unity device setting
This lesson doesn't cover building a game for distribution to other devices, or submitting a game to the ... Setting up the Simple Mobile Placeholder project. ,USB debugging is a useful way to debug while connecting your Android device to the SDK, so get this set up before moving on to the next step. To enable USB ... ,A color gamut defines a possible range of colors available for a given device (such .... Enable this option to get the profiler data from your device in the Android ... ,Unity downscales the game screen to match this setting if the device's native screen DPI is higher than this value. The scale is calculated as min(Target DPI ... ,Unity downscales the game screen to match this setting if the device's native screen DPI is higher than this value. The scale is calculated as min(Target DPI ... ,With the Strip Engine Code option enabled, you can strip out unused parts to reduce the size of the built player on iOS devices. If your game is using classes that ... ,Unity Remote currently supports Android devices (on Windows and OS X via a USB ... To enable Unity to work with your device, open the Editor settings in Unity ... ,Use this class to read the axes set up in the Conventional Game Input, and to access ... You can use this data to detect both the current orientation of the device ... ,It is guaranteed to be unique for every device (Read Only). ... (Read Only). graphicsDeviceType, The graphics API type used by the graphics device (Read Only). ,This section shows how to configure a Vuforia Unity app in the Unity Editor to use rotational device tracking. You can also enable rotational device tracking ...
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unity device setting 相關參考資料
Building your Unity game to an Android device for testing - Unity
This lesson doesn't cover building a game for distribution to other devices, or submitting a game to the ... Setting up the Simple Mobile Placeholder project. https://unity3d.com Unity - Manual: Android SDK Setup
USB debugging is a useful way to debug while connecting your Android device to the SDK, so get this set up before moving on to the next step. To enable USB ... https://docs.unity3d.com Unity - Manual: Player settings for Standalone platforms
A color gamut defines a possible range of colors available for a given device (such .... Enable this option to get the profiler data from your device in the Android ... https://docs.unity3d.com Unity - Manual: Player settings for the Android platform
Unity downscales the game screen to match this setting if the device's native screen DPI is higher than this value. The scale is calculated as min(Target DPI ... https://docs.unity3d.com Unity - Manual: Player settings for the iOS platform
Unity downscales the game screen to match this setting if the device's native screen DPI is higher than this value. The scale is calculated as min(Target DPI ... https://docs.unity3d.com Unity - Manual: Player settings for the Universal Windows platform
With the Strip Engine Code option enabled, you can strip out unused parts to reduce the size of the built player on iOS devices. If your game is using classes that ... https://docs.unity3d.com Unity - Manual: Unity Remote
Unity Remote currently supports Android devices (on Windows and OS X via a USB ... To enable Unity to work with your device, open the Editor settings in Unity ... https://docs.unity3d.com Unity - Scripting API: Input
Use this class to read the axes set up in the Conventional Game Input, and to access ... You can use this data to detect both the current orientation of the device ... https://docs.unity3d.com Unity - Scripting API: SystemInfo
It is guaranteed to be unique for every device (Read Only). ... (Read Only). graphicsDeviceType, The graphics API type used by the graphics device (Read Only). https://docs.unity3d.com Using the Device Tracker in Unity - Vuforia Developer
This section shows how to configure a Vuforia Unity app in the Unity Editor to use rotational device tracking. You can also enable rotational device tracking ... https://library.vuforia.com |