MAME (32-bit)

最新版本 MAME 0.196 (32-bit)

MAME 0.196 (32-bit)

MAME 0.196 (32-bit)
MAME 是一個很棒的免費模擬器,可以讓你玩數以千計的 PC 遊戲! MAME 的目的是保存數十年的軟件歷史。隨著電子技術的不斷湧現,MAME 阻止了這個重要的“年份”軟件被遺失和遺忘。這是通過記錄硬件及其功能來實現的。 MAME 的源代碼作為本文檔。軟件可用的事實主要是為了驗證文檔的準確性(您還能如何證明您已經忠實地重新創建硬件?)。隨著時間的推移,MAME 吸收了姊妹項目 MESS(多模擬器超級系統),因此 MAME 除了最初關注的街機視頻遊戲之外,還記錄了各種各樣的(主要是複古的)計算機,視頻遊戲機和計算器。

MAME,以前是一個代表多街機模擬器的縮寫,通過模仿街機,計算機,控制台,國際象棋電腦,計算器等多種電子遊戲機的內部組件來文件化和再現。作為一個很好的副作用,MAME 允許在現代個人電腦上使用最初為仿真機開發的程序和遊戲.

在一點上,實際上有兩個單獨的項目,MAME 和 MESS。 MAME 覆蓋了街機,而 MESS 覆蓋了其他一切。他們現在合併成一個 MAME。 MAME 大部分都是用 C 語言編寫的,在 C ++ 中有一些核心組件。 MAME 目前可以模擬過去五十年來超過 32000 個單獨的系統.

ScreenShot

軟體資訊
檔案版本 MAME 0.196 (32-bit)

檔案名稱 mame0196b_32bit.exe
檔案大小 56.4 MB
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 The MAME Team
官網 http://www.mame.net/
更新日期 2018-03-28
更新日誌

What's new in this version:

Bugs Fixed:
- [Crash/Freeze] (asuka.cpp) bonzeadv: After dying in cave accessed via the secret hole, you restart trapped in darkness (Caps0ff)
- [Crash/Freeze] (asuka.cpp) bonzeadv: From third level, game hangs on dying because restart level is wrong (Caps0ff)
- [Graphics] (spectrum.cpp) spectrum, spec128, specpl3e: All in-game sprites from Comando Tracer flicker when moving (geecab)
- [Graphics] (spec128.cpp) specpl3e: Sprites flickering at level 2 and 6 in Terminator 2 - Judgement Day (geecab)
- [Plugins] Lua Cheat Plugin: Some cheat commands are ignored using Lua cheat engine (Carl)
- [Crash/Freeze] (taito_f3.cpp) ridingf, ringrage and clones: Exception after logo is displayed (cam900)
- [Graphics] (rohga.cpp) Many sets in rohga.cpp: Graphic "strips" of corruption (cam900)
- [Graphics] (holeland.cpp) holeland, holeland2: Priority bug on the boss level (Angelo Salese)
- [Speed] (iteagle.cpp) bbhcotw, bbh2sp: Game runs slow on certain levels despite being 100% in MAME (snow?) (Ted Green)
- [Sound] (artmagic.cpp) cheesech: New NVRAM causes a blasted sound on Get Ready screen at beginning of game (AJR)
- [Sound] (vigilant.cpp) All sets in vigilant.cpp: No sound (AJR)

New working machines:
- Big Buck Hunter (v1.00.14) [coolmod]
- Casio RZ-1 [Arashikage, Dirk Best, R. Belmont]
- Dennis the Menace (Tiger handheld) [hap, Sean Riddle]
- Double Dragon 3 - The Rosetta Stone (Tiger handheld) [hap, Sean Riddle]
- Jurassic Park (Tiger handheld) [hap, Sean Riddle]
- Spider-Man (Tiger handheld) [hap, Sean Riddle]
- The Addams Family (Tiger handheld) [hap, Sean Riddle]
- The Flash (Tiger handheld) [hap, Sean Riddle]
- Warai no Hana Tenshi [yukaritamura]
- X-Men - Project X (Tiger handheld) [hap, Sean Riddle]

New working clones:
- Acorn Electron (64K Master RAM Board) [Nigel Barnes]
- Big Buck Hunter II - Sportsman's Paradise (v2.02.08) [Ted Green]
- Big Buck Hunter II - Sportsman's Paradise (v2.02.09) [Ted Green]
- Dragon 64 (HD6309E CPU) [David Ladd]
- Ghox (joystick, older) [caius]
- Irion [Robbbert, mcp]
- Master Boy (Spanish, PCB Rev A) [ARPA, Recreativas.org]
- Opa Opa (Rev A, unprotected) [ShouTime, Charles MacDonald, Smitdogg, The Dumping Union]
- Street Fighter II: The World Warrior (Thunder Edition, bootleg, set 2) [coolmod, The Dumping Union]
- Street Fighter III 3rd Strike: Fight for the Future (Japan 990512) [Guru]
- Street Fighter III 3rd Strike: Fight for the Future (Japan 990608) [Guru]
- Super Cobra (bootleg, set 2) [Belike]
- Tano Dragon 64 (NTSC; HD6309E CPU) [David Ladd]
- The Real Broadway (9131-20-00 R0C) [Brian Troha, The Dumping Union]
- TI-73 Explorer (bootleg) [Julian Lachniet, critor]

Machines promoted to working:
- Gunpey (Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood]
- Mephisto Amsterdam [Sandro Ronco]
- Motor Raid - Twin [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
- Virtua Fighter 2 (Version 2.1) [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
- War: The Final Assault (EPROM 1.9 Mar 25 1999, GUTS 1.3 Apr 20 1999, GAME Apr 20 1999) [Ted Green]

