What's new in this version: BluffTitler 16.4.0.0 - Completely revised installer templates - Glow maps accessible in the MEDIA > Change texture... dialog - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Physically based rendering (PBR) - Soft shadows - Support for STL models - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 1 new style in sketch layer: Escalator - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 2 new properties in model layer: Glow & Joint explosion - 1 new property in sketch layer: Escalator speed - 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - Number of textures per layer increased from 4 to 5 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - <Ctrl><Shift> now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models with lines are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.1.2 - Completely revised installer templates - Support for STL models - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Physically based rendering (PBR) - Soft shadows - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 1 new style in sketch layer: Escalator - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 2 new properties in model layer: Glow & Joint explosion - 1 new property in sketch layer: Escalator speed - 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models with lines are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.1.1 - Completely revised installer templates - Support for STL models - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Physically based rendering (PBR) - Soft shadows - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 1 new style in sketch layer: Escalator - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 2 new properties in model layer: Glow & Joint explosion - 1 new property in sketch layer: Escalator speed - 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models with lines are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.1.0 - Completely revised installer templates! - Support for STL models - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Physically based rendering (PBR) - Soft shadows - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 1 new style in sketch layer: Escalator - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 2 new properties in model layer: Glow & Joint explosion - 1 new property in sketch layer: Escalator speed - 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models with lines are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.0.3 - Completely revised installer templates! - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Physically based rendering (PBR) - Soft shadows - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 1 new style in sketch layer: Escalator - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 2 new properties in model layer: Glow & Joint explosion - 1 new property in sketch layer: Escalator speed - 4 new effects: Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer
Fixed: - GLB models using colour-per-vertex are now correctly loaded - GLB models with lines are now correctly loaded - GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.0.2 - Completely revised installer templates! - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Physically based rendering (PBR) - Soft shadows - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 1 new style in sketch layer: Escalator - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 2 new properties in model layer: Glow & Joint explosion - 1 new property in sketch layer: Escalator speed - 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer
Fixed: - GLB models using colour-per-vertex are now correctly loaded - GLB models with lines are now correctly loaded - GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.0.1 - Completely revised installer templates - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Physically based rendering (PBR) - Soft shadows - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.0.0 - Completely revised installer templates - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Physically based rendering (PBR) - Soft shadows - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.2.0.3 - Physically based rendering (PBR) - Soft shadows - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.2.0.2 - Physically based rendering (PBR) - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 2 new effects: Filters/Crop & Filters/RoundCorners - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.2.0.1 - Physically based rendering (PBR) - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 2 new effects: Filters/Crop & Filters/RoundCorners - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.2.0.0 - Physically based rendering (PBR) - Support for GLB models with ambient occlusion maps - Support for GLB models with roughness maps - Support for GLB models with metalness maps - Support for GLB models with glow maps - Support for GLB models with animated morph targets - Scale model joints with SX properties - Animation blending. Learn more - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 2 new effects: Filters/Crop & Filters/RoundCorners - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.1.0.6 - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian - Scale model joints with SX properties - Support for GLB models with glow maps - Support for GLB models with ambient occlusion maps - Support for GLB models with metallic maps - Support for GLB models with animated morph targets - Animation blending. Learn more - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 2 new effects: Filters/Crop & Filters/RoundCorners - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures - FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models - FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.1.0.5 - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian - Scale model joints with SX properties - Support for GLB models with glow maps - Support for GLB models with ambient occlusion maps - Support for GLB models with metallic maps - Support for GLB models with animated morph targets - Animation blending. Learn more - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 2 new effects: Filters/Crop & Filters/RoundCorners - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures - FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models - FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.1.0.4 - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian - Scale model joints with SX properties - Support for GLB models with glow maps - Support for GLB models with ambient occlusion maps - Support for GLB models with metallic maps - Support for GLB models with animated morph targets - Animation blending. Learn more - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 2 new effects: Filters/Crop & Filters/RoundCorners - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures - FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models - FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.1.0.2 - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian - Scale model joints with SX properties - Support for GLB models with glow maps - Support for GLB models with ambient occlusion maps - Support for GLB models with metallic maps - Support for GLB models with animated morph targets - Animation blending. Learn more - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 1 new effect: Filters/Crop - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures - FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models - FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.1.0.1 - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian & Croatian - Scale model joints with SX properties - Support for GLB models with glow maps - Support for GLB models with ambient occlusion maps - Support for GLB models with metallic maps - Support for GLB models with animated morph targets - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 1 new effect: Filters/Crop - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures - FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models - FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.1.0.0 - Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Arabic & Croatian - Scale model joints with SX properties - Support for GLB models with glow maps - Support for GLB models with ambient occlusion maps - Support for GLB models with metallic maps - Support for GLB models with animated morph targets - Glow icon on model thumbnails in file dialog - Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow - 3 new properties in camera layer: Glow intensity, Glow range & Glow colour - 1 new property in model layer: Glow - 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe - 1 new effect: Filters/Crop - Number of textures per layer increased from 3 to 4 - Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog - Possibility to clear model texture. Learn more - FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures - FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models - FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model - Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures... - now renders all child layers when the active layer is a container layer - Bugfix: GLB models using colour-per-vertex are now correctly loaded - Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.0.0.1 - Updated translations: Français, Japanese, Magyar & Croatian - FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures. - FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models. - Support for GLB models with animated morph targets
