軟體下載 Unity 2020.1.15

檔案名稱 UnityDownloadAssistant-2020.1.15f1.exe

Unity 2020.1.15 軟體下載

軟體資訊
檔案版本 Unity 2020.1.15

檔案名稱 UnityDownloadAssistant-2020.1.15f1.exe
檔案大小 409.6 KB
更新日期 2020-12-01
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軟體介紹 & 更新資訊

Unity 2020.1.15
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲... Unity 軟體介紹

What's new in this version:

Fixes:
- 2D: Fixed issue where when using Safe or Smart slicing caused some sprite rects to become parented or unselectable
- Asset Bundles: Fixed main thread hitching when loading an AssetBundle asynchronously while loading other assets in the
- Asset Import: Fixed issue where FBX and Sketchup files with paths longer than 260 characters could not be imported on Windows
- Asset Import: Fixed issue with OnAssignMaterialModel next methods not being called even when the first one returns a null object
- Build Pipeline: Fixed such that 'Compress Assets on Import' setting no longer gets enabled each time a player is built
- Editor: Fixed to make EditorUtility.DisplayProgressBar visible, even for async/background tasks
- Editor: Fixed to make it possible to alt-tab or click on main Windows Editor window while a modal progress is active
- Editor: Fixed Windows Editor progress bar not displaying progress overlay in the taskbar icon when the progress dialog is focused
- GI: Fixed broken shadow angles for GPU lightmapper
- Graphics: Fixed crash with accessing invalid texture ID
- Graphics: Fixed missing type check from VFX component sheet
- Graphics: Fixed terrain trees showing both baked and realtime shadows when using a static prefab
- IMGUI: Fixed an issue where Editor slowed down when ObjectSelector/ProjectBrowser had a large number of objects
- Kernel: Fixed to improve memory management for storing object information
- macOS: Fixed Mac editor/player hanging the whole OS on Apple silicon devices
- Package Manager: Fixed an error being thrown when inspecting packages in the 'My Assets' section of Package Manager
- Package Manager: Fixed to ensure that at Unity shutdown time, we do not crash if a user keeps sending progress report
- Particles: Fixed an issue where procedural emission was being capped incorrectly leading to burst emission in excess of the Max Particles limit
- Particles: Fixed to limit the rendering cache size to avoid using lots of memory when using multiple cameras
- Serialization: Fixed such that SerializeReference reuses polymorphic instances when changing specific values in the inspector
- Services: Fixed the parameter supplied to the request to enable
- UI Toolkit: Fixed package version numbers flickering while resizing the Package Manager window when the display scaling is above 100%
- Video: Fixed crash with videos that have rotation metadata on Windows
- WebGL: Added support for PVRTC and RG16 textures. Enable use of high-performance WebGL GPU powerPreference
- WebGL: Fixed a crash with Unity web loader on new macOS Big Sur

Changes:
- XR: Updated the Oculus XR Plugin package to 1.6.1

Improvements:
- Editor: Improved mobile ETC/ETC2/EAC texture compression (about 1.4x speedup)

Unity 2020.1.15 相關參考資料
Unity 2020.1.15

Install this version with [Unity Hub](unityhub://2020.1.15f1/97d0ae02d19d).

https://unity3d.com

What's new in Unity 2020.1.0 Beta 15 - Unity

2020年7月9日 — ... to install the full complement of runtime platforms, use the download assistant installer above. Component Installers Windows [Unity Editor.

https://unity3d.com

What's new in Unity 2020.1.15 - Unity

Unity 2020.1.15. Install this version with Unity Hub. Additional downloads. Select the runtime platforms of your choice from the list below (the ...

https://unity3d.com