Unity

最新版本 Unity 2021.1.21

Unity 2021.1.21

Unity 2021.1.21
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

ScreenShot

軟體資訊
檔案版本 Unity 2021.1.21

檔案名稱 UnityDownloadAssistant-2021.1.21f1.exe
檔案大小
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2021-09-16
更新日誌

What's new in this version:

Improvements:
- Profiler: Released [email protected] with a series of fixed and improvements

API Changes:
- Graphics: Added: A new API for compiling shaders from editor code and obtaining reflection info was added to ShaderData.Pass

Changed:
- Code Editor: Update com.unity.ide.vscode package to 1.2.4
- Package Manager: Change error and warning box to look like the info box

Fixed:
- Android: Fixed an issue where a looping, streaming video caused a Unity app to drop frames or freeze, if network latency was really high
- Asset Bundles: Fixed an issue with Asset Bundle determinism
- Asset Pipeline: Fixed a crash inside Physics Manager when a Default Material was present and shut down
- Asset Pipeline: Fixed a crash that occurred if ImportAsset was called with "Assets path. Also fixed an issue where any folder path ending with path separator did not get imported
- Editor: Prefab override is not reset anymore when prefab is pasted as a child
- Graphics: Fixed a renderingLayerMask issue with terrain tree rendering
- Graphics: Fixed an issue where a Single Channel Texture2DArrays had a corrupted mips when using Box mip filtering
- iOS: Fixed an issue where a presentation controller dismissal resulted in black screen when allowed orientations were changed while it was showing
- iOS: Fixed an issue where Analytics temporary data was stored in a user accessible folder
- iOS: Fixed an issue where Bluetooth keyboards did not handle the input outside of text entry
- Linux: Fixed issue where dismissing a context menu can cause a crash
- Physics: Fixed an issue where "Physics2D.Distance()" always returned zero distance when an overlapped CapsuleCollider2D with a uniform (degenerate) size was used
- Profiler: Fixed an issue where there was no error message when trying to load an old profiler data format and direct users to load the data in unity 2018.4
- Shaders: Fixed a shader compiler crash when asked to compile a variant for a platform that is not installed
- Shaders: Fixed a spacing issue when drawing material UI for Integer based enum properties
- Shaders: Fixed an issue when Pass.CompileVariant silently accepted impossible combinations of ShaderCompilerPlatform and BuildTarget
- Shaders: Fixed an issue where the Editor was nearly unusable when compiling heavy compute shaders in the background
- Shaders: Fixed an issue where UI sliders only allowed end values for ranges with the left value greater than the right value
- Shaders: Fixed count constant generating an error when compiling shaders for Vulkan using Pass.CompileVariant API
- Shaders: Fixed Pass.CompileVariant not filtering keywords not relevant to the given pass
- Shaders: Fixed Pass.CompileVariant throwing errors when compiling subshaders coming from the fallback or passes coming from UsePass
- Shaders: Fixed ShaderData.Pass providing no way to check whether a particular shader stage is included
- UI Toolkit: Drag and drop in ListView will not bind negative index
- UI Toolkit: Fixed an exception in ListView when the page up key was pressed after hitting navigation keys
- UI Toolkit: Fixed selection on pointer up on mobile to allow touch scrolling
- UI Toolkit: Submit event on a ListView focuses in the content to allow keyboard navigation
- WebGL: Added workaround for Safari IndexedDB bug
- WebGL: Set the mouse position to be in the middle of the canvas if the cursor is locked.

Unity 2021.1.21 相關參考資料
Download Archive - Unity

Unity 2021.1.21. 15 Sep, 2021. Release notes. Downloads (Linux). Unity Accelerator. Downloads (Mac). Unity Installer · Unity Editor (Intel) · Built in ...

https://unity3d.com

What's new in Unity 2021.1.21

Unity 2021.1.21. Install this version with Unity Hub. Additional downloads. Select the runtime platforms of your choice from the list below (the ...

https://unity3d.com