Unity 歷史版本列表
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲... Unity 軟體介紹更新時間:2019-09-30
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更新時間:2019-09-29
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更新時間:2019-09-29
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更新時間:2019-09-27
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更新時間:2019-09-27
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What's new in this version:
- Added authenticode signature: when app has enough reputation, smart screen warnings should go away
更新時間:2019-09-26
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更新時間:2019-09-25
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What's new in this version:
- GPU:Memtest : First release ! An new OpenCL test that uses the same algorithm than memtest86 to test your GPU memory
- UI : Reworked CPU, GPU and Power supply icons
- UI : Fixed a display-issue only where OCCT displayed a license expired when it was still valid in the about window
- Translation : Updated a lot of language files
更新時間:2019-09-20
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更新時間:2019-09-14
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What's new in this version:
- Steel Play Metaltech P4 gamepad (wired) support. Added by mika-n
- Changed Options form to use a tab layout rather than a flow control layout. Controls are more space out and better organized. Axes config layout contributed by mika-n
- Moved CRC table creation to ControlService
- Added max saturation setting for rainbow lightbar mode
- Added exclusive icon to main controller listing
- Added identifier name to meta info. Name will appear in Log tab messages
- Use max displacement from center for Mouse Joystick and RS conflict
- Use colored icon provided by Geroyuni
- Made separate roundness setting for RS now since there is space in the UI for it
更新時間:2019-09-13
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