What's new in this version: Bugs Fixed: - [Crash/Freeze] (asuka.cpp) bonzeadv: After dying in cave accessed via the secret hole, you restart trapped in darkness (Caps0ff) - [Crash/Freeze] (asuka.cpp) bonzeadv: From third level, game hangs on dying because restart level is wrong (Caps0ff) - [Graphics] (spectrum.cpp) spectrum, spec128, specpl3e: All in-game sprites from Comando Tracer flicker when moving (geecab) - [Graphics] (spec128.cpp) specpl3e: Sprites flickering at level 2 and 6 in Terminator 2 - Judgement Day (geecab) - [Plugins] Lua Cheat Plugin: Some cheat commands are ignored using Lua cheat engine (Carl) - [Crash/Freeze] (taito_f3.cpp) ridingf, ringrage and clones: Exception after logo is displayed (cam900) - [Graphics] (rohga.cpp) Many sets in rohga.cpp: Graphic "strips" of corruption (cam900) - [Graphics] (holeland.cpp) holeland, holeland2: Priority bug on the boss level (Angelo Salese) - [Speed] (iteagle.cpp) bbhcotw, bbh2sp: Game runs slow on certain levels despite being 100% in MAME (snow?) (Ted Green) - [Sound] (artmagic.cpp) cheesech: New NVRAM causes a blasted sound on Get Ready screen at beginning of game (AJR) - [Sound] (vigilant.cpp) All sets in vigilant.cpp: No sound (AJR)
New working machines: - Big Buck Hunter (v1.00.14) [coolmod] - Casio RZ-1 [Arashikage, Dirk Best, R. Belmont] - Dennis the Menace (Tiger handheld) [hap, Sean Riddle] - Double Dragon 3 - The Rosetta Stone (Tiger handheld) [hap, Sean Riddle] - Jurassic Park (Tiger handheld) [hap, Sean Riddle] - Spider-Man (Tiger handheld) [hap, Sean Riddle] - The Addams Family (Tiger handheld) [hap, Sean Riddle] - The Flash (Tiger handheld) [hap, Sean Riddle] - Warai no Hana Tenshi [yukaritamura] - X-Men - Project X (Tiger handheld) [hap, Sean Riddle]
New working clones: - Acorn Electron (64K Master RAM Board) [Nigel Barnes] - Big Buck Hunter II - Sportsman's Paradise (v2.02.08) [Ted Green] - Big Buck Hunter II - Sportsman's Paradise (v2.02.09) [Ted Green] - Dragon 64 (HD6309E CPU) [David Ladd] - Ghox (joystick, older) [caius] - Irion [Robbbert, mcp] - Master Boy (Spanish, PCB Rev A) [ARPA, Recreativas.org] - Opa Opa (Rev A, unprotected) [ShouTime, Charles MacDonald, Smitdogg, The Dumping Union] - Street Fighter II: The World Warrior (Thunder Edition, bootleg, set 2) [coolmod, The Dumping Union] - Street Fighter III 3rd Strike: Fight for the Future (Japan 990512) [Guru] - Street Fighter III 3rd Strike: Fight for the Future (Japan 990608) [Guru] - Super Cobra (bootleg, set 2) [Belike] - Tano Dragon 64 (NTSC; HD6309E CPU) [David Ladd] - The Real Broadway (9131-20-00 R0C) [Brian Troha, The Dumping Union] - TI-73 Explorer (bootleg) [Julian Lachniet, critor]
Machines promoted to working: - Gunpey (Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood] - Mephisto Amsterdam [Sandro Ronco] - Motor Raid - Twin [Angelo Salese, R. Belmont, O. Galibert, ElSemi] - Virtua Fighter 2 (Version 2.1) [Angelo Salese, R. Belmont, O. Galibert, ElSemi] - War: The Final Assault (EPROM 1.9 Mar 25 1999, GUTS 1.3 Apr 20 1999, GAME Apr 20 1999) [Ted Green]
Clones promoted to working: - Eyes (Italy) [Corrado Tomaselli, The Dumping Union] - Mephisto Dallas [Sandro Ronco] - Mephisto Dallas 16 Bit [Sandro Ronco] - Mephisto Dallas 32 Bit [Sandro Ronco] - Mephisto Roma [Sandro Ronco] - Mephisto Roma 32 Bit [Sandro Ronco] - Virtua Fighter 2 [Angelo Salese, R. Belmont, O. Galibert, ElSemi] - Virtua Fighter 2 (Revision A) [Angelo Salese, R. Belmont, O. Galibert, ElSemi] - Virtua Fighter 2 (Revision B) [Angelo Salese, R. Belmont, O. Galibert, ElSemi] - War: The Final Assault (EPROM 1.3 Apr 7 1999, GUTS 1.3 Apr 7 1999, GAME Apr 7 1999) [Ted Green] - War: The Final Assault (EPROM 1.6 Jan 14 1999, GUTS 1.1 Mar 16 1999, GAME Mar 16 1999) [Ted Green] - War: The Final Assault (EPROM 1.91 Apr 13 1999, GUTS 1.3 Apr 7 1999, GAME Apr 7 1999) [Ted Green]
