1by1 歷史版本列表 Page5

最新版本 1by1 2.07

1by1 歷史版本列表

1by1 是一個小巧,快速和方便的音頻播放器,它不僅小,它提供了一個智能和多功能的環境來處理您的文件收集和聽你的曲目,不需要播放列表或數據庫。 1by1 是一個小型和多功能的 MP3 和 dll / 插件支持音頻格式,如 WAV,OGG,MP2 或 CD 音頻的音頻播放器。1by1 功能: 目錄播放器:直接播放你的文件夾內容完全恢復播放:記得上一首曲目和位置無縫播放· 簡單的淡入淡出... 1by1 軟體介紹


Gajim 1.4.4 (64-bit) 查看版本資訊

更新時間:2022-06-19
更新細節:

ReShade 5.2.2 查看版本資訊

更新時間:2022-06-19
更新細節:

What's new in this version:

Added:
- support for recursive effect and texture search paths (by appending "/**" to the path)
- error popup when selected file is not a valid preset
- "Copy depth buffer during frame" option in D3D12/Vulkan to enable/disable costly depth buffer copies (check this when artifacts are visible, e.g. in Cyberpunk 2077, leave it unchecked otherwise)

Changed:
- effect creation to allow timestamp query pool creation to fail gracefully
- preset saving error message to be more descriptive
- setup tool to unregister local machine Vulkan layers from old ReShade %appdata% installations too

Fixed:
- setup tool not recognizing relative preset path during update
- crash in RaceRoom Racing Experience
- ReShade not loading in Star Wars: Knights of the Old Republic
- black intro videos in Star Wars Jedi Knight II: Jedi Outcast
- screen darkening in Portal when the Steam overlay is showing a notification popup
- flickering depth buffer in Mass Effect 3
- flickering depth buffer in Bioshock Infinite (mostly)
- depth buffer detection in DOOM Eternal (check the "Copy depth buffer during frame" option!)
- depth buffer copying in World of Warcraft (DX11)
- potential crash in games managing residency of D3D12 descriptor heaps
- crash when D3D12 device of the same adapter is created and released on different threads simultaneously
- ReShade missing events in games using "ID3D11Device3::GetImmediateContext3"
- resource usage value in "barrier" events for resource barriers with "D3D12_RESOURCE_STATE_COMMON"
- add-on events being called when internal D3D9/11/12 resources are mapped or unmapped

- Improved OpenGL multi-draw hook performance
- Removed warning about unknown texture semantics

TablePlus 4.9.9 Build 192 查看版本資訊

更新時間:2022-06-19
更新細節:

What's new in this version:

- Added BigQuery Driver
- [ClickHouse] Support SSL
- [MongoDB] Support SSL
- [SQLite] Updated SQLite version 3.38
- Many bug fixes and improvements

Technic Launcher 4.753 查看版本資訊

更新時間:2022-06-13
更新細節:

Technic Launcher 4.752 查看版本資訊

更新時間:2022-06-12
更新細節:

Technic Launcher 4.749 查看版本資訊

更新時間:2022-06-10
更新細節:

Gajim 1.4.3 (64-bit) 查看版本資訊

更新時間:2022-06-03
更新細節:

What's new in this version:

- AppPage: Now shows plugin update notifications
- ChatList: Middle mouse click for closing a chat has been added
- DirectorySearch: A ‘Start Chat’ menu item has been added
- Group chat roster: Visibility is now stored
- Jingle file transfer widget is now smaller
- Width of Contact Info and Group Chat Details elements have been unified
- Workspaces: Move to new workspace functionality has been added
- GStreamer is now an optional dependency again
- Windows installer has been simplified

ReShade 5.2.1 查看版本資訊

更新時間:2022-05-30
更新細節:

ReShade 5.2.0 查看版本資訊

更新時間:2022-05-28
更新細節:

What's new in this version:

