What's new in this version: MAMETesters Bugs Fixed: - 00599: [DIP/Input] (m72.cpp) poundfor: You can't move the arrows on the menu screens to choose the other boxer or game (AJR) - 06103: [Documentation] (taitopjc.cpp) optiger: The correct description is "Operation Tiger (Ver 2.14 O)" (sjy96525) - 06540: [Crash/Freeze] (hh_tms1k.cpp) bshipb: [debug] Assert when starting emulation (Robbbert) - 06541: [Crash/Freeze] (laserbat.cpp) laserbat, lazarian: [debug] Assert when starting emulation (Robbbert) - 06542: [Crash/Freeze] (toratora.cpp) All set in toratora.cpp: [debug] Assert when starting emulation (Robbbert) - 06544: [Crash/Freeze] (didact.cpp) can09: [debug] Assert when starting emulation (Robbbert) - 06547: [Crash/Freeze] (tv990.cpp) All sets in tv990.cpp: [debug] Assert when starting emulation (Robbbert) - 06555: [Crash/Freeze] (apple2.cpp) All sets in apple2.cpp, apple2e.cpp: Mounting ezcgi9938 or ezgui9958 into any slot causes - Fatal Error (AJR) - 06558: [Interface] agat7 and others: mame -verifyroms not working for agat7 and 129 other sets (Nathan Woods) - 06560: [Crash/Freeze] (coco3.cpp) All sets in coco12.cpp, coco3.cpp: Loading cartridges from softlists locks up emulator - Nathan Woods) - 06575: [Debugger] DEBUGGER: MAME crashes when given the 'symlist' command in the debugger (Nathan Woods) - 06587: [Sound] (model1.cpp) vf: Loss of Sound (AJR) - 06589: [Graphics] (namcos1.cpp) puzlclub: Title Screen corruption (Ivan Vangelista) - 06591: [Interface] (ksys573.cpp) All sets in ksys573.cpp: Exception when attempting -listxml (Nathan Woods)
New working machines: - Fidelity Sensory Chess Challenger 6 [hap, yoyo_chessboard] - Game & Watch: Mario's Cement Factory [hap, Sean Riddle, JonasP] - Gunstar Heroes (Mega Play) [colour thief, brizzo] - Hashire Patrol Car (J 990326 V1.000) [BillD, ShouTime, rtw, Sean Sutton, Smitdogg, MetalliC, The Dumping Union] - Jang Taku (V 1.3) [system11, The Dumping Union] - Jockey Club II (v1.12X, older hardware) [Luca Elia, Gerald (COY), ANY] - Minitel 2 [Jean-Francois DEL NERO] - Novag Constellation Forte (version A) [Berger] - Player's Edge Plus (PS0629) Double Hot Peppers Slots [Brian Troha] - Revenger '84 (newer) [Andrew Welburn, Craig Anstett, Angelo Salese] - Space Cyclone - David Haywood, Nicolas Francfort, Sean Sutton, Tourniquet, ShouTime, Anonymous Donator, ranger_lennier, David Stevens, - Mr. Goodwraith, John Wilke, Paul Vining, Ryan Gatto, rtw, Jan Stuhler, Rod_Wod, Elliott Kipper, Greg Stout, *=/STARRIDER=*, - Ross Esposito, Paul Gaulton, Chris Heflin, Anonymous Donator from Switzerland, Fabien Marsaud, Surgeville, krick, B2K24, - Anonymous Donator from Italy, David Jorge, Andrea Babich, Ciacchi Stefano, Mucci, gamez fan, Brian Troha, VFR750P, anonymous, - Mr. Anonymous from Outer Space, InsertMoreCoins, Game Preservation Society, dax_PL, Russell Howard, Peter Wilhelmsen, - Sebastien Monassa, f205v, Smitdogg, Gerald (COY), Brian Sutherland, The Dumping Union] - Zone 60 (Jungle Soft / Ultimate Products (HK) Ltd) [RebeccaRGB]
New working clones: - Bagman (Taito) [ShouTime, The Dumping Union] - Bucky O'Hare (ver JAA) [ShouTime, The Dumping Union] - Cadillacs and Dinosaurs (Asia TW 930223) [yuic] - Captain Silver (Japan, revision 1) [Apocalypse, The Dumping Union] - Craft II+ [Datassette, R. Belmont] - Dottori-Man Jr. [hap] - Heathkit H-19 w/ ULTRA ROM [Mark Garlanger] - Jackal (bootleg, Rotary Joystick) [f205v, The Iron Goat] - Jockey Club II (v1.01, older hardware) [Luca Elia, Gerald (COY), ANY] - Jockey Club II (v1.10X, older hardware) [Luca Elia, Gerald (COY), ANY] - Jockey Club II (v2.03X RC, older hardware, prototype) [Luca Elia, Gerald (COY), ANY] - Jockey Club II (v2.00, newer hardware) [Luca Elia, Gerald (COY), ANY] - Jockey Club II (v2.01X, newer hardware) [Luca Elia, Gerald (COY), ANY] - Jockey Club II (v2.04, newer hardware) [Luca Elia, Gerald (COY), ANY] - Jockey Club II (v2.20X, newer hardware) [Luca Elia, Gerald (COY), ANY] - King