Clones promoted to working:
- Eyes (Italy) [Corrado Tomaselli, The Dumping Union]
- Mephisto Dallas [Sandro Ronco]
- Mephisto Dallas 16 Bit [Sandro Ronco]
- Mephisto Dallas 32 Bit [Sandro Ronco]
- Mephisto Roma [Sandro Ronco]
- Mephisto Roma 32 Bit [Sandro Ronco]
- Virtua Fighter 2 [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
- Virtua Fighter 2 (Revision A) [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
- Virtua Fighter 2 (Revision B) [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
- War: The Final Assault (EPROM 1.3 Apr 7 1999, GUTS 1.3 Apr 7 1999, GAME Apr 7 1999) [Ted Green]
- War: The Final Assault (EPROM 1.6 Jan 14 1999, GUTS 1.1 Mar 16 1999, GAME Mar 16 1999) [Ted Green]
- War: The Final Assault (EPROM 1.91 Apr 13 1999, GUTS 1.3 Apr 7 1999, GAME Apr 7 1999) [Ted Green]

New machines marked as NOT_WORKING:
- Badlands (Konami, set 1) [Angelo Salese]
- Casio CZ-101 [Dirk Best]
- Casio HT-6000 [Dirk Best]
- CIT-101 [Doug Crawford]
- Diablo HyType II Series 1300 CPU [Edstrom]
- e-kara (US?) [Sean Riddle, Peter Wilhelmsen]
- e-kara Volume 1 (US?) [Sean Riddle, Peter Wilhelmsen]
- e-kara Volume 2 (US?) [Sean Riddle, Peter Wilhelmsen]
- EA Sports Madden Football (NTSC) [Sean Riddle, Peter Wilhelmsen]
- Excite Fishing DX (Japan) [Sean Riddle, Peter Wilhelmsen]
- Let's! TV Play Classic - Namco Nostalgia 1 [Sean Riddle, Mr. Do]
- Let's! TV Play Classic - Namco Nostalgia 2 [Sean Riddle, Peter Wilhelmsen]
- Let's! TV Play Classic - Taito Nostalgia 2 [Sean Riddle, Mr. Do]
- Lord Of The Rings - Warrior of Middle-Earth [Sean Riddle, Peter Wilhelmsen]
- Lucky Draw (Pinball) [PinMAME]
- Milton Bradley Electronic Milton [Sean Riddle]
- MX Dirt Rebel [Sean Riddle, Peter Wilhelmsen]
- Photo Play 2004 [Asure, The Dumping Union]
- Play TV Football (NTSC) [Sean Riddle, Peter Wilhelmsen]
- Play TV Rescue Heroes [Sean Riddle, Peter Wilhelmsen]
- Play TV Snowboarder (Blue) (NTSC) [Sean Riddle, Peter Wilhelmsen]
- Poly Proteus (Standalone) [Nigel Barnes, Andrew Trotman]
- TV Wild Adventure Mini Golf [Sean Riddle, Peter Wilhelmsen]

New clones marked as NOT_WORKING:
- Arbiter Discmonitor A-01 [Nigel Barnes]
- Badlands (Konami, set 2) [Angelo Salese]
- ConnecTV Snowboarder (Blue) (PAL) [Sean Riddle, Peter Wilhelmsen]
- Daytona USA (GTX 2004 Edition) [anonymous]
- Earthshaker (Prototype) (PA-4) [PinMAME]
- Game King (EZ Pay, v4.0) [unknown]
- Strange Science (Rev C) [Gerald (COY), The Dumping Union]
- Super Seven [caius, The Dumping Union]
- TI-83 Plus (bootleg) [Julian Lachniet, critor]
- TI-84 Plus (Boot Code 1.02) [Julian Lachniet, critor]
- TI-84 Plus (Boot Code 1.03) [Julian Lachniet]
- TI-84 Plus (bootleg) [Julian Lachniet, critor]
- TI-84 Plus Color Edition (Boot Code 5.00) [Julian Lachniet, critor]
- TI-84 Plus Color Edition (Boot Code 5.15) [Julian Lachniet]
- TI-84 Plus Color Edition (Boot Code 5.30) [Julian Lachniet]
- TI-84 Plus Orion (Boot Code 1.02) [Julian Lachniet]
- TI-84 Plus Orion (Boot Code 1.03) [Julian Lachniet]
- TI-84 Plus Orion (bootleg) [Julian Lachniet]
- TI-84 Plus Silver Edition (Boot Code 1.03) [Julian Lachniet]
- TI-84 Plus Color Silver Edition (Boot Code 4.0) [Julian Lachniet]
- TI-84 Plus Silver Edition (bootleg) [Julian Lachniet, critor]

New working software list additions:
- archimedes: 3D Construction Kit [Nigel Barnes]

camplynx_flop:
- BASIC-80 Rev.5.2, BASIC-E Compiler v2.0, Battleships, C/80 Compiler 3.1, CalcStar v1.0, CP/M ver 2.2 BIOS 1.00,
- CP/M ver 2.2 BIOS 1.02, DataStar v1.4, dBASE II, Delta Wing, fig-FORTH 1.1A, FORTRAN-80, Gomoku, Hangman,
- Introductory Tape (128K), LogiChess 2.2, Lynx JM Utilities Disk v1.0, Lynx Revival Group - Volume 1, Micro-COBOL v2.1,
- Monster Mine, PeachCalc v1.01, ReportStar v1.00, Roader, Slot Machine, Treasure Island, TURBO Pascal v2.00A, WordMaster v1.20,
- WordStar v3.00 [Nigel Barnes]