BluffTitler 16.0.0.0 - Support for animated 3D models in the GLB format Learn more - Skinning rigged models Learn more - Seamlessly looping 3D models Learn more - Attach a container layer to a joint of a model layer Learn more - Introduction of JX properties - Introduction of MX properties - New menu item: MEDIA > Change animation... - Support for 3D models in OBJ format Learn more - Auto rolling wheels. Learn more - New layer: Robotic arm layer - QR code generator in picture, vector and sketch layers. Learn more - 20 new effects: Special/TPose, Special/FragmentExplosion, Special/Psychedelic, Special/Dino, Special/Drone, Special/WireframePlus, Shine, Text/Highlighter, Text/Dot, System/UVMap, ProceduralTextures/ShinePlus, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router, ProceduralTextures/ControlPanel_ChordDiagram, ProceduralTextures/ControlPanel_Network, Picture/PartySilhouette, Picture/UnfoldingMap & Picture/PopUpBook - 8 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip, Star 3D & Light beam - 7 new styles in the model layer: Vertical align top, Vertical align centre, Vertical align bottom, Not aligned, Normal, Wheel & Walking square - 2 new styles in the sketch layer: Single sided & Caterpillar tread - 1 new style in the particle layer: 3D circles - 1 new style in the plasma layer: Max displacement - 3 new property in model layer: Submodel explosion, Animation & Animation speed - 3 new properties in robotic arm layer: Beam pattern, Writer & Beam pattern speed - 2 new properties in text layer: Fragment explosion & Fragment explosion size - 2 new properties in picture layer: Fragment explosion & Fragment explosion size - 1 new property in camera layer: Colour - 1 new property in container layer: Model joint - In-app user guide: press
BluffTitler 15.8.1.9 - In-app user guide: press - Support for OBJ/MTL files. Learn more - Support for EPS files created by Affinity Designer & Inkscape - New layer: Robotic arm layer - Auto rolling wheels. Learn more - QR code generator in picture, vector and sketch layers. Learn more - Improved quality shadow maps (Cascading Shadow Maps). Learn more - Bitmaps smaller than 33 x 33 are now traced pixel perfect. Learn more - 20 new effects: Special/TPose, Special/FragmentExplosion, Special/Psychedelic, Special/Dino, Special/Drone, Special/WireframePlus, Shine, Text/Highlighter, Text/Dot, System/UVMap, ProceduralTextures/ShinePlus, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router, ProceduralTextures/ControlPanel_ChordDiagram, ProceduralTextures/ControlPanel_Network, Picture/PartySilhouette, Picture/UnfoldingMap & Picture/PopUpBook - 8 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip, Star 3D & Light beam - 7 new styles in the model layer: Vertical align top, Vertical align centre, Vertical align bottom, Not aligned, Normal, Wheel & Walking square - 2 new styles in the sketch layer: Single sided & Caterpillar tread - 1 new style in the particle layer: 3D circles - 1 new style in the plasma layer: Max displacement - 3 new properties in robotic arm layer: Beam pattern, Writer & Beam pattern speed - 2 new properties in text layer: Fragment explosion & Fragment explosion size - 2 new properties in picture layer: Fragment explosion & Fragment explosion size - 1 new property in camera layer: Colour - 1 new property in model layer: Submodel explosion - New tags in textbox. Learn more - Support for HDR DDS files, flat and cube maps - When adjusting a property with the All keys checkbox marked, only the adjusted component (X, Y or Z) is adjusted in the other keys - When the All layers checkbox is marked, only the visible layers are affected - Export as transparent WebM (requires an external video encoder) - Save active colour map layer as picture by choosing FILE > Export as picture... - Save active cube map layer as 360° photo by choosing FILE > Export as picture... - New effect property in Special/RotateTowardsCamera, Special/RotateTowardsCamera_Additive & Special/RotateTowardsCamera_Subtractive: FX Roll - New effect property in Special/UVMapper & Special/UVMapper_Additive: FX Character index offset - New effect property in ProceduralTextures/Horizon: FX Noise. This fights MP4 banding - New effect properties in Filters/Blobs: FX Style and others - New effect property in Filters/ShutterBlades: FX Background transparency - New effect property in ProceduralTextures/ControlPanel: FX Background transparency - New effect property in Filters/WhiteBorder: FX Clip - New effect property in Special/NormalMapper: FX Space - New effect property in AdvancedMaterials/ColourmapFrontReflectionmapSides and AdvancedMaterials/ColourmapFrontCubemapSides: FX Mirror - New effect property in Filters/SoftBorder: FX Noise - New option in LAYER > Active layer properties... dialog: Sort elements - New keyboard shortcut: + , toggles visibility active layer - Possibility to attach a plasma layer to a container layer - Vertices budget increased to 1.5 million