New machines marked as NOT_WORKING: - Badlands (Konami, set 1) [Angelo Salese] - Casio CZ-101 [Dirk Best] - Casio HT-6000 [Dirk Best] - CIT-101 [Doug Crawford] - Diablo HyType II Series 1300 CPU [Edstrom] - e-kara (US?) [Sean Riddle, Peter Wilhelmsen] - e-kara Volume 1 (US?) [Sean Riddle, Peter Wilhelmsen] - e-kara Volume 2 (US?) [Sean Riddle, Peter Wilhelmsen] - EA Sports Madden Football (NTSC) [Sean Riddle, Peter Wilhelmsen] - Excite Fishing DX (Japan) [Sean Riddle, Peter Wilhelmsen] - Let's! TV Play Classic - Namco Nostalgia 1 [Sean Riddle, Mr. Do] - Let's! TV Play Classic - Namco Nostalgia 2 [Sean Riddle, Peter Wilhelmsen] - Let's! TV Play Classic - Taito Nostalgia 2 [Sean Riddle, Mr. Do] - Lord Of The Rings - Warrior of Middle-Earth [Sean Riddle, Peter Wilhelmsen] - Lucky Draw (Pinball) [PinMAME] - Milton Bradley Electronic Milton [Sean Riddle] - MX Dirt Rebel [Sean Riddle, Peter Wilhelmsen] - Photo Play 2004 [Asure, The Dumping Union] - Play TV Football (NTSC) [Sean Riddle, Peter Wilhelmsen] - Play TV Rescue Heroes [Sean Riddle, Peter Wilhelmsen] - Play TV Snowboarder (Blue) (NTSC) [Sean Riddle, Peter Wilhelmsen] - Poly Proteus (Standalone) [Nigel Barnes, Andrew Trotman] - TV Wild Adventure Mini Golf [Sean Riddle, Peter Wilhelmsen]
New clones marked as NOT_WORKING: - Arbiter Discmonitor A-01 [Nigel Barnes] - Badlands (Konami, set 2) [Angelo Salese] - ConnecTV Snowboarder (Blue) (PAL) [Sean Riddle, Peter Wilhelmsen] - Daytona USA (GTX 2004 Edition) [anonymous] - Earthshaker (Prototype) (PA-4) [PinMAME] - Game King (EZ Pay, v4.0) [unknown] - Strange Science (Rev C) [Gerald (COY), The Dumping Union] - Super Seven [caius, The Dumping Union] - TI-83 Plus (bootleg) [Julian Lachniet, critor] - TI-84 Plus (Boot Code 1.02) [Julian Lachniet, critor] - TI-84 Plus (Boot Code 1.03) [Julian Lachniet] - TI-84 Plus (bootleg) [Julian Lachniet, critor] - TI-84 Plus Color Edition (Boot Code 5.00) [Julian Lachniet, critor] - TI-84 Plus Color Edition (Boot Code 5.15) [Julian Lachniet] - TI-84 Plus Color Edition (Boot Code 5.30) [Julian Lachniet] - TI-84 Plus Orion (Boot Code 1.02) [Julian Lachniet] - TI-84 Plus Orion (Boot Code 1.03) [Julian Lachniet] - TI-84 Plus Orion (bootleg) [Julian Lachniet] - TI-84 Plus Silver Edition (Boot Code 1.03) [Julian Lachniet] - TI-84 Plus Color Silver Edition (Boot Code 4.0) [Julian Lachniet] - TI-84 Plus Silver Edition (bootleg) [Julian Lachniet, critor]
New working software list additions: - archimedes: 3D Construction Kit [Nigel Barnes]
camplynx_flop: - BASIC-80 Rev.5.2, BASIC-E Compiler v2.0, Battleships, C/80 Compiler 3.1, CalcStar v1.0, CP/M ver 2.2 BIOS 1.00, - CP/M ver 2.2 BIOS 1.02, DataStar v1.4, dBASE II, Delta Wing, fig-FORTH 1.1A, FORTRAN-80, Gomoku, Hangman, - Introductory Tape (128K), LogiChess 2.2, Lynx JM Utilities Disk v1.0, Lynx Revival Group - Volume 1, Micro-COBOL v2.1, - Monster Mine, PeachCalc v1.01, ReportStar v1.00, Roader, Slot Machine, Treasure Island, TURBO Pascal v2.00A, WordMaster v1.20, - WordStar v3.00 [Nigel Barnes]
ibm5150: - Blockout, Secret Agent, SimCity (3.5", v1.02), SimCity (3.5", v1.07), SimCity (5.25", v1.02), SimCity (5.25", v1.07), - Speedball (re-release), Stunts (3.5") (USA), Stunts (5.25") (USA) [ArcadeShadow] - DeluxePaint II-PC (French), HP Terminal Program HP24597A, Links - The Challenge of Golf (v1.45), Lombard RAC Rally [breiztiger] - Bodyworks - An Adventure in Anatomy [Dan Tootill] - Banner Blue Movie Guide, Dungeon of Pun III (Gemini Shareware), Roger Ebert's Deluxe Movie Home Companion - 1986-1992 Editions, - Video Companion: The Software (Spring '92 Edition) [Foone Turing]
ibm5170: - Crystal Caves, Hocus Pocus, Monster Bash! [ArcadeShadow] - Links - Championship Course - Firestone Country Club, Microsoft Macro Assembler 5.1 (MS OS/2 Tools) [breiztiger] - AudioClips Digital Sounds for Windows 3.1 - Star Trek: The Next Generation - "Encounter at Farpoint", - Business Clip Art PicturePak 1, Programming Examples for Advanced Programmer's Guide to SuperVGAs [Foone Turing] - Alone in the Dark, Alone in the Dark (French), Home Repair Encyclopedia [Justin Kerk] - megadriv: LEGO Batman (Rus) [VedsaGolfer] - snread: A Ghost in the House, The Third Circle [David Viens] - snspell: Les Mots Difficiles (Module No. 2) [David Viens] - x1_flop: Donkey Kong 3 - Dai Gyakushuu [famicomical]
New NOT_WORKING software list additions: - 3do_m2: Shooter 2D [incog]