ibm5150:
- Blockout, Secret Agent, SimCity (3.5", v1.02), SimCity (3.5", v1.07), SimCity (5.25", v1.02), SimCity (5.25", v1.07),
- Speedball (re-release), Stunts (3.5") (USA), Stunts (5.25") (USA) [ArcadeShadow]
- DeluxePaint II-PC (French), HP Terminal Program HP24597A, Links - The Challenge of Golf (v1.45), Lombard RAC Rally [breiztiger]
- Bodyworks - An Adventure in Anatomy [Dan Tootill]
- Banner Blue Movie Guide, Dungeon of Pun III (Gemini Shareware), Roger Ebert's Deluxe Movie Home Companion - 1986-1992 Editions,
- Video Companion: The Software (Spring '92 Edition) [Foone Turing]

ibm5170:
- Crystal Caves, Hocus Pocus, Monster Bash! [ArcadeShadow]
- Links - Championship Course - Firestone Country Club, Microsoft Macro Assembler 5.1 (MS OS/2 Tools) [breiztiger]
- AudioClips Digital Sounds for Windows 3.1 - Star Trek: The Next Generation - "Encounter at Farpoint",
- Business Clip Art PicturePak 1, Programming Examples for Advanced Programmer's Guide to SuperVGAs [Foone Turing]
- Alone in the Dark, Alone in the Dark (French), Home Repair Encyclopedia [Justin Kerk]
- megadriv: LEGO Batman (Rus) [VedsaGolfer]
- snread: A Ghost in the House, The Third Circle [David Viens]
- snspell: Les Mots Difficiles (Module No. 2) [David Viens]
- x1_flop: Donkey Kong 3 - Dai Gyakushuu [famicomical]

New NOT_WORKING software list additions:
- 3do_m2: Shooter 2D [incog]

