Unity

最新版本 Unity 2019.3.5

Unity 2019.3.5

Unity 2019.3.5
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

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軟體資訊
檔案版本 Unity 2019.3.5

檔案名稱 UnityDownloadAssistant-2019.3.5f1.exe
檔案大小 204.8 KB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2020-03-13
更新日誌

What's new in this version:

Fixes:
- 2D: Fix crash in TilemapRenderer with URP while shaders are compiling again after an update in URP version
- 2D: Fixed crash in TilemapRenderer with URP while shaders are compiling again after an update in URP version with multiple SceneView/GameView windows in the Editor Layout
- Animation: Fixed RMB contextual menu not showing up for animation transitions
- Asset Import: Fix opening a scene from a package
- Asset Pipeline: Fix crash on Windows when opening a project created in Ubuntu
- Asset Pipeline: Fix for subscene importer that didn't always load updated version of an asset. Objects loaded during import in import worker process, are now being unloaded
- Asset Pipeline: Optimised copying an asset, so that a refresh of the asset database is not triggered
- Asset Pipeline: Perform garbarge collection during asset importing
- Audio: Fix scheduled play of AudioSource after the same AudioSource has been paused and stopped
- Editor: Fix Canvas and Light's Render Mode's drop down values are the same when inspecting one of the Components
- Editor: Fix editor crash when null is passed in Event.PopEvent
- Editor: fix for event drawer not finding the event types present on data members parent types
- Editor: Fixed foldout icon for Contacts property under Rigidbody 2D component
- Editor: Fixed the styling issue, where the control does not get filled with blue color when an entity is dragged onto it
- Editor: Improved time taken to load assets with missing script references
- GI: Fixed format for shadowmask
- GI: Settings didn't update in the UI if they were changed from a script
- Graphics: Fix bilinear setup in Metal
 -Graphics: Fixed a bug where compressing a texture using EditorUtility.CompressTexture() did not trigger an upload to the GPU of the changed texture data.
- Graphics: Fixed a crash in CreateExternalTexture when passing a native pointer to ID3D11ShaderResourceView*
- iOS: Fix Profiler support for iPhone XR/XS/XS Max and above
- iOS: Fix Unity Remote errors when using iPhone XR/XS/XS Max and above
- iOS: Prevented the crash reporter crashing when you breakpoint an iOS crash
- macOS: Fixed the issue that target window gets hidden when dragging files
- Package Manager: Fixed a crash on Windows when launching the Unity editor using a path that has a lowercase drive letter
- Particles: Fix crash when loading asset bundles containing legacy particles in Unity 2018 or newer
- Physics: Fix a runtime assertion being triggered for a very specific configuration of a Raycast against a CapsuleCollider2D
- Prefabs: Fix applying prefab override from a scene where the MonoBehaviour lives in a namespace and has FormerlySerializeAs on the fields
- Prefabs: Fix the position of prefab instances in the hierarchy, both in the scenes and prefabs with nesting
- Prefabs: Fixed editor entering infinite loop on certain bad prefabs. The bad prefabs are now patched during load.
- Prefabs: Prevent crash when importing broken prefab asset
- Profiler: Fixed a crash that occurred when loading Profiler data captured in newer Unity versions
- Profiler: Fixed an issue whereby the Profiler window did not always refresh its content after loading a capture file
- Scripting: Attempting to set a SerializedProperty.manageReferenceValue with a UnityEngine.Object now throws an InvalidOperationException rather than crashing the editor
- Scripting: SerializeReference values can no longer be a specific specialization of a generic type(inflated type). This was done to avoid a crash when treating those.
- Terrain: Fixed issue where an unsupported texture format was reported in headless mode
- UI Elements: Fix case 1218762runtime package ScrollView is repainted differently when it has been hidden
- UI Elements: Prevent crash when importing prefabs with broken Canvas
- Video: [Backport] Video Player playing back 360/VR files is garbled and/or makes the program unresponsive
- XR: Fix for XR SDK-Modifying QualitySettings.antiAliasing via scripts doesn't work

Improvements:
- Version Control: Added ability to set Version Control settings which are available in the Editor Settings through the Unity command line
- XR: Updated minimum version of Windows Mixed Reality package.
- XR: Updated Oculus XR Plugin to 1.2.0

Unity 2019.3.5 相關參考資料
Download Archive - Unity

Unity 2019.3.5. 12 Mar, 2020. Release notes. Downloads (Mac). Unity Installer · Unity Editor · Built in shaders · Unity Accelerator · Torrent download (Win+Mac).

https://unity3d.com

Unity 下载存档

Unity 2019.3.5. 12 Mar, 2020. 发行说明. 下载(Mac). Unity安装程序 · Unity编辑器 · 内置着色器 · Unity Accelerator · Torrent下载(Win+Mac). 下载(Win).

https://unity3d.com

What's new in Unity 2019.3.5 - Unity

Unity 2019.3.5. Additional downloads. Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or ...

https://unity3d.com