The Bat! Professional (64-bit)

最新版本 GameMaker Studio 2.2.1 Build 375

GameMaker Studio 2.2.1 Build 375

GameMaker Studio 2.2.1 Build 375
球棒!專業 64 位是一個安全的電子郵件客戶端軟件,旨在保護您與第三方的通信。最好的安全電子郵件客戶端軟件。自 1998 年以來不斷提高!球棒!通過多種加密流保護您的信息,並且可以選擇在磁盤上加密郵件,也可以在通過 SSL / TLS 連接的通信過程中進行加密。免費的全球電子郵件服務提供商將您的信息保存在雲中,免受 Web 客戶端的影響,The Bat!專業確保您的數據保持私密。球棒!電子郵件客戶端能夠處理和存儲無限數量的郵件,並且可以使用的電子郵件帳戶數量沒有限制.

管理您的郵件
調整主窗口以適合您的需要。自定義帳戶和文件夾樹,消息列表,工具欄等.

Message 編輯器窗口
組織和自定義您的消息,添加笑容,並保持連接在不同的語言,支持國家代碼頁.

停止 Office
快速,高效地管理您的郵件; 可自定義的過濾器可確保您的郵件自動按照您喜歡的方式進行組織.

地址簿
地址簿為您提供了一種管理聯繫人的簡單方法。將現有的聯繫人上傳到 Google,Outlook 或更多,或只是填寫個人和商業信息。為每個聯繫人添加照片並自定義消息.

注意:30 天試用版。需要電子郵件帳戶.

ScreenShot

軟體資訊
檔案版本 GameMaker Studio 2.2.1 Build 375

檔案名稱 GameMakerStudio-Installer-2.2.1.375.exe
檔案大小 182 MB
系統 Windows XP64 / Vista64 / Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 未分類
作者 RITLabs
官網 https://www.ritlabs.com/en/products/thebat/
更新日期 2018-12-06
更新日誌

What's new in this version:

Release Notes:

Beta Channel:
- Added a new Preference to opt-in to the beta release programme
- For more info, see this FAQ

Updated macOS IDE's Mono version:
- The installer will now try to download and use v5.10.1.57 - if you have to install Mono manually, please install this version first
- Fixes a number of issues with building large projects in the Mac IDE - please note that we are aware these large projects currently build very slowly using the Mac IDE
- Also stops Mojave warnings that GMS2 is not optimised for Mojave and/or uses old components
- Note: Asset compiler errors are no longer shown as a dialog, now an .saencryptedreport file is written to a location specified in your Output Window - attach this to a Helpdesk ticket instead

Systems for avoiding project-saving issues:
- Changed the way saving is done, so we now save to a temporary location, then attempt to modify/remove the old files (a few times, if required), only throwing an error if the files continue to be locked externally
- Note: Reduces likelihood of issues for users who have agressive antivirus/anti-malware software or still continue to use OneDrive/Dropbox/Google, etc., folders for working on their projects
- Note: Also means if saving does fail it will only be the temp new files which are affected and your originals are still there, with the recent changes still in memory, so you can try saving again
- Fixed a number of project-saving and stability issues with the resource tree, especially if you had created custom tree views in your projects
- Added a new system to detect projects which have been corrupted by this issue and GMS2 will now offer to fix the project for you during a project load
- Note: We would suggest choosing "No", then immediately closing GMS2 and taking a backup of the project first, then load the project again and say "Yes"
- Added extra logging into ui.log for when your machine has access permissions issues with GMS2's files/folders or if tools have been lost from your GMS2 installation

Android Adaptive Icons Support:
- Added Game Options > Android > Adaptive Icons for generating new icons or importing existing ones
- Use the foreground/background pickers and the Generate button at the top of the page to create icons and view them in the mask preview area
- Scroll down the page if you want to import existing icons instead, then they will appear in the mask preview area too
- Note that this feature requires you to be using a 2.2.1+ runtime also, otherwise the icons won't end up in your .apk

Fixes for Ctrl+Shift+F:
- Fixed a variety of bugs with this tool
- Added the ability to select text in output windows, the debugger, etc., and Ctrl+Shift+F will use this string
- Fixed Ctrl+F so it moves the cursor to the first match after the current caret location, not the first match in the file

Misc:
- Preferences: Added new Workspace background stretch mode - Screen Stretch. Resizing left/right docks won't cause your wallpaper to move also. Is now the default if you have not set this Preference previously
- Game Options: Changed Main > Game Speed to default to 60fps in new projects, not 30
- Game Options: Removed the checkbox for MOGA Gamepads from Android, as this is no longer relevant in 2.2.1+ runtimes, as we have changed the gamepad integration
- Game Options: Added a checkbox into iOS > Social for whether you want Push Notification support included in your game or not
- Game Options: Added a checkbox into iOS to control whether you want the iPhone X home bar to require a double-tap to wake, rather than a single-tap
- Game Options: Removed the architectures for MIPS and ARMv5 from Android, as these are no longer supported by Google in their current build tools
- Object Editor: Can now press Delete on an event to remove it
- Object Editor: Fixed an issue with some inherited instance variable values not being shown correctly when in the room editor
- Code Editor: Added new DnD nodes for "Get Draw Font" and "Get Text Alignment"
- Resource Tree: Fixed an issue which could cause the tree to be locked in "reorder mode" when clicking off a resource to confirm a rename
- Resource Tree: Fixed an issue where cloning the Default view would leave the resource tree blank

Bugs:
- There are a lot of bugs fixed in the IDE and the runner for this release, so we would strongly recommend you check the change log pages and be aware of anything which applies to your project(s)
- See the bug database's Change Log for the list of public issues fixed in this version
- Known Issues can be found on the bug database also - for the current IDE headline list see this page

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