dc:
- 4x4 Evo (Euro, Prototype 20010109), Bokomu no Tatsujin (Jpn), Card of Destiny: Hikari to Yami no Tougousha - Genteiban (Jpn),
- Castle Fantasia: Seima Taisen (Jpn), Chaos Field (Jpn, Sega Direct), Chaos Field (Jpn, Sega Direct, Rev. 1),
- Christmas Seaman: Omoi o Tsutaeru Mou Hitotsu no Houhou - Message Kit (Jpn),
- Christmas Seaman: Omoi o Tsutaeru Mou Hitotsu no Houhou - Present Disc (Jpn), Comic Party (Jpn), Confidential Mission (Jpn),
- Cool Cool Toon (Jpn), CR Hissatsu Shigotonin: Pachitte Chonmage @VP@CHI (Jpn),
- Dave Mirra Freestyle BMX (World, Prototype 20000907), Dave Mirra Freestyle BMX (World, Prototype 20001016),
- Daytona USA 2001 (Euro, Prototype 20010227), Dead or Alive 2 (Euro), Dead or Alive 2 (Euro, Prototype 20000611),
- Dead or Alive 2/Fur Fighters (Euro), Dead or Alive 2 (Jpn), Dead or Alive 2 - Shokai Genteiban (Jpn), Dead or Alive 2 (USA),
- Death Crimson 2: Meranito no Saidan (Jpn), Death Crimson OX (USA), Deep Fighter (Euro), Deep Fighter (Fra),
- Deep Fighter (Fra, Prototype 20000505), Deep Fighter (Ger), Deep Fighter (USA), Dejiko no Maibura (Jpn),
- Demolition Racer: No Exit - Demo Version (USA), Demolition Racer: No Exit (USA), Dengen Tenshi Taisen Mahjong Shangri-La (Jpn),
- Denpa Shounen-teki Kenshou Seikatsu Soft: Nasubi no Heya (Jpn), Densha de Go! 2: Kousoku-hen 3000 Bandai (Jpn),
- Derby Tsuku 2 (Jpn), Derby Tsuku: Derby Ba wo Tsukurou! (Jpn), deSPIRIA (Jpn), Di Gi Charat Fantasy (Jpn),
- Di Gi Charat Fantasy - Shokai Genteiban (Jpn), Digital Keiba Shinbun: My Trackman (Jpn), Dino Crisis (Euro), Dino Crisis (Fra),
- Dino Crisis (Ger), Dino Crisis (Ita), Dino Crisis (Jpn), Dino Crisis (USA),
- Disney Les 102 Dalmatiens a la rescousse ! (Fra, Ger, Ita, Spa), Disney/Pixar Buzz Lightyear of Star Command (Euro),
- Disney/Pixar Buzz Lightyear of Star Command (USA), Disney/Pixar Captain Buzz Lightyear: Star Command (Ger),
- Disney/Pixar Les aventures de Buzz l'Eclair (Fra), Disney/Pixar Toy Story 2: Buzz l'Eclair a la rescousse ! (Fra),
- Disney/Pixar Toy Story 2: Buzz Lightyear eilt zur Hilfe! (Ger), Disney/Pixar Toy Story 2: Buzz Lightyear to the Rescue! (Euro),
- Disney/Pixar Toy Story 2: Buzz Lightyear to the Rescue! (USA), Disney's 102 Dalmatians: Puppies to the Rescue (Euro),
- Disney's 102 Dalmatians: Puppies to the Rescue (Euro, Prototype 20000110), Disney's 102 Dalmatians: Puppies to the Rescue (USA),
- Disney's Dinosaur (Euro), Disney's Dinosaur (USA), Disney's Donald Duck "Goin' Qu@ckers" (USA),
- Disney's Donald Duck "Qu@ck Att@ck"?*! (Euro), Doguu Senki: Haou (Jpn), Doki Doki Idol Star Seeker Remix (Jpn),
- Dorimaga GD Vol. 10 (Jpn), Dorimaga GD Vol. 11 (Jpn), Dorimaga GD Vol. 12 (Jpn), Dorimaga GD Vol. 1 (Jpn),
- Dorimaga GD Vol. 2 (Jpn), Dorimaga GD Vol. 3 (Jpn), Dorimaga GD Vol. 4 (Jpn), Dorimaga GD Vol. 5 (Jpn), Dorimaga GD Vol. 6 (Jpn),
- Dorimaga GD Vol. 7 (Jpn), Dorimaga GD Vol. 8 (Jpn), Dorimaga GD Vol. 9 (Jpn), Dousoukai 2: Again & Refrain (Jpn),
- Draconus: Cult of the Wyrm (USA), Draconus: Cult of the Wyrm (World, Prototype 20000127), DragonRiders: Chronicles of Pern (Euro),
- DragonRiders: Chronicles of Pern (USA), Dragons Blood (Euro), Dreamcast Express Extra (Jpn), Dreamcast Express Vol. 1 (Jpn),
- Dreamcast Express Vol. 2 (Jpn), Dreamcast Express Vol. 3 (Jpn), Dreamcast Express Vol. 4 (Jpn), Dreamcast Express Vol. 5 (Jpn),
- Dreamcast Express Vol. 6 (Jpn), Dreamcast Express Vol. 7 (Jpn), Dreamcast Middleware Conference Demo Disc Part 2 (World),
- Dreamcast System-Disc 2 (World), Dreamcast Visual Memory Data Issue (Jpn), DreamFlyer (Jpn), DreamKey 3.0 (Euro), DreamKey (Euro),
- DreamKey (Euro, Rev. 1), DreamKey Version 1.5 (Euro), DreamKey Version 1.5 (Fra), DreamKey Version 2.0 (Bel, Fin, Ned, Swe, Swi),
- DreamOn Collection 2 (Euro), DreamOn Collection 3 (Euro), DreamOn Collection 4 (Euro), DreamOn Volume 10 (Euro),
- DreamOn Volume 10 (Ger), DreamOn Volume 11 (Euro), DreamOn Volume 12 (Euro), DreamOn Volume 13 (Euro), DreamOn Volume 14 (Euro),
- DreamOn Volume 15 (Euro), DreamOn Volume 16 (Euro), DreamOn Volume 17 (Euro), DreamOn Volume 18 (Euro), DreamOn Volume 19 (Euro),
- DreamOn Volume 1 (Euro), DreamOn Volume 20 (Euro), DreamOn Volume 21 (Euro), DreamOn Volume 22 (Euro), DreamOn Volume 2 (Euro),
- DreamOn Volume 3 (Euro), DreamOn Volume 4 (Euro), DreamOn Volume 5 (Euro), DreamOn Volume 6 (Euro), DreamOn Volume 7 (Euro),
- DreamOn Volume 8 (Euro), DreamOn Volume 9 (Euro), Dream Passport 2 for LAN (Jpn), Dream Passport 2 (Jpn),
- Dream Passport 2 (Jpn, Rev. 1), Dream Passport 3 (Jpn), Dream Passport 3 (Jpn, Alt), Dream Passport 3 (Jpn, Alt 2),
- Dream Passport 3: Urban Style (Jpn), Dream Passport (Jpn), Dream Passport Premier (Jpn), Dream Passport Ver. 1.01 (Jpn),
- Dream Preview Vol. 8 (Jpn), Dreamstud!o: 3D Adventure Construction (Jpn), Ducati World (Euro),
- Ducati World Racing Challenge (USA), D+Vine [Luv] - Shokai Genteiban (Jpn), Dynamite Cop (Euro), Dynamite Cop! (USA),
- Dynamite Deka 2 (Jpn), Dynamite Deka 2 - Taikenban (Jpn), Ecco 3D (World, Prototype 19990506),
- Ecco II: Sentinels of the Universe (World, Prototype 20010219), Ecco the Dolphin: Defender of the Future (Euro),
- Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000417 2PM),
- Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000417 7AM),
- Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000419),
- Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000421), Ecco the Dolphin: Defender of the Future (Jpn),