Fixed: - scroller keeps on scrolling in playlist without hiccups - editing texts longer than 512 characters in textbox on tool window now works as expected - the Picture/SpotlightCone effect now listens to the Transparency property - the Scroller layer style 3D IN BACKGROUND now works as expected - sampling artifacts cloth effect picture layer have been removed - you can now detach a camera layer from a container layer - Holes and Filled holes text layer styles fixed
Removed: - Kerning property text layer - Motion blur properties camera layer - Shadow softness property light layer
Renamed: - text layer: Explosion -> Polygon explosion - text layer: Jumble -> Character explosion - picture layer: Explosion -> Polygon explosion - model layer: Jumble -> Submodel explosion
BluffTitler 15.8.1.8 - In-app user guide: press - Support for OBJ/MTL files. Learn more - Support for EPS files created by Affinity Designer & Inkscape - New layer: Robotic arm layer - Auto rolling wheels. Learn more - QR code generator in picture, vector and sketch layers. Learn more - Improved quality shadow maps (Cascading Shadow Maps). Learn more - Bitmaps smaller than 33 x 33 are now traced pixel perfect. Learn more - 19 new effects: Special/FragmentExplosion, Special/Psychedelic, Special/Dino, Special/Drone, Special/WireframePlus, Shine, Text/Highlighter, Text/Dot, System/UVMap, ProceduralTextures/ShinePlus, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router, ProceduralTextures/ControlPanel_ChordDiagram, ProceduralTextures/ControlPanel_Network, Picture/PartySilhouette, Picture/UnfoldingMap & Picture/PopUpBook - 8 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip, Star 3D & Light beam - 7 new styles in the model layer: Vertical align top, Vertical align centre, Vertical align bottom, Not aligned, Normal, Wheel & Walking square - 2 new styles in the sketch layer: Single sided & Caterpillar tread - 1 new style in the particle layer: 3D circles - 1 new style in the plasma layer: Max displacement - 3 new properties in robotic arm layer: Beam pattern, Writer & Beam pattern speed - 2 new properties in text layer: Fragment explosion & Fragment explosion size - 2 new properties in picture layer: Fragment explosion & Fragment explosion size - 1 new property in camera layer: Colour - 1 new property in model layer: Submodel explosion - New tags in textbox. Learn more - Support for HDR DDS files, flat and cube maps - When adjusting a property with the All keys checkbox marked, only the adjusted component (X, Y or Z) is adjusted in the other keys - When the All layers checkbox is marked, only the visible layers are affected - Export as transparent WebM (requires an external video encoder) - Save active colour map layer as picture by choosing FILE > Export as picture... - Save active cube map layer as 360° photo by choosing FILE > Export as picture... - New effect property in Special/RotateTowardsCamera, Special/RotateTowardsCamera_Additive & Special/RotateTowardsCamera_Subtractive: FX Roll - New effect property in Special/UVMapper & Special/UVMapper_Additive: FX Character index offset - New effect property in ProceduralTextures/Horizon: FX Noise. This fights MP4 banding - New effect properties in Filters/Blobs: FX Style and others - New effect property in Filters/ShutterBlades: FX Background transparency - New effect property in ProceduralTextures/ControlPanel: FX Background transparency - New effect property in Filters/WhiteBorder: FX Clip - New effect property in Special/NormalMapper: FX Space - New effect property in AdvancedMaterials/ColourmapFrontReflectionmapSides and AdvancedMaterials/ColourmapFrontCubemapSides: FX Mirror - New effect property in Filters/SoftBorder: FX Noise - New option in LAYER > Active layer properties... dialog: Sort elements - New keyboard shortcut: + , toggles visibility active layer - Possibility to attach a plasma layer to a container layer - Vertices budget increased to 1.5 million - bugfix: