UltraISO

最新版本 KeyShot 11.2.0.102

KeyShot 11.2.0.102

KeyShot 11.2.0.102
UltraISO 是一個 ISO CD / DVD 映像文件創建 / 編輯 / 轉換工具和一個可啟動 CD / DVD 製造商,它可以直接編輯 CD / DVD 映像文件,並從中提取文件和文件夾,以及直接從您的 ISO 文件 CD / DVD-ROM 或者  硬盤。同時,您可以維護 ISO 可啟動信息,從而創建自己的可啟動 CD / DVD。你現在有權製造和  編輯自己的 ISO 文件,然後根據自己的需要刻錄到 CD / DVD 上.

UltraISO 是獨有的智能化 ISO 文件格式分析器,它可以處理目前幾乎所有類型的圖像文件,包括 ISO 和 BIN 甚至可能支持尚未創建的新圖像文件。 UltraISO 可以打開這些圖像文件,直接提取文件和文件夾,編輯它,並將其他圖像文件轉換為標準 ISO 格式。使用雙窗口統一用戶接觸界面,您可以選擇只使用快捷按鈕和 / 或鼠標拖動& 可以輕鬆處理任何 CD / DVD 圖像文件.

UltraISO 功能:
將光盤複製到 CD / DVD 映像將文件 / 文件夾複製到一個 ISO 文件組織和管理以多種格式高效編輯和轉換 ISO 文件製作可啟動的 CD / DVD 創建 / 編輯音頻 CD 映像注:無法保存大於 300MB 的 ISO 映像.

ScreenShot

軟體資訊
檔案版本 KeyShot 11.2.0.102

檔案名稱 keyshot_win64_11.2.0.102.exe
檔案大小
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 未分類
作者 EZB Systems, Inc.
官網 https://www.ezbsystems.com/ultraiso/
更新日期 2022-07-01
更新日誌

What's new in this version:

New Features:
- Added a scene name text field in the upload dialog for the KeyShot Web Viewer
- Added ability to render CMF documents using scripting
- Detect headless and GUI-only features used in Python scripts
- Added checkbox “Enable experimental features” to Preferences
- Improved quality when changing 3D paint texture resolution
- New Pantone 2022 colors
- MacOS app to optionally run KeyShot as arm64 arch

Improved:
- Improved performance when dragging and dropping materials onto objects in the realtime view
- Added support for retaining Normals after Mesh Simplification
- CATIA V5 3D Read: V5-6R2022 (R32); Parasolid 3D Read: V34.1; UG NX 3D Read: NX 2007, NX 2008, NX 2011, NX 201
- Added support for importing Maya 2023 files
- Upgraded to using Qt 6.2.4
- Improved JWT error
- Added a button to the Upload Dialog that links to your Cloud Page, and one that refreshes the display of your remaining Cloud Storage
- Added support for retaining UVs after Mesh Simplification
- Optimization: manipulation of keyframe animations is now faster and will not block the rendering in the real-time view
- Instead of having to package first, and then upload, the Upload Dialog now just requires a single Upload step
- Fixed an issue where bumps were not imported correctly when importing gltf/glb files
- Added support for embedded binary data in gltf files
- Localize Scene Contents will now ask for folder to use for resources

Fixed:
- Fixed a crash when creating new model sets in the Configurator
- Fixed an issue where light gizmos would not update when switching the material type
- Fixed an issue where KeyShot would crash when rendering a queue on MacOS
- Fixed an issue that caused GPU Geometry Setup to take longer than expected
- Fixed an issue where importing many materials at once would result in an invalid format error
- Added Textures folder in Preferences for FBX files importer
- Added folder for embedded textures when importing FBX files
- Fixed a crash when attempting to use Mesh Simplification on non-triangle mesh parts
- Fixed an issue where using the Re-tessellate tool would break .pvz models
- Fixed issue where thumbnails in the queue were not displayed correctly
- Clear coat AxF materials should now look more correct
- Users can cancel the process of closing holes in the Close Mesh tool
- Fixed a case where AxF textures would appear too dark
- Fixed an issue where the move tool could be drawn behind objects in the the scene
- Fixed an issue where the Geometry View would pan backwards while holding scroll wheel down
- Fixed a bug when subsequently sending a SolidWorks motion study into an existing scene
- lmborrow is now included again
- Fixed GPU issue for advanced materials with fresnel disabled
- Fixed GPU issue for direct lighting for rough materials using bump
- Fixed the issue where GPU crashes when using GPU mode while using measured materials
- Fixed the issue where the GPU mode is disabled after adding geometry to a scene with geometries included
- Fixed switching the rendering technique from interior mode to product mode, after importing a geometry for scenes with geometries
- Fixed an issue where the Reflection Render Passes in GPU mode give black output
- Fixed the issue where the Bump thumbnail wasn’t showing the uploaded texture map

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