Unity

最新版本 Unity 2020.2.7

Unity 2020.2.7

Unity 2020.2.7
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

ScreenShot

軟體資訊
檔案版本 Unity 2020.2.7

檔案名稱 UnityDownloadAssistant-2020.2.7f1.exe
檔案大小
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2021-03-05
更新日誌

What's new in this version:

Fixed:
- Asset Import: Added a warning when for when a fbx crashes the uv-unwrapper. The mesh still imports, but with a warning that tells which mesh is crashing
- Documentation: Fixed malformed URIs when requesting "Help->Unity Manual" and "Help->Script Reference" from the main menu, while using a redirect Documentation Server in Preferences
- Editor: Fixed an issue of not being able to edit Array items when EditorGUI.PropertyField was using SerializedProperty created from the target of the custom editor
- Editor: Fixed Array SerializedProperty using Reorderable List not returning true via EditorGUI.PropertyField when children are not included but the property is expanded
- Editor: Fixed PropertyEditor callback issue which prevented PropertyEditor from being d
- GI: Baking using the Reflection Probe Inspector now works as expected
- GI: Fixed an issue related to the OpenRL library the CPU lightmapper uses so that the Bug Reporter now consistently launches when Unity crashes
- Graphics: Fixed a crash on warming up shaders using dots instancing
- Graphics: Fixed an issue where Virtual texturing stats were not correctly gathered and displayed while capturing the editor
- Graphics: Fixed Metal Graphics Jobs crash that was caused by uncommitted encoder
- iOS: Fixed an iOS crash that occurred when terminating an app from background
- Networking: Fixed possible division by zero in UploadHandlerFile
- Package Manager: Fixed an issue with Perforce where embedded packages would be checked out for edit after being fetched and imported into the project
- Scripting: Fixed a FileNotFoundException issue when doing a player build while running IL Post Processors
- Shaders: Fixed shader compiler communication instability cause builds to fail
- Shaders: Fixed the "end of shader compiler log" printing to the editor log at compiler crashes if the compiler log is very small
- Shaders: Prevent editor crash on unlucky timing when a shader compiler process is being killed
- UI: Ensuring we only disable the ARF for root non world space canvas's as they are the ones that have a fixed resolution that would be overwritten constantly
- UI: Fixed an issue where adjusting the canvas rendering size to render a custom camera render would cause scaling issues
- WebGL: Fixed a crash at startup that occurred if initial filesystem data triggered a heap resize
- WebGL: Fixed an issue where audio was not looping seamlessly in WebGL
- Windows: Fixed a rendering freezing issue when switching from windowed mode to exclusive fullscreen and back on D3D11 and D3D12 graphics API when Nahimic software was installed and NahimicOSD.dll injects itself into the game.
- Windows: Fixed an issue where the input latency increased by 1 frame when switching between exclusive fuilscreen and other fullscreen modes on D3D11 and D3D12 graphics APIs
- Windows: Fixed an issue where Windows player was infrequently deadlocking when changing fullscreen modes on D3D11 and D3D12 graphics APIs
- XR: Fixed a performance issue with URP Vulkan when running a development build
- XR: Fixed an issue where occlusion culling did not work in XR SRPs

API Changes:
- XR: Added: Update XR Plug-in Management to 4.0.1

Improvements:
- Editor: Improved the performance of the model importer when dealing with degenerate triangles
- XR: Updated the AR Foundation package dependencies to XR Management version 4.0
- XR: Updated the MagicLeap XR Plugin package to version 6.2.2
- XR: Updated the Oculus XR Plugin package to version 1.8.1
- XR: Updated the Windows XR Plugin package to version 4.4.1

Features:
- XR: Release OpenXR 1.0.0

Unity 2020.2.7 相關參考資料
Download Archive - Unity

Unity 2020.2.7. 5 Mar, 2021. Release notes. Downloads (Mac). Unity Installer · Unity Editor · Built in shaders · Unity Accelerator · Torrent download (Win+Mac).

https://unity3d.com

What's new in Unity 2020.2.7

Unity 2020.2.7. Install this version with Unity Hub. Additional downloads. Select the runtime platforms of your choice from the list below (the desktop ...

https://unity3d.com

What's new in Unity 2020.2.7 - Unity

Unity 2020.2.7. Install this version with Unity Hub. Additional downloads. Select the runtime platforms of your choice from the list below (the ...

https://unity3d.com