dc: - 4x4 Evo (Euro, Prototype 20010109), Bokomu no Tatsujin (Jpn), Card of Destiny: Hikari to Yami no Tougousha - Genteiban (Jpn), - Castle Fantasia: Seima Taisen (Jpn), Chaos Field (Jpn, Sega Direct), Chaos Field (Jpn, Sega Direct, Rev. 1), - Christmas Seaman: Omoi o Tsutaeru Mou Hitotsu no Houhou - Message Kit (Jpn), - Christmas Seaman: Omoi o Tsutaeru Mou Hitotsu no Houhou - Present Disc (Jpn), Comic Party (Jpn), Confidential Mission (Jpn), - Cool Cool Toon (Jpn), CR Hissatsu Shigotonin: Pachitte Chonmage @VP@CHI (Jpn), - Dave Mirra Freestyle BMX (World, Prototype 20000907), Dave Mirra Freestyle BMX (World, Prototype 20001016), - Daytona USA 2001 (Euro, Prototype 20010227), Dead or Alive 2 (Euro), Dead or Alive 2 (Euro, Prototype 20000611), - Dead or Alive 2/Fur Fighters (Euro), Dead or Alive 2 (Jpn), Dead or Alive 2 - Shokai Genteiban (Jpn), Dead or Alive 2 (USA), - Death Crimson 2: Meranito no Saidan (Jpn), Death Crimson OX (USA), Deep Fighter (Euro), Deep Fighter (Fra), - Deep Fighter (Fra, Prototype 20000505), Deep Fighter (Ger), Deep Fighter (USA), Dejiko no Maibura (Jpn), - Demolition Racer: No Exit - Demo Version (USA), Demolition Racer: No Exit (USA), Dengen Tenshi Taisen Mahjong Shangri-La (Jpn), - Denpa Shounen-teki Kenshou Seikatsu Soft: Nasubi no Heya (Jpn), Densha de Go! 2: Kousoku-hen 3000 Bandai (Jpn), - Derby Tsuku 2 (Jpn), Derby Tsuku: Derby Ba wo Tsukurou! (Jpn), deSPIRIA (Jpn), Di Gi Charat Fantasy (Jpn), - Di Gi Charat Fantasy - Shokai Genteiban (Jpn), Digital Keiba Shinbun: My Trackman (Jpn), Dino Crisis (Euro), Dino Crisis (Fra), - Dino Crisis (Ger), Dino Crisis (Ita), Dino Crisis (Jpn), Dino Crisis (USA), - Disney Les 102 Dalmatiens a la rescousse ! (Fra, Ger, Ita, Spa), Disney/Pixar Buzz Lightyear of Star Command (Euro), - Disney/Pixar Buzz Lightyear of Star Command (USA), Disney/Pixar Captain Buzz Lightyear: Star Command (Ger), - Disney/Pixar Les aventures de Buzz l'Eclair (Fra), Disney/Pixar Toy Story 2: Buzz l'Eclair a la rescousse ! (Fra), - Disney/Pixar Toy Story 2: Buzz Lightyear eilt zur Hilfe! (Ger), Disney/Pixar Toy Story 2: Buzz Lightyear to the Rescue! (Euro), - Disney/Pixar Toy Story 2: Buzz Lightyear to the Rescue! (USA), Disney's 102 Dalmatians: Puppies to the Rescue (Euro), - Disney's 102 Dalmatians: Puppies to the Rescue (Euro, Prototype 20000110), Disney's 102 Dalmatians: Puppies to the Rescue (USA), - Disney's Dinosaur (Euro), Disney's Dinosaur (USA), Disney's Donald Duck "Goin' Qu@ckers" (USA), - Disney's Donald Duck "Qu@ck Att@ck"?*! (Euro), Doguu Senki: Haou (Jpn), Doki Doki Idol Star Seeker Remix (Jpn), - Dorimaga GD Vol. 10 (Jpn), Dorimaga GD Vol. 11 (Jpn), Dorimaga GD Vol. 12 (Jpn), Dorimaga GD Vol. 1 (Jpn), - Dorimaga GD Vol. 2 (Jpn), Dorimaga GD Vol. 3 (Jpn), Dorimaga GD Vol. 4 (Jpn), Dorimaga GD Vol. 5 (Jpn), Dorimaga GD Vol. 6 (Jpn), - Dorimaga GD Vol. 7 (Jpn), Dorimaga GD Vol. 8 (Jpn), Dorimaga GD Vol. 9 (Jpn), Dousoukai 2: Again & Refrain (Jpn), - Draconus: Cult of the Wyrm (USA), Draconus: Cult of the Wyrm (World, Prototype 20000127), DragonRiders: Chronicles of Pern (Euro), - DragonRiders: Chronicles of Pern (USA), Dragons Blood (Euro), Dreamcast Express Extra (Jpn), Dreamcast Express Vol. 1 (Jpn), - Dreamcast Express Vol. 2 (Jpn), Dreamcast Express Vol. 3 (Jpn), Dreamcast Express Vol. 4 (Jpn), Dreamcast Express Vol. 5 (Jpn), - Dreamcast Express Vol. 6 (Jpn), Dreamcast Express Vol. 7 (Jpn), Dreamcast Middleware Conference Demo Disc Part 2 (World), - Dreamcast System-Disc 2 (World), Dreamcast Visual Memory Data Issue (Jpn), DreamFlyer (Jpn), DreamKey 3.0 (Euro), DreamKey (Euro), - DreamKey (Euro, Rev. 1), DreamKey Version 1.5 (Euro), DreamKey Version 1.5 (Fra), DreamKey Version 2.0 (Bel, Fin, Ned, Swe, Swi), - DreamOn Collection 2 (Euro), DreamOn Collection 3 (Euro), DreamOn Collection 4 (Euro), DreamOn Volume 10 (Euro), - DreamOn Volume 10 (Ger), DreamOn Volume 11 (Euro), DreamOn Volume 12 (Euro), DreamOn Volume 13 (Euro), DreamOn Volume 14 (Euro), - DreamOn Volume 15 (Euro), DreamOn Volume 16 (Euro), DreamOn Volume 17 (Euro), DreamOn Volume 18 (Euro), DreamOn Volume 19 (Euro), - DreamOn Volume 1 (Euro), DreamOn Volume 20 (Euro), DreamOn Volume 21 (Euro), DreamOn Volume 22 (Euro), DreamOn Volume 2 (Euro), - DreamOn Volume 3 (Euro), DreamOn Volume 4 (Euro), DreamOn Volume 5 (Euro), DreamOn Volume 6 (Euro), DreamOn Volume 7 (Euro), - DreamOn Volume 8 (Euro), DreamOn Volume 9 (Euro), Dream Passport 2 for LAN (Jpn), Dream Passport 2 (Jpn), - Dream Passport 2 (Jpn, Rev. 1), Dream Passport 3 (Jpn), Dream Passport 3 (Jpn, Alt), Dream Passport 3 (Jpn, Alt 2), - Dream Passport 3: Urban Style (Jpn), Dream Passport (Jpn), Dream Passport Premier (Jpn), Dream Passport Ver. 1.01 (Jpn), - Dream Preview Vol. 8 (Jpn), Dreamstud!o: 3D Adventure Construction (Jpn), Ducati World (Euro), - Ducati World Racing Challenge (USA), D+Vine [Luv] - Shokai Genteiban (Jpn), Dynamite Cop (Euro), Dynamite Cop! (USA), - Dynamite Deka 2 (Jpn), Dynamite Deka 2 - Taikenban (Jpn), Ecco 3D (World, Prototype 19990506), - Ecco II: Sentinels of the Universe (World, Prototype 20010219), Ecco the Dolphin: Defender of the Future (Euro), - Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000417 2PM), - Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000417 7AM), - Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000419), - Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000421), Ecco the Dolphin: Defender of the Future (Jpn), - Ecco the Dolphin: Defender of the Future (USA), Ecco the Dolphin: Defender of the Future (USA, Prototype 20000606), - Ecco the Dolphin: E3 Demo (USA, Prototype 19990508), ECW Anarchy Rulz (Euro), ECW Anarchy Rulz (USA), - ECW Hardcore Revolution (Euro), ECW Hardcore Revolution (USA), Eisei Meijin III: Game Creator Yoshimura Nobuhiro no Zunou (Jpn), - Eldorado Gate Vol. 1 (Jpn), Eldorado Gate Vol. 2 (Jpn), Eldorado Gate Vol. 3 (Jpn), Eldorado Gate Vol. 4 (Jpn), - Eldorado Gate Vol. 5 (Jpn), Eldorado Gate Vol. 6 (Jpn), Elemental Gimmick Gear (Jpn), Elemental Gimmick Gear (USA), - Elysion: Eien no Sanctuary (Jpn), E.O.S.: Exhibition of Speed (Euro), ESPN International Track & Field (Euro), - ESPN International Track & Field (USA), ESPN NBA 2Night (USA), European Super League (Euro), - Eve Zero Kanzenban: Ark of the Matter - Shokai Gentei Pack (Jpn), Evil Dead: Hail to the King (Euro), - Evil Dead: Hail to the King (Fra), Evil Dead: Hail to the King (USA), Evil Twin: Cyprien's Chronicles (Euro), - Evolution 2: Far Off Promise (Euro), Evolution 2: Far Off Promise (USA), Evolution: The World of Sacred Device (Euro), - Evolution: The World of Sacred Device (USA), Exodus Guilty Neos (Jpn), Expendable (USA), F1 Racing Championship (Euro), - F1 World Grand Prix for Dreamcast (Euro), F1 World Grand Prix for Dreamcast (Euro, Prototype 19990903), - F1 World Grand Prix for Dreamcast (Jpn), F1 World Grand Prix II for Dreamcast (Euro), - F1 World Grand Prix II for Dreamcast (Euro, Prototype 20000728), F1 World Grand Prix II for Dreamcast (Jpn), - F1 World Grand Prix (USA), F355 Challenge (Jpn), F355 Challenge: Passione Rossa (Euro), F355 Challenge: Passione Rossa (USA), - F355 Challenge: Passione Rossa (USA, Alt), F355 Challenge: Passione Rossa (USA, Prototype 20000501), - F355 Challenge: Passione Rossa (USA, Prototype 20000821), Fatal Fury: Mark of the Wolves (USA), Fighting Force 2 (Euro), - Fighting Force 2 (Euro, Prototype 19991202), Fighting Force 2 (Ger), Fighting Force 2 (USA), Fighting Force 2 (USA, Alt), - Fighting Force 2 (USA, Alt 2), Fighting Vipers 2 (Euro), Fighting Vipers 2 (Euro, Prototype 20001226), Fighting Vipers 2 (Jpn), - Flag to Flag (USA), Floigan Bros. - Episode 1 (Euro), Floigan Bros. - Episode 1 (USA), For Symphony: With All One's Heart (Jpn), - Frame Gride (Jpn), Frame Gride - Test Operation Disc (Jpn), Frogger 2: Swampy's Revenge (USA), Fur Fighters (Euro), - Fur Fighters (Euro, Demo), Fur Fighters (Euro, Prototype 20000602), Fur Fighters (Euro, Prototype 20000612), Fur Fighters (USA), - Fushigi no Dungeon: Fuurai no Shiren Gaiden: Onnakenshi Asuka Kenzan! (Jpn), GaiaMaster: Kessen! Seiki-ou Densetsu (Jpn), - Gakkyuu-ou Yamazaki: Yamazaki Oukoku Daifunsou! (Jpn), Ganbare! Nippon! Olympics 2000 (Jpn), Garou: Mark of the Wolves (Jpn), - Gauntlet Legends (Euro), Gauntlet Legends (USA), Generator Vol. 1 (USA), Generator Vol. 1 (USA, Alt), - Generator Vol. 1 (USA, Alt 2), Generator Vol. 1 (USA, Alt 3), Generator Vol. 1 (USA, Alt 4), Generator Vol. 2 (USA), - Generator Vol. 2 (USA, Alt), Generator Vol. 2 (USA, Alt 2), Get!! Colonies (Jpn), - Giant Gram 2000: Zen Nihon Pro Wres 3 Eikou no Yuusha-tachi (Jpn), - Giant Gram 2000: Zen Nihon Pro Wres 3 Eikou no Yuusha-tachi (Jpn, Alt), Giant Gram: Zen Nihon Pro Wres 2 in Nihon