scroller keeps on scrolling in playlist without hiccups - bugfix: editing texts longer than 512 characters in textbox on tool window now works as expected - bugfix: the Picture/SpotlightCone effect now listens to the Transparency property - bugfix: the Scroller layer style 3D IN BACKGROUND now works as expected - bugfix: sampling artifacts cloth effect picture layer have been removed - bugfix: you can now detach a camera layer from a container layer - bugfix: Holes and Filled holes text layer styles fixed - Removed: Kerning property text layer - Removed: Motion blur properties camera layer - Removed: Shadow softness property light layer - Rename: text layer: Explosion -> Polygon explosion - Rename: text layer: Jumble -> Character explosion - Rename: picture layer: Explosion -> Polygon explosion - Rename: model layer: Jumble -> Submodel explosion
BluffTitler 15.8.1.7 - In-app user guide: press - Support for OBJ/MTL files. Learn more - Support for EPS files created by Affinity Designer & Inkscape - New layer: Robotic arm layer - Auto rolling wheels. Learn more - QR code generator in picture, vector and sketch layers. Learn more - Improved quality shadow maps (Cascading Shadow Maps). Learn more - Bitmaps smaller than 33 x 33 are now traced pixel perfect. Learn more - 19 new effects: Special/FragmentExplosion, Special/Psychedelic, Special/Dino, Special/Drone, Special/WireframePlus, Shine, Text/Highlighter, Text/Dot, System/UVMap, ProceduralTextures/ShinePlus, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router, ProceduralTextures/ControlPanel_ChordDiagram, ProceduralTextures/ControlPanel_Network, Picture/PartySilhouette, Picture/UnfoldingMap & Picture/PopUpBook - 8 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip, Star 3D & Light beam - 7 new styles in the model layer: Vertical align top, Vertical align centre, Vertical align bottom, Not aligned, Normal, Wheel & Walking square - 2 new styles in the sketch layer: Single sided & Caterpillar tread - 1 new style in the particle layer: 3D circles - 1 new style in the plasma layer: Max displacement - 3 new properties in robotic arm layer: Beam pattern, Writer & Beam pattern speed - 2 new properties in text layer: Fragment explosion & Fragment explosion size - 2 new properties in picture layer: Fragment explosion & Fragment explosion size - 1 new property in camera layer: Colour - 1 new property in model layer: Submodel explosion - New tags in textbox. Learn more - Support for HDR DDS files, flat and cube maps - When adjusting a property with the All keys checkbox marked, only the adjusted component (X, Y or Z) is adjusted in the other keys - When the All layers checkbox is marked, only the visible layers are affected - Export as transparent WebM (requires an external video encoder) - Save active colour map layer as picture by choosing FILE > Export as picture... - Save active cube map layer as 360° photo by choosing FILE > Export as picture... - New effect property in Special/RotateTowardsCamera, Special/RotateTowardsCamera_Additive & Special/RotateTowardsCamera_Subtractive: FX Roll - New effect property in Special/UVMapper & Special/UVMapper_Additive: FX Character index offset - New effect property in ProceduralTextures/Horizon: FX Noise. This fights MP4 banding - New effect properties in Filters/Blobs: FX Style and others - New effect property in Filters/ShutterBlades: FX Background transparency - New effect property in ProceduralTextures/ControlPanel: FX Background transparency - New effect property in Filters/WhiteBorder: FX Clip - New effect property in Special/NormalMapper: FX Space - New effect property in AdvancedMaterials/ColourmapFrontReflectionmapSides and AdvancedMaterials/ColourmapFrontCubemapSides: FX Mirror - New effect property in Filters/SoftBorder: FX Noise - New option in LAYER > Active layer properties... dialog: Sort elements - New keyboard shortcut: + , toggles visibility active layer - Possibility to attach a plasma layer to a container layer - Vertices budget increased to 1.5 million
Fixed: - the Picture/SpotlightCone effect now listens to the Transparency property - the Scroller layer style 3D IN BACKGROUND now works as expected - sampling artifacts cloth effect picture layer have been removed - you can now detach a camera layer from a container layer - Holes and Filled holes text layer styles fixed - scroller keeps on scrolling in playlist without hiccups - editing texts longer than 512 characters in textbox on tool window now works as expected
Removed: - Kerning property text layer - Motion blur properties camera layer - Shadow softness property light layer
