Stellarium (64-bit)

最新版本 Stellarium 1.2 (64-bit)

Stellarium 1.2 (64-bit)

Stellarium 1.2 (64-bit)
Stellarium 64 位是一個免費的開源天文館為您的電腦。就像你用肉眼,雙筒望遠鏡或望遠鏡所看到的那樣,它顯示出真實的 3D 天空。它被用於天文館投影儀。只需設置你的坐標,然後去。 Stellarium 的特點:

Sky
超過 600,000 顆恆星的默認目錄額外目錄超過 2.1 億顆恆星的星座和插圖十二種不同文化的星座星雲圖片(完整的梅西耶目錄)現實的銀河系非常現實的氣氛,日出和日落行星和他們的衛星 Interface
強大的縮放時間控制多語種界面天文館圓頂的魚眼投影自己的低成本圓頂的球面鏡投影所有新的圖形界面和廣泛的鍵盤控制望遠鏡控制 Visualisation
赤道和方位角網格星星閃爍射擊恆星 Eclipse 模擬超新星模擬換膚景觀,現在與球面全景投影 Customizability
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ScreenShot

軟體資訊
檔案版本 Stellarium 1.2 (64-bit)

檔案名稱 stellarium-1.2-qt6-win64.exe
檔案大小
系統 Windows XP64 / Vista64 / Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 開源軟體
作者 Fabien Chereau
官網 http://www.stellarium.org/
更新日期 2022-12-26
更新日誌

What's new in this version:

New:
- New projection: Equirectangular (fills the screen)
- Improved rendering of Milky Way, Zodiacal Light and landscapes
- Improved rendering of the Moon
- Improved HiDPI behaviour
- Use Noto as default font
- Added Modern (IAU), Tikuna and Seri sky cultures
- Added Chinese and Bahai calendars (Calendars plugin)

Added:
- support elongation in ecliptic longitude for Pointer Coordinates plugin
- Bahai calendars
- Chinese calendar and derivatives (Japanese, Korean, Vietnamese)
- linebreaks to excessively long calendar output lines in Calendars plugin
- new projection: plate carree
- options to allow limiting nomenclature to the terminator zone
- translation hints in Calendars plugin
- names of Vietnamese Solar Terms in Calendars plugin
- support for anisotropic filtering of textures
- context support for proper names of pulsars
- Noto fonts
- new sky culture - Seri
- new sky culture - Tikuna
- new sky culture - Greek (Dante)
- one extra check for updates Satellites
- temporary hook for Qt5-based macOS bundles
- support new archive formats for generator of source packages
- support the Region parameter for skycultures
- indicator of max exposure time for moving objects in Oculars plugin
- new sky culture - Modern (IAU)
- scaling stars on a HiDPI devices
- 4 new sets of navigational stars

Fixed:
- minimum system version for macOS bundle
- typos in the rest of the codebase
- compilation without PCH
- missing translatable text for calendars
- missing signals after changing properties for nomenclature
- properties in the GUI for nomenclature
- the build of SUG on Ubuntu 20.04
- naming: Starlore -> Sky Culture
- man pages for bundle in macOS
- setting versions of packages in Windows
- link to the latest Stellarium User Guide
- checking updates of Stellarium
- context for term
- version numbers for macOS bundle
- wobble of small objects like Callisto or Thebe
- a seam that appears between floor and sides of old-style landscapes when multisampling is on
- planet shader on GLSL 1.00
- loading star names for Hawaiian Starlines SC
- renamed properties (Oculars plugin)
- a few more renamed timezones
- Observer altitude in Satellites plugin
- typos in the src/ subdirectory
- typos in the plugins/ subdirectory

Changed:
- Calendars plugin: Roman Calendar - print years AUC in Roman numerals
- core: switch LandscapeSpherical to fragment-shader-based direction computation
- core: switch LandscapeFisheye to fragment-shader-based direction computation
- core: avoid the seam in spherical landscape for GL<3.3 by sacrificing mip mapping
- core: avoid crash when sky culture ID is wrong
- core: undo extraneous gamma encoded in moon_4k texture
- core: silence Angle shader compilation warnings
- core: rename vectors methods length and lengthSquared into norm and normSquared
- core: remove overrides of StelProjector::project from Stereographic and Hammer projections
- core: reduce the clutter when converting MatXd to MatXf
- core: simplify cloning of Mat4dTransform, maintain equality of transfoMat{,f} up to static_cast
- core: pass a double-precision vector to StelSkyDrawer::postDrawSky3dModel instead of a single-precision one
- core: move initial window resizing logic out of StelGLWidget::initializeGL()
- core: store the flag on whether current OpenGL context is ES in GLInfo
- core: set default GLES float precision in fragment shaders to mediump
- core: add support for loading StelVertexArray into StelOpenGLArray
- core: store vertex to Altitude&Azimuth position conversion matrix in Mat4dTransform
- core: add support for using StelProjector::project analogue in shaders
- core: add a method to compare projections of StelProjector
- core: make MilkyWay project its vertices in a vertex shader instead of doing it on the CPU
- core: add support for using StelProjector::unProject analogue in shaders
- core: render Milky Way calculating view direction per fragment
- core: render Zodiacal light calculating view direction per fragment
- core: don’t try to render a Planet whose textures are not all loaded
- core: load Planet textures synchronously

Updated:
- orbital elements for minor bodies of Solar system
- the default list of satellites
- the default catalog of exoplanets
- the default catalog of pulsars
- the default list of locations
- list of planetary features
- DSO catalog: LBN 770 and LBN 772 are synonyms and both have coordinates as LBN 771
- DSO names
- Greek (Almagest) SC: a line in CrB added
- Modern and Modern (IAU) SC: typo fixes
- Removed English (India) language

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