YUMI

最新版本 Blockbench 3.7.0

Blockbench 3.7.0

Blockbench 3.7.0
YUMI(您的通用多引擎集成器)是 MultibootISO 的後繼者。它可用於創建包含多個操作系統,防病毒實用程序,光盤克隆,診斷工具等的多引導 USB 閃存驅動器。與使用 grub 直接從 USB 啟動 ISO 文件的 MultiBootISO 相反,YUMI 使用 syslinux 啟動存儲在 USB 設備上的提取分佈,並在必要時恢復使用 grub 從 USB 啟動多個 ISO 文件。 YUMI 免費下載 Windows PC 的最新版本。這是完全離線設置安裝程序的 YUMI.

Aside 從幾個分佈,所有文件都存儲在多重引導或 YUMI 文件夾(取決於版本),使一個很好的組織多引導 USB 驅動器,仍然可以用於其他存儲目的。

創建一個 YUMI 多啟動多系統可啟動 USB 閃存驅動器。 YUMI 非常類似於通用 USB 安裝程序,除了它可以用來安裝多個發行版以從您的 USB 運行 Live。發行版也可以使用相同的工具卸載!

YUMI 旨在用於嘗試從 USB 運行各種“LIVE Linux”操作系統。從 YUMI 創建的 USB 驅動器安裝 Linux 到硬盤驅動器不正式支持。如果任何 Live Linux 發行版的安裝程序部分都能正常工作,請將其視為一項獎勵.89974723

ScreenShot

軟體資訊
檔案版本 Blockbench 3.7.0

檔案名稱 Blockbench_3.7.0.exe
檔案大小 101 MB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 開源軟體
作者 Pen Drive Linux
官網 http://www.pendrivelinux.com/yumi-multiboot-usb-creator/
更新日期 2020-10-26
更新日誌

What's new in this version:

New Animation Features:
- Particle effect renderer
- Animation motion trails
- Experimental Inverse Kinematics (IK) editing in animation mode
- Added colorable keyframes
- Added animation properties dialog
- Added method to stretch selection of keyframes by holding Ctrl and dragging
- Preview of custom animation time update variables
- Added support for blend_weight with preview
- Animations can now be loaded from multiple different files
- Bedrock animations are now imported from entity files automatically
- Animations can now maintain bones that do not exist in the current model
- Waveform preview of sound keyframes in the timeline
- MoLang syntax highlighting in keyframe input fields
- Animations now support and automatically detect individual snapping settings
- Animation playback is now based on real time
- Added actions to jump back and forth in the timeline by one frame, bound to comma and period
- Added smooth interpolation mode for keyframes (Requires MC Bedrock 1.16.100 or newer!)
- Added support for discontinuous keyframes and multiple effects per keyframe

Misc Features and Changes:
- New Skin models: Flat Texture, Cube, Armor
- New Display Mode skin
- Added Material Instances editor for MC Bedrock block geometries
- Modded entity format now supports cube rotations
- Transparent faces are now click-through, meaning you can select and paint things behind them
- Transparent faces are now removed in glTF export
- Added menu bar to switch panels on mobile devices
- Added keybinding labels to menus and tooltips
- Resolving groups now applies the group's transformation to the content
- Added setting to toggle minifying .bbmodel files
- Added setting to toggle anti-aliasing
- Sample texture now repeats if UV is bigger than texture
- Added padding option to texture template generator
- Mouse wheel scrolling is now supported in keybindings
- Brush settings are now saved individually per tool
- Using number sliders now locks the mouse position so you are longer restricted by screen boundaries
- Added selection argument to select by marker color
- Option to restore default preview backgrounds

Technical Changes:
- Updated Electron to 8.5.2
- Updated Three.js to r120
- Added live updating conditions inside dialog forms
- Added property API support for all save-relevant classes
- Added max_version property for plugins to prevent installation in newer versions (Only use in very specific cases!)

Fixes:
- Opening .bbmodel files on macOS loads Blockbench but not project
- Ctrl + S in Skin format saves project instead of just texture
- Group folding caret is hidden in animation mode when group only contains locators
- Skin preset for the hoglin uses an outdated model
- Fix transform space issues of pivot tool

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Contribute to JannisX11/blockbench development by creating an account on GitHub. ... www.blockbench.net ... 3.7.0 - The 2nd Animation Update Latest. 6 hours ...

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