of Boxer (Japan) [ShouTime, The Dumping Union] - Mahjong Yarou [BET] (Japan, set 2) [system11, The Dumping Union] - Mandinga (bootleg of Amidar) [Josele Fernandez] - Mega Force (US) [ShoutTime, The Dumping Union] - MegaTouch XL 6000 (Version r04) [arbee] - Mouse Trap (version 4, bootleg) [f205v] - Nebulous Bee [Ivan Vangelista] - Nibbler (rev 7) [CraftyMech] - Ojanko Club (Japan, set 2) [Yasuhiro Ogawa] - Pang (bootleg, set 5) [Gerald (COY), ShinobiZ] - Penky (Italian) [ShouTime, The Dumping Union] - Phoenix (Hellomat Automaten bootleg) [unknown] - Rastan Saga (Japan Rev 1) [Michel BLANCO] - Real Mahjong Haihai (Japan, older) [system11, The Dumping Union] - Shiritsu Justice Gakuen: Legion of Heroes (Japan 971216) [ShouTime, The Dumping Union] - Space War (Leisure and Allied) [Kaizen] - Space Wipeout [Andrew Welburn] - Speak & Spell (Spanish, prototype) [hap, Sean Riddle, David Viens] - Star Sweep (World, STP2/VER.A) [Coolmod/Bill D] - Super Street Fighter II: The Tournament Battle (Asia 931005) [idc/Team Avalaunch] - Tatacot (JA 951128 V1.000) [BillD, ShouTime, Sean Sutton, Anonymous Donator, Smitdogg, The Dumping Union] - Top Landing (Japan) [ShouTime, The Dumping Union] - Touchmaster 2000 (v4.XX3 Spanish Evaluation) [Brian Troha, The Dumping Union] - Touchmaster 3000 (v5.02 Spainish) [Brian Troha, The Dumping Union] - Touchmaster 3000 (v5.XX Standard AMOA Evaluation) [Brian Troha, The Dumping Union] - Wonder Boy (set 6, 315-5179) [Mathieu Patard]
Machines promoted to working: - 7 Smash [David Haywood] - Contra (handheld) [hap, Sean Riddle] - Game & Watch: Boxing [hap, Sean Riddle] - Game & Watch: Donkey Kong II [hap, Sean Riddle, Reinier] - Game & Watch: Mickey & Donald [hap, Sean Riddle, O. Galibert] - Gradius (handheld) [hap, Sean Riddle] - Heated Barrel (World version 3) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves] - Legionnaire (World) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves] - Lone Ranger (handheld) [hap, Sean Riddle] - Mahjong Yarou [BET] (Japan, set 1) [Guru, Ivan Vangelista] - MegaTouch XL (Version R1, prototype?) [R. Belmont] - MegaTouch XL 6000 (Version r07) [R. Belmont] - Microman Battle Charge (J 990326 V1.000) [MetalliC] - Poker Genius [AJR] - Technical Bowling (J 971212 V1.000) [MetalliC] - Teenage Mutant Ninja Turtles (handheld) [hap, Sean Riddle] - Top Gun (handheld) [hap, Sean Riddle]
Clones promoted to working: - Galaxy Wars (Taito) [Kaizen] - Heated Barrel (Electronic Devices license) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves] - Heated Barrel (US) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves] - Heated Barrel (World old version) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves] - Heated Barrel (World version 2) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves] - Jockey Club II (v1.00, older hardware) [Luca Elia, Gerald (COY), ANY] - Jockey Club II (v2.05, newer hardware) [Luca Elia, Gerald (COY), ANY] - Legionnaire (Japan) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves] - Legionnaire (US) [O. Galibert, Angelo Salese, David Haywood, Tomasz Slanina, David Graves] - MegaTouch XL 6000 (Version r02) [R. Belmont] - T.T. Defender [ShouTime]
New machines marked as NOT_WORKING: - A-Plan [Guru] - Acorn Communicator [R. Belmont] - Betting Zoo - Mr. Cashman (0251064, US) [Heihachi_73] - BPM Microsystems BP-1200 [Lord Nightmare] - Buccaneer (0252523, US) [Heihachi_73] - Canyon Rose (AHG1463, US) [Heihachi_73] - Chrysler Electronic Voice Alert (11-function) [hap, Sean Riddle, David Viens] - Cyber Arcade 120-in-1 [David Haywood] - Diamond Destiny (AHG1533, US) [Heihachi_73] - Dragon Treasure (Rev B) (GDS-0030B) [f205v, rtw] - Dream Hunting (US) [ShouTime, The Dumping Union] - Football Power [ArcadeHacker, The Dumping Union] - Fortune Fever (BHG1566, US) [Heihachi_73] - Hog Wild (US) [ShouTime, The Dumping Union] - InterAct 32-in-1 [David Haywood] - InterAct 8-in-1 [David Haywood] - Jumping Beans (0100161V, NSW/ACT) [Heihachi_73] - Lexibook Compact Cyber Arcade [David Haywood] - Mushiking The King Of Beetles 2004 Second (Japan) [f205v, rtw] - One For All (0101503V, New Zealand) [Heihachi_73] - Quest of D Oukoku no Syugosya Ver. 3.02 [ShouTime] - Quest of D The Battle Kingdom [ShouTime] - Return of the Samurai (10117211, NSW/ACT) [Heihachi_73] - Royal King Jang Oh 2 (v4.00 1984 Jun 10th) [system11, The Dumping Union] - Scatter Magic III (0452569, US) [Heihachi_73] - Shoot Away II [R. Belmont, Surgeville, Sean Sutton, Smitdogg, The Dumping Union] - Sweet Liberty Deluxe (AHG1575, US) [Heihachi_73] - V-Dog (prototype) [David Haywood] - Wild Coyote (AHG1515, US) [Heihachi_73] - dreamGEAR 75-in-1 [David Haywood] - dreamGEAR My Arcade Portable Gaming System (DGUN-2561) [David Haywood] - dreamGEAR Wireless Motion Control with 130 games (DGUN-2500) [David Haywood]
New clones marked as NOT_WORKING: - Bachelorette Party (BHG1579, US) [Heihachi_73] - Big Ben (20126911, NSW/ACT) [Heihachi_73] - Big Red (1J009211, NSW/ACT) [Heihachi_73] - Capcom Vs. SNK 2 Mark Of The Millennium 2001 (GDL-0008) - rtw, Eunice Rodriguez, Surgeville, Jacob Kesinger, Smitdogg, The Dumping Union] - Cash Crop (0300447V, NSW/ACT) [Heihachi_73] - Dragon Treasure (Rev A) (GDS-0030A) [f205v, rtw] - Dynamite Jack (CHG1562, US) [Heihachi_73] - Enchanted Forest - Cash Express (CHG1536, US) [Heihachi_73] - Geisha - Jackpot Carnival (0351033, US) [Heihachi_73] - Helen of Troy (1J008311, NSW/ACT) [Heihachi_73] - Inca Sun (DHG1577, US) [Heihachi_73] - King Penguin (20109021, NSW/ACT) [Heihachi_73] - Koala Mint (CHG1573, US, set 2) [Heihachi_73] - Loco Loot (AHG1513, US) [Heihachi_73] - Margarita Magic (EHG1559, US, set 2) [Heihachi_73] - Mountain Money (BHG1465, US) [Heihachi_73] - Mountain Money - Cash Express (AHG1629, US) [Heihachi_73] - Party Gras (AHG1568, US) [Heihachi_73] - Peacock Magic (0151352, US) [Heihachi_73] - Penguin Pays (0300113V, NSW/ACT) [Heihachi_73] - Pompeii (0151158, US) [Heihachi_73] - Queen of the Nile (0301059V, Holland) [Heihachi_73] - Queen of the Nile Special Edition (20102811, NSW/ACT) [Heihachi_73] - Special Forces Elite Training (v01.02.00) [ShouTime, R. Belmont, The Dumping Union] - Star Trek: Voyager (stand-up version 1.002) [ShouTime, The Dumping Union, R. Belmont] - Sun & Moon (0251303, US) [Heihachi_73] - Super Bucks II (0300006V, NSW/ACT) [Heihachi_73] - Teenage Mutant Ninja Turtles (1.04) Germany [PinMAME] - Thrill Drive 2 (ver JAA) [ShouTime, The Dumping Union] - Toucan Tango (0301388V, Holland) [Heihachi_73] - Unicorn Dreaming (BHG1584, US) [Heihachi_73] - Wild Thing (0201176V, NSW/ACT) [Heihachi_73]
New working software list additions: - cgenie_cass: Colour Frog, Synthesizer (TCS), Colour-Zap Ver 1.0 (TCS), DIG-BOY (TCS) [Juergen Buchmueller]
ibm5150: - Arkanoid 2: Revenge of Doh, Crime Wave, Prince of Persia (5.25", v1.1), Operation Wolf, Terminator 2: Judgment Day [ArcadeShadow] - Ferrari Formula One, Savage [breiztiger] - ibm5170: Dark Seed, The Secret of Monkey Island [ArcadeShadow] - ibm5150, ibm5170: Many IBM PC-DOS sets [Justin Kerk] - t1000: MS-DOS (Version 2.11, Tandy version 02.11.24), MS-DOS (Verson 3.30, Tandy Version 03.30.20) [Justin Kerk] - z80ne_cass: 27 known titles in 1200, 600 and 300 Baud variants [Reagan Roush] - z80ne_flop: 39 known titles [Reagan Roush]
New NOT_WORKING software list additions: - gba_ereader: Doubutsu no Mori Card-e (Series 1 and Series 2 cards) [Shideravan]
Translations added or modified: - Hungarian [Lothar Serra Mari]
