Wireshark (64-bit)

最新版本 GameMaker Studio 2.3.1 Build 542

GameMaker Studio 2.3.1 Build 542

GameMaker Studio 2.3.1 Build 542
Ethereal 網絡協議分析儀已經改名為 Wireshark 64 位。名字可能是新的,但軟件是一樣的。 Wireshark 的強大功能使其成為全球網絡故障排除,協議開發和教育的首選工具.

Wireshark 是由全球網絡專家撰寫的,是開源功能的一個例子。 Wireshark 64 位被世界各地的網絡專業人士用於分析,故障排除,軟件和協議開發和教育。該程序具有協議分析儀所期望的所有標準功能,以及其他任何產品中沒有的功能。它的開放源代碼許可證允許網絡社區中有才華的專家增加增強功能。

威脅特徵:
深入檢查數百種協議,並且隨時添加更多內容實時捕獲和離線分析標準的三窗格數據包瀏覽器多平台:運行 Windows,Linux,OS X,Solaris,FreeBSD,NetBSD 和其他許多捕獲的網絡數據可以通過 GUI 或通過 TTY 模式的 TShark 實用程序瀏覽業界功能最強大的顯示過濾器豐富的 VoIP 分析讀 / 寫許多不同的捕獲文件格式:tcpdump(libpcap),Pcap NG,Catapult DCT2000,思科安全 IDS iplog,微軟網絡監視器,網絡通用嗅探器® (壓縮和未壓縮),Sniffer® Pro 和 NetXray®,Network Instruments Observer,NetScreen snoop,Novell LANalyzer,RADCOM WAN / LAN 分析儀,Shomiti / Finisar Surveyor,Tektronix K12xx,Visual Networks Visual UpTime,WildPackets EtherPeek / TokenPeek / AiroPeek 等等。可以實時解壓縮實時數據可以從以太網,IEEE 802.11,PPP / HDLC,ATM,藍牙,USB,令牌環,幀中繼,FDDI 等(取決於您的平台)讀取解密支持許多協議,包括 IPsec,ISAKMP,Kerberos,SNMPv3,SSL / TLS,WEP 和 WPA / WPA2 著色規則可應用於數據包列表以進行快速,直觀的分析輸出可以導出為 XML,PostScript 或 CSV 或純文本也可用:下載 Wireshark 的 Mac

ScreenShot

軟體資訊
檔案版本 GameMaker Studio 2.3.1 Build 542

檔案名稱 GameMakerStudio-Installer-2.3.1.542.exe
檔案大小
系統 Windows XP64 / Vista64 / Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 免費軟體
作者 Wireshark Foundation
官網 http://www.wireshark.org/download.html
更新日期 2020-12-18
更新日誌

What's new in this version:

Fixed:
- Building Projects - [Switch] Crash trying to download XML during the build
- Building Projects - macos VM should have its plist entitlement set so unsigined/third-party dylibs can be used during dev-testing
- Building Projects - [Ubuntu] Enabling Steam causes ScpException when copying libsteam_api.so into place
- Building Projects - NSIS macro expansion fails, causes broken Start Menu shortcut
- Code Editor - Autocomplete shows duplicate entries for "global." variables defined in functions
- Code Editor - Editing .gml files in an external editor updates with the changes only once if the editor with the .gml file is open in GameMaker
- Debugger - Stepping into functions defined inside instance creation is causing IDE instability
- Generate Project Images - GMS2 unstable when generating foreground Android adaptive icons in the attached project
- Manual Content - Sprite Editor page details currently-unsupported playback functionality
- Manual Content - Unwanted social sharing code, causes delays loading the manual for some firewalled users
- Marketplace - Google Play Services asset cannot be imported as its own new project
- Project Import - GMS2 unstable when converting attached project - Exception in YoYoStudio.IDE+<>c__DisplayClass256_0,Void b__1()
- Project Load - GMS2 unstable, projects do not load again after renaming a Sequence's event script
- Project Load - Duplicated assets fail to load when project reloading if project that had more than 2 "chained" duplicates of that asset
- Sequence Editor - GMS2 hang at the point sound assets are played when previewing a sequence
- Timelines Attempting to copy and paste a timeline moment will give an error

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