file on top of an open Image Editor gives incorrect prompt
- Tile Set Editor: Changing 'Auto tile background colour' appears to change nothing
- Sprite Editor: Texture Settings -> Edge Filtering will cause GameMaker Studio 2 to close when using a 4K sprite size (3840x2160)
- Physics shape fixture not generated unless Modify Collision Shape has been opened
- Importing Projects: Dragging gmez onto start page occasionally orders rooms incorrectly
- General: "GMS2 has become unstable" when dismissing Ctrl+T via spamming Escape
- Source Control: 'Import Project to Repo' creates local repo if the import fails, preventing further imports
- Preferences: Android keystore import / generate / show hash buttons should force showing their output
- Preferences: Android keystore alias should check for spaces and block with a description of how to fix
- Debugger: DS_Map key output in instances tab does not show bitshifted integers
- Debugger: Always uses the IP for the last Mac in device manager, which might not be the targeted Mac
- Debugger: GMS2 Runner.exe creates new inbound rule each time you debug
- Resource Tree: Pressing Enter after searching for a resource does not open the resource
- My Library: DPI scaling removes refresh button and squashes Search
- Search + Replace: Can't resize window
- Game Options: Mac is missing 'Enable Retina' option
- Game Options: UWP Publisher Name is missing from the UWP Game Options
- Tutorials: Crash when clicking 'Get More Tutorials'
- Licensing: Buying GMS2 products will require log out/in to properly update your licence
- Build Android: Cannot build for Android VM if the path to the NDK has not been set
- Build UWP: Certificate install not prompted / isn't performed as part of pfx install, causes builds to fail to install on phone

Known Issues:
- If you have cached Ubuntu build output for projects you will need to clean these to avoid a "already connected" error (just need to do this once)
- Explorer file dialogs can sometimes fail to open. This is a Windows 10 Creators Update issue and has been seen failing in other applications
- Welcome Page is still disabled during start-up - it can still be accessed via the Help menu, so new users can still get to these videos and links
- Runtime download/activation has been seen to crash the IDE occasionally during subsequent startup
- Closing and reopening the Marketplace tab can cause issues downloading some assets thereafter, need to restart GMS2 to fix
- Dead instances of Window's RuntimeBroker application can block attempts to use the manual in the IDE - just get a white page
- UWP requires you to have the older SDK tools installed as well as the current ones, not just the current ones

Internet Download Accelerator 6.14.1.1579 查看版本資訊

更新時間:2017-10-28
更新細節:

What's new in this version:

- Added option to highlighting of the moved/deleted files in the download list (View - File availability)
- New Opera, Chrome and Firefox extensions
- Improved download from video-services
- Added ability to choose available format for video and audio when downloading from video services
- Added fast params update for correct download from video services
- Fixed a bug with video playback in the built-in browser
- Fixed bug with updating the Deleted folder; Minor bugs fixed

5KPlayer 4.6 查看版本資訊

更新時間:2017-08-04
更新細節:

What's new in this version:

[Improvement of User Experience]:
- Added multithread mode on YouTube analyzing and downloading to spare extra IRQ and DMA
- Change subtitles to be automatically loaded in initialized settings
- Hide control bar in full-screen playback mode
- Added support for more registration email formats

[VOC and Bug Fixes]:
- Fixed YouTube downloading related errors
- Fixed a crush error in program installation process
- Fixed an error related to audio image
- Modify control bar to disappear if no actions has been made in 2.5-sec during the playback