Unity

最新版本 Unity 2021.1.12

Unity 2021.1.12

Unity 2021.1.12
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

ScreenShot

軟體資訊
檔案版本 Unity 2021.1.12

檔案名稱 UnityDownloadAssistant-2021.1.12f1.exe
檔案大小
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2021-06-19
更新日誌

What's new in this version:

Improvements:
- Physics: Added units of measurement to the Articulation Body properties in the scripting documentation

Fixed:
- 2D: Fixed vertices winding order for square polygonal Sprite generation
- AI: Fixed NavMeshObstacle inspector when viewed in non-wide mode
- AI: Selecting the Navigation Window causes the Editor to Crash
- Animation: Fixed an issue where Animations played in Timeline with offsets would play incorrectly in some Avatar/Humanoid setups
- Asset Import: Fixed issue where textures can't be extracted when the FBX file is located in a writeable package
- Audio: Added mixer groups or snapshots would trigger a "generated inconsistent result" asset import warning in the console
- Graphics: Fixed an issue that caused MSAA to not work correctly in URP on Oculus Quest
- Graphics: Fixed batching for instancing when all objects are lit by the same (<8) lights
- Graphics: Fixed camera velocity property for SRPs
- Graphics: Fixed Editor crashing sometimes when running HDRP DXR tests
- Graphics: Resolved an issue where setting a camera's target texture to null would sometimes increase camera stack size and reduce performance
- HDRP: Fixed for wrong cached area light initialization.
- License: Fixed license check failure shows error dialog and opens Hub
- Package Manager: Fixed bug where absolute path was used in the manifest instead of relative path for local packages
- Shadergraph: Fixed a bug in ShaderGraph where sticky notes couldn't be copied and pasted
- Shadergraph: Fixed a ShaderGraph issue where unused blocks get removed on edge replacement
- Shadergraph: Fixed an issue where nested subgraphs with identical SamplerState property settings could cause compile failures
- Shadergraph: Fixed an issue where SamplerState properties could not be renamed after creation
- Shadergraph: Fixed SubGraph SamplerState property defaults not being respected
- Shaders: Fixed incorrect struct reflection on GL and GLES backends when using multiple nested structs
- UI Toolkit: Fixed ListView item selection through PointerMoveEvent, for example when holding right-click down while clicking
- URP: Fixed a performance issue in Hololens when using renderer with custom render passes.
- URP: Fixed an issue where Particle Lit shader had an incorrect fallback shader
- URP: Fixed an issue where SMAA did not work for OpenGL

Unity 2021.1.12 相關參考資料
What&#39;s new in Unity 2021.1.12 - Unity

Install this version with [Unity Hub](unityhub://2021.1.12f1/afcadd793de6). ### Additional downloads Select the runtime platforms of your choice from the ...

https://unity3d.com

What&#39;s new in Unity 2021.1.2 - Unity

Install this version with [Unity Hub](unityhub://2021.1.2f1/e5d502d80fbb). ### Additional downloads Select the runtime platforms of your choice from the ...

https://unity3d.com