Features:
- Added separate option to enable depth buffer copying before fullscreen draw calls (for Bioshock: Infinite)
- Added "reshade::api::swapchain_desc" API struct with more fields for "create_swapchain" event
- Added "reshade::api::effect_runtime::render_technique" API method to render a specific technique
- Added global config option to disable logging
- Added support for renaming the ReShade DLL to "dinput.dll" to hook
- Added technique annotation to hide technique in screenshots

Fixed:
- Fixed deadlock in Star Wars: The Force Unleashed 2
- Fixed crash in Forza Horizon 5
- Fixed crash in Borderlands 2 when switching resolution
- Fixed crash in Monster Hunter Rise
- Fixed crash in Cyberpunk 2077 when launching with GOG overlay enabled
- Fixed crash when "ID3D12Device::CopyDescriptorsSimple" is called with render target view descriptors
- Fixed missing widgets in Omsi 2
- Fixed black menu screen in Call of Duty 1
- Fixed rendering to textures with a greater height than width failing in Vulkan
- Fixed hang in Dragon's Dogma: Dark Arisen when changing areas
- Fixed artifacts in Dragon's Dogma: Dark Arisen when last effect is writing using sRGB render target view
- Fixed red and blue color channel being switched in some textures in Amnesia: Rebirth, SOMA and other OpenGL games
- Fixed error when closing immediate command list in Farming Simulator 2022 (and presumably Prepar3D)
- Fixed "IDXGISwapChain::ResizeBuffers" implementation not ignoring "DXGI_ERROR_INVALID_CALL"
- Fixed changing HDR color space not recompiling effects to update "BUFFER_COLOR_SPACE" definition
- Fixed rendering effects during the frame not working when render target format does not match back buffer format
- Fixed mouse and/or keyboard input not working in some games using DirectInput (e.g. Max Payne)
- Fixed incorrect handle being passed to "init_resource" event for D3D9 vertex buffers
- Fixed crash on exit in D3D10/11/12 VR games due to device possibly being destroyed before VR swapchain

Miscellaneous:
- Added warning log message when add-ons are still loaded when ReShade is unloaded (since this may cause a crash on exit)
- Added hooks for D3D11on12 devices
- Added support for "GL_ARB_vertex_program" and "GL_ARB_vertex_buffer_object" OpenGL extensions
- Added support for quads primitive topology type in OpenGL
- Changed method with which to receive DLL load notifications for better compatibility with anti-cheat software
- Improved performance of built-in "Generic Depth" add-on
- Improved multi-threading performance of log message construction
- Removed option to disable replacement with INTZ format from "Generic Depth" settings overlay in D3D9

Setup tool:
- Reworked Vulkan installation (for the last time) to install globally again (but ReShade now checks if a ReShade.ini was created in the application directory and only loads if that is the case)
- Note: The ReShade 5.2 setup tool takes care of migrating any Vulkan installation done with a previous ReShade version, so no need to uninstall old versions first.
- Fixed crash during application analyzing phase
- Fixed setup tool sometimes showing an archive corruption error message even though the archive is fine

Gajim 1.4.2 (64-bit) 查看版本資訊

更新時間:2022-05-26
更新細節:

What's new in this version:

- Mainly it’s one bug we fixed in this release. We improved how Gajim manages chat messages it displays to you. Before this improvement, messages would sometimes only show after changing focus or resizing the window. This issue has been fixed.
- After popular demand, we brought back the calendar for browsing history. The new search view now offers a calendar button which lets you choose which day Gajim should jump to.
- Windows users please note: Windows builds are now based on Python 3.9, which does not run on Windows 7 or older

Several issues have been fixed in this release:
- Fix for marking messages as read by the recipient when sending messages from another device
- Fix for offline contacts not filtered out in the contact list
- Fix for sorting contacts by by status in the contact list
- Status messages are now correctly kept through restarting Gajim, if enabled
- Fix canceling Jingle file transfers
- Improve behavior for Send Button in connection with pressing Enter