Source Changes: - seibucop.cpp: Fixed Legionnaire / Heated Barrel scenery walking bug (a different 138e is used). [Angelo Salese] - epos.cpp: Several changes to The Dealer, Revenger '84 and Beastie Feastie hardware: [Angelo Salese] - Fixed RAM based colors. - Added backup RAM support. - Added flip screen support. - m14.cpp: Revised PT Reach Mahjong, making it actually work: [Angelo Salese] - Added ball and paddle screen drawing, green background as per flyer pictures, and flip screen support. - Added reach button and updated input labels. - k054321: Implemented as a device. [O. Galibert, Phil Bennett] - z180: Fixed obvious typo detected by Coverity, thanks Coverity. [O. Galibert] - Added a mechanism for devices to generate clocks for other devices: [AJR] - Made set_unscaled_clock and set_clock_scale not call notify_clock_changed unless the device has been started. - Made owner-derived clocks update whenever the owner's clock changes, including at configuration time. - Add clock_update_delegate type to represent device-generated clock outputs that may be dynamically modified. - Model implementation of this is the CLK output in I8085A. - Partially rewrote uPD4701 device and hooked it up to a few Sega games. [AJR] - Added uPD4701A device to cabal (trackball sets), calibr50, eaglshot, horshoes, poundfor and wwallyj. [AJR] - segae.cpp: Added PPI and coin counters. [AJR] - Made MC-8123 into a device. [AJR] - megatech.cpp: Fixed Free Play regression. [AJR] - arabfgt: Replaced protection MCU simulation with emulation of actual program. [AJR] - taito_l.cpp: More MB8421, less HOLD_LINE (fixes sound in evilston). [AJR] - acommand: Use tilemap device. [AJR] - daytona: Added feedback driver board (including ROM). [AJR] - fresh: Added some sound. [AJR] - liberate.cpp: All PSGs are AY-3-8912A. [AJR] - mrflea: Use PPIs for interboard communication and PIC for sub interrupt. [AJR] - model1.cpp: Worked around race condition that caused vf to lose sound. [AJR] - Causes swa to show an error message before booting normally due to poor I/O board emulation. - Fixed bug that permanently disabled some UI search strings when they were cleared. [AJR] - Copy longname, manufacturer, year, filetype, etc. for image info in all softlisted cases. [AJR] - Made -listroms display a user-friendly message when no ROMs are required. [AJR] - Improvements to romcmp: [AJR] - Identify plain ASCII text files as such. - If a ROM has the same data in each half, print the hashes for that. - Avoid buffer overruns. - For calculating address masks, don't assume file size to be a power of 2. - Replace linenoise-ng with a simpler port that uses a different UTF-8 parser. [Carl] - plugins/console: Improved suggested completions. [Carl] - luckgrln.cpp: Added DIPs and layout for 7smash, promoted to working. [David Haywood] - Preliminary steps for basic VT03 (NES clone) support: [David Haywood] - Allowed derived classes to extend the PPU functionality to support the basic modes. - Added VT03 PPU variant and machine driver. - Moved mc_dgear from nes.xml to this driver and added several dumps. - Added some support for cybar120 extended sprite addressing. - mitchell.cpp: Fixed NVRAM saving. [David Haywood] - scyclone.cpp updates - promoted to working: [David Haywood] - Added sprite colours and preliminary starfield (no twinkle, uncertain star positions). - Documented probably hardware collision feature. - Added preliminary flipscreen support. - Added sound - discrete section missing. - Added save state support. - ojankohs: Rewrote input handling: [Dirk Best] - Added missing player 2 controls. - Verified and removed non-existent keys from games. - Added DIP switch locations to all games and identified some unknown DIP switches. - Cleaned up and corrected code, and removed runtime tagmap lookups. - Hooked up PPI(s) for chinsan, igspoker, jackie, megaphx, thief and upscope. [Dirk Best] - chinsan: Merged with mayumi driver, general improvements and cleanup: [Dirk Best] - Cleaned up inputs and added flip flop and statistics buttons. - Identified coinage and demo sound DIP switches. - Set YM2203 clock to a more likely 10MHz/8. - Hooked up interrupt enable, flip screen and NVRAM. - thief: Verified XTALs and cleaned up machine configurations. [Dirk Best] - megaphx: Replaced PIC16C54 MCU simulation with emulation using existing dump. [Dirk Best] - Also cleaned up DIP