- Ecco the Dolphin: Defender of the Future (USA), Ecco the Dolphin: Defender of the Future (USA, Prototype 20000606),
- Ecco the Dolphin: E3 Demo (USA, Prototype 19990508), ECW Anarchy Rulz (Euro), ECW Anarchy Rulz (USA),
- ECW Hardcore Revolution (Euro), ECW Hardcore Revolution (USA), Eisei Meijin III: Game Creator Yoshimura Nobuhiro no Zunou (Jpn),
- Eldorado Gate Vol. 1 (Jpn), Eldorado Gate Vol. 2 (Jpn), Eldorado Gate Vol. 3 (Jpn), Eldorado Gate Vol. 4 (Jpn),
- Eldorado Gate Vol. 5 (Jpn), Eldorado Gate Vol. 6 (Jpn), Elemental Gimmick Gear (Jpn), Elemental Gimmick Gear (USA),
- Elysion: Eien no Sanctuary (Jpn), E.O.S.: Exhibition of Speed (Euro), ESPN International Track & Field (Euro),
- ESPN International Track & Field (USA), ESPN NBA 2Night (USA), European Super League (Euro),
- Eve Zero Kanzenban: Ark of the Matter - Shokai Gentei Pack (Jpn), Evil Dead: Hail to the King (Euro),
- Evil Dead: Hail to the King (Fra), Evil Dead: Hail to the King (USA), Evil Twin: Cyprien's Chronicles (Euro),
- Evolution 2: Far Off Promise (Euro), Evolution 2: Far Off Promise (USA), Evolution: The World of Sacred Device (Euro),
- Evolution: The World of Sacred Device (USA), Exodus Guilty Neos (Jpn), Expendable (USA), F1 Racing Championship (Euro),
- F1 World Grand Prix for Dreamcast (Euro), F1 World Grand Prix for Dreamcast (Euro, Prototype 19990903),
- F1 World Grand Prix for Dreamcast (Jpn), F1 World Grand Prix II for Dreamcast (Euro),
- F1 World Grand Prix II for Dreamcast (Euro, Prototype 20000728), F1 World Grand Prix II for Dreamcast (Jpn),
- F1 World Grand Prix (USA), F355 Challenge (Jpn), F355 Challenge: Passione Rossa (Euro), F355 Challenge: Passione Rossa (USA),
- F355 Challenge: Passione Rossa (USA, Alt), F355 Challenge: Passione Rossa (USA, Prototype 20000501),
- F355 Challenge: Passione Rossa (USA, Prototype 20000821), Fatal Fury: Mark of the Wolves (USA), Fighting Force 2 (Euro),
- Fighting Force 2 (Euro, Prototype 19991202), Fighting Force 2 (Ger), Fighting Force 2 (USA), Fighting Force 2 (USA, Alt),
- Fighting Force 2 (USA, Alt 2), Fighting Vipers 2 (Euro), Fighting Vipers 2 (Euro, Prototype 20001226), Fighting Vipers 2 (Jpn),
- Flag to Flag (USA), Floigan Bros. - Episode 1 (Euro), Floigan Bros. - Episode 1 (USA), For Symphony: With All One's Heart (Jpn),
- Frame Gride (Jpn), Frame Gride - Test Operation Disc (Jpn), Frogger 2: Swampy's Revenge (USA), Fur Fighters (Euro),
- Fur Fighters (Euro, Demo), Fur Fighters (Euro, Prototype 20000602), Fur Fighters (Euro, Prototype 20000612), Fur Fighters (USA),
- Fushigi no Dungeon: Fuurai no Shiren Gaiden: Onnakenshi Asuka Kenzan! (Jpn), GaiaMaster: Kessen! Seiki-ou Densetsu (Jpn),
- Gakkyuu-ou Yamazaki: Yamazaki Oukoku Daifunsou! (Jpn), Ganbare! Nippon! Olympics 2000 (Jpn), Garou: Mark of the Wolves (Jpn),
- Gauntlet Legends (Euro), Gauntlet Legends (USA), Generator Vol. 1 (USA), Generator Vol. 1 (USA, Alt),
- Generator Vol. 1 (USA, Alt 2), Generator Vol. 1 (USA, Alt 3), Generator Vol. 1 (USA, Alt 4), Generator Vol. 2 (USA),
- Generator Vol. 2 (USA, Alt), Generator Vol. 2 (USA, Alt 2), Get!! Colonies (Jpn),
- Giant Gram 2000: Zen Nihon Pro Wres 3 Eikou no Yuusha-tachi (Jpn),
- Giant Gram 2000: Zen Nihon Pro Wres 3 Eikou no Yuusha-tachi (Jpn, Alt), Giant Gram: Zen Nihon Pro Wres 2 in Nihon Budoukan (Jpn),
- GigaWing 2 (Jpn), GigaWing 2 (USA), GigaWing (Euro), GigaWing (Jpn), GigaWing (USA), GK: Giant Killers (Euro),
- GK: Giant Killers (Euro, Prototype 20010109), Godzilla Generations: Maximum Impact (Jpn),
- Golf Shiyou yo 2: Aratanaru Chousen (Jpn), Golf Shiyou yo: Course Data-shuu Adventure-hen (Jpn), Golf Shiyou yo (Jpn),
- Grandia II (Euro), Grandia II (Jpn), Grandia II - Special Package (Jpn), Grandia II - Tentou-you Demo (Jpn), Grandia II (USA),
- Grand Theft Auto 2 (USA), GTA 2 (Euro), GTA 2 (Fra), Guilty Gear X (Jpn), Guilty Gear X - Taikenban (Jpn), Gunbird 2 (Euro),
- Gunbird 2 (Jpn), Gunbird 2 (USA), Gundam Battle Online (Jpn), Gundam Battle Online - Trial Edition (Jpn),
- Gundam Side Story 0079: Rise from the Ashes - Premium Disc (Jpn), Gundam Side Story 0079: Rise from the Ashes (USA),
- Gunspike (Jpn), Guru Guru Onsen 2 (Jpn), Guru Guru Onsen 3 (Jpn), Half-Life (Video) (World), Happy Lesson: First Lesson (Jpn),
- Happy Lesson (Jpn), Harusame Youbi (Jpn), Headhunter (Euro), Heavy Metal: Geomatrix (Euro), Heavy Metal: Geomatrix (USA),
- Hello Kitty no Dream Passport 2 (Jpn), Hello Kitty no Garden Panic (Jpn), Hello Kitty no Lovely Fruit Park (Jpn),
- Hello Kitty no Magical Block (Jpn), Hello Kitty no "Otonaru" Mail (Jpn), Hidden & Dangerous (Euro), Hidden & Dangerous (USA),
- Hoyle Casino (USA), Hundred Swords (Jpn), Hydro Thunder (Euro), Hydro Thunder (Euro, Prototype 19990908), Hydro Thunder (USA),
- Hydro Thunder (USA, Rev. 1), Hydro Thunder (World, Prototype 19990616),
- Kidou Senshi Gundam Gaiden: Colony no Ochita Chide... (Jpn), Millennium Soldier: Expendable (Euro),
- Millennium Soldier: Expendable (Euro, Prototype 19990715), Promotion Disc (Jpn), Resident Evil: Code: Veronica (Spa),
- Shinkisekai Evolution 2: Tooi Yakusoku (Jpn), Shinkisekai Evolution (Jpn), Super Speed Racing (Jpn), Tee Off (Euro),
- Tee Off (USA), Tee Off (USA, Alt), The Flintstones: Viva Rock Vegas (Euro) [FakeShemp]
- ibm5170: Alien Legacy (v1.00) [Justin Kerk]
- interpro: Diagnostic Floppies, Intergraph System Software, Rebuild Floppies [Patrick Mackinlay]