Renamed: - text layer: Explosion -> Polygon explosion - text layer: Jumble -> Character explosion - picture layer: Explosion -> Polygon explosion - model layer: Jumble -> Submodel explosion
- Updated translations: Chinese(Simplified), Chinese(Traditional), Deutsch, English, Francais, Korean, Kreyol, Magyar, Nederlands, Russian, Spanish, Suomi, Slovenian, Japanese, Zulu, Arabic, Persian & Turkish
BluffTitler 15.8.1.6 - In-app user guide: press - Support for OBJ/MTL files - Support for EPS files created by Affinity Designer & Inkscape - New layer: Robotic arm layer - Auto rolling wheels - QR code generator in picture, vector and sketch layers - Improved quality shadow maps (Cascading Shadow Maps) - Bitmaps smaller than 33 x 33 are now traced pixel perfect - 19 new effects: Special/FragmentExplosion, Special/Psychedelic, Special/Dino, Special/Drone, Special/WireframePlus, Shine, Text/Highlighter, Text/Dot, System/UVMap, ProceduralTextures/ShinePlus, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router, ProceduralTextures/ControlPanel_ChordDiagram, ProceduralTextures/ControlPanel_Network, Picture/PartySilhouette, Picture/UnfoldingMap & Picture/PopUpBook - 8 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip, Star 3D & Light beam - 7 new styles in the model layer: Vertical align top, Vertical align centre, Vertical align bottom, Not aligned, Normal, Wheel & Walking square - 2 new styles in the sketch layer: Single sided & Caterpillar tread - 1 new style in the particle layer: 3D circles - 1 new style in the plasma layer: Max displacement - 3 new properties in robotic arm layer: Beam pattern, Writer & Beam pattern speed - 2 new properties in text layer: Fragment explosion & Fragment explosion size - 2 new properties in picture layer: Fragment explosion & Fragment explosion size - 1 new property in camera layer: Colour - 1 new property in model layer: Submodel explosion - New tags in textbox - Support for HDR DDS files, flat and cube maps - When adjusting a property with the All keys checkbox marked, only the adjusted component (X, Y or Z) is adjusted in the other keys - When the All layers checkbox is marked, only the visible layers are affected - Export as transparent WebM (requires an external video encoder) - Save active colour map layer as picture by choosing FILE > Export as picture... - Save active cube map layer as 360° photo by choosing FILE > Export as picture... - New effect property in Special/RotateTowardsCamera, Special/RotateTowardsCamera_Additive & Special/RotateTowardsCamera_Subtractive: FX Roll - New effect property in Special/UVMapper & Special/UVMapper_Additive: FX Character index offset - New effect property in ProceduralTextures/Horizon: FX Noise. This fights MP4 banding - New effect properties in Filters/Blobs: FX Style and others - New effect property in Filters/ShutterBlades: FX Background transparency - New effect property in ProceduralTextures/ControlPanel: FX Background transparency - New effect property in Filters/WhiteBorder: FX Clip - New effect property in Special/NormalMapper: FX Space - New effect property in AdvancedMaterials/ColourmapFrontReflectionmapSides and AdvancedMaterials/ColourmapFrontCubemapSides: FX Mirror - New effect property in Filters/SoftBorder: FX Noise - New option in LAYER > Active layer properties... dialog: Sort elements - New keyboard shortcut: + , toggles visibility active layer - Possibility to attach a plasma layer to a container layer - Vertices budget increased to 1.5 million
Fixed: - scroller keeps on scrolling in playlist without hiccups - editing texts longer than 512 characters in textbox on tool window now works as expected - the Picture/SpotlightCone effect now listens to the Transparency property - the Scroller layer style 3D IN BACKGROUND now works as expected - sampling artifacts cloth effect picture layer have been removed - you can now detach a camera layer from a container layer - Holes and Filled holes text layer styles fixed
Removed: - Kerning property text layer - Motion blur properties camera layer - Shadow softness property light layer
Renamed: - text layer: Explosion -> Polygon explosion - text layer: Jumble -> Character explosion - picture layer: Explosion -> Polygon explosion - model layer: Jumble -> Submodel explosion
- Updated translations: Chinese(Simplified), Chinese(Traditional), Deutsch, English, Francais, Korean, Kreyol, Magyar, Nederlands, Russian, Spanish, Suomi, Slovenian, Japanese, Zulu, Arabic, Persian & Turkish
BluffTitler 15.8.1.5 - Change log not available for this version
BluffTitler 15.8.1.4 - Change log not available for this version