switches, added DIP locations, and added documentation. - Added new SN54/74166 8-Bit Parallel-In/Serial-Out Shift Register device. [Dirk Best] - ym2203: Fixed crash on fatal errors. [Dirk Best] - emupal: Added error handling and allowed palette region name to be overridden. [Dirk Best] - Replaced some custom palette initialisation functions with appropriate standard callbacks. [Dirk Best] - ui: Added ability to select different tilemap categories in tilemap viewer with page up/down keys. [Dirk Best] - via6522 updates, adds support for external clock: [Joakim Larsson Edstrom] - Refactored shifter, adding support for more features and fixing a few bugs. - Tuned shifter IRQ timing to be more cycle accurate. - Fixed the flank timer value, which improves but doesn't completely fix the vectrex regression. - z80scc: Implemented Reset Tx Interrupt Pending Command (fixes virtpool). [Joakim Larsson Edstrom] - Added support for Seiko S-29X90 16-bit EEPROMs. [Luca Elia] - Seta ST-0020 updates: added 4 tilemaps and switchable resolution - ST-0032 video on par with ST-0020. [Luca Elia] - jclub2.cpp: Jockey Club II updates: [Luca Elia] - Split sets by software revision. - Added default EEPROMs and documented the procedure. - Finished I/O and added layout for on-screen keyboards. - Added sound communication. - Fixed backgrounds and colors. - Added hopper-like mode to ticket dispenser device. [MetalliC] - ti99: Improvements to peripheral handling: [Michael Zapf] - Rearranged bus/ti99 subtree, moved classes into namespaces, moved ti99 stuff from ti99x to ti99/internal. - Split big, all-in-one gromport.cpp into separate device files, introducing "gromport" as a bus of its own. - Added console connector "ioport" with PEB as slot option - PEB now needs to be plugged into TI-99/4/4A/8. - Added hack to fish hashpath option out of INI files prior to softlist evaluation. [Nathan Woods] - Fixed issue in image identification code accessing an empty vector when the hashed data length is zero. [Nathan Woods] - CoCo: Made 6883 SAM control the root device clock, and changed CoCo devices to use derived clocks. [Nathan Woods] - Cleanups to ram_device: [Nathan Woods] - Expose specific options, removing the burden of parsing RAM strings from clients. - Moved validation of command line arguments out of device_validity_check(). - imgtool updates: [Nathan Woods] - Cleaned up validity code and transitioned to std::wcerr as Windows doesn't like mixing std::wc(out|err) with printf. - Fixed issue with 'listfilters' command. - Extremely basic fix to the imgtool <-> CHD HD bridge (really nees much more work). - Simplified CHD metadata load since C++11 allows writing to a std::string directly. - Windows options fixes: [Nathan Woods] - Removed redundant ";global_inputs". - Disambiguated "yiqp" abbreviation - YIQ phase count is now "yiqpc" (YIQ pixel clock scaling is still "yiqp"). - Auxiliary verb handling cleanup: [Nathan Woods] - Fixed a bug where resolved slot/image options would choke -romident. - Fixed crash when -romident is not supplied any arguments. - Converted verb handlers to take arguments as a vector of strings. - Fixed regression preventing -listslots/-listmedia working when slot options are specified. - Don't strip spaces/quotes from command line arguments, only INI option values. [Nathan Woods] - Fixed an issue that could cause problems when loading reset_on_load devices from software lists at runtime. [Nathan Woods] - Miscellaneous cleanup and modernisation: [Nathan Woods] - Polished up traces of slot options menu's pre-C++ heritage and moved completely private code to an anonymous namespace. - Created device_slot_interface::slot_name() to wrap pattern of taking the tag and removing the initial colon. - Changed running_machine::schedule_[load|save]() to take 'std::string &&' instead of 'const char *'. - Converted running_machine::saveload_schedule to scoped enum. - Changed 'int ignore_warnings' parameter on