VSDC Free Video Editor (64-bit)

最新版本 Xojo 2020 Release 2.1

Xojo 2020 Release 2.1

Xojo 2020 Release 2.1
VSDC 免費視頻編輯器 64bit 是專為編輯各種格式的數字視頻和音頻文件,包括高清晰度和超高清分辨率,提供專業的後期製作效果,以及從屏幕捕獲視頻,錄製語音,刻錄將多媒體文件保存為多種支持的格式,並將其上傳到在線平台。該方案提供了豐富的功能,但有一個簡單而直觀的界面,可以用最少的努力創建視頻。免費視頻編輯器 64 位是一個免費的視頻編輯軟件,具有一套完整的視頻全面創建儀器!

VSDC 免費視頻編輯器功能:

非線性視頻編輯器
VSDC 免費視頻編輯器是一個非線性工具。這意味著與大多數其他編輯器不同的是,場景以線性順序和特定順序依次來到,這個軟件允許將對象放置在時間線上的任何位置並具有任意大小。此外,物體的各種參數,形狀和位置可以隨時間任意改變.

視覺和音頻效果
視頻可以應用各種視覺和音頻效果,以達到必要的效果。由於可用的視覺效果的數量非常高,為便於導航,它們被分成五類:色彩校正,對像變換,對象濾鏡,過渡效果和特殊的 fx.

Blending 模式和 Instagram 類似的濾鏡
改變外觀的更多方式您的視頻圖像根據您的喜好是顏色混合。使用各種可調參數,您可以將獨特的專業風格附加到您的視頻。想要節省時間的新手或者那些想要節省時間的人,可以從一次點擊中應用時髦的類似 Instagram 的過濾器中受益.

Masking
VSDC 免費視頻編輯器允許創建不同形狀的蒙版,以隱藏,模糊或突出顯示視頻中的某些元素。您可以使用它在遮罩區域內部或外部應用特效。掩蔽的最常見原因之一是模糊或像素化一張臉,以保護身份或使一個文本視頻內的效果。

亞像素精度
亞像素精度定位的場景中的對象,使動畫,旋轉,轉換和精確的相對定位的流暢.

支持流行的格式
我們的軟件幾乎支持所有的視頻,圖像和音頻格式和編解碼器。這就是為什麼你不需要任何額外的轉換工具來編輯你的文件,與其他程序經常是這樣.

為特定的多媒體設備創建視頻
由於大量預配置的配置文件,您可以輕鬆地為大多數流行的多媒體創建視頻如 DVD 播放器,iPod / iPhone / iPad,PSP,任何智能手機和普通手機,索尼 PlayStation,Xbox,Zune,愛可視,艾利和,Creative Zen,黑莓,MP4 播放器和其他許多設備。61213896
內置 DVD 刻錄工具
編輯附帶 DVD 刻錄工具,可以讓您輕鬆地將工作結果刻錄到光盤上。

視頻文件轉換器
該應用程序旨在將視頻文件從一種格式快速轉換為另一種格式。它具有編輯視頻的一些基本功能:刪除不需要的部分,將視頻分成幾部分,並將多個文件合併為一個.

桌面視頻捕捉
視頻編輯器具有桌面視頻捕捉實用程序,可將捕捉的素材保存到視頻文件以供後續處理編輯器.

視頻採集
我們編輯器的另一個特點是能夠從各種視頻調諧器,網絡攝像機,IP 攝像機採集視頻,並以任意格式將採集的素材保存在您的計算機上,以供後續編輯使用。

注意:未註冊版本中功能有限.

ScreenShot

軟體資訊
檔案版本 Xojo 2020 Release 2.1

檔案名稱 Xojo2020r21Setup.exe
檔案大小
系統 Windows XP64 / Vista64 / Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 未分類
作者 Flash-Integro LLC.
官網 http://www.videosoftdev.com/free-video-editor
更新日期 2020-12-16
更新日誌

What's new in this version:

