Unity

最新版本 Unity 2020.1.16

Unity 2020.1.16

Unity 2020.1.16
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

ScreenShot

軟體資訊
檔案版本 Unity 2020.1.16

檔案名稱 UnityDownloadAssistant-2020.1.16f1.exe
檔案大小 409.6 KB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2020-12-04
更新日誌

What's new in this version:

Fixes:
- Build Pipeline: Fixed such that SerializeReference instance types are now preserved when setting Player.Optimization.Managed Stripping Level to Medium or High
- Build Pipeline: Fixed such that StreamingAssets AssetBundle manifest is now provided by default to PlayerBuild, which will result in types being referred by AssetBundle being kept in the build even if Player.Optimization.Managed Stripping Level is set to Medium or High
- GI: Fixed such that TextureImporter now chooses the ETC2 format instead of PVRTC for directional lightmaps by default when build target is iOS
- Graphics: Fixed crash when optimizing Mesh which contains overlapped indices in sub meshes
- Graphics: Fixed frame debugger not showing correct keywords when stage-specific shader features are used
- Graphics: Fixed separate samplers support for Nintendo Switch
- Graphics: Fixed SRP not firing visibility callbacks when an object is indirectly became visible due to shadow culling
- Graphics: Fixed unstable mip streaming tests
- Graphics: Updated SRP packages to 8.3.1
- iOS: Fixed builtin deferred renderer using 2 extra encoders to just clear GBuffer
- iOS: Fixed such that Arcade's application is using a prohibited API when using Social API function
- Package: Updated the Post-processing package to version 3.0.1
- Package Manager: Fixed issues when using Unity Package Manager on Intel's 10th generation processor
- Package Manager: Fixed the issue where PackageList have null ref errors when domain reload happens during Asset Store list request
- Package Manager: Fixed the issue where refresh in Asset Store tab would not fit the page
- Profiler: Fixed a race condition in the Shadow Casters stat, which can cause inconsistent collection of the stat
- Scripting: Fixed crash during Domain Reloads after modifying scripts
- Scripting: Fixed Version Defines not being taken into account by the Define Constraints in the Asmdef inspector
- Shaders: Fixed native metal shaders failing to import when using caching preprocessor
- Shaders: Fixed options not being parsed for multi_compile_instancing when using caching preprocessor
- Shaders: Fixed out of bounds access to static const arrays in generated GLSL code
- Text: Fixed IME getting permanently disabled on focus and / or context change
- XR: Fixed such that Lumin builds no longer needlessly package pre-compiled managed DLLs into the final MPK
- XR: Fixed such that Lumin builds now properly include source plugins when building the IL2CPP library
- XR: Fixed VSync not displaying in profiler when VR enabled

Changes:
- Shaders: Changed such that the Editor now skips warming up shaders from shader collections in the Preloaded shaders section of Graphics settings
- XR: Updated verified version of com.unity.xr.legacyinputhelpers to v2.1.6
- Changelog for 2.1.6 of com.unity.xr.legacyinputhelpers:
- Fixes error message when using the color camera
- Changes default near clip plane to 0.01f
- Fixes rig migration for URP and HDRP
- Support for URP/HDRP v10.1

Improvements:
- Mobile: Updated com.unity.mobile.notifications to 1.3.2
- Prefabs: Improved general prefab editor performance

Unity 2020.1.16 相關參考資料
Download Archive - Unity

Unity 2020.1.16. 3 Dec, 2020. Release notes. Downloads (Mac). Unity Installer · Unity Editor · Built in shaders · Unity Accelerator · Torrent download (Win+Mac).

https://unity3d.com

What's new in Unity 2020.1.16 - Unity

Unity 2020.1.16. Install this version with Unity Hub. Additional downloads. Select the runtime platforms of your choice from the list below (the ...

https://unity3d.com