Unity

最新版本 Unity 2021.1.25

Unity 2021.1.25

Unity 2021.1.25
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

ScreenShot

軟體資訊
檔案版本 Unity 2021.1.25

檔案名稱 UnityDownloadAssistant-2021.1.25f1.exe
檔案大小
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2021-10-15
更新日誌

What's new in this version:

Improved:
- 2D: Cache internal reflection to speed up Sprite editing data access
- Graphics: Warnings for non-native compressed formats with decompressor support are now muted in the editor
- Package: Update Addressables to 1.18.6 and SBP to 1.19.2

Fixed:
- 2D: Fixed an issue where the Sprite Editor Window was disabled when readonly assets were selected
- Animation: Fixed unexpected behaviours when having negative parameterized time in a motion state
- Asset Pipeline: Fixed an issue where the Editor crashed while entering play mode with an AssetImporter displayed in the Inspector window
- Editor: Fixed an issue where there was not a prompt to save changes if the layout had changed
- Editor: Fixed an issue where Time.unscaledTime and Time.fixedUnscaledTime did not update when stepping through frames
- Editor: Fixed an issue with Multiple "Failed to insert item" warnings being logged when the amount of inserted items exceeds 1000
- Editor: If Adb is not able to make the file editable, we make it writable using OS function
- GI: Fixed sky ambient probe and skybox reflection probe issue when reloading a scene in playmode
- GI: Prevent tetrahedralization errors by removing duplicate data from additive probesets. If anything is left, append the rest
- Graphics: Fixed a sporadic crash when closing BuildSettings (and maybe other) windows when using Editor with Vulkan
- Graphics: Fixed an issue of missing objects when highly static batched scene + SRP Batcher
- Graphics: Fixed an issue where Meshes had incorrect skin weights in builds due to faulty normalization after limiting the number of weights per vertex
- Networking: UnityWebRequest: Fix raw data access in DownloadHandlerAudioClip and DownloadHandlerTexture
- Particles: Fixed a crashes when trying to access fields in an uninitialized external forces module
- Physics: Fixed an issue where modifying the "Rigidbody2D.position" did not temporarily stop interpolation when called during the FixedUpdate callback
- Profiler: Fixed an issue where entering Play Mode with the Game View set to 'Play Maximized' and the Profiler window docked causes errors to be logged to the Console window
- Scene/Game View: Fixed an issue where Hierarchy did not allow drag and drop references to be placed between root objects marked as not editable
- Scripting: Fixed an issue where there were handle exceptions thrown from custom attributes' .ctor
- Serialization: Fixed an issue where reference from a Prefab to a missing asset became valid once asset was added back to project, without a reimport
- Serialization: Keep references to unknown ScriptableObject as "Missing" instead becoming "None" when loading Scene or Prefab
- Services: Fixed an issue where the validation endpoint was been disabled, and the editor incorrectly shows that the user must wait for this validation to succeed. This lead to a lot of confusion from our users. This change simply removes this panel to avoid further confusion
- uGUI: Fixed an issue where a missing shader property warnings was produced when running in batchmode
- Universal Windows Platform: Fixed an issue where symbol file packaging failed when using the 'MasterWithLTCG' build configuration
- Universal Windows Platform: Fixed DevicePortal deployment to handle both .appx and .msix packages
- Windows: Fixed an issue where the player icon was missing from the title after the game was first launched in fullscreen mode and then later changed to windowed mode
- Windows: Removed error.log generation for crash uploads in favor of editor.log and dmp files

Unity 2021.1.25 相關參考資料
Download Archive - Unity

Unity 2021.2.2 · Unity 2021.2.1 · Unity 2021.2.0 · Unity 2021.1.28 · Unity 2021.1.27 · Unity 2021.1.26 · Unity 2021.1.25 · Unity 2021.1.24.

https://unity3d.com

What's new in Unity 2021.1.25

Unity 2021.1.25. Install this version with Unity Hub. Additional downloads. Select the runtime platforms of your choice from the list below (the ...

https://unity3d.com