leapster:
- Cars (Spa), Disney Fairies (Spa), Disney Princesa - La Magia De Aprender (Spa), Dora the Explorer - Camping Adventure (USA),
- Dora the Explorer - Pinata Party! (USA), Spongebob Squarepants - Through The Wormhole (USA), Star Wars - Matematicas Jedi (Spa),
- The Batman - El Poder De Los Numeros (Spa), Up (Spa), Wall-E (Spa) [Connie, Clawgrip, TeamEurope]
- 1st Grade (US), Dora the Explorer - Wildlife Rescue (USA, L-MAX), Letters on the Loose (USA, L-MAX), Madagascar (USA, L-MAX),
- NASCAR (USA, L-MAX), Scholastic OutWit! (US), Spider-Man - The Case of the Sinister Speller (USA, L-MAX),
- Spongebob Squarepants - Saves the Day (USA, L-MAX), Talking WORDS Factory (US) [TeamEurope, HardcoreHubz]

poly_flop:
- Proteus 6809 FLEX Operating System (Version 2.8:3 - 1.1:2), Proteus Z80 CP/M Operating System (CP/M 2.2, BIOS 3.3)
- [Andrew Trotman]

vsmile_cart:
- ABC Land Aventure (Fra), Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra, Rev. 2),
- Le Monde d'ELMO - Les Grandes Decouvertes D'Elmo (Fra), Oui-Oui - Detective d'un Jour (Fra),
- Roi Lion - Simba Decouvre la Jungle (Fra), Thomas er ses Amis - Les locomotives s'entraident (Fra)
- [TeamEurope, Buddybenj]
- Translations added or modified:
- Chinese (Simplified) [YuiFAN]
- Chinese (Traditional) [YuiFAN]
- Dutch [Jos van Mourik]
- French [noxx09]
- Portuguese (Brazil) [Wellington Uemura]
- Spanish [A. Viloria]

Source Changes:
- fidlstix, rndrndqs: Fixed interface between MCU and LCD controller and added 7-segment digits. [AJR]
- tms9927: Configure using character clock rather than dot clock. [AJR]
- pit8253: Converted counters to subdevices. [AJR]
- sega_315_5195: Internalized communication latches - sound now works in fpointbla. [AJR]
- sol20: Added RS-232 port. [AJR]
- mcb216, cb308: Replaced UART with TMS5501. [AJR]
- hnayayoi.cpp: Use HD6845 CRTC for video; improved screen parameters. [AJR]
- vt100_kbd: Rewrote as UART-based serial device. [AJR]
- vt100: Restored bottom lines of screen. [AJR]
- vt100, la120: Made ER1400 non-volatile storage actually work. [AJR]
- debugger: Fixed extent of debug view, wplist output, watchpoint view, and find command for address-shifted memory spaces. [AJR]
- ins8250: Added hack to reset transmitter when Baud rate is changed. [AJR]
- trs80.cpp: Derived almost all clocks from actual crystals, including raw screen parameters. [AJR]
- d9final: Added NVRAM. [AJR]
- qtsbc: Rewrote driver based on SBC-880 schematics. [AJR]
- ay31015: Fixed receiver desync when next start bit arrives early, and synchronization at start bit. [AJR]
- unkitpkr: Added switch to disable card graphics in bookkeeping mode. [AJR]
- Separated TLCS-90 external IRQ line state from internal request register - fixes tenkai slowdowns. [AJR]
- artmagic.cpp: Replaced NVRAM with parallel EEPROM, and improved ADPCM banking. [AJR]
- Added DEC 12-15336-00 RS232 loopback connector type (required for VT102 modem control self-test). [AJR]
- rainbow: Corrected bit rate generator clocks and types. [AJR]
- g65816: Allow use of separate address spaces for program, data, opcodes, and vectors. [AJR]
- scn2674: Added preliminary support for SCN2672 variant. [AJR]
- vgmplay: Disable POKEY and QSound devices if not required. [AJR]
- Include option and file names in fatal error message for failure to load media image. [AJR]

