Pale Moon (64-bit)

最新版本 VASSAL Engine 3.5.4

VASSAL Engine 3.5.4

VASSAL Engine 3.5.4
蒼白的 64 位是一個開源的,基於 Goanna 的網絡瀏覽器,可用於 Microsoft Windows 和 Linux(其他操作系統正在開發),重點在於效率和易用性。確保充分利用您的瀏覽器!

Pale Moon 為您提供瀏覽體驗,完全由自己開發的瀏覽器完全構建,源自 Firefox / Mozilla 代碼,並通過精心挑選的功能和優化來改進瀏覽器的速度,資源使用,穩定性和用戶體驗,同時提供完整的定制和不斷增加的擴展和主題集合,使瀏覽器真正成為您自己的。下載 Pale Moon 離線安裝程序設置!

Pale Moon 主要特性:
針對現代處理器進行了優化基於優化的佈局引擎(Goanna)安全性:從成熟的 Mozilla 代碼中分離出來並定期更新安全:其他安全功能和安全意識開發由友好,活躍的用戶社區熟悉的,高效的,完全可定制的界面支持完整的主題:完全自由於任何元素的設計支持輕鬆創建的輕量級主題(外觀)平滑,快速的頁面繪製和腳本處理增加穩定性:減少瀏覽器崩潰支持多 Firefox 擴展支持越來越多的 Pale Moon 專有擴展對 HTML5 和 CSS3 的廣泛和日益增長的支持許多自定義和配置選項可以使用遷移工具導入現有的 Firefox 配置文件

ScreenShot

軟體資訊
檔案版本 VASSAL Engine 3.5.4

檔案名稱 VASSAL-3.5.4-windows-64.exe
檔案大小
系統 Windows Vista64 / Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 開源軟體
作者 Moonchild Productions
官網 http://www.palemoon.org/
更新日期 2021-03-29
更新日誌

What's new in this version:

New:
- Chess Clocks can now be manually reset (if manual reset is enabled for them by module designer)
- MouseoverStackViewer - $countPieces$ will give the total number of pieces found in the stack (w/o having to create a property)
- Improved translation features (Global Translatable Message component, Translatable Message trait, exposing current language/locale as property)
- CurrentLanguage and CurrentLanguageName exposed as module properties

Fixed:
- "maximum heap too large" message shown when maximum heap is too small
- Poor Editor performance when using Fast Match
- Game Refresher: Refresh Predefined Setups should clear any open game in the Player
- LOS gets stuck on screen when replayed through logfile
- Default autoreport text made -< instead of ->
- Fast Match Global Key Commands were "dealing off the bottom of the deck" in certain cases
- HTML in Tabbed Panes (charts, widgets): Work around apparent Swing bug in JTabbedPane
- Game Piece Layer manipulation commands do not match described effect
- Mark When Moved had Vertical offset mislabeled as Horizontal offset
- Undo and Server buttons steal focus after being clicked
- Editor Search output loses less-than symbols
- Do not expand every prototype in a piece before searching it, just match the name of the prototype.
- Global Key Commands should exit after displaying report if there is no key command to issue
- Scenario names (Predefined Setup) should be displayed in translated language
- Inventory text not translated
- Translated private windows do not work when changing sides if module is translated
- Right-click menu localization is not shown for some elements
- Decks from previous saves and logs are retained in memory
- Drag Thresholds shouldn't be violated by "deep legacy" mouse listeners (e.g. accepting double click AND drag from same mouse sequence)
- Some weird systems lack awt.font.desktophints but aren't headless
- Fix broken HTML in the 'not-allowed-in-multiplayer-games' message
- Fast Match change persists despite Cancel
- NPE due to File.listFiles() returning null for symlnks on Macs
- Fast Search GKC ignores "Within a deck, apply to no pieces"
- Loading a log file to continue a game shouldn't reset the map window
- Search was showing duplicate entries for certain items
- Search wasn't finding "Fast Match" fields
- .vsav, .vlog should be appended to saves, logs when not present, instead of checking for '.'
- Windows installer fails to run uninstallers for old versions
- First character is 'eaten' when typing chat while over map
- Turn Tracker mispopulates button tooltip field while running in editor
- Module-level GKCs were not honoring fast match
- String method calls in Beanshell don't return proper result unless GetProperty is used
- Remove "(Optional)" from Send to Location Board Name hint text
- In Dynamic Property List of values, cursor jumps after first character entered
- Ensure image is updated on selection of new image with duplicate filename in the Editor
- ArrayIndexOutOfBoundsException in StringArrayConfigurer due to race
- Stacks after the first are unstacked when multiple stacks dragged to a snap-to map
- ArrayIndexOutOfBoundsException in CompoundPieceCollection.indexOf()
- "Send to Deck" creates phantom cards in proportion to the number of game starts
- Send Hot Key ignored by Deck
- Decks report multiple shuffles after loading saved game

Other improvements:
- "Logging" and "Replaying" should have priority over "Saved" in the title bar
- Welcome Wizard: Put "enter your name" screen after the main welcome (so that option to turn off wizard is always on first screen viewed)
- Write logs and saves to .part file to forestall copying of partially written files
- Allow different images to be loaded based on currrent VASSAL language
- Share immutable objects
- Expressions should be cached
- Distinguish tile loading errors from other image loading errors
- Prevent duplication of FormattedString data and Expressions
- Inefficient implementation of FilterOutputStream in ZipWriter
- Module Editor Labels get truncated with '...'
- Delete trait to set 'old...' properties prior to deleting piece
- Better support for Mac Alt and Function keys
- Remove Unused Images: Dialog sizing and file size display improvements

VASSAL Engine 3.5.4 相關參考資料
3.5.4 uncaught exception - vassalengine.org • View topic

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