軟體下載 Unity 2020.1.9

檔案名稱 UnityDownloadAssistant-2020.1.9f1.exe

Unity 2020.1.9 軟體下載

軟體資訊
檔案版本 Unity 2020.1.9

檔案名稱 UnityDownloadAssistant-2020.1.9f1.exe
檔案大小 409.6 KB
更新日期 2020-10-14
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軟體介紹 & 更新資訊

Unity 2020.1.9
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲... Unity 軟體介紹

What's new in this version:

Fixed:
- 2D: Fixed importing files with vector layers generates textures incorrectly for PSDImporter
- 2D: Fixed Sprite Variant Window does not appear in Sprite Shape Controller Component when selecting a Spline
- 2D: Fixed unable to add item on Resetting the Preset of the SpriteShapeProfile
- 2D: Updated optional dependency support for Collections to 0.9.0-preview.6 and Burst 1.3.3 for 2D Animation package
- Android: Fixed framebuffer fetch on Adreno
- Asset Import: Fixed such that changing TextureImporter in the inspector no longer affects instantiated Texture2D until Apply/Revert is pressed and a new import is triggered
- Asset Import: Fixed the crash when using global search patterns
- Audio: Fixed an issue where an audio clip playing on the Timeline and routed out via an Audio Component wasn't correctly using a Mixer asset when the output Audio Component's state was toggled
- Editor: Added missing tooltips for Audio inspectors
- Editor: Added validator for audio source object field in video player inspector
- Editor: Fixed crash during player building where terrains are included in the build
- Editor: Fixed so a GameObject that is copy pasted to a different parent does have the same world position as the original GameObject
- Editor: Fixed such that NullReferenceException is thrown when calling AssetDatabase.OpenAsset after reopening Unity with the Project tab unfocused
- Editor: Improved playback/scrubbing display when manually drawing multiple audio clip previews
- Editor: Updated pubnub origin for collab to continue to support legacy TLS/SSL connections
- GI: Fixed a regression to denoising quality when using the Optix denoiser with the GPU Lightmapper
- GI: Fixed regression to denoising quality when using the OIDN denoiser with the GPU Lightmapper
- GI: Fixed such that if a scene isn't baked/has no lightmaps, the value of its lightmaps mode will be ignored
- Graphics: Added SRP batcher workaround for out of memory issues on Mali GPUs caused by high vertex load
- Graphics: Fixed crash on Stadia during launch
- Graphics: Fixed GetPixels on Texture2D that is compressed with Crunch to throw an exception and not crash
- Graphics: Fixed memory leak that occurs when loading a Scene with Addressables.LoadSceneAsync which has a large number of Texture references
- Graphics: GrabPass does not support Depth targets and only a single color target is supported. This applies to all platforms that we have. Added error check to prevent editor from crashing
- GraphView: Added capability support to stacks, stack children, and groups to help better avoid unsupported behaviors. Specifically with grouping and heterogeneous selections
- IL2CPP: Fixed to allow reverse p/invoke to work with methods that are only called via reflection
- Particles: Fixed uninitialized compute buffer access when using particle quads and gfx jobs
- Profiler: Fixed an Assert and Deadlock getting triggered in ProfilerHistory::SetSelectedPropertyPath when called, e.g. via UnityEditorInternal.ProfilerDriver.selectedPropertyPath, while no frame data is loaded into the Profiler
- Profiler: Fixed scroll wheel not working on thread names and repeat button not working on scroll bars
- Scripting: Fixed a hang that would occur when there is incorrectly set time zone data in the windows registry
- Scripting: Fixed issue where packets of a certain size would not get processed correctly and would cause the asynchronous task to timeout
- Scripting: Fixed issue where RuntimeInformation.IsOSPlatform would check the filesystem for a .dylib to see if the operating system was OSX. It now will reference Environment.Platform which makes a native call to check which OS we are on
- Scripting: Fixed performance regression when loading struct fields
- Scripting: Fixed runtime crash when accessing invalid address under debugging
- Scripting: Fixed such that invalid windows proxy configuration will no longer cause a NullReferenceException to be thrown in AutoWebProxyScriptEngine::InitializeRegistryGlobalProxy
- Shaders: Fixed crash when importing a project from an external drive formatted as exFAT on MacOS
- Text: Fixed IME composition duplication on focus change of text fields
- Video: Fixed potential invalid memory access while executing queued video player script callbacks
- Video: Fixed to respect enabled state of output audio sources
- Windows: Fixed Chinese Windows IME initialising at wrong position, jumping to correct position after first symbol is typed
- Windows: Fixed predictive text IME appearing in wrong location when inputting non-English text

API Changes:
- Animation: Added: Added a new parameter to the MatchTarget function for auto matching completion in case of interruption

Changes:
- Multiplayer: Bumped multiplayer hlapi minimum package version to 1.0.6
- XR: Updated the Oculus XR Plugin package to 1.5.0

Improvements:
- Animation: Improved the warning detecting clashes of animated property curve names, so it has fewer false-positives and isn't logged repeatedly
- Editor: Added two new events to ObjectSelector: ObjectSelectorSelectionDone: An item in the list is double-clicked; and ObjectSelectorCanceled: The window was closed by explicitly pressing escape on the keyboard
- Video: Improved to allow video player to use blob urls on webgl
- XR: Updated api docs on XRDisplaySubsystem.scaleOfAllViewports and XRDisplaySubsystem.scaleOfAllRenderTargets

Unity 2020.1.9 相關參考資料
Download Archive - Unity

Unity 2020.1.9. 14 Oct, 2020. Release notes. Downloads (Mac). Unity Installer · Unity Editor · Built in shaders · Unity Accelerator · Torrent download (Win+Mac).

https://unity3d.com

What's new in Unity 2020.1.9 - Unity

Unity 2020.1.9. Install this version with Unity Hub. Additional downloads. Select the runtime platforms of your choice from the list below (the ...

https://unity3d.com