Unity 歷史版本列表
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲... Unity 軟體介紹更新時間:2019-11-08
更新細節:
What's new in this version:
- Cleaning up old backup files that were created during app updates
- Added support for using data URI as image source in Visualizer
更新時間:2019-11-08
更新細節:
What's new in this version:
Changes:
- curl: added --no-progress-meter
- setopt: CURLMOPT_MAX_CONCURRENT_STREAMS is new
- urlapi: CURLU_NO_AUTHORITY allows empty authority/host part
Bugfixes:
- BINDINGS: five new bindings addded
- CURLOPT_TIMEOUT.3: Clarify transfer timeout time includes queue time
- CURLOPT_TIMEOUT.3: remove the mention of "minutes"
- ESNI: initial build/setup support
- FTP: FTPFILE_NOCWD: avoid redundant CWDs
- FTP: allow "rubbish" prepended to the SIZE response
- FTP: remove trailing slash from path for LIST/MLSD
- FTP: skip CWD to entry dir when target is absolute
- FTP: url-decode path before evaluation
- HTTP3.md: move -p for mkdir, remove -j for make
- HTTP3: fix invalid use of sendto for connected UDP socket
- HTTP3: fix ngtcp2 Windows build
- HTTP3: fix prefix parameter for ngtcp2 build
- HTTP3: fix typo somehere1 > somewhere1
- HTTP3: show an --alt-svc using example too
- INSTALL: add missing space for configure commands
- INSTALL: add vcpkg installation instructions
- README: minor grammar fix
- altsvc: accept quoted ma and persist values
- altsvc: both backends run h3-23 now
- appveyor: Add MSVC ARM64 build
- appveyor: Use two parallel compilation on appveyor with CMake
- appveyor: add --disable-proxy autotools build
- appveyor: add 32-bit MinGW-w64 build
- appveyor: add a winbuild
- appveyor: add a winbuild that uses VS2017
- appveyor: make winbuilds with DEBUG=no/yes and VS 2015/2017
- appveyor: publish artifacts on appveyor
- appveyor: upgrade VS2017 to VS2019
- asyn-thread: make use of Curl_socketpair() where available
- asyn-thread: s/AF_LOCAL/AF_UNIX for Solaris
- build: Remove unused HAVE_LIBSSL and HAVE_LIBCRYPTO defines
- checksrc: fix uninitialized variable warning
- chunked-encoding: stop hiding the CURLE_BAD_CONTENT_ENCODING error
- cirrus: Increase the git clone depth
- cirrus: Switch the FreeBSD 11.x build to 11.3 and add a 13.0 build
- cirrus: switch off blackhole status on the freebsd CI machines
- cleanups: 21 various PVS-Studio warnings
- configure: only say ipv6 enabled when the variable is set
- configure: remove all cyassl references
- conn-reuse: requests wanting NTLM can reuse non-NTLM connections
- connect: return CURLE_OPERATION_TIMEDOUT for errno == ETIMEDOUT
- connect: silence sign-compare warning
- cookie: avoid harmless use after free
- cookie: pass in the correct cookie amount to qsort()
- cookies: change argument type for Curl_flush_cookies
- cookies: using a share with cookies shouldn't enable the cookie engine
- copyrights: update copyright notices to 2019
- curl: create easy handles on-demand and not ahead of time
- curl: ensure HTTP 429 triggers --retry
- curl: exit the create_transfers loop on errors
- curl: fix memory leaked by parse_metalink()
- curl: load large files with -d @ much faster
- docs/HTTP3: fix `--with-ssl` ngtcp2 configure flag
- docs: added multi-event.c example
- docs: disambiguate CURLUPART_HOST is for host name (ie no port)
- docs: note on failed handles not being counted by curl_multi_perform
- doh: allow only http and https in debug mode
- doh: avoid truncating DNS QTYPE to lower octet
- doh: clean up dangling DOH memory on easy close
- doh: fix (harmless) buffer overrun
- doh: fix undefined behaviour and open up for gcc and clang optimization
- doh: return early if there is no time left
- examples/sslbackend: fix -Wchar-subscripts warning
- examples: remove the "this exact code has not been verified"
- git: add tests/server/disabled to .gitignore
- gnutls: make gnutls_bye() not wait for response on shutdown
- http2: expire a timeout at end of stream
- http2: prevent dup'ed handles to send dummy PRIORITY frames
- http2: relax verification of :authority in push promise requests
- http2_recv: a closed stream trumps pause state
- http: lowercase headernames for HTTP/2 and HTTP/3
- ldap: Stop using wide char version of ldapp_err2string
- ldap: fix OOM error on missing query string
- mbedtls: add error message for cert validity starting in the future
- mime: when disabled, avoid C99 macro
- ngtcp2: adapt to API change
- ngtcp2: compile with latest ngtcp2 + nghttp3 draft-23
- ngtcp2: remove fprintf() calls
- openssl: close_notify on the FTP data connection doesn't mean closure
- openssl: fix compiler warning with LibreSSL
- openssl: use strerror on SSL_ERROR_SYSCALL