BluffTitler 15.8.1.2 - Support for OBJ/MTL files - Support for EPS files created by Affinity Designer & Inkscape - New layer: Robotic arm layer - Auto rolling wheels - QR code generator in picture, vector and sketch layers - Improved quality shadow maps (Cascading Shadow Maps) - Bitmaps smaller than 33 x 33 are now traced pixel perfect - 19 new effects: Special/FragmentExplosion, Special/Psychedelic, Special/Dino, Special/Drone, Special/WireframePlus, Shine, Text/Highlighter, Text/Dot, System/UVMap, ProceduralTextures/ShinePlus, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router, ProceduralTextures/ControlPanel_ChordDiagram, ProceduralTextures/ControlPanel_Network, Picture/PartySilhouette, Picture/UnfoldingMap & Picture/PopUpBook - 8 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip, Star 3D & Light beam - 7 new styles in the model layer: Vertical align top, Vertical align centre, Vertical align bottom, Not aligned, Normal, Wheel & Walking square - 2 new styles in the sketch layer: Single sided & Caterpillar tread - 1 new style in the particle layer: 3D circles - 1 new style in the plasma layer: Max displacement - 3 new properties in robotic arm layer: Beam pattern, Writer & Beam pattern speed - 2 new properties in text layer: Fragment explosion & Fragment explosion size - 2 new properties in picture layer: Fragment explosion & Fragment explosion size - 1 new property in camera layer: Colour - 1 new property in model layer: Submodel explosion - New tags in textbox - Support for HDR DDS files, flat and cube maps - When adjusting a property with the All keys checkbox marked, only the adjusted component (X, Y or Z) is adjusted in the other keys - When the All layers checkbox is marked, only the visible layers are affected - Export as transparent WebM (requires an external video encoder) - Save active colour map layer as picture by choosing FILE > Export as picture... - Save active cube map layer as 360° photo by choosing FILE > Export as picture... - New effect property in Special/RotateTowardsCamera, Special/RotateTowardsCamera_Additive & Special/RotateTowardsCamera_Subtractive: FX Roll - New effect property in Special/UVMapper & Special/UVMapper_Additive: FX Character index offset - New effect property in ProceduralTextures/Horizon: FX Noise. This fights MP4 banding - New effect properties in Filters/Blobs: FX Style and others - New effect property in Filters/ShutterBlades: FX Background transparency - New effect property in ProceduralTextures/ControlPanel: FX Background transparency - New effect property in Filters/WhiteBorder: FX Clip - New effect property in Special/NormalMapper: FX Space - New effect property in AdvancedMaterials/ColourmapFrontReflectionmapSides and AdvancedMaterials/ColourmapFrontCubemapSides: FX Mirror - New effect property in Filters/SoftBorder: FX Noise - New option in LAYER > Active layer properties... dialog: Sort elements - New keyboard shortcut: + , toggles visibility active layer - Possibility to attach a plasma layer to a container layer - Vertices budget increased to 1.5 million - bugfix: scroller keeps on scrolling in playlist without hiccups - bugfix: editing texts longer than 512 characters in textbox on tool window now works as expected - bugfix: the Picture/SpotlightCone effect now listens to the Transparency property - bugfix: the Scroller layer style 3D IN BACKGROUND now works as expected - bugfix: sampling artifacts cloth effect picture layer have been removed - bugfix: you can now detach a camera layer from a container layer - bugfix: Holes and Filled holes text layer styles fixed - Removed: Kerning property text layer - Removed: Motion blur properties camera layer - Removed: Shadow softness property light layer - Rename: text layer: Explosion -> Polygon explosion - Rename: text layer: Jumble -> Character explosion - Rename: picture layer: Explosion -> Polygon explosion - Rename: model layer: Jumble -> Submodel explosion - Updated translations: Chinese(Simplified), Chinese(Traditional), Deutsch, English, Francais, Korean, Kreyol, Magyar, Nederlands, Russian, Spanish, Suomi, Slovenian, Japanese, Zulu, Arabic, Persian & Turkish
BluffTitler 15.8.1.1 - Change log not available for this version
BluffTitler 15.8.1.0 - Change log not available for this version
BluffTitler 15.8.0.9 - Change log not available for this version
BluffTitler 15.8.0.8 - Change log not available for this version
BluffTitler 15.8.0.7 - Support for OBJ/MTL files. Learn more - Support for EPS files created by Affinity Designer & Inkscape - New layer: Robotic arm layer - Auto rolling wheels. Learn more - QR code generator in picture, vector and sketch layers. Learn more
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