Budoukan (Jpn), - GigaWing 2 (Jpn), GigaWing 2 (USA), GigaWing (Euro), GigaWing (Jpn), GigaWing (USA), GK: Giant Killers (Euro), - GK: Giant Killers (Euro, Prototype 20010109), Godzilla Generations: Maximum Impact (Jpn), - Golf Shiyou yo 2: Aratanaru Chousen (Jpn), Golf Shiyou yo: Course Data-shuu Adventure-hen (Jpn), Golf Shiyou yo (Jpn), - Grandia II (Euro), Grandia II (Jpn), Grandia II - Special Package (Jpn), Grandia II - Tentou-you Demo (Jpn), Grandia II (USA), - Grand Theft Auto 2 (USA), GTA 2 (Euro), GTA 2 (Fra), Guilty Gear X (Jpn), Guilty Gear X - Taikenban (Jpn), Gunbird 2 (Euro), - Gunbird 2 (Jpn), Gunbird 2 (USA), Gundam Battle Online (Jpn), Gundam Battle Online - Trial Edition (Jpn), - Gundam Side Story 0079: Rise from the Ashes - Premium Disc (Jpn), Gundam Side Story 0079: Rise from the Ashes (USA), - Gunspike (Jpn), Guru Guru Onsen 2 (Jpn), Guru Guru Onsen 3 (Jpn), Half-Life (Video) (World), Happy Lesson: First Lesson (Jpn), - Happy Lesson (Jpn), Harusame Youbi (Jpn), Headhunter (Euro), Heavy Metal: Geomatrix (Euro), Heavy Metal: Geomatrix (USA), - Hello Kitty no Dream Passport 2 (Jpn), Hello Kitty no Garden Panic (Jpn), Hello Kitty no Lovely Fruit Park (Jpn), - Hello Kitty no Magical Block (Jpn), Hello Kitty no "Otonaru" Mail (Jpn), Hidden & Dangerous (Euro), Hidden & Dangerous (USA), - Hoyle Casino (USA), Hundred Swords (Jpn), Hydro Thunder (Euro), Hydro Thunder (Euro, Prototype 19990908), Hydro Thunder (USA), - Hydro Thunder (USA, Rev. 1), Hydro Thunder (World, Prototype 19990616), - Kidou Senshi Gundam Gaiden: Colony no Ochita Chide... (Jpn), Millennium Soldier: Expendable (Euro), - Millennium Soldier: Expendable (Euro, Prototype 19990715), Promotion Disc (Jpn), Resident Evil: Code: Veronica (Spa), - Shinkisekai Evolution 2: Tooi Yakusoku (Jpn), Shinkisekai Evolution (Jpn), Super Speed Racing (Jpn), Tee Off (Euro), - Tee Off (USA), Tee Off (USA, Alt), The Flintstones: Viva Rock Vegas (Euro) [FakeShemp] - ibm5170: Alien Legacy (v1.00) [Justin Kerk] - interpro: Diagnostic Floppies, Intergraph System Software, Rebuild Floppies [Patrick Mackinlay]
leapster: - Cars (Spa), Disney Fairies (Spa), Disney Princesa - La Magia De Aprender (Spa), Dora the Explorer - Camping Adventure (USA), - Dora the Explorer - Pinata Party! (USA), Spongebob Squarepants - Through The Wormhole (USA), Star Wars - Matematicas Jedi (Spa), - The Batman - El Poder De Los Numeros (Spa), Up (Spa), Wall-E (Spa) [Connie, Clawgrip, TeamEurope] - 1st Grade (US), Dora the Explorer - Wildlife Rescue (USA, L-MAX), Letters on the Loose (USA, L-MAX), Madagascar (USA, L-MAX), - NASCAR (USA, L-MAX), Scholastic OutWit! (US), Spider-Man - The Case of the Sinister Speller (USA, L-MAX), - Spongebob Squarepants - Saves the Day (USA, L-MAX), Talking WORDS Factory (US) [TeamEurope, HardcoreHubz]
poly_flop: - Proteus 6809 FLEX Operating System (Version 2.8:3 - 1.1:2), Proteus Z80 CP/M Operating System (CP/M 2.2, BIOS 3.3) - [Andrew Trotman]
vsmile_cart: - ABC Land Aventure (Fra), Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra, Rev. 2), - Le Monde d'ELMO - Les Grandes Decouvertes D'Elmo (Fra), Oui-Oui - Detective d'un Jour (Fra), - Roi Lion - Simba Decouvre la Jungle (Fra), Thomas er ses Amis - Les locomotives s'entraident (Fra) - [TeamEurope, Buddybenj] - Translations added or modified: - Chinese (Simplified) [YuiFAN] - Chinese (Traditional) [YuiFAN] - Dutch [Jos van Mourik] - French [noxx09] - Portuguese (Brazil) [Wellington Uemura] - Spanish [A. Viloria]
Source Changes: - fidlstix, rndrndqs: Fixed interface between MCU and LCD controller and added 7-segment digits. [AJR] - tms9927: Configure using character clock rather than dot clock. [AJR] - pit8253: Converted counters to subdevices. [AJR] - sega_315_5195: Internalized communication latches - sound now works in fpointbla. [AJR] - sol20: Added RS-232 port. [AJR] - mcb216, cb308: Replaced UART with TMS5501. [AJR] - hnayayoi.cpp: Use HD6845 CRTC for video; improved screen parameters. [AJR] - vt100_kbd: Rewrote as UART-based serial device. [AJR] - vt100: Restored bottom lines of screen. [AJR] - vt100, la120: Made ER1400 non-volatile storage actually work. [AJR] - debugger: Fixed extent of debug view, wplist output, watchpoint view, and find command