- os400: getpeername() and getsockname() return ebcdic AF_UNIX sockaddr
- parsedate: fix date parsing disabled builds
- quiche: don't close connection at end of stream
- quiche: persist connection details (fixes -I with --http3)
- quiche: set 'drain' when returning without having drained the queues
- quiche: update HTTP/3 config creation to new API
- redirect: handle redirects to absolute URLs containing spaces
- runtests: get textaware info from curl instead of perl
- schannel: reverse the order of certinfo insertions
- schannel_verify: Fix concurrent openings of CA file
- security: silence conversion warning
- setopt: handle ALTSVC set to NULL
- setopt: make it easier to add new enum values
- setopt: store CURLOPT_RTSP_SERVER_CSEQ correctly
- smb: check for full size message before reading message details
- smbserver: fix Python 3 compatibility
- socks: Fix destination host shown on SOCKS5 error
- test1162: disable MSYS2's POSIX path conversion
- test1591: fix spelling of http feature
- tests: add `connect to non-listen` keywords
- tests: fix narrowing conversion warnings
- tests: fix the test 3001 cert failures
- tests: makes tests succeed when using --disable-proxy
- tests: use %FILE_PWD for file:// URLs
- tests: use port 2 instead of 60000 for a safer non-listening port
- tool_operate: Fix retry sleep time shown to user when Retry-After
- travis: Add an ARM64 build
- url: Curl_free_request_state() should also free doh handles
- url: don't set appconnect time for non-ssl/non-ssh connections
- url: fix the NULL hostname compiler warning
- url: normalize CURLINFO_EFFECTIVE_URL
- url: only reuse TLS connections with matching pinning
- urlapi: avoid index underflow for short ipv6 hostnames
- urlapi: fix URL encoding when setting a full URL
- urlapi: fix unused variable warning
- urlapi: question mark within fragment is still fragment
- urldata: use 'bool' for the bit type on MSVC compilers
- vtls: Fix comment typo about macosx-version-min compiler flag
- vtls: fix narrowing conversion warnings
- winbuild/MakefileBuild.vc: Add vssh
- winbuild/MakefileBuild.vc: Fix line endings
- winbuild: Add manifest to curl.exe for proper OS version detection
- winbuild: add ENABLE_UNICODE option
更新時間:2019-11-07
更新細節:
更新時間:2019-11-07
更新細節:
What's new in this version:
- Optimized the kernel of LDPlayer to greatly improve the compatibility with AMD CPU
- Fixed the crackle issue of V4, and optimized the performance to increase the frame rate
- Fixed the incompatibility issue of Free Fire (For AMD CPU) (You need to reinstall the game)
- Fixed an issue where there is noise in the stereo microphone
- Fixed an issue where AMD graphics cards are not supported in LifeAfter
- Upgraded the browser that comes with LDPlayer
更新時間:2019-11-02
更新細節:
What's new in this version:
- Corrected default for linkedProfileCheck
- Fixed LS Maxzone and Anti-Deadzone controls in Profile editor
- Increased hotkeys timer interval to 20 ms (was 100 ms)
- Fixed old bug when checking for DS4Updater that could have caused a thread lock
- Now use periodic garbage collection
更新時間:2019-11-01
更新細節:
What's new in this version:
Fixes:
- Android: Allow to disable symbols.zip generation when
- Android: Fix AndroidJavaClass.GetStatic sometimes not returning correct field value
- Android: Fix touch delta returning garbage in Input System
- Android: Fixed an Android 10 video player bug when playing local, external files
- Android: Fixed an Android rotating device from portrait to landscape multiple times creates visual distortions
- Android: Fixed an internetReachability issue, which it now returns the actual value from the first frame
- Android: Fixed an issue with Android bundle identifier not allowing underscore
- Android: Fixed and issue where swap width and height on orientation changed when a custom resolution was previously set
- Android: Fixed setting keystore from the script
- Android: Use relative path for keystore in project location after a second key is added
- Animation: Fixed a crash in AnimationClip when classID parameter wasn't set for curve
- Animation: Fixed an issue where a clip with no recorded data would cause a crash in GameObjectRecorder.SaveToClip
- Animation: Fixed an issue where custom animator property was appearing as missing in animation window
- Apple TV: Fixed and issue where 'B' button ignored 'allowExitToHome' value on certain GamePads after the first suspend of the app
- Asset Import: Handled corrupt prefabs without crashes
- Audio: Fixed a crash when running DSPGraph output job in edit mode
- Editor: Fixed ProjectSettings.asset company/product name in some cases being empty