model2.cpp updates: [Angelo Salese]:
- Added custom debugger commands to dump geometrizer disassembly and triangle list
- Worked around ld rN, (rN) read on FIFO - fixes multiple crashes
- Skip normals for every triangle/quad in geo mode 2/3 - fixes multiple graphical glitches
- Fixed untextured path colors (used by Motor Raid and Daytona USA)
- Added direct framebuffer drawing (used by Last Bronx title screen)
- sharc: Implemented additional instructions used by Model 2 games. [Angelo Salese]
- Added Rn = Rn FDEP Rx BY <bit6>:<len6> opcode (used by Last Bronx for a vital geometrizer function)
- Added fmul abs multi opcode (used by Gunblade NY).
- Added SET_UREG case $67 (used by Zero Gunner 2B).
- Fixed LSHIFT negative operations to not sign-extend the result (fixes Last Bronx frame flickering).
- segaic24.cpp: Added xhout and xvout register callbacks (fixes Model 2 3D viewport positions). [Angelo Salese]
- Wrote a preliminary TGPx4 interpreter core. [Angelo Salese]
- i960.cpp: Added support for burst stall on writes. [Angelo Salese]
- ddayjlc.cpp: Fixed clouds priority and title screen colors, added flip screen. [Angelo Salese]
- amstrad: Ignore invalid PSG register selection - fixes input issues with Monty on the Run and Airborne Ranger. [Barry Rodewald]
- metro.cpp: Enabled button 2 in daitorid* - it's used to reorient tiles. [cam900]
- hyprduel.cpp: Cleaned up, converted to use imagetek_i4220_device, changed sound output to mono. [cam900]
- imagetek_i4220.cpp: Only draw portion of tilemaps exposed by clipping rectangle (improves performance). [cam900]
- sknsspr: Converted to device_rom_interface, allocate decode buffer at start time. [cam900]
- galpani3.cpp: Cleaned up code, added notes, allocate buffers at start time, improved alpha blending, sprite/background priorities and background/background priorities, and reduced code duplication. [cam900]
- jchan.cpp: Minor improvements to sprite/sprite priorities. [cam900]
- rohga.cpp: Fixed graphics decoding. [cam900]
- segapcm: Added support for clock speed changes, and cleaned up code. [cam900]
- vgmplay updated: [cam900]
- Implemented Sega PCM interface registers
- Convert QSound pitch to DSP clock input frequency
- eolith.cpp: Corrected title/distributor for Chinese-language version of Iron Fortress. [cam900, Vas Crabb]
- kaneko16.cpp: Cleaned up OKI bank switching and sound latch handling. [cam900]
- es5510/taito_en updated: [cam900]
- es5510: Fixed DRAM read/write, and moved buffer allocation to start time.
- taito_en: Verified ESP input clock and output channels from GunBuster schematics, reduced runtime tag map lookups.
- esqpump.cpp: Split ES5506 out of interface.
- esqkt.cpp: Added esqpump for ES5510 interface, and fixed company tags.
- kaneko_grap2: Converted to device_rom_interface, added device address map, added internal palette, and implemented brightness control. [cam900]
- mcatadv.cpp: Reduced code duplication, improved ROM region names, and converted to mono sound output. [cam900]
- wecleman.cpp: Added notes, cleaned up code, improved ROM region names, and converted to stereo sound output. [cam900]
- ES8712: removed sound output as it's just a controller for an Oki MSM5205/6585 and 74157. [cam900]
- gcpinball.cpp, metro.cpp, lastbank.cpp, witch: Added notes, cleaned up code, and reduced runtime tag map lookups. [cam900]
- blzntrnd: Corrected stereo/mono outputs according to PCB type, fixed sound bank switching, and added notes. [cam900]
- lastbank: Use generic latch device for sound communication. [cam900]
- gcpinball.cpp: Improved ROM region names. [cam900]
- qs1000.cpp: Converted set_irq to WRITE_LINE_MEMBER. [cam900]
- eolith.cpp, eolith16.cpp, vegaeo.cpp: Cleaned up VRAM handling and drawing. [cam900]
- eolith.cpp, ghosteo.cpp, limenko.cpp, vamphalf.cpp, vegaeo.cpp: Modernized sound latches, reduced runtime tag map lookups, and improved ROM region names. [cam900]
- hidctch3: Replaced driver init with machine configuration. [cam900]
- mastboy.cpp: Cleaned up code, moved banked RAM handler into address_map_bank_device, fixed RAM error, added notes, and improved ROM region names. [cam900]
- xexex.cpp: Cleaned up code, reduced runtime tag map lookups, added notes, and marked with MACHINE_IMPERFECT_GRAPHICS. [cam900]
- tecmosys.cpp: Fixed background color, cleaned up bank switching, reduced code duplication, reduced runtime tag map lookups, added notes, and marked with MACHINE_IMPERFECT_GRAPHICS (due to imperfect linescroll/mixing) and MACHINE_NO_COCKTAIL (due to incorrect tilemap scroll when flipped). [cam900]
- ultraman.cpp, chqflag.cpp: Minor code clean-up. [cam900]
- k051649.cpp: Add scc_map to reduce duplication in driver memory maps. [cam900]
- divebomb.cpp: Use generic_latch_8_device for CPU communication and input_merger_any_high_device for interrupts, and improved tags. [cam900]
- ddragon.cpp: Identified CPU types. [cam900]
- x68k: Implemented ADPCM panning and corrected ADPCM timer. [cam900]
- gstream.cpp: Added pre-calculated RGB palette for X2222, reduced code duplication, and removed unnecessary parameters. [cam900]
- Added extracted C-chip EPROM data for Volfied, Superman, Bonze Adventure, and Rainbow Islands; removed simulation. [Caps0ff]
- plugins/portname: Described revised format. [Carl]
- Added a hand-crafted C-chip EPROM for Rainbow Islands Extra, allowing simulation to be removed. [David Haywood]
- XaviX: Added notes on IRQ source register. [David Haywood]
- Added HDB-DOS device for Color Computer 1/2. [David Ladd]
- Added uPD934G percussion generator device, used by Casio RZ-1. [Dirk Best]
- hp64k: Added support for HPIB bus, and made extensive improvement to PHI emulation (BIST now passes). [F.Ulivi]
- Added slot device to tunnel IEEE-488 between processes over a socket connection. [F.Ulivi]