core_options::parse_ini_file() to 'bool ignore_unknown_options'. - Retired min/max in attotime.h in favor of std::[min|max](). - cgenie: Fixed loading ROMs from softlist in floppy interface. [Nigel Barnes] - wicat: Added floppy drive and attached software list (not working). [Nigel Barnes] - z180: Added support for DREQ and TEND signals, and fixed dma0 count and DREQ handling. [BartmanAbyss] - Fixed two software loading bugs: [Robbbert] - Fatal error on reset if either a multipart softlist item was loaded, or a single-part item was loaded into a system with more - than one slot of the same media type. - Fatal error on non-existent images specified in INI files (bad image is ejected, restoring previous behaviour). - xbox/chihiro updates: [Samuele Zannoli] - Migrated PCI devices to new PCI bus framework. - Made USB peripherals slot devices. - seattle, vegas: Updated drivers to new PCI bus system. [Ted Green] - iteagle: Added save state support. [Ted Green] - vrc5074: Added new Nile 4 System Controller device. [Ted Green] - Fixed graphics decode issues and improved palette generation in Dodge Man and Battle Cross. [Tomasz Slanina] - hcd62121: Improved rotate and shift instructions; identified COM and PORT registers; fixed unidasm configuration. [Wilbert Pol] - H8 improvements: [BartmanAbyss] - Fixed nstruction eepmov.b (used r4h instead of r4l). - Added support for non-autorequest DMA (DREQ edge, DREQ level). - Added support for H8/300H to h8_dma (previously only H8/300S supported). - Added DMA channels and RTMCSR register to H8/3002. - Added (partial) correct register mappings to HD6345. [BartmanAbyss] - hp9845: Added Support for HPI floppy format used for HP-formatted 8" floppy disks. [F.Ulivi, A.Kueckes] - hp9895: Fixed a segfault when emulating the HP9845 drive (caused by rounding errors). [F.Ulivi] - hp9845: Display improvements and softkey support: [F.Ulivi] - Improved text video of 45C, improved graphic cursors of 45C and 45T, and implemented softkeys for 45C and 45T. - hp9845: Fixed a system freeze when loading memory tester from tape. [F.Ulivi] - starshp1: Removed hack to restore correct behavior when ships explode. [Frank Palazzolo] - N64 RSP DRC: Wrap PC to 12 bits in a few more places. [Happy] - Added support for French Minitel 2 Terminal: [Jean-Francois DEL NERO] - Added support for TS9347 display processor variant. - Fixed visible area. - Fixed random crash in EF9345/TS9347 when drawing characters at right or bottom border. - Fixed 6800 invalid instruction length/program counter behavior and renamed invalid opcodes. [Jean-Francois DEL NERO] - This makes goupil g1 Basic work. - Fixed audio sample ROM mapping and corrected title of Pata Pata Panic. [Katsuhiko Kagami] - Previously called "Acchi Muite Hoi" based on incorrect auction description. - InterPro improvements - ip2800 boots to FDM prompt with many memdiag test failures: [Patrick Mackinlay] - Fixed CPU/MMU ssw bug. - Added preliminary nscsi support. - Added preliminary MMU address translation. - Expanded memory maps for several devices. - Improved IRQ and DMA handling (still not working properly). - Stubbed out more SGA registers, added SRARB. - Added NCR53C94 support to ncr5390.cpp. - Added start/stop unit command to t10spc.cpp. - Fixed issue with the Emscripten port where the emulation would continue to run while paused. [Steven Hugg] - CoCo: Added support for Games Master Cartridge developed by John Linville as slot device. [Tim Lindner] - Netlist library updates: [Couriersud] - Changed Solver.PARALLEL parameter definition - 0: no parallelism; 1: one processor parallel; >1: solve n subnets in parallel. - Refactored OPENMP - all OPENMP operations are now templatized in pomp.h. - Added 16-bit Galois LFSR generator (used to simulate thermal junction noise in Cheeky Mouse). - cheekyms: Added netlist-based discrete audio emulation, replacing the placeholder DACs. [Vas Crabb, Couriersud] - Thanks to Sam Grech for supplying