Bug Fixes:
- Build: if main app tries to start a worker without the required Helpers folder (that contains the workers) then it sends a message to the Error event instead of causing a NilObjectException: At end of build process, the entire build folder is removed if any worker had a build error; when Show Build Folder is enabled, only the primary build folder is shown.
- Build: Universal builds that include separate x86_64 and arm64 plugins parts are now correctly merged/structured to be able to work on older macOS versions.
- Build: Building a Universal app without Builds Folder enabled now correctly replaces the old App. Building a Universal console app now correctly merges the plugin parts (if the plugin included a separate x86-64 and arm64 part).
- Build: Removed the macOS photos entitlement from iOS projects.
- Compiler: Resizing an Array of Structures no longer crashes for macOS ARM builds
- Crashes & Assertions » Failed Assertion: Linux - Color.SelectedFromDialog no longer raises a failed assertion on if the prompt supplied is an empty string
- Crashes & Assertions » IDE Unhandled Exception: Fixed a NilObjectException that could occur when attempting to identify build errors in the Worker Console project
- Crashes & Assertions » IDE Unhandled Exception: Display a rendering error if the MobileApplication.DefaultiPhoneLayout or DefaultiPadLayout is blank (instead of causing an IDE NilObjectException).
- Crashes & Assertions » IDE Unhandled Exception: Changing the super of a control to a control type that is not compatible with the current project type no longer crashes the IDE
- Database Plugins » ODBC: ODBCDatabase no longer fails to connect (with Actual Technologies ODBC drivers for example)
- Framework » All: Ptr method offsets are now capable of addressing values larger than Int32 for 64-bit builds, instead of crashing
- Framework » All: Fixed an iOS Introspection issue to allow changing a property value, invoking a Constructor with parameters and invoking a method with parameters
- Framework » All: ParseJSON no longer raises a Failed Assertion when passed an empty string
- Framework » All: Fixed TextHeight / TextAscent returning wrong values in PDFGraphics when a new Font is set
- Framework » All: ReplaceB/String.ReplaceBytes no longer raises failed assertion when the replacement string is an empty string
- Framework » Console: Now the DateTimePicker control uses the standard border width under Windows
- Framework » Desktop: DateTimePicker control Height changed to 22 points on Windows
- Framework » Desktop: Now it is possible to set a new DateTime object to the SelectedDate property on macOS; no matter the Regional settings the user may be using
- Framework » Desktop: Now the DateTimePicker control honors the Top value when displayed in Text mode on macO
- Framework » Desktop: Now the DateSelected property returns a valid/updated DateTime object on Windows
- Framework » Desktop: TabPanel.RemovePanelAt no longer throws an OutOfBoundsException if the Tab to be removed actually exists
- Framework » Desktop: Do not call Worker Error event when Worker Helper quits normally
- Framework » Desktop: Fixed a bug in PDF where Rectangles/Ovals wheren't drawn if origin at 0,0 and/or size equals the size of the page
- Framework » Linux: Listbox border is no longer cut-off on the right/bottom edges
- Framework » Linux: No longer leaks objects/memory when Gtk related objects (like Controls, Windows, MenuItems, etc.) are destructed with Normalized Control Sizes enabled
- Framework » Web: WebDatePicker week start day is now Sunday for the en-US locale
- Framework » Web: Fixed an issue which caused debugged web apps to stop in the debugger multiple times during startup
- Framework » Web: WebListbox.RemoveRowAt now throws an OutOfBoundsException if the row parameter is after the last row in the list
- Framework » iOS » Mobile: Adding non-UI controls to iOS project no longer crashes on run
- Framework » iOS » Mobile: Global.Speak is now System.Speak
- Framework » iOS » Mobile: UDPSocket usage no longer causes app to terminate after unlocking phone
- Framework » iOS » Mobile: Runtime module methods (like ObjectCount, MemoryUsed, etc.) are now accessible for iOS
- Framework » iOS » Mobile: Graphics.Font now returns a Font object instead of iOSFont
- Framework » iOS » Mobile: Graphics FontSize, Bold and Italic have been removed. Please use the equivalent functionality found in the Font class instead
- Framework » iOS » Mobile: Fixed an issue where MobileScreen.Closing was firing incorrectly for non-modal views
- Framework » macOS: Brush/gradient offsets are now control relative
- IDE » Auto Complete: Fix a regression which caused autocomplete to omit project items after IsA
- IDE » Auto Complete: Fixed an autocomplete regression which caused the code editor to only suggest event definition names on lines that began with RaiseEvent regardless of where you were on the line.
- IDE » Graphics: Enumeration and Attribute editor add/remove buttons now transition properly between OS light and dark modes.
- IDE » Library: WebSDK controls now use the correct icon in the library.
- IDE » Miscellaneous: macOS Universal builds no longer fails when the App name is a constant.
- RBScript: XojoScript no longer crashes due to incorrectly generating AVX instruction code for CPUs that don’t support it.

Changes:
- Framework » Desktop: Fixed a bug were PDFDocument rendered lines with half the pen size in the x or y coordinates when those values were set to zero, this is because half of the line is drawn outside the page bounds.
- Framework » Windows: Fix: Now the SearchField control selects all the text when it gets the focus (on Windows). Fix: The control height is set to the by default 22 points.
- IDE » Debugger:  A link to view all Controls embedded on a MobileScreen is now available when debugging the MobileScreen object.
- IDE » Debugger:  Global variables list now supports viewing all MobileScreens when debugging iOS projects.

New Items:
-IDE » Build Automation: CopyFilesSteps can now be specified by architecture.
-IDE » Build Automation: Build steps now have an Architecture option which allows you to specify if they should run for Intel or ARM builds. - Make it possible to intercept the build process with an IDE script with the name "XojoBuildPressed.xojo_script".
-IDE » Miscellaneous: Windows IDE: error messages for plugins that fail to load now contain the actual DLL file that failed. This can be seen in the debug log or in the Loaded Plugins section in the About Box.

Xojo 2020 Release 2.1 相關參考資料
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