- Corrected Intellivision keyboard 6502 clock rate (was running at double speed). [Frank Palazzolo]
- spectrum: Fixed sprite flicker and missing graphics in several games. [geecab, R. Belmont]
- emscripten: Fixed issue causing drivers using netlists to fail, and disabled currently unsupported multithreading. [Justin Kerk]
- notetaker.cpp: Started to hook up EmulatorCPU 8086. [Lord Nightmare]
- naomi.cpp: Updated ROM board and BIOS documentation. [MetalliC]
- Dreamcast and derivatives: Enabled SH-4 recompiler by default. [MetalliC, Ryan Holtz]
- lynx96k: Added Scorpion and Danish ROMs as BIOS options. [Nigel Barnes]
- kr2376: Added keyboard matrix callbacks. [Nigel Barnes]
- bbc: Added cassette relay samples. [Nigel Barnes]
- bbc: Fixed shadow RAM corruption in Master/B+, and sideways RAM access in Model B. [Nigel Barnes]
- electron: Set CPU clock 2MHz/1MHz according to ROM/RAM access. [Nigel Barnes]
- model2.cpp: Fixed Zero Gunner background priorities. [O. Galibert]
- nes_apu: Derive frame counter from clock input. [O. Galibert]
- Removed macros from address maps. [O. Galibert]
- interpro: Various improvements, culminating in the ability to boot the "blue screen" rebuild floppy. [Patrick Mackinlay]
- Nearly boots CLIX - hangs trying to mount the filesystems.
- Refactored CPU/MMU memory access, added alignment faults, and added support for DMA virtual addressing
- Implemented most C400 instructions, and fixed wait instruction
- Removed broken forced interrupt handling
- gunpey: Extracted decompressed sprite data - loaded to fix graphics until compression is understood [Peter Wilhelmsen, Morten Shearman Kirkegaard]
- midvunit.cpp: Cleaned up inputs and outputs, improved motion inputs, and sorted main buttons. [Risugami]
- seattle.cpp: Cleaned up outputs. [Risugami]
- Added ability to start/stop AVI recording during emulation session, and improved handling of native aspect screenshots on systems with arbitrary numbers of screens. [Ryan Holtz, Vas Crabb]
- M1COMM, M2COMM, S32COMM: Improved simulation: [SailorSat]
- Fixed partial frame read and added VSYNC packets.
- Added relay mode (used by stcc), detect/handle connection loss, improved sync.
- Converted to use osd_file rather than emu_file.
- Added comm_framesync option to force instances to stay in sync.
- Added preliminary MB89374 emulation - works well enough for Virtua Racing ad Virtua formula to link using real firmware.
- Removed m1comm from the default model1 configuration, as not every game has one.
- Converted glasgow.cpp to use mmboard device for chess board I/O. [Sandro Ronco]
- Corrected size of MK48T12 timekeeper RAM. [smf]
- validity check: Test all 33 possible results from count_leading_zeros() and count_leading_ones(). [smf]
- Donkey Kong: Changed orientation so that -norotate matches direct feed recordings. [smf]
- Added QuikLoad option for several CP/M-80 systems (Altos 5, Aussie Byte II, Decision Mate V, Kaypro, QX-10, Xerox 820). [Stefano]
- c352.cpp: Changed mu-law algorithm to match Namco's Wii VC emulator, fixed static noise between fights in Tekken 3, and fixed order of phase inversion flags. [superctr]
- rgbsse: Fixed scaling functions for negative values - fixes graphical anomalies in warfa. [Ted Green]
- kayproii: Fixed Baud rate generator connections (serial port and keyboard were reversed). [Vas Crabb]
- Changed build options to make deprecated declaration warnings non-fatal and enabled by default. [Vas Crabb]
- Started deprecating and removing poorly-performing output system APIs. [Vas Crabb]
- Deprecated and removed all uses of running_machine::first_screen. [Vas Crabb, Ryan Holtz, AJR, R. Belmont, Nigel Barnes]
- dsp16: Rewrote interpreter and disassembler. [Vas Crabb]
- Interpreter implements almost all features and has machine cycle accuracy/granularity
- PIO and a subset of SIO output excluding multiplexed modes are implemented
- Disassembler syntax mostly matches that used by assembler, and shows live comments for predicated operations
- qsound: Added low-level emulation using DSP program (only enabled in vgmplay for performance reasons). [Vas Crabb]
- qsoundhle: Changed sample rate and playback behaviour to better match DSP. [Vas Crabb]
- Restricted ROM names to a shell-friendly subset of printable ASCII. [Vas Crabb]
- Reduced use of naked pointers, using namespace, and preprocessor macros in recompiling CPU cores. [Vas Crabb]
- Converted most machine configuration helpers to non-static member functions and adjusted macros to match. [Wilbert Pol]
- crospang.cpp: Corrected clock speeds based on oscillators and PCB info. [Brian Troha]
- gameboy.xml, gbcolor.xml, leapster.xml, vsmile_cart.xml, vsmile_cd.xml, vsmilem_cart.xml: Corrected Spanish titles. [ClawGrip]
- sauro.cpp: Verified clocks for Sauro. [Corrado Tomaselli, The Dumping Union]
- sf2b: Identified manufacturer. [f205v]
- atetris.cpp: Updated documentation for atetrisb2 and atetrisb3. [f205v]
- Dumped PLA from CBM plus4 family. [Guru]
- spaceg: Dumped PROMs. [Guru]
- opwolf.cpp: Measured C-chip clock on a working PCB. [Guru]
- shuttlei: Corrected main CPU clock divider and added PCB description. [Guru]
- ti85.cpp: Added OS v4.0 as a BIOS option for ti84pcse. [Julian Lachniet]
- leland.cpp: Corrected ROM labels and documented undumped PALs for Pig Out: Dine Like a Swine! [Kevin Eshbach, The Dumping Union]
- leland.cpp: Corrected ROM name for revision 5 of Ataxx. [Kevin Eshbach, The Dumping Union]
- Updated hiscore.dat for recent changes. [Leezer]
- alphatro.cpp: Improved ROM names, and added real ROM for machine with BICOM graphics extension. [rfka01]
- Corrected year for San Francisco Rush: The Rock. [sjy96525]
- argus.cpp: Dumped PROM for valtric. [system11, The Dumping Union]

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