high-quality scans of the schematics. - monymony, jackrabt: Added netlist for analog processing in melody section of 1B11132 sound board. [Vas Crabb] - Added a crude TTL Schmitt trigger model that allows input to source current. - Thanks to Couriersud for fixing a rather stupid typo in the tromba (trumpet) section of the netlist. - Cassa (bass drum) is currently disconnected as it causes issues with current simulation. - Mixing melody with speech and SFX is done outside the netlist, and relative levels are probably wrong. - Wide-ranging modernisation/cleanup: [Vas Crabb] - Moved static data (short name, full name, source file) out of devices and into device types. - Moved state class out of MACHINE_CONFIG_START, eliminating need for MACHINE_CONFIG_FRAGMENT and MACHINE_CONFIG_DERIVED_CLASS. - Made game drivers add machine configuration in the same way as any other device. - Added support for machine configuration in device members, allowing many internal handlers to be made protected or private. - Moved many constants used internally by devices out of headers and into source files. - Converted many constants to scoped enums, and reduced scope of many constants and types. - Made many callback setters forward the parameter - Cleaned up many names that are reserved because they begin with _[A-Z] or contain two consecutive underscores. - Gave many devices more descriptive names, and renamed some device types and classes with overly generic names. - Untangled fantasy sound and Microprose 3D noise from the driver state classes. - Converted DECO BSMT2000 ready callback from a function pointer to a device delegate. - Made many devices use object finders for subdevices rather than doing tagmap lookups later. - Started to disentangle TI-99 from TI-990 and organised stuff by bus type. - Made some TI-99 buses use slot/card interfaces properly. - Turned some of the FM, SID, SCSP DSP, EPIC12 and Voodoo cores into idiomatic C++. - Factored out some boilerplate for YM chips with PSG. - Made Z180 table allocation/setup a bit safer. - Improved encapsulation of Z80DART channels and SNES PPU. - Converted generic keyboard and terminal to use a device delegate rather than WRITE8 since space/offset/mask aren't relevant. - Made terminal device dynamically allocate buffer so derived devices (e.g. teleprinter) can specify size. - Started to break out common parts of Samsung ARM SoC devices. - Consolidated and de-duplicated forward declarations in src/emu, and removed some obsolete ones. - Added #include guards to many headers that were missing them, and made many existing ones consistent. - Removed rarely used output and PTY interfaces from emu.h prefix header. - Improvements to auxiliary verbs: [Vas Crabb] - Added support for device sets to -listroms (e.g. mpu401 or m68705p3). - Added support for multiple names/patterns to -listroms, -verifyroms and -listxml. - Added check that device short names don't exceed 32 characters in -validate. - Made -listxml instantiate slot devices as children of slots rather than the root device. - Improved performance of device type walk by at least two thirds. - Converted many devices to use machine configuration in member functions. [Vas Crabb, Ivan Vangelista] - exidy.cpp: Added PROMs from bootleg to mtrap sets as bad dumps. [f205v, Ivan Vangelista] - Added preliminary Sharp SM590 CPU core. [Lord Nightmare, hap] - QSound/DL-1425: Updated ROM and comments with corrections from recent decap. [Lord Nightmare, Siliconpr0n, superctr, Quench] - Williams Special Chip 1/2: Added pinout diagram, clarified abbreviations, and fixed comments about SC1 vs SC2 behavior. - Sean Riddle, Lord Nightmare] - Irem audio: Replaced generic latch with more accurate emulation: [Lord Nightmare] - Fixed missing D7 on sound latch, made device_reset clear latch; fixed case where sound CPU interrupt could be cleared in error. - epos.cpp updates: [Lord Nightmare] - Corrected ROM names/comments and added rom