Unity

最新版本 Unity 2019.2.9

Unity 2019.2.9

Unity 2019.2.9
Unity 是一個遊戲開發生態系統:一個強大的渲染引擎完全集成了一整套直觀的工具和快速的工作流程來創建交互式的 3D 和 2D 內容; 輕鬆的多平台發布; 成千上萬的質量,在資源商店和知識共享 community.

For 獨立開發者和工作室,Unity&rsquo 的現成的資產; S 民主化生態系統摔破的時間和成本障礙,創造獨特的美麗的遊戲。他們使用 Unity 打造民生做他們喜歡的事情:創建遊戲在任何 platform.

Unity 特點是鉤和喜悅的球員:

Workflow
Rapidly 組裝您的場景在一個直觀的,可擴展的編輯工作區。為對你的成品 game.

Quality
Create 與 AAA 視覺逼真度,音頻和全油門動作執行平整光潔任何 screen.

2D 和放大器遊戲快速迭代播放,測試和編輯; 3D
Get 專用於 2D 和 3D 內容創建與利用共享 conventions.

Animation
Unity&rsquo 的高效的工作流程工具; S 唯一強大和靈活的動畫系統帶來生命的任何字符或物體與難以置信天然和流體 movement.

Performance
Reliable 性能,光滑幀率,和高超的遊戲跨越目標 platforms.

Multi-platform
No 其他遊戲引擎發揮的經驗給你這麼多的發布平台與近費力 deployment.

Unity 雲 Build
Get 選擇你的構建與新的雲服務構建的簡單方法。檢測項目中的變化,你的工作,並建立對您的設備自動傳送,或可玩的 Web.

Note:Unity 是免費的,自帶 Unity Pro.

Also 提供全功能的 30 天試用版:下載 Unity 為 Mac

ScreenShot

軟體資訊
檔案版本 Unity 2019.2.9

檔案名稱 UnityDownloadAssistant-2019.2.9f1.exe
檔案大小 768 KB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 Unity Technologies
官網 http://unity3d.com/unity
更新日期 2019-10-12
更新日誌

What's new in this version:

Fixes:
- AI: Fixed an issue with NavMesh carving which prevents paths from passing in-between two obstacles placed at particular positions near tile borders
- Android: Fixed an Android video player crash
- Editor: Fixed an incorrect handling of Unicode characters that use 2 bytes in the application file name when building the Player
- Editor: Fixed an issue with "Find References In Scene" where it does not list references for scripts within packages
- Graphics: Fixed a crash in Async
- Graphics: Fixed a shader compiler crash on some tessellation shaders without proper target pragma
- IL2CPP: Fixed a possible crash in the debugger when stepping through managed code frames where some callers do not have symbol files
- Scripting: Fixed a crash in SortByExecutionOrder when reloading assemblies in the editor
- Scripting: Fixed an issue with custom editors not working when adding non-editor only assembly definition, unless the user reimports all assets
- Scripting: Fixed the functionality of FatalError and AccessViolation ForcedCrashCategory's on POSIX platforms
- Shaders: Added new surface shader pragma "nocolormask" to prevent auto-generating ColorMask. This way users can override the ColorMask with their own
- UI: Fixed and issue wiht UI Sliders on secondary screens which do not respond correctly when using Multiple Displays
- UI Elements: Fixed and exception thrown when using UIE Debugger to toggle visibility of a root visual element of a panel
- Video: Fix and issue where Video Clip fails to upload to Cache Server when upgrading an old project to a newer version of Unity
- Windows: Fixed an issue with second monitor inheriting the resolution of the main display during game play
- XR: Fixed a crash on devices using ARcore while multithreaded rendering is activated
- XR: Fixed a instability issues with Depth based LSR for HoloLens V1 devices

Unity 2019.2.9 相關參考資料