Unity

最新版本 Unity 2020.1.2

Unity 2020.1.2

Unity 2020.1.2
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

ScreenShot

軟體資訊
檔案版本 Unity 2020.1.2

檔案名稱 UnityDownloadAssistant-2020.1.2f1.exe
檔案大小 409.6 KB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2020-08-13
更新日誌

What's new in this version:

Fixes:
- Animation: Fixed a bug where the default values not set when transition to another state using animator override controller
- Asset Pipeline: Fixed performance problem with script type hash generation used for script type dependencies
- Burst: Fixed crash when native hardware exceptions occur in Burst compiled code
- Core: Fixed issues involving the [NativeDisableContainerSafetyRestriction] attribute when applied to a container at a non-zero struct offset
- Editor: Added missing tooltips to buttons in main toolbar
- Editor: Added UNITY_TEST_FRAMEWORK define constraint to filter out test framework assemblies from platform build without tests
- Editor: Fixed crash when reloading a floating preview window
- Editor: Fixed tab dragging on Windows from a secondary monitor where the taskbar is on the left edge of the screen
- Graphics: Bugfix VT - Failed to properly synchronize the RT when destroying a PVT stack
- Graphics: Enabled gfx-tests for texture 2d (ms) arrays on Nintendo Switch
- Graphics: Fixed a bug with AsyncGPUReadback, where if you first read into a NativeArray, and then the request was recycled and used normally, it would fail to release the memory for the request
- Graphics: Metal: Fixed an Editor scene view issue causing artifacts on some GPU drivers
- Graphics: Metal: Fixed Editor view repaint causing geometry explosion randomly
- macOS: Change Plugins to PlugIns for code signing
- Package Manager: Fixed an issue where the Diagnose button in the critical startup failure dialog would not launch a diagnostics window on Linux
- Package Manager: Fixed trying to import an asset which is a complete project from the Package Manager will now display a popup dialog informing that the user's project settings will be overwritten if they choose to continue with the import
- Package Manager: List the samples of a package api doesn't work without opening package manager window
- Prefabs: Fixed ArgumentException thrown when loading a Prefab stage in context, but where the context becomes invalid
- Prefabs: Fixed Editor crash when making changes to the Script field of a Prefab instance with a missing script. Changing the missing script should be done in Prefab Mode instead so the Prefab Asset is updated
- Prefabs: Fixed error when adding components to object which already has a required component
- Prefabs: Fixed Prefab stage error appears when changing a Prefab asset in play mode if the asset is open in Prefab Mode In Context
- Profiler: Added missing root to memory snapshots to account for executable and dll in memory size
- Profiler: Fixed a crash where triggering a Snapshot on a player with an Editor connected, would attempt to the snapshot to the Editor
- Services: Fixed button resizing height when resizing service window
- Shaders: Fixed caching preprocessor outputting file name without path in line directives
- Shaders: Fixed Metal shader compilation error when half values are reinterpret-casted to integer values
- Shaders: Fixed metal shader compilation error when half3 temporary arrays are used
- UI: Added IMGUI as a dependency of UGUI
- UI Elements: Added backgroundImage property to IResolvedStyle
- UI Toolkit: UI Toolkit can now import FontAsset through USS

Changes:
- Editor: Dark Theme editor preference is now available to all users

Improvements:
- Editor: Dark Theme editor preference is now available to all users
- Package Manager: Make the error message clearer when the UnityPackageManager program is missing

Unity 2020.1.2 相關參考資料
Download Archive - Unity

Unity 2020.1.2. 12 Aug, 2020. Release notes. Downloads (Mac). Unity Installer · Unity Editor · Built in shaders · Unity Accelerator · Torrent download (Win+Mac).

https://unity3d.com

Unity 2020.1.2

Unity 2020.1.2. Install this version with Unity Hub. Additional downloads. Select the runtime platforms of your choice from the list below (the desktop ...

https://unity3d.com

What's new in Unity 2020.1.2 - Unity

Unity 2020.1.2. Install this version with Unity Hub. Additional downloads. Select the runtime platforms of your choice from the list below (the desktop ...

https://unity3d.com