- Graphics: CopyTexture_Slice_AllMips crash when copying a compressed Texture2D to a Texture2DArray with a non-null destination layer
- Graphics: Fixed an issue where compute shader compilation fails on importing
- Graphics: Fixed an issue where Unity would draw the UVs of objects that were no longer in the lightmap
- Graphics: Fixed an issue with reporting of available VRAM on Intel GPUs
- Graphics: Fixed and issue to ensure correct topology is set before rendering HDR split
- Graphics: Fixed legacy cubemaps from generating an error in the Console Window when dropping them in the Scene View
- iOS: Fixed a crash on malformed file:// URI in UnityWebRequest
- iOS: Fixed GL caps check in trampoline when using MT rendering
- macOS: Window > Bring All to Front now places secondary windows in front of the main window in the Editor, as expected, on macOS
- Physics: Fixed and issue with Rigidbody2D constraints that were incorrectly affecting contact masses
- Prefabs: Fixed an issue to make sure FindObjectsOfType does not find prefab assets objects during prefab import
- Prefabs: Fixed an issue with a properly handle file with .prefab extension even though they are not prefabs
- Prefabs: Fixed an issuie with a really old prefabs that was not being correctly activated
- SceneView/GameView: Fixed a return value of DistanceToPolyLineOnPlane when it can't get a proper raycast hit
- Scripting: Fixed a crash that may happen when inspecting variables in Rider debugger
- Scripting: Fixed an issue where editor would fail to load correctly when an invalid or missing timezone was set in the windows registry
- Scripting: Fixed the plugin script extraction for package UnityEngine.UI types
- Scripting: Optimized HandleUtility.DistanceToPolyLine(*) to run faster
- Timeline: Fixed an issue where Animation Events were fired twice when the Playable Director Wrap mode is set to Loop
- Timeline: Fixed an issue where Playable Director's "Playable" field was missing the prefab override contextual menu
- Timeline: Fixed issue when Timeline Window does not detect selected Timeline asset when double-clicking the asset
- Timeline: Fixed issue where Custom Clip fields where no longer responding to the AddKey command
- Timeline: Repaint is called every frame when Timeline window is opened and a Playable Director is added to a GameObject
- UI: Fixed Input Field not functioning after restoring app with Win+D shortcut
- UI Elements: UIElements debuggers now persist in layouts
- Universal Windows Platform: Fixed a key press issue that was being ignored when ALT key held down
- Universal Windows Platform: Fixed TouchScreenKeyboard's SHIFT key duplicating last typed character on HoloLens
- Video: VideoPlayer leaks memory when set to a Camera target
- Web: UnityWebRequest: Added additional logging in case of failure
- WebGL: Fixed mouse position and delta coordinates in the new input system being inverted
- XR: Added HoloLens 2 as a device name when running on HoloLens 2 devices
- XR: Fixed an issue where depth buffer lagged one frame behind color buffer
- XR: Fixed the crashes when entering the play mode on the HDRP template if there is a Terrain in the scene
更新時間:2019-10-31
更新細節:
更新時間:2019-10-31
更新細節:
更新時間:2019-10-30
更新細節:
What's new in this version:
- Icons loading improvements
- Visual improvements
- Minor bug fixes
更新時間:2019-10-30
更新細節:
What's new in this version:
- Added the settings -> update tab back in Postman Snap app
- Added warnings to request-header editor when invalid characters are identified
- Update the Postman Console to new user interface
- Disable XML from dropdown when openapi 1/2/3 selected as type
- Show API name in collection browser
- Fixed an issue where runner was using disabled collection variables while running a collection
- Fixed a bug where cookies were not updated in Collection Runner
- Fixed an issue where `Beautify` button was not visible when language was inferred from Content-Type header
- Fixed an issue where HttpOnly cookie was not getting updated to non-HttpOnly
- Disallow creation of version tags on collections for free users on the non-latest state of a collection
- Fixed an issue where example request was missing after resolving conflicts
- Fixed a bug where app used to stay in build mode on workspace leave action
- Added support for Akamai EdgeGrid authentication
- Schema changelog
- Added flow to allow creating APIs by importing schema
- Added support to redirect relations to dashboard
- Ability to create APIs from CNX flow
- Improved UI and extended functionality of API Network in the app