for address-shifted memory spaces. [AJR] - ins8250: Added hack to reset transmitter when Baud rate is changed. [AJR] - trs80.cpp: Derived almost all clocks from actual crystals, including raw screen parameters. [AJR] - d9final: Added NVRAM. [AJR] - qtsbc: Rewrote driver based on SBC-880 schematics. [AJR] - ay31015: Fixed receiver desync when next start bit arrives early, and synchronization at start bit. [AJR] - unkitpkr: Added switch to disable card graphics in bookkeeping mode. [AJR] - Separated TLCS-90 external IRQ line state from internal request register - fixes tenkai slowdowns. [AJR] - artmagic.cpp: Replaced NVRAM with parallel EEPROM, and improved ADPCM banking. [AJR] - Added DEC 12-15336-00 RS232 loopback connector type (required for VT102 modem control self-test). [AJR] - rainbow: Corrected bit rate generator clocks and types. [AJR] - g65816: Allow use of separate address spaces for program, data, opcodes, and vectors. [AJR] - scn2674: Added preliminary support for SCN2672 variant. [AJR] - vgmplay: Disable POKEY and QSound devices if not required. [AJR] - Include option and file names in fatal error message for failure to load media image. [AJR]
model2.cpp updates: [Angelo Salese]: - Added custom debugger commands to dump geometrizer disassembly and triangle list - Worked around ld rN, (rN) read on FIFO - fixes multiple crashes - Skip normals for every triangle/quad in geo mode 2/3 - fixes multiple graphical glitches - Fixed untextured path colors (used by Motor Raid and Daytona USA) - Added direct framebuffer drawing (used by Last Bronx title screen) - sharc: Implemented additional instructions used by Model 2 games. [Angelo Salese] - Added Rn = Rn FDEP Rx BY <bit6>:<len6> opcode (used by Last Bronx for a vital geometrizer function) - Added fmul abs multi opcode (used by Gunblade NY). - Added SET_UREG case $67 (used by Zero Gunner 2B). - Fixed LSHIFT negative operations to not sign-extend the result (fixes Last Bronx frame flickering). - segaic24.cpp: Added xhout and xvout register callbacks (fixes Model 2 3D viewport positions). [Angelo Salese] - Wrote a preliminary TGPx4 interpreter core. [Angelo Salese] - i960.cpp: Added support for burst stall on writes. [Angelo Salese] - ddayjlc.cpp: Fixed clouds priority and title screen colors, added flip screen. [Angelo Salese] - amstrad: Ignore invalid PSG register selection - fixes input issues with Monty on the Run and Airborne Ranger. [Barry Rodewald] - metro.cpp: Enabled button 2 in daitorid* - it's used to reorient tiles. [cam900] - hyprduel.cpp: Cleaned up, converted to use imagetek_i4220_device, changed sound output to mono. [cam900] - imagetek_i4220.cpp: Only draw portion of tilemaps exposed by clipping rectangle (improves performance). [cam900] - sknsspr: Converted to device_rom_interface, allocate decode buffer at start time. [cam900] - galpani3.cpp: Cleaned up code, added notes, allocate buffers at start time, improved alpha blending, sprite/background priorities and background/background priorities, and reduced code duplication. [cam900] - jchan.cpp: Minor improvements to sprite/sprite priorities. [cam900] - rohga.cpp: Fixed graphics decoding. [cam900] - segapcm: Added support for clock speed changes, and cleaned up code. [cam900] - vgmplay updated: [cam900] - Implemented Sega PCM interface registers - Convert QSound pitch to DSP clock input frequency - eolith.cpp: Corrected title/distributor for Chinese-language version of Iron Fortress. [cam900, Vas Crabb] - kaneko16.cpp: Cleaned up OKI bank switching and sound latch handling. [cam900] - es5510/taito_en updated: [cam900] - es5510: Fixed DRAM read/write, and moved buffer allocation to start time. - taito_en: Verified ESP input clock and output channels from GunBuster schematics, reduced runtime tag map lookups. - esqpump.cpp: Split ES5506 out of interface. - esqkt.cpp: Added esqpump for ES5510 interface, and fixed company tags. - kaneko_grap2: Converted to device_rom_interface, added device address map, added internal palette, and implemented brightness control. [cam900] - mcatadv.cpp: Reduced code duplication, improved ROM region names, and converted to mono sound output. [cam900] - wecleman.cpp: Added notes, cleaned up code, improved ROM region names, and