types based on PCB pictures - Noted that revngr84 is a newer set than revenger based on ROM numbering - Implemented Tristar 9000 hardware AY-3-8910 port A 'multiplexer' - Switched Tristar 8000 hardware to use AY-3-8912 as shown on schematics - BP1200: Mostly traced out the SM48D socket module. [Lord Nightmare] - Added a note and flag indicating that Williams' Mayday has unemulated protection that is currently hacked around. [Lord Nightmare] - Cleaned up GENie Lua scripts and corrected some header file names. [dankan1890] - Made software list menu appear if appropriate when starting a machine from the Favorites menu. [dankan1890] - scyclone.cpp: Redumped bad ROM, dumped PROMs. [ShouTime] - williams.cpp: Redumped defenderj bad ROM, game now works. [ShouTime] - stv.cpp: Documented mask ROM version of epr_17951a BIOS. [ShouTime, The Dumping Union] - Added Japan Dreamcast flash dump. [rtw] - segas18.cpp: Dumped later version of Shadow Dancer sound CPU ROM, documented main program EPR labels. [rtw] - by68701.cpp: Added missing ROM dump for flashgdnp1. [PinMAME] - aristmk4, aristmk5, aristmk5: Added more sets and improved documentation. [Heihachi_73] - Many dumps were corrupted by being transfered to a UNIX system using FTP mode A - Updated Taito Power JC and Taito Type Zero descriptions. [sjy96525] - Added working controls for War: Final Assault and Road Burners. [sjy96525] - Improved Critter Crusher / Tatacot Gun Control [sjy96525] - hh_tms1k.cpp: Fix spelling error in cnbaskb description. [Dagarman] - xbox: Replaced bad dump of MCPX 1.0 ROM with checksums with correct checksums. [Mark Riley] - Amiga: Use correctly sized boot ROMs for the A1000 (mask ROMs are much larger than the content). [Guru] - royalmah.cpp: Redumped mjyarou and verified it only has one Z80. [Guru] - dsoccr94: removed redundant DIP switches. [Bad A. Billy] - r9751: Added terminal keyboard callback. [Brandon Munger] - Updated lua engine documentation. [Dan Amador] - Updated hiscore.dat. [Leezer] - Removed the minimum sleep time constraint in video_manager::throttle_until_ticks
MAME 0.186 (64-bit) 相關參考資料
Downloading MAME 0.186 (64-bit) from FileHorse.com
MAME is an open-source emulator software designed to recreate the hardware of classic arcade machines on various platforms, including Windows, macOS, ...
https://www.filehorse.com
MAME 0.186 (64-bit) Download
2017年5月31日 — Download MAME 0.186 (64-bit) for Windows PC from FileHorse. 100% Safe and Secure ✓ Free Download 64-bit Software Version.
https://www.filehorse.com
MAME 0.186 - Emulation News
2017年5月31日 — MAME 0.186. Description. MAME stands for Multiple Arcade Machine Emulator. ... Emulator Emu News 64-Bit Intel Multi-System MAME Download Emulators ...
https://emutopia.com
MAME 0.186 64 BITS 25 GAMES TEST
MAME 0.186 is OUT - Emulation
2017年5月31日 — However, 3rd party sites hosting MAME 186 32-bit may still be offering the earlier incomplete release. MAME 64-bit is unaffected. Like 1.
https://forums.launchbox-app.c
MAME 0.256 (64-bit) 軟體資訊交流Windows
MAME 0.256 (64-bit) for Windows 軟體資訊交流、介紹、教學與下載,MAME 64 位是一個很好的免費模擬器,可以讓你玩數以千計的PC 遊戲! MAME 的目的是保存數十年的 ...
https://winxmac.com
MAMEUI64 0.186 - Emulation News
Downloads · MAMEUI64 0.186 [Windows] [64-Bit Intel] Hits: 2780 Size: 48,29 Mb · MAMEUI64 0.186 [Source Code] Hits: 557 Size: 121,82 Mb ...
https://www.emutopia.com
Previous MAME Releases
Previous MAME Releases ; 0.186, 31 May 2017, mame0186s.zip ; 0.185, 26 Apr 2017, mame0185s.zip ; 0.184, 29 Mar 2017, mame0184s.zip ; 0.183, 22 Feb 2017, mame0183s.
https://www.mamedev.org
Pugsy's Cheats
Here is the cheat collection update for the latest MAME (0.187). See the MAME Cheat Files section for a link for this version which has now been superceded.
https://www.mamecheat.co.uk
[求助] 有關MAME玩坦克大戰4人版無法接關的問題- 看板Emulator
2019年11月22日 — ... MAME Plus 0.118 MAME Plus 0.109 MAME Plus 0.168 MAME 0213b 64bit MAME Plus bin_x64-0166r5266 MAMEUI32-0.186 都可以正常執行遊戲,但無法正常投 ...
https://www.ptt.cc
|