Unity

最新版本 OCCT 5.3.3

OCCT 5.3.3

OCCT 5.3.3
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

ScreenShot

軟體資訊
檔案版本 OCCT 5.3.3

檔案名稱 OCCT5.3.3.exe
檔案大小 18.05 MB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2019-09-09
更新日誌

What's new in this version:

- CPU:OCCT: Added instruction set to test summary in the UI
- CPU:LINPACK: Fixed a critical bug with Linpack parsing on CPUs with a huge number of cores - false positives were reported in some (thankfully rare) cases
- CPU:LINPACK: Improved test efficiency on CPU with lots of cores
- CPU:LINPACK: Removed the ability to specify memory in percent, as between 1GB and 8GB is best
- GPU:3D: No longer slows down when its window gets out of focus
- GPU:3D: Improved graphic card selection in multi-GPU configurations
- GPU:3D: Fixed a crash when GPU:3D has more than 30 sensors to display
- POWER SUPPLY: Switched to CPU:OCCT in small data set instead of Linpack
- MONITORING: The max temperature threshold can now be disabled/enabled with a checkbox and is disabled by default
- TESTING: Added a difference between "Cancelled" (triggers when a user closes GPU:3D's window for instance ) and "Crashed" (the test process terminated unexpectedly)
- Translations: Added Danish
- Translations: Added Korean

OCCT 5.3.3 相關參考資料