converted to stereo sound output. [cam900] - ES8712: removed sound output as it's just a controller for an Oki MSM5205/6585 and 74157. [cam900] - gcpinball.cpp, metro.cpp, lastbank.cpp, witch: Added notes, cleaned up code, and reduced runtime tag map lookups. [cam900] - blzntrnd: Corrected stereo/mono outputs according to PCB type, fixed sound bank switching, and added notes. [cam900] - lastbank: Use generic latch device for sound communication. [cam900] - gcpinball.cpp: Improved ROM region names. [cam900] - qs1000.cpp: Converted set_irq to WRITE_LINE_MEMBER. [cam900] - eolith.cpp, eolith16.cpp, vegaeo.cpp: Cleaned up VRAM handling and drawing. [cam900] - eolith.cpp, ghosteo.cpp, limenko.cpp, vamphalf.cpp, vegaeo.cpp: Modernized sound latches, reduced runtime tag map lookups, and improved ROM region names. [cam900] - hidctch3: Replaced driver init with machine configuration. [cam900] - mastboy.cpp: Cleaned up code, moved banked RAM handler into address_map_bank_device, fixed RAM error, added notes, and improved ROM region names. [cam900] - xexex.cpp: Cleaned up code, reduced runtime tag map lookups, added notes, and marked with MACHINE_IMPERFECT_GRAPHICS. [cam900] - tecmosys.cpp: Fixed background color, cleaned up bank switching, reduced code duplication, reduced runtime tag map lookups, added notes, and marked with MACHINE_IMPERFECT_GRAPHICS (due to imperfect linescroll/mixing) and MACHINE_NO_COCKTAIL (due to incorrect tilemap scroll when flipped). [cam900] - ultraman.cpp, chqflag.cpp: Minor code clean-up. [cam900] - k051649.cpp: Add scc_map to reduce duplication in driver memory maps. [cam900] - divebomb.cpp: Use generic_latch_8_device for CPU communication and input_merger_any_high_device for interrupts, and improved tags. [cam900] - ddragon.cpp: Identified CPU types. [cam900] - x68k: Implemented ADPCM panning and corrected ADPCM timer. [cam900] - gstream.cpp: Added pre-calculated RGB palette for X2222, reduced code duplication, and removed unnecessary parameters. [cam900] - Added extracted C-chip EPROM data for Volfied, Superman, Bonze Adventure, and Rainbow Islands; removed simulation. [Caps0ff] - plugins/portname: Described revised format. [Carl] - Added a hand-crafted C-chip EPROM for Rainbow Islands Extra, allowing simulation to be removed. [David Haywood] - XaviX: Added notes on IRQ source register. [David Haywood] - Added HDB-DOS device for Color Computer 1/2. [David Ladd] - Added uPD934G percussion generator device, used by Casio RZ-1. [Dirk Best] - hp64k: Added support for HPIB bus, and made extensive improvement to PHI emulation (BIST now passes). [F.Ulivi] - Added slot device to tunnel IEEE-488 between processes over a socket connection. [F.Ulivi] - Corrected Intellivision keyboard 6502 clock rate (was running at double speed). [Frank Palazzolo] - spectrum: Fixed sprite flicker and missing graphics in several games. [geecab, R. Belmont] - emscripten: Fixed issue causing drivers using netlists to fail, and disabled currently unsupported multithreading. [Justin Kerk] - notetaker.cpp: Started to hook up EmulatorCPU 8086. [Lord Nightmare] - naomi.cpp: Updated ROM board and BIOS documentation. [MetalliC] - Dreamcast and derivatives: Enabled SH-4 recompiler by default. [MetalliC, Ryan Holtz] - lynx96k: Added Scorpion and Danish ROMs as BIOS options. [Nigel Barnes] - kr2376: Added keyboard matrix callbacks. [Nigel Barnes] - bbc: Added cassette relay samples. [Nigel Barnes] - bbc: Fixed shadow RAM corruption in Master/B+, and sideways RAM access in Model B. [Nigel Barnes] - electron: Set CPU clock 2MHz/1MHz according to ROM/RAM access. [Nigel Barnes] - model2.cpp: Fixed Zero Gunner background priorities. [O. Galibert] - nes_apu: Derive frame counter from clock input. [O. Galibert] - Removed macros from address maps. [O. Galibert] - interpro: Various improvements, culminating in the ability to boot the "blue screen" rebuild floppy. [Patrick Mackinlay] - Nearly boots CLIX - hangs trying to mount the filesystems. - Refactored CPU/MMU memory access, added alignment faults, and added support for DMA virtual addressing - Implemented most C400 instructions, and fixed wait instruction - Removed broken forced interrupt handling - gunpey: Extracted decompressed sprite data - loaded to fix graphics until compression is understood [Peter Wilhelmsen, Morten Shearman Kirkegaard] - midvunit.cpp: Cleaned up inputs and outputs, improved motion inputs, and sorted main buttons. [Risugami] - seattle.cpp: Cleaned up outputs. [Risugami] - Added ability to start/stop AVI recording during emulation session, and improved handling of native aspect screenshots on systems with arbitrary numbers of screens. [Ryan Holtz, Vas Crabb] - M1COMM, M2COMM, S32COMM: Improved simulation: [SailorSat] - Fixed partial frame read and added VSYNC packets. - Added relay mode (used by stcc), detect/handle connection loss, improved sync. - Converted to use osd_file rather than emu_file. - Added comm_framesync option to force instances to stay in sync. - Added preliminary MB89374 emulation - works well enough for Virtua Racing ad Virtua formula to link using real firmware. - Removed m1comm from the default model1 configuration, as not every game has one. - Converted glasgow.cpp to use mmboard device for chess board I/O. [Sandro Ronco] - Corrected size of MK48T12 timekeeper RAM. [smf] - validity check: Test all 33 possible results from count_leading_zeros() and count_leading_ones(). [smf] - Donkey Kong: Changed orientation so that -norotate matches direct feed recordings. [smf] - Added QuikLoad option for several CP/M-80 systems (Altos 5, Aussie Byte II, Decision Mate V, Kaypro, QX-10, Xerox 820). [Stefano] - c352.cpp: Changed mu-law algorithm to match Namco's Wii VC emulator, fixed static noise between fights in Tekken 3, and fixed order of phase inversion flags. [superctr] - rgbsse: Fixed scaling functions for negative values - fixes graphical anomalies in warfa. [Ted Green] - kayproii: Fixed Baud rate generator connections (serial port and keyboard were reversed). [Vas Crabb] - Changed build options to make deprecated declaration warnings non-fatal and enabled by default. [Vas Crabb] - Started deprecating and removing poorly-performing output system APIs. [Vas Crabb] - Deprecated and removed all uses of running_machine::first_screen. [Vas Crabb, Ryan Holtz, AJR, R. Belmont, Nigel Barnes] - dsp16: Rewrote interpreter and disassembler. [Vas Crabb] - Interpreter implements almost all features and has machine cycle accuracy/granularity - PIO and a subset of SIO output excluding multiplexed modes are implemented - Disassembler syntax mostly matches that used by assembler, and shows live comments for predicated operations - qsound: Added low-level emulation using DSP program (only enabled in vgmplay for performance reasons). [Vas Crabb] - qsoundhle: Changed sample rate and playback behaviour to better match DSP. [Vas Crabb] - Restricted ROM names to a shell-friendly subset of printable ASCII. [Vas Crabb] - Reduced use of naked pointers, using namespace, and preprocessor macros in recompiling CPU cores. [Vas Crabb] - Converted most machine configuration helpers to non-static member functions and adjusted macros to match. [Wilbert Pol] - crospang.cpp: Corrected clock speeds based on oscillators and PCB info. [Brian Troha] - gameboy.xml, gbcolor.xml, leapster.xml, vsmile_cart.xml, vsmile_cd.xml, vsmilem_cart.xml: Corrected Spanish titles. [ClawGrip] - sauro.cpp: Verified clocks for Sauro. [Corrado Tomaselli, The Dumping Union] - sf2b: Identified manufacturer. [f205v] - atetris.cpp: Updated documentation for atetrisb2 and atetrisb3. [f205v] - Dumped PLA from CBM plus4 family. [Guru] - spaceg: Dumped PROMs. [Guru] - opwolf.cpp: Measured C-chip clock on a working PCB. [Guru] - shuttlei: Corrected main CPU clock divider and added PCB description. [Guru] - ti85.cpp: Added OS v4.0 as a BIOS option for ti84pcse. [Julian Lachniet] - leland.cpp: Corrected ROM labels and documented undumped PALs for Pig Out: Dine Like a Swine! [Kevin Eshbach, The Dumping Union] - leland.cpp: Corrected ROM name for revision 5 of Ataxx. [Kevin Eshbach, The Dumping Union] - Updated hiscore.dat for recent changes. [Leezer] - alphatro.cpp: Improved ROM names, and added real ROM for machine with BICOM graphics extension. [rfka01] - Corrected year for San Francisco Rush: The Rock. [sjy96525] - argus.cpp: Dumped PROM for valtric. [system11, The Dumping Union]
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